All trainers can be rematched but rematches yield 1/2 of the normal exp until Elite Four is beaten
Enemy trainers Pokemon can have stat exp (EVs) there are three categories of level dependant stat exp
Normal trainers – 64 stat exp per level, enough for 20/64 extra stats at level 100
Gym Leaders and Rival – 324 per level, enough for 45/64 extra stats at level 100
Elite Four and optional bosses – 655 per level, enough for 64/64 extra stats at level 100
All enemy trainers Pokemon have 15/15 DVs in all stats. This means optional boss level 100 Pokemon have max stats
Items can not be used in boss battles by player or opponent. So no more Gym Leaders wasting turns on X items
Shift battle option does not work in boss battles
Pokemon sprites are a mixture of Blue, Green and Yellow version sprites, based on which I felt looked the best
Some trainers give bonus money when defeated. There are three levels of bonus money
Bonus equal to normal prize money – given by Elite Four and a few mini bosses
Bonus equal to 10 X normal prize money – given by optional bosses
Bonus equal to 100 X normal prize money – given by the strongest 3 optional bosses
Exp.ALL now gives full exp and stat exp to all Pokemon in the party
Exp.All can be obtained by catching 100 Pokemon or bought at Elite Four shop
Critical hit rate is still based on speed but is half of vanilla values, so fast Pokemon have about 12% crit rate
Badge boosts are no longer a thing
Maximum sleep turns is now 4 rather than 7
1 in 256 glitch is fixed
A critical hit can not occur if it would deal less damage than a normal attack, that is if all the following are satisfied
Attacking mon has offensive stat boosted to +3 or higher
Defending mon has non boosted defensive stat
Defending mon does not have reflect/lightscreen up
Pokemon no longer miss out on level up moves if they skip that level
the invulnerability glitch on Fly and Dig is fixed for player and opponent
The healing glitch when remaining hp is 255 is fixed
Rest restores stat drops from paralysis and burn
Stat penalties from paralysis and burn are not re-applied on a stat modification
Substitue blocks status as it is supposed to
Some glitches and features are left in to maintain that gen 1 feeling
Enemies still have infinite pp, it makes them harder, even if it is unfair
Hyper beam still will not require a recharge after defeating an enemy
Trapping moves can still prevent enemy movement
Freeze still lasts forever
Sleeping Pokemon still don’t attack on wake up
Game uses FAST text speed and SET battle style by default
AI
Enemies will not prioritize super effective moves if they are non-damaging
Enemies will consider both player Pokemon types when assessing if a move is super effective
Enemies will favor their STAB moves 50% of the time they don’t have a super effective move
If enemy Pokemon HP is below 33% all non-damaging moves except healing moves are deprioritized
If the players Pokemon is in red health the enemy pokemon will always attack with damaging moves
Boss enemies will switch Pokemon under the following conditions
HP > 25% and one of Attack, Special or Accuracy have been lowered to -2 or lower
HP > 25% and enemy afflicted with leech seed, 25% chance to switch per turn
HP > 25% and enemy afflicted with toxic, 50% chance to switch per turn
Enemy Pokemon is in a state of SLP or FRZ and player uses a healing or stat boosting move
When switching Pokemon Enemies use the following citeria
Pokemon that are in a state of SLP or FRZ are saved for last
If all Pokemon on the enemy team are in SLP they won’t switch, to allow wake up
Healing moves and sacrificial moves are used according to the following rules
deprioritized if above 50% HP
prioritized if below 33% HP
for some boss enemies Healing moves are prioritized if below 50% HP
Reflect and light screen obey the following rules
deprioritized if they are already up
deprioritized if player has picked a move of the other damage category
deprioritized if the player has boosted stats in the other damage category
prioritized if player selected a damaging move of the defending category
prioritized if player has boosted stats in the defending category
Amnesia and Swords Dance obey the following rules
prioritized if the enemy Pokemon is at less than +2 in the relevant stat
deprioritized if the relevant stat is at +4, due to the stat limit of 999
Moves that lower accuracy are prioritized if player Pokemon isn’t at least at -1 accuracy
Stat dropping moves, such a growl are deprioritized if player is at -3 in the relevant stat
Stat boosting moves, such a barrier are deprioritized if enemy is at +4 in the relevant stat
moves that inflict paralysis are
prioritized if against a faster opponent
50% chance to be used against a slower opponent
Leech seed and substitute are deprioritized if already in effect
Enemies will not use ineffective moves if the player is behind a substitute
AI is clever about using Fly and Dig while the player is also using them
Useless moves like splash or roar won’t be used in battle
Events/text
A huge amount of text has been changed and there is significant additional text
In addition to numerous regular NPCs, there is updated dialog for
All Gym leaders
All Rival encounters
Most Rockets and trainers
All Elite Four members
For each Elite Four member there is a mandatory npc who will talk at length about them and their greatness
Sea Captain talks about Lorelei
Mr Fuji talks about Agatha
Safari warden talks about Bruno
Silph chief talks about Lance
Oaks intro plays different music, has different text and uses Dragonite instead of Nidorino
Red is in Pallet town, he will battle after the player has become the Champion
The Old Man does not fight a level 5 Weedle. He is aware of his power to summon unholy creatures at Cinnabar
Weevil (Yugioh) is in Viridian Forest, he will battle if the player agrees
Gym guide gives actual good advice on how to beat gym leaders, including which Pokemon might help
Brock gives Mega punch tm and you can rematch him for as many as you want
Prof Ivy is in the pewter museum waiting on a date with Brock, she will battle if the player agrees
Rockets are obsessed with their rank (D-S) and salary, often telling the player this info with pride
Several Espada and Aizen (Bleach) are on the nugget bridge
Aizen gives a pp up when fought and can be farmed for more pp ups
Yugioh is on Route 25, he will battle if the player has beaten Kaiba
Residence of Vermilion are obsessed with a past war with Hoen, they don’t take kindly to strangers
Lances’ sister is on Route 11, she will battle if the player agrees
Ichigo is training in digletts cave, he will battle if the player agrees
SS Anne has an NPC who will heal your party for convenience
There are several trainers who are particularly strong who are out hunting noobs
Pegasus (Yugioh) is in Rock Tunnel, looking for Kaiba
Chris Chan is hiding in Rock Tunnel and he doesn’t play by the rules. Get Flash to find him
Yuna (FFX) is in Pokemon Tower in Lavender Town, she will battle after the play is Grand Maester (Champion)
Celadon mart has all the best TMs, available as soon as you get there
In Celadon Game Corner is Jackpot Jack, he always wins. Follow the clues to find out his dark secret then confront him about it
Officer Jenny is in the Rocket Hideout, she will ask if you are a Team Rocket member and battle if you say yes
Celadon Mansion has a lot of updated dialog, the programmer defends the many bugs in his code
Trainers in Celadon Gym are having a bit of an argument
Silph Co building has the elusive rank S rockets and rocket CEOs, you can never defeat their salaries!
Cloud (FF7) is on floor 11 of Silph Co, he will battle if the player has beaten Sephiroth
Sabrinna gives Psychic TM and can be rematched for as many as you want
Mr Miyagi (Karate Kid) is fishing on route 12, he will battle if the player agrees
Yuffie is in the Fuchsia city gym
Koga gives Swords dance TM and can be rematched for as many as you want
6 Magikarp man on Route 21 thinks he is an optional boss. Maybe he is
Cinnabar Pokemon Lab has updated dialog about Mewtwo. One of the scientists has gone slightly mad
Trunks (DBZ) is in the lab, he will battle if the player agrees
Cinnabar gym trainers are a cult that worships the great and merciful Missingno
Giovanni has a special 6th Pokemon in his final fight, he gives the Hyper beam tm and can be rematched
Kaiba is in Victory Road looking for an Egyptian God Card.
Tsunekazu Ishihara (original game tester) is testing the game in Victory Road, he battles with his actual debug Pokemon
Karen from Johto is in victory road, she will battle if the player agrees
Victory road has trainers designed for grinding exp and money
Route 23 just outside victory road has a trainer in the corner who has lost confidence, answer his questions right to encourage him
Sephiroth is in the statue maze before Indigo Plateau, he will battle if the player agrees
The Elite Four and Final rival are much stronger to live up to their reputations at this point
A level 70 Mew is given as a prize for beating the elite four in the Celadon Mansion roof house
Green is in Cerulean Cave, the player has to beat her to reach Mewtwo
Mewtwo Cerulean Cave encounter has several changes
Dialog during first interaction
Final battle music plays
Mewtwo has a 15/16 chance to block maser ball and print unique text
Trying to run displays unique text
Mewtwo is the only wild Pokemon to have AI
Player Functions and Glitches
Player can sprint at bike speed by holding B, animation speed doubles
Player can warp home almost anytime by doing the following
Open the pause menu by pressing Start
Place the cursor over the Exit option
Press and hold Select
Press and hold A
Player can not warp in the following places
Elite Four rooms
Safari Zone
Anywhere before obtaining the Pokedex
Player can forfeit battles by holding Select while trying to Run, player will be asked for confirmation
Trainer fly (Mew glitch) has been removed (you can get Mew legitimately) as it can softlock the game
Missingno glitch is present, but the following balancing changes have been made
Seeing Missingno will not corrupt the players Hall of Fame data
Seeing Missingno will not give the player 128 more of their 6th item, or any amount more of any item
Wild Pokemon whos levels would be >100 or <2 have their level set to 5
Post-game Features and Optional Bosses
A level 70 Mew is given as a reward in Celadon Mansion Roof House
Cerulean Cave accessible, which has entirely different wild encounters
All Pokemon obtained by the player now have max DVs (IVs)
Vitamins such as protein can be used indefinitely to max out stats
Rematches now give full exp
Numerous Optional Bosses in the world with levels ranging from 60 up.
6 Magikarp man on route 21
Kaiba in Victory Road
Tsunekazu Ishihara (original game tester) is in Victory Road, he battles with his actual debug Pokemon
Karen from Johto is in victory road, she will battle if the player agrees
Mr Miyagi on route 12, will battle if the player agrees
Wallace the Champion of Hoen is on Seafoam Island, he will battle if the player has become Champion
Trunks is in the Cinnabar Lab, he will battle if the player agrees
Yuna is in Pokemon Tower, she will battle if the player has become Champion
Nurse Joy is outside Cerulean Cave, she will battle if the player has become Champion
Green is in Cerulean Cave, she must be beaten to reach Mewtwo
Sephiroth is in the statue maze before Indigo Plateau, he will battle if the player agrees
Cloud is on floor 11 of Silph Co building, he will battle if the player has beaten Sephiroth
Yugioh is on Route 25, he will battle if the player has beaten Kaiba
Red is in Pallet Town, he will battle if the player has become Champion and they agree
Dr Fuji, the lead scientist of the Cinnabar Lab is south of Fuchsia, he will battle if the player has become Champion
SS Anne returns, and the Bow can now be accessed where there are 10 optional bosses, these include
Rematches of all Gym Leaders minus Giovanni
Rematches of Lorelei and Bruno
Rematch of Chris Chan
Hall of Destiny (fighting dojo) is accessible and has 7 optional bosses, these include
Agatha and Lance
Giovanni and Final Rival
3 strongest bosses
The 3 strongest bosses are obscenely strong. They are the only enemies that can’t be beaten with any standard team. Some break the rules and stretch the limits of what can be beaten. They give the following rewards
Max money and a renewable choice of a level 100 Mew or Mewtwo
Max money and 99 Rare Candies
Max money and 99 Master Balls
Legendary birds can be respawned by defeating Elite Four
Mewtwo can be respawned by defeating one of the optional bosses
Optional bosses yield huge bonus money, the strongest optional bosses maxes out the players money when defeated
Wild Pokemon Changes
On Route 1 in addition to the classic Pidgey and Rattata there is also – Poliwag, Bellsprout, Vulpix, Pikachu
Route 22 has in addition to Spearow and Nidoran also Poliwag, Bellsprout, Vulpix, Pikachu and Meowth
There are earlier evolution stones to allow the player to make the most of these Pokemon
Leaf stone in Viridian Forest
2 moon stones in Mt.Moon
Fire stone on Route 4
Water stone on route 25
Thunder stone on SS Anne
Viridian Forest also has Venonat, Paras, Beedrill, Butterfree
Mt.Moon also has Nidorino, Nidorina, Gastly, Slowpoke, Machop
Routes 4, 24, 25 also have Pikachu, Beedrill, Butterfree, Growlith, Cubone, Sandshrew and Abra is more common
Route 4 has also Squirtle
Route 25 has also Charmander
Route 6 also has Meowth, Bulbasaur, Scyther, Pinsir, Krabby, Kingler
Route 11 also has Scyther, Pinsir, Ponyta, Rapidash
Route 9 also has Magnemite, Machoke, Primeape, Tauros
Rock Tunnel also has Gaveller, Machoke, Haunter, Rhyhorn
Pokemon Tower also has Clefairy, Kadabra, Meowth, Gengar (on top floor)
Route 7 also has Pikachu, Poliwhirl, Weepinbell, Vulpix, Growlith, Eevee
Route 8 also has Pikachu, Poliwhirl, Weepinbell, Vulpix, Eevee, Mr.Mime, Exeggcute
Route 16 also has Hypno, Raticate, Fearow, Kangaskhan