Pokemon Red Fire – Move Changes

Focus Energy -> HP Grass
Guillotine -> HP Ice
Horn Drill -> HP Flying
Metronome -> HP Steel
Splash -> HP Bug
Withdraw -> HP Ghost
Fissure -> HP Fire
Defense Curl -> HP Electric
Poisonpowder -> HP Fighting
Sharpen -> HP Dark
Sheer Cold -> HP Ground
Poison Gas -> HP Psychic
Razor Wind -> HP Water
Minimize -> HP Rock
Frustration, Return -> 102 power no effect
Grasswhistle, Hypnosis, Sing -> 70% accurate
Supersonic -> 75% accurate
Iron Tail -> 85% accurate
Aeroblast, Air Cutter, Bind, Blast Burn, Blaze Kick, Bone Club, Bone Rush, Bonemerang, Clamp, Crabhammer, Crush Claw, Cut, Disable, Egg Bomb, Fire Spin, Flash, Fly, Frenzy Plant, Fury Cutter, Heat Wave, Hi Jump Kick, Hydro Cannon, Hyper Beam, Hyper Fang, Icy Wind, Jump Kick, Metal Claw, Mud Shot, Muddy Water, Octazooka, Overheat, Pin Missile, Psywave, Razor Leaf, Leech Seed, Rock Blast, Rock Slide, Rock Tomb, Rock Throw, Rolling Kick, Sacred Fire, Sand Tomb, Sky Uppercut, Sonicboom, Steel Wing, String Shot, Super Fang, Swagger, Tackle, Toxic, Whirlpool, Wrap -> 100% accurate

PP Changes
5 -> 8, 10 -> 16, 15 -> 24, 20 -> 32

Charm, Flash, Ingrain, Leech Seed, Light Screen, Milk Drink, Pain Split, Recover, Reflect, Rest, Sand-Attack, Slack Off, Smokescreen, Softboiled, Wish -> 8

Acid Armor, Agility, Amnesia, Barrier, Belly Drum, Bulk Up, Calm Mind, Cosmic Power, Curse, Dragon Dance, Explosion, Iron Defense, Rain Dance, Selfdestruct, Sunny Day, Swords Dance, Tail Glow -> 1