One of the three regions that together make up the expansive region of Liurnia of the Lakes in Elden Ring, East Liurnia is one of those areas. On this page, you will find an overview of the region, which details the primary dungeons, bosses, loot, and secrets that can be discovered in this area.
East Liurnia is the first of the areas that you are likely to encounter when travelling to this region from Limgrave. You can access this area by leaving Stormveil Castle through the back exit after you have defeated Godrick the Grafted, or you can avoid the castle entirely by following the cliff that is adjacent to the ruined bridge that is located to the northeast of the castle. It may be called East Liurnia, but in reality, the region encompasses a significant portion of the southern, eastern, and even a bit of the northern part of the Liurnia region. This is because it includes the primary eastern highway that heads north towards the Academy Town, the southern lakefront and swamp, and the northern passage known as Bellum Highway that leads to the Grand Lift of Dectus that will take you to the Altus Plateau. Although it is called East Liurnia (if you have the Dectus Medallion).
Since the Academy of Raya Lucaria is found in North Liurnia, East Liurnia does not have a Legacy Dungeon of its own. This is because East Liurnia is considered a sub-region. On the other hand, there are a large number of side quests, roaming bosses, and smaller dungeons to explore.
East Liurnia Map Fragment Location
It is necessary for you to acquire three Map Fragments from the Steles that are situated in East Liurnia, North Liurnia, and West Liurnia in order to uncover the specifics and topography of the entire Liurnia region.
You can find the East Liurnia Map Fragment not too far north of the Liurnia Lakeshore Site of Grace. It is located in an area that is surrounded by wraiths that will try to ambush you from the ruins and trees that flank the main road that travels through the flooded zone.
East Liurnia Field Bosses and Invasions
Even though there isn’t a Legacy Dungeon in the East Liurnia region, there are a few World Bosses that can be found there, so keep an eye out for them.
|Tibia Mariner||Deathroot, Skeletal Bandit Ashes|
|Adan, Thief of Fire (Malefactor’s Evergaol)||Flame of the Fell God Spell|
|Erdtree Avatar||Magic-Shrouding Cracked Tear, Lightning-Shrouding Cracked Tear, Holy-Shrouding Cracked Tear|
|Festering Finger Vyke (Invasion)||Fingerprint Grape, Vyke’s War Spear|
|Night’s Cavalry (Night Time Only)||Ash of War – Ice Spear|
|Bell Bearing Hunter (Night Time Only)||Meat Peddlers Bell Bearing|
East Liurnia Minor Dungeons
You can look up the locations of all of the minor dungeons that are spread across East Liurnia, as well as the names of the respective dungeon bosses and the unique reward that you receive for completing each one, right here. To read the walkthrough for navigating the dungeon and discovering all of its secrets, select a dungeon from the list below and click on it.
|Dungeon Name||Dungeon Boss||Major Rewards|
|Stillwater Cave||Cleanrot Knight||Sage Outfit, Winged Sword Insignia|
|Lakeside Crystal Cave||Bloodhound Knight||Arteria Leaf, Spear Talisman, Cerulean Amber Medallion|
|Cliffbottom Catacombs||Erdtree Burial Watchdog||Scythe, Rune Arc, Nox Mirrorhelm, Prattling Pate (Wonderful), Page Ashes, Kaiden Sellsword Ashes|
|Raya Lucaria Crystal Tunnel||Crystalian||Crystal Knife, Shatter Earth Spell, Smithing-Stone Miner’s Bell Bearing 1|
|Black Knife Catacombs||Cemetery Shade,|
Black Knife Assassin
|Rosus’ Axe, Spellproof Dried Liver, Rune Arc, Twinsage Sorcerer Ashes, Assassin’s Cerulean Knife, Black Knifeprint|
|Ruin-Strewn Precipice||Mamga Wrym Makar||Smithing Stone 4s, Somber Smithing Stone 4s, Lost Ashes of War, Serpent God’s Curved Sword, Magma Wrym’s Scalesword, Dragon Heart, Access to Altus Plateau|
East Liurnia Merchants and NPCs
As you travel throughout the land of Liurnia, you’ll run into a number of people who are friendly, or at least appear to be friendly, and you’ll have the opportunity to talk to them, as well as buy and sell with them to obtain one-of-a-kind items.
You’ll find a timid sorcerer named Thops looking for sanctuary at the Church of Irith, which is located close to the region’s primary entrance. He had the misfortune of being away from the Academy of Raya Lucaria when they closed their gates, but he will sell you a few basic sorceries in exchange for some Runes if you give them to him. He may also know how to get back in. You have the option of accepting his challenge to locate a second Academy Key and bring it to him.
|Glinstones Pebble (1,000 Runes)||Glintstone Arc (1,500 Runes)||Starlight (2,500 Runes)|
At the Lake-facing Cliffs, you might run into a blind girl named Hyetta who has the ambition of one day becoming a Finger Maiden. Hyetta aspires to be a Finger Maiden. Irina’s questline in the Weeping Peninsula must be finished before you can see her, which is an interesting twist (and bears a striking resemblance). She is going to need some assistance in the form of Shabiri Grapes in order to walk in the light of grace. Should you choose to assist her, you will be required to collect a number of grapes so that you can assist her as she travels from the cliffs to the Purified Ruins, then to the Gate Town Bridge, and finally to the Bellum Church.
If you helped Boc the Demi-Human in Limgrave by getting him his Sewing Needle, you’ll find him at the Lake-facing Cliffs. He will offer his services as a seamster to alter some of your armour for free if you helped him get it back in Limgrave. After eventually teleporting across the bridge, he will go to the site of grace at the East Raya Lucaria Gate, which is located to the north of the Academy, and ask for a needle so that he can alter the clothing worn by demi-gods.
You can find the Nomadic Merchant (Lakeshore) resting by the Liurnia Lakeshore. He is one of two merchants that can be found in the East Liurnia region. The Nomadic Merchant (Lakeshore) offers a few notable wares, such as a Lantern, which can help you free your hands while you explore the dark caves in this region.
|Nomadic Merchant’s Wares|
|Lantern (1,800 Runes)||Nomadic Warrior’s Cookbook 11 (1,500 Runes)||Estoc (3,000 Runes)||Astrologer’s Staff (800 Runes)||Arrow (20 Runes)|
|Bolt (40 Runes)||Kite Shield (1,000 Runes)||Astrologer Hood (1,000 Runes)||Astrologer Robe (1,500 Runes)||Astrologer Gloves (1,000 Runes)|
|Astrologer Trousers (1,000 Runes)|
The Albinauric Latenna – Latenna the White At the first meeting, Latenna will refuse to cooperate with you, citing some strange people who came to get the location of a certain medallion from her. This meeting takes place in the Slumbering Wolf’s Shack, an area that can only be reached by clearing the Lakeside Crystal Cave. You won’t be able to communicate with Latenna until you find another Albinauric named Albus in the Village of the Albinaurics to the west and acquire one half of the secret medallion. Eventually, she will offer herself to you as a summonable Spirit if you are successful.
Jar-Bairn is a small town that can be found along the eastern cliffs of Liurnia, just south of the Carian Study Hall. Jarburg is another name for this town. A small living jar that is sitting on some steps in front of a house will talk to you about their dream of adventure. This living jar also has an associated quest that will advance much later in the game. All of the Living Jars that you will encounter in this area will not attack you.
Along the eastern highway in Liurnia you can find the Church of Vows, where a giant turtle with a hat will dispense friendly advice and safeguard the church. Here, you can offer up Celestial Dew to get absolution, which will make any NPC you may have accidentally angered and turned hostile back to a friendly status. Miriel, Pastor of Vows – Along the eastern highway in Liurnia you can find the Miriel, Pastor of Vows. In addition to this, Miriel is able to instruct a select few spells, and you can provide them with any books or scrolls that you come across that contain either sorceries or incantations.
|Miriel’s Sorceries and Incantations|
|Magic Glintblade (3,000 Runes)||Carian Greatsword (10,000 Runes)||Blessing’s Boon (4,000 Runes)|
Another merchant located in East Liurnia, the Nomadic Merchant can be found on a lower path under the Bellum Church at the very north end of the area on the way to the Grand Lift. He offers his wares to those who are brave enough to travel all the way to this location.
|Nomadic Merchant’s Wares|
|Rune Arc x3 (4,000 Runes)||Immunizing White Cured Meat x3 (2,000 Runes)||Invigorating White Cured Meat x3 (2,000 Runes)||Clarifying White Cured Meat x3 (2,000 Runes)||Bewitching Branch x5 (1,600 Runes)|
|Nomadic Warrior’s Cookbook 13 (2,000 Runes)||Composite Bow (3,500 Runes)||Arrow (20 Runes)||Bolt (40 Runes)||Rift Shield (1,800 Runes)|
|Blue Crest Heater Shield (1,500 Runes)|
East Liurnia Points of Interest
You can find many interesting locations, enemy camps, and other points of interest in East Liurnia while travelling around the region. These are all things that you can learn about during your travels. Each location has something that is interesting enough to warrant exploration, despite the variety of foes and treasures that can be found there.
If you click on a location of interest, you will be taken to a section further down the page that provides a more in-depth explanation of that location, including the foes you will face and the secrets you can find.
|Point of Interest||Enemies||Notable Loot or NPCs|
|Church of Irith||Skeletons||Sorcerer Thops,|
Sacred Tear, Academy Scroll
|Liurnia Highway South||Troll, Marionette Soldiers, Foot Soldiers, Raya Lucarian Soldiers||Treespear, Golden Rune 6 x2 (shoot balloons)|
|Liurnia Lakeshore Camp||Raya Lucarian Soldiers, Foot Soldiers||Nomadic Merchant|
Glnitstone Craftsman’s Cookbook 1
|Western Fire Monk Camp||Fire Monks, Fire Acolytes||Fire Monk’s Prayerbook, Dappled Cured Meat|
|Laskyar Ruins||Wraith Summoners, Centipede Wraith||Glintstone Craftsman’s Cookbook 2, Ritual Pot, Smithing Stone 3, Wraith Calling Bell, Sending Gate to Raya Lucaria|
|Purified Ruins||Raya Lucarian Soldiers, Foot Soldiers, Attack Dogs||Hyetta (second stop)|
Cuckoo Glintstone x4, Two Fingers Heirloom, Shabiri Grape, Golden Rune 3, Sending Gate to Raya Lucaria
|Liurnia Highway North||Raya Lucarian Soldiers, Foot Soldiers, Noble Undead, Troll Warrior||Lucerne, Golden Rune 3, Golden Rune 6, Crystal Dart x5, Somber Smithing Stone 2 x2 (Teardrop Scarab)|
|Highway Lookout Tower||Noble Undead, Noble Sorcerer, Raya Lucarian Sorcerer||Carian Glintblade Staff, Glintstone Craftsman’s Cookbook 3, Golden Rune 4|
|Jarburg||Living Jars, Giant Living Jars||Jar-Bairn|
Smithing Stone 3, Cracked Pot x3, Ritual Pot x2
|Artist’s Shack||Leyndell Knight||Resurrection Painting, Dragon Cult Prayerbook, Smithing Stone 4|
|Eastern Tableland||Fire Acolytes, Fire Monks, Fire Slugs, Damaged Golem||Flame, Cleanse Me Spell, Fire Spur Me Emote, Briars of Sin Spell, Smouldering Butterfly x8, Stonesword Key, Ainsel River Well Access|
|Carian Study Hall||Carian Hands, Noble Undead, Noble Sorcerers, Preceptor Miriam||Golden Rune 3, Golden Rune 4, Magic Downpour Spell, Cerulean Seed Talisman|
|Church of Vows||Bell Bearing Hunter (Night time invasion)||Miriel, Pastor of Vows|
Meat Peddlers Bell Bearing, Gold Sewing Needle, Golden Tailoring Tools, Stormhawk Feather x5
|Uld Palace Ruins||Ancestors||Spiralhorn Shield|
|Bellum Church||Raya Lucarian Knights, Foot Soldiers||Nomadic Merchant, Hyetta (fourth stop)|
|Frenzied Flame Village and Tower||Frenzied Commoners, Frenzied Rats, Giant Frenzy Rats, Frenzied Raya Lucarian Soldiers, Festering Finger Vyke||Howl of Shabiri Spell, Eye of Yelough, Frenzied Cookbook 1, Shabiri’s Woe, Frenzied Burst Spell (Teardrop Scarab), Fingerprint Grape, Vyke’s War Spear, Finger Maiden Attire, Sacred Tear|
|Converted Fringe Tower||Carian Troll Warrior, Graven Mage||Ash of War – Giant Hunt, Gavel of Haima Spell, Cannon of Haima Spell|
|Grand Lift of Dectus||Foot Soldiers, Flame Chariot, Raya Lucarian Soldiers, Raya Lucarian Knights||Giant Mace, Rune Arc, Somber Smithing Stone 3 (Scarab), Dragonwound Grease|
Church of Irith
From the Lake-Facing Cliffs Site of Grace, you should immediately come across this church as the first location you come across. You can get better prepared for Liurna by using the Sacred Tear that is located here. You can also find the non-player character Thops, who is a student at the Raya Lucaria Academy.
It will only cost you 10 Runes to unlock him as a merchant, and he will only sell a few low-level sorceries. Check out our guide to the Thops Questline for more information.
Liurnia Highway South
You will quickly arrive at the Liurnia Highway South Site of Grace if you leave the Lake-Facing Cliffs Site of Grace and head in the direction of the east. Proceed to the south of the main road here and open the abandoned caravan chest to retrieve the Treespear.
Liurnia Lakeshore Camp
Following the main path that leads from Church Irith, you will quickly come across a camp that is not very large and is occupied by Raya Lucarian Soldiers. There isn’t much to say about this location, other than the fact that the Noble here, when killed, will drop the Glintstone Craftman’s Cookbook 1. You will be able to create Cuckoo Glintstones with the help of this cookbook.
Western Fire Monk Camp
Situated on a southern landmass of East Liurnia, this small enemy outpost contains enemies imbued with fire incantations. The Fire Monks and Fire Acolytes that roam the surrounding area can be avoided if you approach the camp from the lakes, but there are still a couple of Fire Monks and one Fire Acolyte guarding the inside.
There is a Fire Monk’s Prayerbook you can loot from a white corpse and a Fire Spur Me Gesture near the centre of the camp.
When you first enter the shallow waters of the Liurnia Lakes, you should find these ruins to be the first point of interest you come across. If you go in the direction indicated by the Site of Grace at the Liurnia Lake Shore, you will eventually come across the Site of Grace at the Laskyar Ruins.
As you approach the gazebo in the centre of these ruins, several Wraith Summoners and a Centipede Wraith will emerge from the ground below you. Be wary of the latter; even if you successfully block their quick attacks, you may find that your stamina is depleted anyway. Eliminate them so that you can safely loot the areas around you.
In the northern section of the ruins, you will find a dead body that contains a Ritual Pot that you can loot. You’ll find a set of stairs that lead down into an underground cellar if you go in that direction, slightly to the east of that. Unlock the door to the room, then search the chest to find the Wraith Calling Bell and take it with you.
You need to return to the gazebo in order to loot the Smithing Stone 3 that is located nearby. The Waygate that can be found inside will whisk you away to the Raya Lucaria Academy’s main lobby in an instant.
Other ruins can be found on the eastern landmass of Liurnia, which can be found directly to the east of the Laskyar Ruins. The upper portion of the ruins, which is now used as a small outpost for Raya Lucarian Soldiers, has access to an underground room, which is located beneath the ruins.
Fighting these foes in such a confined space can leave you open to attacks from all directions, which is especially dangerous when you factor in the presence of a few guard dogs. The foes here do not pose a significant threat.
After you have eliminated all of them, proceed downward and retrieve the Shabriri’s Grape and the Two Fingers Heirloom from the chest that has been opened. The former is required in order to proceed with the Hyetta Questline.
Liurnia Highway North
Along this stretch of highway, Raya Lucarian Soldiers and Noble Undead are engaged in a never-ending battle. Take advantage of their fight to get your hands on the loot that is scattered around the area. It is imperative that you make your way to the right, close to a tent with wooden carts, and search for a dead body that is holding the Lucerne halberd.
As you approach the conflict’s centre, a Troll Warrior will materialise there to oppose you. You will have to deal with a smaller number of foes if you do not engage any enemies because the Royal Lucarian Soldiers will eliminate all of the Noble Undead if you do not.
Highway Lookout Tower
The Highway Lookout Tower can be reached by ascending and taking a left turn when you are facing the battlefield. As soon as you get close to the tower, a large number of Noble Undead will begin to spawn; these undead can be either melee or ranged attackers. If you choose to fight the undead below the tower, a Raya Lucarian Sorcerer will be waiting for you at the top of the tower and will shoot sorceries at you. It is recommended that you run past the enemies initially, eliminate the sorcerer above, and then clear the rest of the area afterward.
Jarbug is a fitting name for this remote community because it is home to the Living Jars. You can get to the Jarburg, which is situated below the bridge that leads from the Carian Study Hall to the Divine Tower of Liurnia, by descending the several protruding tombstones that are located on the side of the cliff to the south of the study hall.
Jarburg is a great place to gather Cracked Pots and Ritual Pots, in addition to the wide variety of plants and flowers that can be used in crafting. After you have finished the festival in Caelid’s Redmane Castle, Iron Fist Alexander will be waiting for you on the hilltop overlooking the village. For additional information, have a look at our Alexander, the Iron Fist Questline guide.
The Artist’s Shack of Liurnia can be found at the very top of the hill that is located to the north of the Carian Study Hall and immediately after the Tibia Mariner field boss. The name “Resurrection” is given to the painting that is traditionally associated with this area. If you’re looking for more specific information, have a look at our guide to painting locations and solutions.
After being killed, the Knight you come across just before the shack will drop the Dragon Cult Prayerbook on the ground.
Eastern Tableland Camp
This outpost, which is almost exactly the same as the Western Fire Monk Camp, is occupied by Fire Monks, Fire Acolytes, and in addition, there are a few Fire Slugs located near the precipice of the camp. You can find a wealth of items pertaining to fire in this area, including an incantation titled “Fire, Cleanse Me,” which can be looted from one of the dead bodies located within the camp.
Make sure to visit the nearby Site of Grace, because if you go back down the hill and head left, you’ll quickly come across the entrance to the Ainsel River, which is guarded by a damaged Golem.
Carian Study Hall
If you leave the Ainsel River Well and travel in the opposite direction, you will soon come across a tower that contains a Site of Grace within it. You will have immediate access to the Carian Study Hall; however, the rest of this location, including its passageway to the Divine Tower of Liurnia, will remain inaccessible to you until you have obtained the Carian Inverted Statue.
You will need to finish the Ranni the Witch Questline up to a certain point in order to accomplish this goal. To find out more, have a look at our comprehensive guide to the questline.
After you have finished doing that, the entire classroom will appear to be in the wrong direction. Run around the Magic Hands that are located in the lift room; you must do this in order to avoid being trapped in the congested space. When you enter the main area of the room, you will almost immediately see Preceptor Miriam appear.
Be wary of her long-range magic, particularly when she uses Loretta’s Greatbow. She may be able to deal two hits with this spell to you depending on your level.
Due to the fact that she will teleport higher up the tower as you get closer to fighting her before acquiring the Carian Inverted Statue, it can be difficult for melee builds to do so. Now that the tower is turned on its side, she will stand on the middle platform, giving you the opportunity to engage in combat with her from a closer range.
Be wary of the summons that she sends out from the four corners of the arena, as she is extremely vulnerable to bleeding damage. They have the ability to protect her from you, giving her the ability to cast her spells from a distance.
If you decide to engage in combat with her before making use of the Carian Inverted Statue, you can coerce her into coming down by taking the elevator located at the entrance to the Site of Grace and riding it up. While she is attempting to attack you, she will trip and fall down the hole.
Church of Vows
The Church of Vows, which is one of the most important points of interest in Elden Ring, gives you the ability to bring back to life dead NPCs that you have previously eliminated. When you first enter the church for the first time, you will be greeted by Miriel, the Pastor of Vows, a giant tortoise who acts as the steward of the sacred chamber.
Miriel is an NPC that can be used for sorcery and incantation, and she has the ability to take any of the numerous Prayerbooks that you acquire along your travels. Miriel will also educate you on a great deal of lore that is connected to the Lands Between in addition to this.
You can “atone” for your sins by speaking to the statue of Lady Rennala that is located at the northernmost end of the church. This will bring back to life any NPCs that you have killed and cause them to withdraw their hostility. However, in order to accomplish this, you will require the Celestial Dew. When you need to access this location, you should make sure to press the Site of Grace button that is located at the front of the church.
Uld Palace Ruins
The ruins of the Uld Palace can be found within the larger Mausoleum Compound, which can be found to the west of the Minor Erdtree in Liurnia. The region in which the Wandering Mausoleums roam is watched over by a number of Ancestors, particularly in the areas near the shallow water. When you leave the Ruined Labyrinth Site of Grace and head left, make sure to stop at the top of the small hill to retrieve the Spiralhorn Shield that is lying on top of a dead body there.
Be careful not to fall off that cliff, because there is a group of Ancestors hiding around the next corner, waiting to ambush you. After passing the first mausoleum, turn to the north to reach the Mausoleum Compound Site of Grace, which is located between the two statues. If you follow the sound of the bell, you should arrive at the second Wandering Mausoleum in short order.
The Site of Grace here should point in the direction of Bellum Church if you have previously visited the East Raya Lucaria Gate. Although the Bellum Church Site of Grace’s only purpose is to direct you to the Dectus Grand Lift, it is also the path that leads to the most northeastern part of the Liurnia Lakes.
Follow the stairs to the bottom, and you’ll find a Nomadic Merchant waiting for you under a massive stone structure. If you do not have the Dectus Medallion in its finished form, you can still access the Altus Plateau through the Ravine-Veiled Village by following this path. The Ravine-Veiled Village serves as an alternative entrance.
Frenzied Flame Village and Tower
Turn right just before the entrance to the Dectus Grand Lift if you are travelling in the direction of the Bellum Church Site of Grace. This turn should be made after you have passed the encampment of the Raya Lucarian Soldiers. As you ascend the mountain pass, you should notice that your madness metre begins to rise sooner rather than later. This is because there are crazed commoners located above the tower.
It is important to pay attention to the metre and do your best to eliminate the Frenzied Rats as quickly as possible; otherwise, you will not only sustain significant damage but also be rendered immobile by the Madness effect for a short period of time. Your level of insanity shouldn’t increase if you make it to the top of the tower and wipe out the last few foes there.
After you have finished with the Frenzy-Flaming Tower, proceed to the south in the direction of the stone-walled village. If you want to avoid being cornered, you should try to take out the enemies inside one group at a time because they have all been driven insane by the Madness. Be sure to scavenge the Shabriri’s Woes Talisman from a dead body at the outskirts of the village, as well as the Frenzied’s Cookbook 1 from the interior of one of the houses.
Converted Fringe Tower
The Converted Fringe Tower can be found in the most north-eastern part of Liurnia, directly above the entrance to the Black Knife Catacombs. From the Frenzied Flame Village Outskirts Site of Grace, the most direct path to this location is to head in an easterly direction. You’ll find a Troll Knight standing in the middle of a field close to where you can access the tower; defeating him will allow you to obtain the Ash of War: Giant Hunt.
Proceed inside and read the message that says, “May erudition light the way!” which is located in front of the statue. This message provides a clue to the answer to the riddle that must be solved in order to reach the top of the tower. To dismantle the magical barrier, you will need to execute the Erudition Gesture while donning any of the Glinstone Crown headpieces, such as the Karolos Glinstone Crown, the Twinsage Glinstone Crown, or any other of the available options.
You can obtain the gesture by delivering the second Academy Glinstone Key to Thops at the Church of Irith and receiving it as a reward from him in exchange for it. Find out where the key is hidden by consulting our in-depth guide to the Academy of Raya Lucaria.
Once you enter the tower, your way will be blocked by a massive orb inhabited by Graven Mages. These creatures will launch magical assaults against you. You can get rid of the giant angry ball by strafing around them or attacking them while you are strafing. Once you have done that, take the lift up to find a chest that contains two spells: the Gavel of Haima Sorcery and the Cannon of Haima Sorcery.
Grand Lift of Dectus
The Grand Lift of Dectus can be found at the end of the Bellum Highway in the far northeast corner of the map. However, in order to reach it, you will first need to clear out a large blockade of Raya Lucaria Soldiers, which is accompanied by three catapults and a large number of barricades. It is not always easy to run directly into the camp; therefore, you might want to try running along a high path that runs along the right and jumping down to the two catapults that are on the right.
Down here you’ll be able to summon a spirit to help – which may be useful before long, as a Raya Lucarian Knight on horseback guards the two catapult operators. Just beyond the catapults, on the east side, there are additional tents guarded by Foot Soldiers and a few Raya Lucarian Soldiers. Within one of the tents is a chest that contains a Great Mace. While you’re here, you can also check behind the tent to find a Cerulean Teardrop Scarab.
As you make your way into the blockade’s central road, you should be wary of a Flame Chariot that is being protected by another Raya Lucarian Knight. Have your Spirit Summon run interfernce and try to attack the Flame Chariot operator from behind as it rolls around, and use Torrent to race circles around it when possible.
The final catapult can be found on the most westerly side of the blockade, where there is also a Foot Soldier sentry who can sound the alarm to alert the others, including the lone remaining Raya Lucarian Knight who is not mounted on a horse. If you look around, you should be able to find a dead body that has three cuckoo glintstones on it, and if you check the ledge that’s below the cliff that’s nearby, you should be able to find a red teardrop scarab hiding on the wall of the ledge. You’ll find a body nearby with a Rune Arc that you can take, as well as a series of enormous tombstones on the cliff just to the south of here that will allow you to descend.
You can find Dragonwound Grease on the steps leading up to the Grand Lift, but you won’t be able to use the lift unless you have the Dectus Medallion first. The Grand Lift is located to the north of where you are now. You will need to find its two fragments hidden away in forts in both East Limgrave and Dragonbarrow in Northern Caelid in order to obtain it; the precise locations of these fragments can be found in this guide.
Be sure to check the small woods to the left of the lift before you leave. There, you should be able to find Scarab, which you can then pursue to obtain a Somber Smithing Stone 3.
East Liurnia Scarab Locations
As you make your way through this area, you might come across a few scarabs dashing off in different directions. Some of them will refill your flask of tears, while others can reward you with unique items, including the following:
Liurnia Highway North Scarab
- Reward: Somber Smithing Stone 2 (x2)
This scarab can be difficult to find because it is hiding just beyond the Liurnia Highway North pass that is full of soldiers fighting. The scarab is hiding off to the right behind some rocks near the cliff walls. The pass is just past the pass that is full of soldiers.
Carian Study Hall Scarab
- Reward: Somber Smithing Stone 2
The Carian Study Hall is located on the eastern outskirts of Liurnia, and it was constructed at the base of the Divine Tower of Liurnia. You can see a scarab just outside the entrance if you come from the lower path that goes to the north and approach the entrance from there.
Liurnia Ravine Scarab
- Reward: Ash of War – Barbaric Roar
A long ravine can be found on the most northern part of the now-flooded lake. This ravine leads under Bellum Highway and up to the ruin-strewn precipice. You can find a scarab that is hiding in the back, but it is surrounded by vampire bats because it is so close to the end where the large falls area is.
Grand Lift of Dectus Scarab
- Reward: Somber Smithing Stone 3
The Bellum Highway is located in the extreme northeast, on the other side of the bridge from Raya Lucaria. This highway leads to a grant lift that takes travellers up to Altus Plateau. You can find a small wooden area with a scarab and a large number of vampire bats if you look to the left of the stairway leading to the lift and then jump down to the lower level.
Frenzied Village Scarab
- Reward: Frenzied Burst Spell
Over to the east of the Grand Lift of Dectus is a frenzied village that is guarded by a tower that inflicts madness. You will need to sprint to it between bursts and defeat the enemy at the top of the tower. After that, you will need to explore through the walled village and exit out the north side of the structure. A scarab can be found on one of the lower hills that are located at the top of the village; however, it is guarded by a large number of frantic creatures.