Pokemon Run & Bun – Post-KO Switch-in AI

When the AI needs to switch in a Pokémon (after something faints or similar) it will calculate the switch-in score of each of it’s own Pokémon against the player’s Pokémon that is out at the time. It will then send out the Pokémon with the highest switch-in score. In case of ties it will go to the first Pokémon in party order.

ScoreCondition
+5AI’s Pokémon is faster than the player’s and OHKO’s it.
+4AI’s Pokémon is slower than the player’s but OHKO’s it and is not OHKO’d.
+3AI’s Pokémon is faster than the player’s and deals more damage than it takes (damage is considered in % and not raw numbers).
+2AI’s Pokémon is slower than the player’s and deals more damage than it takes (damage is considered in % and not raw numbers).
+1AI’s Pokémon is faster than the player’s.
0Default.
-1AI’s Pokémon is slower than the player’s and is OHKO’d.