When you first start up the game, you will be taken to a screen that has
several options on it. Press the bottom one to continue. Prof. Oak will then
appear and ask you if you are a boy or a girl and then your name. Once that is
done, you will be taken to New Bark Town.
_____
/J002|
/_____| ____________________________________________________________________
/ /
/ N E W B A R K T O W N /
/___________________________________________________________________________/
You will start in your room. Head on down and your mother will give you your
bag. You can now also save and view your status.
When you first step out, Marill will come up to you and then leave and you
will see the first glimpse of the opposite gender rival. If you are playing
as a male, your opposite gender rival will be Lyra, a new addition to the
GSC story and a replacement for Crystal’s Kris female character. Female
characters will meet Ethan, the original protagonist from GSC.
You can explore a little bit and see a red haired boy in the window, but for
now continue to Prof. Elm’s lab (The big building in the upper left). Go
inside and he will ask you to run a errand for him and let you choose between
3 Pokemon.
* Totodile, a water Pokemon
* Chikorita, a grass Pokemon
* Cyndaquil, a fire Pokemon
In this game, Cyndaquil is actually easy mode, Totodile is medium, and
Chikorita is hard to use against the gyms, so choose wisely. The Pokemon
you choose will also appear behind you now. Before you leave, Prof. Elm’s
aid will give you 5 Potions.
After you exit the lab, Ethan or Lyra will appear and talk to you and leave
again. Once that is finished, go talk to your mother and she will give you
the Pokegear. It is similar to how it worked in the original GSC versions,
but it now has touchscreen support. Leave your house and try to go west
and Prof. Elm will appear and give you his phone number. Once you are ready,
head to Route 29.
____
//J003|_____________________________________________________________________\\
|| Route 29 ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Pidgey |55% |55% |- |Normal |
|Rattata |5% |5% |15% |Normal |
|Sentret |40% |40% |- |Normal |
|Hoothoot |- |- |85% |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Since you just got your first Pokemon, you might want to take the time to
fight some of the Pokemon on this route for experience. It is mainly Sentret
for the most part, but Hoothoot do come out at night. You cannot catch Pokemon
at this point, so it is just battling for EXP. Head west until you reach
Cherrygrove City.
____
//J004|_____________________________________________________________________\\
|| Cherrygrove City ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Tentacool |90% |Surfing |
|Tentacruel |10% |Surfing |
|Magikarp |95% (O), 60% (G) |Fishing |
|Krabby |5% (O), 37% (G), 67% (S) |Fishing |
|Kingler |3% (S) |Fishing |
|Corsola |3% (G, day), 30% (S, Day) |Fishing |
|Staryu |3% (G,night), 30%(S,night)|Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Tailow | |Headbutt |
\_____________________________________________________/
Pokemart:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Poke Ball |200p |
|Heal Ball |300p |
|Antidote |100p |
|Paralyze Heal |200p |
|Potion |300p |
|Air Mail |50p |
\_____________________________/
* Note that items such as Pokeballs will not be available until after you
have learned how to capture Pokemon.
Once you enter Cherrygrove, a old man at the entrance will show you around and
then give you the Running Shoes, a staple of the series since RSE that allows
you to run when you hold the B Button. If you tap the shoes on the touch
screen, they will allow you to run without pressing the B Button. However,
keep in mind that wild pokemon will appear more if you are using the Running
Shoes, so you may want to walk while you are in grass.
You might want to heal up at this point at the Pokemon Center. You cannot
capture Pokemon at the moment, so you will have to wait. You can buy Potions
however. Once you are ready, head over to Route 30. When you try to leave,
the old man will stop you and give you a Pokegear add-on called the Map
Card. It will allow you to see the map via the Pokegear and keep track of
any roaming Pokemon you have active.
____
//J005|_____________________________________________________________________\\
|| Route 30 ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Pidgey (HG) |40% |50% |40% |Normal |
|Pidgey (SS) |10% |50% |- |Normal |
|Rattata |- |- |40% |SoulSilver|
|Caterpie |50% |35% |- |HeartGold |
|Metapod |10% |15% |- |HeartGold |
|Weedle |50% |35% |- |SoulSilver|
|Kakuna |10% |15% |- |SoulSilver|
|Spinarak |- |- |30% |HeartGold |
|Ledyba |30% |- |- |SoulSilver|
|Hoothoot (HG) |- |- |30% |Normal |
|Hoothoot (SS) |- |- |60% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Poliwag |90% |Surfing |
|Poliwhirl |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Bidoof | |S. Radio |
|Buizel | |S. Radio |
\_____________________________________________________/
Route 30 has changed a little bit since the old days. You still do not have
any Pokeballs, but you can get a Apricorn Box from the man in the first house
you see. It will allow you to get Apricorns from the different looking trees
around Johto.
You can’t go up the west side of the route yet, so continue to the east side
up to Mr. Pokemon’s house. Inside, you will find Prof. Oak and Mr. Pokemon
talking and Mr. Pokemon will give you the Odd Egg key item and heal your
Pokemon. After that, Prof Oak will give you the Johto Pokedex and his
phone number. Head outside and Prof. Elm will call you and say that one of his
Pokemon has been stolen.
+========================+
|Cherrygrove and Route 29|
+========================+
Head back to Cherrygrove and then to Route 29 (Make sure your Pokemon are
healed). A red haired boy will appear and you will find out he was the one
who stole the Pokemon and then fight you.
/____________________________________________________________________________\
|Boss: Passerby Boy |
|____________________________________________________________________________|
|Pokemon: |
|Cyndaquil (If you choose Chikorita) lv 5 (Fire) |
|Totodile (If you choose Cyndaquil lv 5 (Water) |
|Chikorita (If you choose Totodile) lv 5 (Grass) |
|____________________________________________________________________________|
|Info: Like any rival fight, he will have the Pokemon that you are weak |
| against. Good thing is you should be at least lv 7 by now and he has |
| no elemental attacks. You also should still have those potions that |
| Prof. Elm’s aid gave you earlier, so use them if you need them. Its |
| easy experience. |
\____________________________________________________________________________/
Once that is done, heal up at the Pokemon Center and head back to New Bark
Town and to Prof. Elm’s lab.
Inside, Prof. Elm will be talking to a police officer, and Ethan or Lyra will
appear and then the Police Officer will ask you for your Rival’s name. Like
your name, you can only do 5 characters in the Japanese version so choose
well. Talk to Prof. Elm and you will give him the Odd Egg.
Once you are ready, head back to Route 229 and Ethan or Lyra will be there and
explain how you capture Pokemon. After he/she shows you, they will give you 5
Pokeballs. You can also now buy Pokeballs from the Pokemarts.
Now that you have some Pokeballs, you can finally access the early part of
Route 46. Head to Route 29 go on the upper part of the route until you find a
gatehouse that will lead to the first half of Route 46.
+==============+
|Route 46 South|
+==============+
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Geodude |40% |40% |45% |Normal |
|Spearow |35% |35% |- |Normal |
|Rattata |25% |25% |55% |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Aipom | |Headbutt |
|Heracross | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Not much you can do on the southern part of Route 46. There are a few rare
Pokemon you can capture, such as Geodude and Spearow. When you try to go
North, you will find that the path is blocked due to a ledge. You won’t be
able to reach the other side until much later in the game.
Head back to Cherrygrove (Might want to buy some Pokeballs), and then to
Route 30 again.
+=========+
|Route 30 |
+=========+
___________
/Trainers π
|___________|___________________________________________\
|Youngster Joey |Youngster Mikey |
|Money: |Money: |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Rattata lv 4 (Normal) |Pidgey lv 2 (Normal/Flying)|
| |Rattata lv 4 (Normal) |
|___________________________|___________________________/
|Bug Catcher Don |
|Money: |
|Phone #: No |
|===========================|
|Caterpie lv 3 (Bug) |
|Caterpie lv 3 (Bug) |
\___________________________/
Go back to the area where the two guys were fighting, and they should be done
by now. Once you beat the first kid, he will ask you if you can register his
phone number.
There are several Pokemon you can capture on the route, such as Caterpie,
Pidgey, and so on. You might want to look at capturing one for the gym ahead
especially if you choose Chikorita.
Keep going north and your mother will eventually call you and ask if you want
to set up a bank. Say yes and part of your money after every battle will go
to her.
+=========+
|Route 31 |
+=========+
___________
/Trainers π
|___________|_______________\
|Bug Catcher Wade |
|Money: 32p |
|Phone #: Yes |
|===========================|
|Pokemon: |
|Caterpie lv 2 (Bug) |
|Caterpie lv 2 (Bug) |
|Weedle lv 3 (Bug/Poison) |
|Caterpie lv 2 (Bug) |
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Pidgey (HG) |30% |30% |- |Normal |
|Pidgey (SS) |10% |30% |- |Normal |
|Rattata |- |- |40% |Normal |
|Bellsprout |20% |20% |20% |Normal |
|Caterpie |35% |35% |- |HeartGold |
|Metapod |15% |15% |- |HeartGold |
|Weedle |30% |35% |- |SoulSilver|
|Kakuna |10% |15% |- |SoulSilver|
|Spinarak |- |- |30% |HeartGold |
|Ledyba |30% |- |- |SoulSilver|
|Hoothoot (HG) |- |- |10% |Normal |
|Hoothoot (SS) |- |- |40% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Poliwag |90% |Surfing |
|Poliwhirl |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur |HeartGold Only |H. Radio |
|Linoone | |H. Radio |
|Bidoof | |S. Radio |
|Buizel | |S. Radio |
\_____________________________________________________/
Once you get up as far as you can, go northeast and you will find
Dark Cave. Inside, you can capture Pokemon like Zubat and Geodude. Once you
are at that point, go west until you hit Violet City. Once you go inside
the gatehouse, your other rival will come and give you the VS. Recorder.
After that, continue to Violet City.
_____
/J006|
/_____| ____________________________________________________________________
/ /
/ V I O L E T C I T Y /
/___________________________________________________________________________/
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Poliwag |90% |Surfing |
|Poliwhirl |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whiscash | |Swarm |
\_____________________________________________________/
Pokemart:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Poke Ball |200p |
|Heal Ball |300p |
|Net Ball |1,000p |
|Potion |300p |
|Super Potion |700p |
|Antidote |100p |
|Paralyz Heal |200p |
|Awakening |250p |
|Burn Heal |250p |
|Ice Heal |250p |
|Escape Rope |550p |
|Repel |350p |
|Tunnel Mail |350p |
\_____________________________/
*Note that Super Potions, Awakening, Burn Heals, Escape Rope, and Repel will
not be available until after getting your first badge.
Your first major city, and home to your first Gym. Here is the layout of the
land: In the northwest part is a gatehouse that leads to Route 36. You cannot
do much at this point because of a weird tree blocking the way. One thing
that you can get right now is HM06, Rock Smash from the big guy near the
tree. On Route 36, you can make a sidetrack to the Ruins of Alph.
+=============+
|Ruins of Alph|
+=============+
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Unown |100% |100% |100% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Wooper |60% |Surfing |
|Quagsire |40% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93% (S) |Fishing |
|_____________________________________________________|
|Rock Smash |Encounter Rate |Method |
|_______________|__________________________|__________|
|Geodude |100% |Rock Smash|
\_____________________________________________________/
A little different from the first game, the ruins are now locked and the only
way to activate them is to go to the one open ruin on the right side. Inside,
you will find a Kabuto puzzle. Unlike the first game, you now use the touch
screen to figure it out, and you have to rotate the pieces with your stylus.
Once you solve it, you will drop down into the ruins.
Inside, a researcher will talk to you and then give you the Unown Report, a
special Pokedex that records what Unown (A special psychic Pokemon exclusive
to the Ruins of Alph). It will only record them when you capture them, and
will list what the Unown mean in English. You can access the Unown Report via
the Key Items slot. Once you are ready, head down to find a ladder to get out.
At this point, the other ruins are sealed, so you cannot get all the Unown at
this point. Continue back to Violet city.
+===========+
|Violet City|
+===========+
A few things you can do before continuing. Talk to the man behind the Pokemart
and select the last option and he will twirl around and take you to the
trainer’s school. He is the teacher there and is named Mr. E (Earl). Inside,
there is a man that will have you enter in something, and Earl will ask you
questions. Email me if you have any info.
If you have a Bellsprout, you can trade for a Onix in the lower right house
that is near the Pokemon center. It will be helpful for the upcoming battle
against the Gym Leader. You can capture a Bellsprout by going to Route 30,
although they are uncommon. Once you are ready, go north to Sprout Tower.
____
//J007|_____________________________________________________________________\\
|| Sprout Tower ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Sage Chow |Sage Nico |
|Money: 144p |Money: 144p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Bellsprout lv 3 (Grass/Poi)|Bellsprout lv 3 (Grass/Poi)|
|Bellsprout lv 3 (Grass/Poi)|Bellsprout lv 3 (Grass/Poi)|
|Bellsprout lv 3 (Grass/Poi)|Bellsprout lv 3 (Grass/Poi)|
|___________________________|___________________________|
|Sage Edmond |Sage Jin |
|Money: 144p |Money: 288p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Bellsprout lv 3 (Grass/Poi)|Bellsprout lv 6 (Grass/Poi)|
|Bellsprout lv 3 (Grass/Poi)| |
|Bellsprout lv 3 (Grass/Poi)| |
|___________________________|___________________________|
|Sage Neal |Sage Troy |
|Money: 288p |Money: 336p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Bellsprout lv 6 (Grass/Poi)|Bellsprout lv 7 (Grass/Poi)|
| |Hoothoot lv 7 (Normal/Fly) |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Rattata |100% |100% |15% |Normal |
|Gastly |- |- |85% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Zigzagoon | |H. Radio |
|Spinda | |H. Radio |
|Chatot | |S. Radio |
|Meditite | |S. Radio |
\_____________________________________________________/
Once inside, go up the left ladder. On the second floor, you will start
fighting Pokemon like Rattata
You will be able to fight the sage’s here, although like the name says most
of their Pokemon will be Bellsprout. Go right and then head down the ladder,
and then go left and up the ladder. On the next floor, go down and then right
to the next ladder.
You will then be on the top floor. Battle the monks and go forward. You will
then see your rival beat the head sage and then use a escape rope to exit. You
can also get a escape rope to the right of the head monk.
Talk to the head monk and he will battle you.
/____________________________________________________________________________\
|Boss: Elder Li |
|____________________________________________________________________________|
|Pokemon: |
|Bellsprout lv 7 (Poison/Grass) |
|Hoothoot lv 10 (Normal/Flying) |
|Bellsprout lv 7 (Poison/Grass) |
|____________________________________________________________________________|
|Info: Depending on what starter you have, this can either be a very easy or |
| a very hard battle. Cyndaquil can handle this fine, but Totodile will |
| have problems with the two bellsprouts, and Chikorita will be weak |
| against Hoothoot. Its recommended that you have another Pokemon with |
| you, such as Zubat/Pidgey for the Bellsprout and Onix/Geodude for the |
| Hoothoot. The bellsprouts usually just use Vine Whip and occasionally |
| growth, while Hoothoot likes to use Hypnosis and then Peck. |
\—————————————————————————-/
Once you beat him, you will get TM70, Flash. Either walk back down or use the
Escape Rope to exit
+===========+
|Violet City|
+===========+
Now that you have done that, you can now challenge the gym leader. You will
want your Pokemon to be about level 9 or above for the most part, and if you
have a Chikorita, you will want a additional Pokemon (Such as Onix). Once
you are ready, go to the Violet City Gym.
____
//J008|_____________________________________________________________________\\
|| Violet Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Bird Keeper Abe |Bird Keeper Rod |
|Money: 288p |Money: 288p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Spearow lv 9 (Normal/Fly) |Pidgey lv 7 (Normal/Fly) |
| |Pidgey lv 7 (Normal/Fly) |
\_______________________________________________________/
In order to use the lift to get to the top floor, you will need to have beaten
Sprout Tower and its leader. Once you do that, you will be able to go to the
top.
You can either avoid the trainers, or fight them, but you may want to for the
experience alone. Once you are ready talk to the gym leader Falkner to start
the battle.
/____________________________________________________________________________\
|Boss: Falkner |
|____________________________________________________________________________|
|Pokemon: |
|Pidgey lv 9 (Normal/Flying) |
|Pidgeotto lv 13 (Normal/Flying) |
|____________________________________________________________________________|
|Info: Falkner has increased his levels a little, now being a little tougher |
| then he used to be. His Pidgey likes to use Sand Attack and then |
| tackle a whole bunch, so you may want to bring a Pokemon that can take|
| it out quickly before it does sand attack too many times. |
| |
| Pidgeotto, however, it the real problem. It likes to use Gust, Tackle,|
| and Roost. If you have a Cyndaquil, Totodile or their evolutions, use |
| them. If you choose Chikorita, you are going to have to be a little |
| more crafty. |
| |
| One strategy I used with Chikorita was to use Onix first and beat the |
| Pidgey (Onix was at level 8), and then switch to Chikorita and use |
| Poisonpowder and switch back to Onix. As long as you have potions, |
| Pidgeotto will eventually run out of Roosts to use (Roost recovers |
| health and makes any flying Pokemon the normal type). Another strategy|
| is to use a fighting move once it uses Roost. |
\____________________________________________________________________________/
Once you beat Falkner, you will get TM51 (Roost) and the Zephyr Badge. All
Pokemon you get in trades up to level 20 will now obay you, and you can now
use Rock Smash out of battle as well.
After you leave the Gym, Prof. Elm will call you and tell you to meet up with
his aide at the Pokemart. Go to the Pokemart and talk to the aide to get a
egg with Togepi in it. When you leave the Pokemart, one of the Kimono girls
from the original G/S/C will come up to you and talk about your egg and run
off.
Once you are ready, go south of the Pokemart until you reach Route 32.
____
//J009|_____________________________________________________________________\\
|| Route 32 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Youngster Albert |Picknicker Liz |
|Money: 128p |Money: 128p |
|Phone #: No |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Rattata lv 6 (Normal) |Nidoran Female lv 8(Poison)|
|Zubat lv 8 (Flying/Poison) | |
|___________________________|___________________________|
|Camper Roland |Fisherman Henry |
|Money: 144p |Money: 256p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Nidoran Male lv 9 (Poison) |Poliwag lv 8 (Water) |
| |Poliwag lv 8 (Water) |
|___________________________|___________________________|
|Fisherman Ralph |Fisherman Justin |
|Money: 320p |Money: 160p |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Goldeen lv 10 (Water) |Magikarp lv 5 (Water) |
| |Magikarp lv 5 (Water) |
| |Magikarp lv 5 (Water) |
| |Magikarp lv 15 (Water) |
|___________________________|___________________________|
|Youngster Gordon |Bird Keeper Peter |
|Money: 160p |Money: 256p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Wooper lv 10 (Water) |Pidgey lv 6 (Normal/Flying)|
| |Pidgey lv 6 (Normal/Flying)|
| |Spearow lv 8 (Normal/Fly) |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Rattata (HG) |35% |40% |30% |Normal |
|Rattata (SS) |5% |10% |- |Normal |
|Bellsprout |30% |30% |20% |Normal |
|Zubat |5% |- |5% |Normal |
|Mareep |20% |20% |10% |Normal |
|Hoppip |10% |10% |- |Normal |
|Wooper |- |- |35% |Normal |
|Ekans |30% |30% |30% |SoulSilver|
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Qwilfish | |Swarm |
|Tentacool |60% |Surf |
|Quagsire |30% |Surf |
|Tentacruel |10% |Surf |
|Magikarp |95% (O), 60% (G), 7%, (S) |Fish |
|Tentacool |5% (O), 38% (G), 90% (S)) |Fish |
|Qwilfish |2% (G), 3% (S) |Fish |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Bidoof | |S. Radio |
|Buizel | |S. Radio |
\_____________________________________________________/
Right as soon as you go down you will see a gatehouse to the west. It only
leads to the Ruins of Alph, so leave that alone for now. Go down a little more
and a man on the route will give you a Miracle Seed.
Not much else to do on the route. You can capture some higher level Bellsprout
and Mareep, a electric Pokemon that has a pretty decent evolution. At the end
is a Pokemon center and the entrance to Union Cave.
If you go south of the Pokemon center, you will find a rock you can break with
Rock Smash. Break it, and it will lead to a path that has a Shell Bell in a
item ball. The Shell Bell, when attached to a Pokemon, recovers HP every time
the Pokemon attacks.
____
//J010|_____________________________________________________________________\\
|| Union Cave ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Firebreather Ray |Hiker Daniel |
|Money: 288p |Money: 352p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Vulpix lv 9 (Fire) |Onix lv 11 (Ground/Rock) |
|___________________________|___________________________|
|Firebreather Bill |Hiker Russel |
|Money: 192p |Money: 256p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Koffing lv 6 (Poison) |Geodude lv 4 (Rock/Ground |
|Koffing lv 6 (Poison) |Geodude lv 6 (Rock/Ground |
| |Geodude lv 8 (Rock/Ground |
|___________________________|___________________________/
|PokeManiac Larry |
|Money: 704p |
|Phone #: No |
|===========================|
|Pokemon: |
|Slowpoke lv 11 (Water/Psy) |
\___________________________/
1F:
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Geodude |30% |30% |30% |Normal |
|Zubat |25% |25% |25% |Normal |
|Onix |5% |5% |5% |Normal |
|Sandshrew |30% |30% |30% |HeartGold |
|Rattata (HG) |10% |10% |10% |Normal |
|Rattata (SS) |40% |40% |40% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Wooper |60% |Surfing |
|Quagsire |40% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Goldeen |5% (O), 40% (G), 90% (S) |Fishing |
|Seaking |3% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
Oh goodie, more Geodude, Rattata, and Zubat await! Anywho, once you are in,
head left and then down. Fight the mountain climber and then head right, then
down and fight the mountain climber. Go right and then down. You can either
fight the flamethrower man or ignore him, but head right and then down until
you fight a PokeManiac with a Slowpoke. After that, head to the right until
you find the exit to route 33.
____
//J011|_____________________________________________________________________\\
|| Route 33 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|_______________\
|Hiker Anthony |
|Money: 352p |
|Phone #: Yes |
|===========================|
|Pokemon: |
|Geodude lv 11 (Rock/Ground)|
|Machop lv 11 (Fighting) |
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Rattata (HG) |40% |45% |60% |Normal |
|Rattata (SS) |10% |15% |30% |Normal |
|Hoppip |35% |35% |- |Normal |
|Spearow |20% |20% |- |Normal |
|Zubat |5% |- |40% |Normal |
|Ekans |30% |30% |30% |SoulSilver|
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Aipom | |Headbutt |
|Spearow | |Headbutt |
|Heracross | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Route 33 is a little different from when you remember it. It is now raining,
and the effects of Rain Dance are effective during the battle (Meaning water
moves do more and thunder is 100% accurate). There is one mountain climber
you can fight and some Apricorns to pick. Once you are ready, move on to
Azalea Town.
_____
/J012|
/_____| ____________________________________________________________________
/ /
/ A Z A L E A T O W N /
/___________________________________________________________________________/
/_____________________________________________________\
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Aipom | |Headbutt |
|Spearow | |Headbutt |
|Heracross | |Headbutt |
\_____________________________________________________/
Pokemart:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Poke Ball |200p |
|Heal Ball |300p |
|Net Ball |1,000p |
|Potion |300p |
|Super Potion |700p |
|Antidote |100p |
|Paralyz Heal |200p |
|Awakening |250p |
|Burn Heal |250p |
|Ice Heal |250p |
|Escape Rope |550p |
|Repel |350p |
|Bloom Mail |50p |
\_____________________________/
As soon as you get near the well, you see a Team Rocket member talk to a guy
and blocking the well. You cannot enter it yet, so go west. Head to the
Pokemon Center first to heal up and then look around the town.
As you can see, Team Rocket has invaded the town and won’t let you enter the
gym. You can go west and find a gatehouse that will lead to the Ilex Forest,
but you cannot get far since you do not have cut. Once you are ready to
continue, go to the upper left house and talk to the man inside (Kurt, a
guy that makes Pokeballs out of the Apricorns you have been collecting). Once
you talk to him, he will run off to the well.
Head back to where the well is, and you will see that the rocket member is
gone. Go down the pathway and go up the ladder to enter the well.
+=============+
|Slowpoke Well|
+=============+
___________
/Trainers π
|___________|___________________________________________\
|Rocket Grunt |Rocket Grunt |
|Money: 360p |Money: 440p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Rattata lv 9 (Normal) |Zubat lv 9 (Flying/Poison) |
|Rattata lv 9 (Normal) |Ekans lv 11 (Poison) |
|___________________________|___________________________/
|Rocket Grunt |
|Money: 360p |
|Phone #: No |
|===========================|
|Pokemon: |
|Rattata lv 7 (Normal) |
|Zubat lv 9 (Flying/Poison) |
|Zubat lv 9 (Flying/Poison) |
\___________________________/
1F:
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Zubat |85% |85% |85% |Normal |
|Slowpoke |15% |15% |15% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Slowpoke |100% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Goldeen |5% (O), 40% (S), 90% (S) |Fishing |
|Seaking |3% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
At the bottom, you will find Kurt injured. Leave him be for now and head right
and enter the entrance. Keep following the path and fighting the Team Rocket
grunts until you reach the end. Once you are ready, talk to the green haired
Rocket Admin to fight him.
/____________________________________________________________________________\
|Boss: Rocket Executive Proton |
|____________________________________________________________________________|
|Pokemon: |
|Zubat lv 8 |
|Koffing lv 12 |
|____________________________________________________________________________|
|Info: A pretty simple battle. His Zubat is your average one, so take it down|
| with electric or rock attacks. His Koffing is a different story, |
| though. It has higher defense, so it might take a few turns to bring |
| it down. Its attacks are nothing special though, just Smog, Tackle |
| and Smokescreen for the most part. Very easy battle. |
\____________________________________________________________________________/
After you beat Executive Proton, Kurt will appear and take you back to his
house where he will give you a special Apricorn Pokeball called the Fast Ball
and his daughter will ask if you would like to register their phone number.
You have a choice: You can either face your Rival now or wait until after the
Gym. If your Pokemon are at least level 15 or above, go for it. Otherwise,
wait until afterwards. For now, lets go to the Gym for the second badge.
____
//J013|_____________________________________________________________________\\
|| Azalea Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Bug Catcher Al |Bug Catcher Benny |
|Money: 192p |Money: 192p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Caterpie lv 12 (Bug) |Weedle lv 7 (Bug/Poison) |
|Weedle lv 12 (Bug/Poison) |Kakuna lv 9 (Bug/Poison) |
| |Beedrill lv 12 (Bug/Poison |
|___________________________|___________________________|
|Bug Catcher Josh |Twins Amy & Mimi |
|Money: 208p |Money: 320p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Paras lv 13 (Grass/Bug) |Ledyba lv 10 (Bug/Flying) |
| |Spinarak lv 10 (Bug/Poison)|
\_______________________________________________________/
The gym has changed a little bit from what you remember. There are several
robotic Spinarak that you ride to get to the other side. However, they go
in a certain path that you have to follow. Go on the wrong path, and you
might have to fight a trainer.
Anywho, here is the solution to get to the Gym Leader:
1. Take the left Spinarak and fight the trainer
2. Take the lone Spinarak and fight the twins. Use the lever next to them
3. Ride the Spinarak back on the path and hit the next lever.
Once that is done, you will fight the gym leader, Bugsy.
/____________________________________________________________________________\
|Boss: Bugsy |
|____________________________________________________________________________|
|Pokemon: |
|Scyther lv 17 (Flying/Bug) |
|Metapod lv 15 (Bug) |
|Kakuna lv 15 (Bug/Poison) |
|____________________________________________________________________________|
|Info: Bugsy may have the same team from back then, but the strategy is very |
| different. One main change is he starts with Scyther. Reason being is |
| Scyther now uses U-Turn a powerful attack that switches out with |
| another Pokemon after it is used. Kakuna and Metapod are both very |
| weak and only have the attacks they had when they were Weedle and |
| Caterpie respectively, so they are not hard to KO. |
| |
| The real danger actually begins after both are knocked out, since he |
| can now use U-Turn without having to switch out. Many times it will be|
| a instant knockout, so be careful. Scyther also has Quick Attack, Leer|
| and Focus Energy (Be careful if he uses Focus Energy). The best |
| Pokemon to use is fire and rock (Quilava, Geodude, and Onix are all |
| good Pokemon to use). Pokemon with high resistance also helps as well.|
| It might be a good idea to use some potions and wait until he runs |
| out of PP for U-Turn if he is too hard otherwise. |
\—————————————————————————-/
Once you beat Bugsy, you will get the Hive Badge and TM89. You can now also
use cut outside of battle and control traded Pokemon up to level 30. Once you
are ready, hit the switch next to Bugsy to go back to the entrance and back to
Azalea Town.
+===========+
|Azalea Town|
+===========+
If you have not fought your rival yet, go back to the Pokemon center first and
heal. Afterwards, go near the gatehouse to the west and your rival will show
up. Boss time!
/____________________________________________________________________________\
|Boss: Rival |
|____________________________________________________________________________|
|Pokemon: |
|Gastly lv 14 (Ghost/Poison) |
|Zubat lv 16 (Poison/Flying) |
|Quilava (If you choose Chikorita) lv 18 (Fire) |
|Bayleef (If you choose Totodile) lv 18 (Grass) |
|Croconaw (If you choose Cyndaquil) lv 18 (Water) |
|____________________________________________________________________________|
|Info: Your rival’s Pokemon are a little higher then they were in the past. |
| Its recommended that your team is at least level 15 before fighting |
| him. |
| |
| Gastly is a new Pokemon you have not fought yet, and is a ghost and |
| Poison type. Normal attacks will not effect it, so ghost and psychic |
| attacks work well. It has Levitate, so ground attacks are useless |
| against it. |
| |
| Zubat is nothing new. Electric, Psychic or rock attacks all work well |
| against it. Onix, Mareep, and Geodude are all good to use. |
| |
| Finally, your rival’s starter is your biggest threat. Unlike later |
| games, the Johto starters do not have a dual type, so you cannot |
| exploit any other weaknesses. Ground attacks are useful against |
| Quilava, grass and electric are good against Croconaw, and flying is |
| effective against Bayleef. Onix/Geodude, Flaffy, and Pidgey are useful|
| in that order. |
\—————————————————————————-/
Once you beat him, he will run back into the Ilex Forest. Head back to the
Pokemon Center and heal. You might want to pick up a few repels before you
head out, since the encounter rate is brutal at times. Once you are ready,
head west to the Ilex Forest.
____
//J014|_____________________________________________________________________\\
|| Ilex Forest ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Caterpie |50% |60% |- |HeartGold |
|Metapod |30% |30% |- |HeartGold |
|Weedle |50% |60% |- |SoulSilver|
|Kakuna |30% |30% |- |SoulSilver|
|Zubat |5% |5% |25% |Normal |
|Paras |15% |5% |15% |Normal |
|Oddish |- |- |60% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Psyduck |90% |Surfing |
|Golduck |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93%, (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Caterpie (HG) | |Headbutt |
|Metapod (HG) | |Headbutt |
|Butterfree (HG)| |Headbutt |
|Weedle (SS) | |Headbutt |
|Kakuna (SS) | |Headbutt |
|Beedrill (SS) | |Headbutt |
|Hoothoot | |Headbutt |
|Noctowl | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Spoink | |H. Radio |
|Numel | |H. Radio |
|Budew | |S. Radio |
|Carnivine | |S. Radio |
\_____________________________________________________/
Once you are ready, head up and you will talk to one of the people from the
Charcoal house from Azalea. He mentions that several of his Farfetch’d have
run off, and wants you to go get them.
The trick to capturing them is sneaking up behind them, and that becomes hard
if you step on the twigs. The first time you go to the right, you will always
step on the twigs and have the Farfetch’d notice you. After you do that, go
to the right and avoid the other set of twigs and go around the right path
until you are behind the Farfetch’d. Press A and you will capture it.
For the second one, chase it to the right side by going up the left and
pressing A. After that, go back down and on the right path. Step on the
first set of twigs to make the Farfetch’d look to the right, and then go up
and ignore the second patch and go down and press A.
After that, the owner will show up and give you HM01 Cut. Teach it to one of
your Pokemon and then cut down the tree that is in front of you. Also, if you
go back to Azalea Town and go to the building that is on the far right bottom,
talk to the assistant inside and he will give you the Charcoal item. It will
increase fire type moves when it is attached to a Pokemon.
Once you cut down the tree, go up and then up to the left. Then go right
and up. After that, you will meet one of the Kimono girls again. Press the top
option and your Pokemon will jump around and she will leave.
There is also a path on the right side that will lead you to a big guy that is
headbutting a tree. If you talk to him, he will teach any of your Pokemon
Headbutt, and he will do this any number of times that you ask.
Go left to find the exit. In the gatehouse, talk to the woman with the
Butterfree to get TM12 (Taunt).
____
//J015|_____________________________________________________________________\\
|| Route 34 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Youngster Samuel |PokeFan Brandon |
|Money: 128p |Money: 832p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Rattata lv 7 (Normal) |Snubbull lv 13 (Normal) |
|Sandshrew lv 10 (Ground) |Mareep lv 13 (Electric) |
|Spearow lv 8 (Normal/Fly) | |
|Spearow lv 8 (Normal/Fly) | |
|___________________________|___________________________|
|Youngster Ian |Picnicker Gina |
|Money: 192p |Money: 192p |
|Phone #: Yes |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Mankey lv 10 (Fighting) |Hoppip lv 9 (Grass/Flying) |
|Diglett lv 12 (Ground) |Hoppip lv 9 (Grass/Flying) |
| |Bulbasaur lv 12 (Grass/Poi)|
|___________________________|___________________________|
|Camper Todd |Officer Keith (Night) |
|Money: 224p |Money: 680p |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Psyduck lv 14 (Water) |Growlithe lv 17 (Fire) |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Drowzee |50% |50% |50% |Normal |
|Ditto |5% |5% |5% |Normal |
|Rattata |35% |35% |35% |Normal |
|Abra |10% |10% |10% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Tentacool |90% |Surfing |
|Tentacruel |10% |Surfing |
|Magikarp |95% (O), 60% (G) |Fishing |
|Krabby |5% (O), 37% (G), 67% (S) |Fishing |
|Kingler |3% (S) |Fishing |
|Corsola |3% (G), 30% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Ralts | |Swarm |
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Bidoof | |S. Radio |
|Buizel | |S. Radio |
\_____________________________________________________/
Route 34 is full of various trainers to fight and new Pokemon to catch. One
of those Pokemon is Abra, a very hard to catch Pokemon unless you have sleep
moves. Its also a good route to gain experience on, since you will want your
Pokemon to be about level 16 or above.
Another landmark on this route is the daycare/breeding center. When you get
close, Ethan/Lyra will appear and talk to the Daycare couple. As it turns out,
they are Ethan/Lyra’s grandparents. He/she will then take you inside and
introduce you to his/her grandma and give you their phone number phone number.
Once you exit, the old man will give you his phone number as well. You can now
use the center for leveling your Pokemon (1 step = one EXP point), or put two
Pokemon in and create a egg if they are compatible and a male and female
(Look at the breeding guide for more info).
Near the end of the route, if you go to the right, you can find TM63 (Embargo)
in the grass in a item ball out in the open.
Once you are ready, head north to Goldenrod City.
_____
/J016|
/_____| ____________________________________________________________________
/ /
/ G O L D E N R O D C I T Y /
/___________________________________________________________________________/
There is a bunch to do in Goldenrod, so lets get started.
+==========================+
|Goldenrod Department Store|
+==========================+
The first floor does not have much. There is a man near the service desk that
will give you several berries when you talk to him. You can either take the
elevator or the stairs. One thing you will notice is many of the items they
sell here are the exact same ones they sold in D/P/Pl, minus the furniture.
2nd Floor: Recovery and Misc. Items
/___________________________________________\
|Item Name |Price |
|______________|____________________________|
|Potion |300 |
|Super Potion |700 |
|Hyper Potion |1200 |
|Max Potion |2500 |
|Poke Ball |200 |
|Great Ball |600 |
|Ultra Ball |1200 |
|Revive |1500 |
|Antidote |100 |
|Paralyze Heal |200 |
|Burn Heal |250 |
|Ice Heal |250 |
|Awakening |250 |
|Full Heal |600 |
|Escape Rope |550 |
|Clefairy Doll |1000 |
|Repel |350 |
|Super Repel |500 |
|Max Repel |700 |
|Flame Mail |50 |
|Space Mail |50 |
|Bubble Mail |50 |
|Grass Mail |50 |
\___________________________________________/
3rd Floor: Vitamins and Battle Items
/_____________________________________\
|Item Name |Price |
|______________|______________________|
|X Attack |500 |
|X Defend |550 |
|X Speed |350 |
|X Special |350 |
|X Sp. Def. |350 |
|X Accuracy |950 |
|Guard Spec |700 |
|Dire Hit |650 |
\_____________________________________/
4th Floor: EV Items
/_____________________________________\
|Item Name |Price |
|______________|______________________|
|HP UP |9800 |
|Carbos |9800 |
|Zinc |9800 |
|Calcium |9800 |
|Iron |9800 |
|Protein |9800 |
\_____________________________________/
5th Floor: TMs
/___________________________________________\
|Item Name |Price |
|____________________|______________________|
|TM 14 (Blizzard) |5500 |
|TM 15 (Hyper Beam) |7500 |
|TM 16 (Light Screen)|2000 |
|TM 17 (Protect) |2000 |
|TM 20 (Safeguard) |2000 |
|TM 22 (Solar Beam) |3000 |
|TM 25 (Thunder) |5500 |
|TM 33 (Reflect) |2000 |
|TM 38 (Fire Blast) |5500 |
|TM 52 (Focus Blast) |5500 |
|TM 54 (False Swipe) |2000 |
|TM 70 (Flash) |1000 |
|TM 83 (Natural Gift)|2000 |
\___________________________________________/
The 6th Floor has Vending Machines where you can buy the cheaper variations on
Potions. There is also seems to be a random draw game where you pay 300p and
you get a random berry or Pokeball from it.
+=====================+
|Goldenrod Underground|
+=====================+
___________
/Trainers π
|___________|___________________________________________\
|Super Nerd Eric |Pokemaniac Isaac |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Grimer lv 11 (Poison) |Lickitung lv 12 (Normal) |
|Grimer lv 11 (Poison) | |
|___________________________|___________________________|
|Super Nerd Teru |Pokemaniac Donald |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Magnemite lv 7 (Elec/Steel)|Slowpoke lv 11 (Psy/Water) |
|Voltorb lv 11 (Electric) |Slowpoke lv 11 (Psy/Water) |
|Magnemite lv 7 (Elec/Steel)| |
|Magnemite lv 9 (Elec/Steel)| |
\_______________________________________________________/
The Goldenrod Underground is located south of the game corner and also near
the Name Raters house at the north part of Goldenrod. When you first enter,
Ethan or Lyra will appear and give you the Accessory Case. While there is
no contests in Johto, they can be used for dressing up your Pokemon for
pictures.
Once you are in the underground, you will find several trainers. There is also
a variety of different things that appear down there on certain days. The
Bargain Shops appears on Monday mornings, and has sell-able items that you can
buy for slightly lower.
The two hairdressers that raise your Pokemon’s happiness appear on Tuesday,
Thursday, and Saturday for the older brother (Costs 500p, but you get more
happiness on your Pokemon), and the younger brother shows up on Sunday,
Wednesday, and Friday (300p, but less happiness gain).
Finally, the herb shop sells various bitter herbs that are cheaper then buying
them from a Pokemon shop, but decrease your Pokemon’s happiness.
You can also take pictures by talking to the guy on the upper right side. You
can take a special picture dressed in a Team Rocket uniform.
+=====================+
|Goldenrod Game Corner|
+=====================+
The game corner side quest is slightly different depending on what version
you are playing. You can find the game corner above the Pokemon Center.
JAPANESE VERSION:
==============================================================================
In the game corner, you can find TM78 (Captivate). To play any of the slots,
you will need to go to the underground portion of Goldenrod that is south of
the game corner.
The slots are similar to how they were in the past: You can pay either 1, 2 or
3 coins and depending on how many you put in you can line them up several
ways. You can also get a bonus round if you line up 3 Pokeballs. The machines
also sometimes pay out more for match ups and is shown at the top.
==============================================================================
You can still get the Accessory Case by going to the underground, although you
can no longer find the Coin Case there.
NORTH AMERICAN AND PAL VERSIONS:
==============================================================================
The game corner has been completely been redesigned. The TM for Captivate is
no longer located there, and the building is now only a card table with a
NPC called Mr. Game with two old gentlemen that act as the receptionist. You
can’t buy coins anymore, either. On the other hand, the mini-game no longer
requires you to spend coins. If you talk to Mr. Game, he will give you the
Coin Case.
The new game is a minesweeper-like game called Voltorb Flip. The game is a
bit complicated when you first do it, but it is basic once you figure it out:
There are 5 rows with 5 blocks in each, with a total of 25 blocks total for
the entire game. On the right side and on the bottom is the number of Voltorbs
that is on that row, and what the number adds up to. So, if a row has a 05
at the top and 0 Voltorb, that means that there is all 1s there.
You gain coins depending on how many multiples you can get. Say, for example
that you get 1 to begin with, you will get 1 coin. If you keep finding 1s,
then it will not go up, but if you find a 2x or 3x, you will double your coins
and get 2 or 3 coins.
If you find another 2x or 3x, the amount you have in the Coins Collected in
Current Game will be multiplied. However, if you run into a Voltorb, it will
be game over and you will lose any coins for the current game.
You can, however, collect any coins you have with the current game by pressing
the B button. Any coins you collected during your game will be added to your
coin case. You level up by finding all the 2 and 3 numbers on the board.
The best advise I have is to knock out the rows with 0 Voltorb first, and then
tackle the other rows. If you don’t feel too brave, you can quit after taking
out the 0 voltorb rows and still have a decent amount of coins left over most
of the time.
Jeremy has this to add:
______________________________________________________________________________
“Flipping 2’s and 3’s is the only way to earn coins and clear the level, so a
lot of playing the game boils down to identifying squares that don’t have a 2
or 3; skipping those squares improves your chances a lot.
If the number plus the voltorb count for a row or column totals to 5, don’t
bother flipping any squares there, it’s only 1’s and Voltorbs. For example,
if the row says 4 / 1, then there is one Voltorb and 4 1’s in that row.
If the number plus the voltorb count is bigger than 5, that tells you how
many “extras” or scorable points there are in that row or column. For
example, if the column says 4 / 2, the total is 6, one more than 5; this
tells you that there is one scoring square in that column (the column will be
two Voltorbs, two 1’s and one 2).
However, it’s not always that simple. When the number of “extras” gets
higher, you can’t be sure how many scoring squares there are. For example, a
row that is 6 / 1 could be : (one voltorb, three 1’s and one 3) or (one
voltorb, two 1’s and two 2’s).
The strategy I use is :
– First flip all the squares in rows and columns with 0 Voltorbs
– Identify the rows and columns that don’t have any “extras” and use the memo
function to mark them all (I mark them as a “1” since that’s the best that
is there, but you could mark them as being either “voltorb” or “1”). I
usually never flip these marked squares.
– Pick the row with the highest number of extras that are still unknown (if
you’re greedy) or pick the row with extras that has the lowest number of
Voltorbs (if you’re cautious).
– Pick a column in the same way, and flip the square for your chosen row and
column. This isn’t guaranteed to be safe, sometimes you will lose when you
do this. It’s a matter of guessing and playing the odds; if you do it
right it will be safe more often than not.
– Repeat the above steps as you go, using logic to figure out rows or columns
which only have 1’s and Voltorbs left, and flipping the squares that seem
most likely to have a scoring number. Sometimes I can figure out exactly
where some of the Voltorbs are, and I use the memo function to label those.
I tend to start a game being greedy and get more conservative as I go.
– When things go well, the last few moves are sure things. If I’ve got a
good score but there are no sure things at the end, it’s time to quit and
start a new game that will hopefully be easier.”
==============================================================================
You can get the following from the attendants on the right:
Pokemon:
/_______________________________\
|Name |Price |
|___________________|___________|
|Abra |200 Coins |
|Ekans (HeartGold) |700 Coins |
|Sandshrew (SoulSil)|700 Coins |
|Dratini |2,100 Coins|
\_______________________________/
Items:
/________________________________\
|Name |Price |
|___________________|____________|
|Silk Scarf |1,000 Coins |
|Zoom Lens |1,000 Coins |
|Metronome |1,000 Coins |
|TM 75 Swords Dance |4,000 Coins |
|TM 90 Substitute |2,000 coins |
|TM 44 Rest |6,000 coins |
|TM 13 Ice Beam |10,000 Coins|
|TM 35 Flamethrower |10,000 Coins|
|TM 24 Thunderbolt |10,000 Coins|
\________________________________/
If you have someone you can link up with, get a Abra. You might also want to
consider a Dratini, since it will be one of the few Dragon Pokemon for awhile
and a rather powerful one at that.
+=======+
|The GTS|
+=======+
Located on the left side of Goldenrod, the GTS is similar to its Platinum
incarnation. So much so that it connects to the same server at D/P/Pl. You
can either put your Pokemon up to trade or request a similar one. You will
need to have seen the Pokemon in your Pokedex to request or search for it
on the GTS.
+============+
|Other Things|
+============+
There is a tent on the upper right side of Goldenrod with a old man inside.
He will allow you to change your Pokemon’s nickname if you talk to him.
If you go on the right path in the middle and go down, you can find the
Cycling Shop. Talk to the man inside and he will give you a free bike.
It is a little different then its D/P/Pl incarnation, since it does not have
two speeds and is hard to turn even though it is at normal speed.
Once you capture or defeat the Sudowoodo, you can buy Mulch at the flower
shop (Growth Mulch, Stable Mulch, Damp Mulch, and Gooey Mulch for 200p
each).
There is a lady in a house to the right of the Department Store that will let
you know how your Pokemon like you. This is handy if you have a Pokemon you
want to evolve from a happiness evolution.
If you go to the gym, you will find a woman blocking the way. She tells you
that Whitney, the Gym leader, is at the Radio Tower on the west side of
Goldenrod. Head to the radio tower and talk to the attendant next to Whitney
(The red haired girl) and answer the following:
Question #1: Can you check the Town Map with your Pokegear?
– Yes
Question #2: NIDORINA can only be female. True?
– Yes
Question #3: Kurt, the Poke Ball Creator, uses apricots as Ingredients?
– No
Question #4: It’s impossible to use a TM on MAGIKARP, True?
– Yes
Question #5: In Professor Oak’s popular show, Pokemon Talk, is he on with
Marie?
– No
Once you do that, you will win the Radio Card expansion and Whitney will
return to the Gym. You can now enter the gym and challenge her.
____
//J017|_____________________________________________________________________\\
|| Goldenrod Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Beauty Victoria |Beauty Samantha |
|Money: 896p |Money: 896p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Sentret lv 9 (Normal) |Meowth lv 16 (Normal) |
|Sentret lv 13 (Normal) |Meowth lv 16 (Normal) |
|Sentret lv 16 (Normal | |
|___________________________|___________________________|
|Lass Carrie |Lass Cathy |
|Money: 272p |Money: 240p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Snubbull lv 17 (Normal) |Jigglypuff lv 15 (Normal) |
| |Jigglypuff lv 15 (Normal) |
| |Jigglypuff lv 15 (Normal) |
\_______________________________________________________/
A bit of new and old. The gym is the same layout it was back in its G/S/C
days, but it is now a gigantic maze. The fastest way to get to Whitney is
the following:
– First go up the stairs you see when you first enter. Go to the right and
down the other set of stairs.
– Go right and up until you fight a trainer. Then go up and then right. Ignore
the stairs and go through the tunnel.
– Go fight the two trainers and go up through the other tunnel to Whitney.
/____________________________________________________________________________\
|Boss: Whitney |
|____________________________________________________________________________|
|Pokemon: |
|Clefairy lv 17 (Normal) |
|Milktank lv 19 (Normal) |
|____________________________________________________________________________|
|Info: The same levels you fought her at in GSC, Whitney has not changed too |
| much. Her Clefairy can use Mimic to learn the last attack you did, |
| Doubleslap, and Metronome to do a random attack. |
| |
| Her Milktank is the same as always. It knows Attract to make it hard |
| for male Pokemon to hit, the powerful Stomp attack, Milk Drink to |
| recover health, and Rollout. Rollout is her most dangerous attack, |
| since it gains power every time it is used and only goes back to |
| normal if it misses. |
| |
| Best thing to do is to bring a fighting type Pokemon or a Pokemon that|
| can use fighting type moves. Ghosts also work well to a point, |
| although Rollout is a rock type attack, so be careful of using flying |
| Pokemon. |
\____________________________________________________________________________/
After you beat her, Whitney will start crying and won’t give you the badge.
When you try to leave, one of the trainers will stop you and tell her to talk
to Whitney again. She will then give you the Plain Badge and TM45 Attract.
+===============+
|Goldenrod City |
+===============+
Once you have the Plain Badge, go to the flower house and get the Squirt
Bottle from the lady. You will need it for later. Go to the Pokemon Center and
heal, and then head north to Route 35.
____
//J018|_____________________________________________________________________\\
|| Route 35 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Picnicker Kim |Picnicker Brooke |
|Money: 240p |Money: 256p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Vulpix lv 15 (Fire) |Pikachu lv 16 (Electric) |
|___________________________|___________________________|
|Camper Elliot |Camper Ivan |
|Money: 240p |Money: 224p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Sandshrew lv 13 (Ground) |Diglett lv 10 (Ground) |
|Marill lv 15 (Water) |Zubat lv 10 (Flying/Poison)|
| |Diglett lv 14 (Ground( |
|___________________________|___________________________|
|Juggler Irwin |Firebreather Walt |
|Money: 448p |Money: 512p |
|Phone #: Yes |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Voltorb lv 2 (Electric) |Magmar lv 11 (Fire) |
|Voltorb lv 6 (Electric) |Magmar lv 16 (Fire) |
|Voltorb lv 10 (Electric) | |
|Voltorb lv 14 (Electric) | |
|___________________________|___________________________|
|Bird Keeper Bryan |Bug Catcher Arnie |
|Money: 448p |Money: 240p |
|Phone #: No |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Pidgey lv 12 (Normal/Fly) |Venonat lv 15 (Bug/Poison) |
|Pidgeotto lv 14 (Nrml/Fly) | |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Nidoran F |30% |30% |30% |Normal |
|Nidoran M |30% |30% |30% |Normal |
|Abra |10% |10% |10% |Normal |
|Drowzee |20% |20% |20% |Normal |
|Ditto |4% |4% |4% |Normal |
|Yanma |1% |1% |1% |Normal |
|Pidgey |5% |5% |- |Normal |
|Hoothoot |- |- |5% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Psyduck |90% |Surfing |
|Golduck |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93%, (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Yanma | |Swarm |
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Bidoof | |S. Radio |
|Buizel | |S. Radio |
\_____________________________________________________/
There are a couple of things you can do on this route. There is a man to the
right that will take a picture of you and your team if you say Yes. You can
do this as many times as you want. Keep going on the route and fighting the
trainers. Once you are near the end, you can finally capture some Pokemon.
You can get Nidoran male and female on this route.
Once you hit the grass part head right, fight the trainer, and cut down the
tree. Continue up and then go to the right some more and you will eventually
find the tree that was blocking your way earlier. By now, you have reached
Route 36.
Alternatively, you can keep going straight and head to the National Park
____
//J019|_____________________________________________________________________\\
|| National Park ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Pokefan Beverly |Lass Krise |
|Money: 1024p |Money: 272p |
|Phone #: Yes |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Snubbull lv 16 (Normal) |Cubone lv 17 (Ground) |
| |Oddish lv 14 (Grass/Poison)|
|___________________________|___________________________|
|Pokefan William |School Kid Jack |
|Money: 1024 |Money: 300p |
|Phone #: No |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Raichu lv 16 (Electric0 |Voltorb lv 15 (Electric) |
| |Oddish lv 12 (Grass/Poison)|
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Caterpie |50% |30% |- |HeartGold |
|Metapod |30% |30% |- |HeartGold |
|Weedle |50% |30% |- |SoulSilver|
|Kakuna |30% |30% |- |SoulSilver|
|Pidgey |20% |15% |- |Normal |
|Sunkern |- |25% |- |Normal |
|Hoothoot |- |- |100% |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
|Cherubi | |Headbutt |
\_____________________________________________________/
Ah, the National Park. Depending on what day it is, you can enter in the
Bug-Catching Contest. On Tuesdays, Thursdays, and Saturdays, you can register
at one of the gatehouses to enter the competition.
There are several decent items here as well. If you go in a hole in the gate
on the upper right side and go on the left path, you will find TM 28 (Dig),
and going on the right path will have a Sooth Bell, a great tool for making
Pokemon that evolve via Happiness get there much quicker.
Otherwise, the place is full of trainers. Once you are ready, continue east
to Route 36.
____
//J020|_____________________________________________________________________\\
|| Route 36/37 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Psychic Mark |Schoolboy Alan |
|Money: 512p |Money: 340p |
|Phone #: No |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Abra lv 14 (Psychic) |Tangela lv 17 (Grass) |
|Abra lv 14 (Psychic) | |
|Kadabra lv 16 (Psychic) | |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Nidoran F |30% |30% |30% |Normal |
|Nidoran M |30% |30% |30% |Normal |
|Growlithe |10% |15% |10% |HeartGold |
|Vulpix |10% |15% |10% |SoulSilver|
|Pidgey |25% |20% |- |Normal |
|Hoothoot |- |- |25% |Normal |
|Stantler |5% |5% |5% |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Use your Squirt Bottle on the tree blocking your way and it will attack you.
/____________________________________________________________________________\
|Sudowoodo |
|____________________________________________________________________________|
|Level 20 |
|Rock |
|____________________________________________________________________________|
|Info: As some of you might be aware from playing GSC and D/P/Pl, Sudowoodo |
| is not a grass Pokemon but actually a Rock type. It has Flail, Low |
| Kick, Rock Throw, and Mimic. While it is not very strong, its defenses|
| are rather high, making it rather hard to capture without a decent |
| water or grass Pokemon (Paralyze and Sleep also work well here). |
| Beware of his flail attack though, since it will do a ton of damage |
| if its HP is low. |
\____________________________________________________________________________/
It is a lv 20 Sudowoodo, something you might want to consider catching since
it is the only one in this game (You can get plenty of them in D/P/Pl though
so it is up to you). If you do not capture it now, it will re-appear after you
beat the Elite Four.
After you do that, a girl that is near the tree will give you the Berry Pots
key item, the main way to grow berries in Johto. You can grow up to 4 of them
at a time, and she also gives you some berries to go along with it. After
that, go left and then up and you will hit route 37.
+========+
|Route 37|
+========+
___________
/Trainers π
|___________|___________________________________________\
|Twins Tori & Til |Beauty Kassandra |
|Money: 512p |Money: 1792p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Marill lv 16 (Water) |Clefable lv 16 (Normal) |
|Mareep lv 16 (Electric) |Wigglytuff lv 16 (Normal) |
|___________________________|___________________________|
|Beauty Callie |Psychic Greg |
|Money: 1792p |Money: 544p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Wigglytuff lv 16 (Normal) |Drowzee lv 17 (Psychic) |
|Clefable lv 16 (Normal) | |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Pidgey (HG) |60% |50% |- |Normal |
|Pidgey (SS) |20% |50% |- |Normal |
|Pidgeotto |- |5% |- |Normal |
|Stantler (HG) |30% |30% |30% |Normal |
|Stantler (SS) |30% |- |30% |Normal |
|Hoothoot (HG) |- |- |20% |Normal |
|Hoothoot (SS) |- |- |60% |Normal |
|Growlithe |10% |15% |10% |HeartGold |
|Vulpix |10% |15% |10% |SoulSilver|
|Ekans |- |30% |- |SoulSilver|
|Spinarak |- |- |40% |HeartGold |
|Ledyba |40% |- |- |SoulSilver|
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Not much to do here besides fight some trainers and capture some Pokemon. If
you do not have a fire Pokemon, its recommended that you hunt for a Growlithe
or Vulpix on this route (Depending on your version). Once you are done, continue
up to Ecruteak City,
_____
/J021|
/_____| ____________________________________________________________________
/ /
/ E C R U T E A K C I T Y /
/___________________________________________________________________________/
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Poliwag |90% |Surfing |
|Poliwhirl |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
\_____________________________________________________/
Pokemart:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Poke Ball |200p |
|Great Ball |600p |
|Heal Ball |300p |
|Net Ball |1,000p |
|Potion |300p |
|Super Potion |700p |
|Antidote |100p |
|Paralyz Heal |200p |
|Awakening |250p |
|Burn Heal |250p |
|Ice Heal |250p |
|Revive |1,500p |
|Escape Rope |550p |
|Repel |350p |
|Super Repel |500p |
|Air Mail |50p |
\_____________________________/
Head to the Pokemon Center first. When you do, you will meet Bill, the man who
build the PC Storage system you use to store Pokemon. If you go back to his
house in Goldenrod, you can get a lv 5 Eevee.
If you go inside the house that is to the left of the Pokemon Center, the man
inside will give you the Dowsing MCHN, formerly known as the Itemfinder in
GSC. It has been upgraded and now has touchscreen support.
Once you get the Dowsing MCHN, look near the water fountain on the right of
Bell Tower on the right side of Ecruteak. You can find a hidden Rare Candy
near there.
If you go into the house above the Pokemon Center, you will see one of the
Kimono girls talking to a team rocket member. Go up and fight the rocket, all
he has is a lv 12 Koffing. After you beat him, the rocket will run off. Once
you get off the stage, the man sitting in the audience will give you HM 03
(Surf), although you cannot use it at the moment since you do not have the
badge.
You cannot enter the Bell Tower (Formerly the Tin Tower) at the moment, but
you can get your picture taken in front of the entrance. Once you are ready
to continue, head to the upper left corner and enter the burned tower.
+=============+
|Burned Tower |
+=============+
______
|1F |
______________________________________________________________________________
___________
/Trainers π
|___________|___________________________________________\
|Firebreather Ned |Firebreather Richard |
|Money: |Money: 567p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Koffing lv 16 (Poison) |Charmeleon lv 18 (Fire) |
|Koffing lv 16 (Poison) | |
|Growlithe lv 17 (Fire) | |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Koffing |50% |35% |35% |Normal |
|Rattata |50% |50% |50% |Normal |
|Raticate |5% |5% |5% |Normal |
|Zubat |10% |10% |10% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Zigzagoon | |H. Radio |
|Spinda | |H. Radio |
|Meditite | |S. Radio |
|Chatot | |S. Radio |
\_____________________________________________________/
As soon as you enter, you will see Eusine from Pokemon Crystal. He will
approach you, but not battle. You will also see Morty in the tower as well.
There are a few wild Pokemon, such as Koffing if you want to capture them.
Once you are ready, go near the ladder and your rival will challenge you.
/____________________________________________________________________________\
|Boss: Rival |
|____________________________________________________________________________|
|Pokemon: |
|Gastly lv 20 (Ghost/Poison) |
|Magnemite lv 18 (Electric/Steel) |
|Zubat lv 20 (Flying/Poison) |
|Quilava lv 22 (Fire) *If you choose Chikorita |
|Bayleef lv 22 (Grass) *If you choose Totodile |
|Croconaw lv 22 (Water) *If you choose Cyndaquil |
|____________________________________________________________________________|
|Info: Your rival’s Pokemon has gone up a little bit from the last time you |
| fought him. Gastly is the same as always, although it now has Confuse |
| Ray. If you have a Pokemon that can use Bite or any other Dark/Ghost/ |
| Psychic attacks, use them. Magnemite is fairly dangerous, since it |
| can confuse you will Supersonic, attack you with Thunderbolt, and take|
| off 20 HP every turn with Sonic Boom. Ground attacks work best, but |
| fire and fighting are also effective. |
| |
| Zubat has Bite and Supersonic, so take it out with a Electric or Rock |
| Pokemon. Finally, his starter is his highest level Pokemon at level |
| 22. Use the same strategy you used in your last battle with him. |
| |
| Recommended Pokemon include: Geodude/Onix with Rock and Ground attacks|
| Kadabra with Psychic attacks, Flaffy with Electric Attacks, and any |
| opposite type that can take out your rival’s team. |
\____________________________________________________________________________/
Once you beat your rival, he will run off. Once he does that, you can explore
the top floor a little more. There are several firebreathers that you can
battle, and the Koffing are good EXP if you need to get any Pokemon up to
level 20. Once you are ready, head down the ladder to the floor below.
______________________________________________________________________________
______
|B1 |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Koffing |50% |50% |50% |Normal |
|Magmar |5% |10% |5% |Normal |
|Rattata |40% |35% |40% |Normal |
|Zubat |5% |5% |5% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Zigzagoon | |H. Radio |
|Spinda | |H. Radio |
|Meditite | |S. Radio |
|Chatot | |S. Radio |
\_____________________________________________________/
Once you are at the bottom, go near the legendary dogs and they will each run
off in different directions. Eusine will come down and talk for a little bit
and then leave. Once you are ready, leave the burned tower.
Once you are ready, head to the Ecruteak City Gym. Make sure your Pokemon are
all above level 20, preferably around lv 22 or up.
____
//J022|_____________________________________________________________________\\
|| Ecruteak Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Medium Georgina |Medium Grace |
|Money: 768p |Money: 960p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Gastly lv 16 (Ghost/Poison)|Haunter lv 20 (Ghost/Poison|
|Gastly lv 16 (Ghost/Poison)|Haunter lv 20 (Ghost/Poison|
|Gastly lv 16 (Ghost/Poison)| |
|Gastly lv 16 (Ghost/Poison)| |
|Gastly lv 16 (Ghost/Poison)| |
|___________________________|___________________________|
|Medium Edith |Medium Martha |
|Money: 1056 |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Haunter lv 22 (Ghost/Poison|Gastly lv 18 (Ghost/Poison)|
| |Haunter lv 20 (Ghost/Poison|
| |Gastly lv 20 (Ghost/Poison)|
\_______________________________________________________/
A little different then the GSC, Morty’s gym now has a visible walkway.
However, the trick is that you are going to fight pretty much every trainer
in the gym. Once you beat them, their light goes out, making it hard to get
to the end. If you fall into the pit, you are warped back to the beginning
of the gym. The good thing is once you do step in the pit, the trainer’s light
comes back on. Once you get to the end, save and fight Morty.
/____________________________________________________________________________\
|Boss: Morty |
|____________________________________________________________________________|
|Pokemon: |
|Gastly lv 21 (Ghost/Poison) |
|Haunter lv 21 (Ghost/Poison) |
|Haunter lv 23 (Ghost/Poison) |
|Gengar lv 25 (Ghost/Poison) |
|____________________________________________________________________________|
|Info: Morty, who was one of the toughest gym leaders in the original GSC, |
| keeps his position in HG/SS. If you are unprepared, you are going to |
| have major issues. |
| |
| First, Gastly. It does not use too many attacks, but its biggest |
| threat is Curse: A attack that halves its HP and takes away some HP |
| every turn. It cancels out if you switch out, but it likes to use |
| Mean Look to keep you into battle. Finally, it uses Spite to lower |
| your attack PP slowly. |
| |
| The level 21 is another threat. It likes to use Hypnosis first, and |
| then it likes to use Dream Eater. It also has Night Shade, a attack |
| that does damage equal to your level, and Curse again. Best thing to |
| do is have a bunch of Awakenings. Morty also has a second Haunter, so |
| take care of it the same way you did this one. |
| |
| His Gengar, however, is his biggest threat. Its main attack is Shadow |
| Ball, a very powerful ghost attack. He can also use Sucker Punch as |
| well. Best thing to do is to use a normal Pokemon to cancel out his |
| Shadow Ball attack. |
| |
| So, what is recommended? Normal Pokemon are all good to use, since |
| they have total resistance against Ghost Pokemon. The double-edge to |
| this is normal attacks do not hit Ghost Pokemon, so you will need to |
| have other element attacks on your Pokemon (The goldenrod department |
| store is a good place for them). Psychic and Dark attacks work well, |
| so Pokemon that have Confusion or Bite are good. Butterfree learns |
| Confusion, and Zubat and several others learn Bite. Because they are |
| part poison, you can not put Poison condition on them, so you might |
| want to Paralyze or put his team to Sleep. Also, because they all have|
| the levitate ability, you cannot use ground attacks again his Pokemon.|
\____________________________________________________________________________/
After the battle, Morty will give you the Fog Badge, which lets you control
traded Pokemon up to level 50 and allows you to use Surf outside of battle. He
also gives you TM30, Shadow Ball.
Head back to the Pokemon Center and heal. Now, for some other stuff to do. If
you go east to Route 42, you will find a cave and some water you can surf
across. Next to the cave is TM65, Shadow Claw. Its a decent TM, so you might
want to pick it up. When you go near a cave, a mountain climber will come out
and give you HM04, Strength. You can surf on the other side and reach Mahogany
Town sooner then normal and do the Rocket Hideout + Gym there early, but for
now we will wait on that.
There are now a few things you can do with Surf. Here are a list of places
with areas with decent items that you can get.
+================+
|Cherrygrove City|
+================+
In Cherrygrove City, there is some water on the left side you can surf across
to find a small island with a man on it. Talk to him and he will give you the
Mystic Water item, which powers up Water-type moves.
+========+
|Route 30|
+========+
On the right side of Route 30 at the very beginning coming from Cherrygrove is
a pond you can surf on. Go down and you can find a Nugget that is invisible by
pressing A (Use the Dowsing MCHN if you have trouble finding it).
+===========+
|Violet City|
+===========+
Near the Sprout Tower is some water you can surf across. If you surf on the
left side, you will find a PP Up. If you surf on the right, you will find a
Rare Candy.
+=============+
|Slowpoke Well|
+=============+
You will need both Strength and Surf for this. Go back to the area where you
fought the Rocket Executives and you will find a boulder on the left side that
you can push. Go down the path and you will find a area you can surf on. Surf
across it and go down the ladder to reach a new area of Slowpoke Well.
There are two paths in this room that you can surf on. The left one will lead
you to a ledge where you will find a Researcher who will give you the Kings
Rock. The Kings Rock is a rather decent item that makes your opponent Pokemon
occasionally flinch when you use a attack, but its main purpose is to evolve
Poliwhirl and Slowpoke into Politoed and Slowking respectively when you do a
link trade with the King’s Rock attached.
The right side has a item ball with TM 18 (Rain Dance). Rain Dance both
increases the power of water moves and makes Thunder 100% accurate.
+========+
|Route 34|
+========+
___________
/Trainers π
|___________|___________________________________________\
|Ace Trainer Jenn |Ace Trainer Irene |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Staryu lv 24 (Water) |Goldeen lv 22 (Water) |
|Starmie lv 26 (Water/Psy) |Seaking lv 24 (Water) |
|___________________________|___________________________/
|Ace Trainer Kate |
|Money: |
|Phone #: No |
|===========================|
|Pokemon: |
|Shellder lv 26 (Water) |
|Cloyster lv 28 (Water/Ice) |
\___________________________/
Route 34 has several things of interest. On the left side of the route is a
thin water path that leads down. Swim down and you will eventually find a
item ball with a Nugget inside.
Keep going down and you will find a group of three Ace Trainers. The first two
will attack you in a double battle, and the third will have several high level
Pokemon for this early in the game (26-28). After you beat Ace Trainer Kate,
she will give you the Power Herb.
+========+
|Route 35|
+========+
If you surf across on Route 35, you will find a Green Apricorn tree and a
hidden nugget if you keep going up. Use the Dowsing MHCN to find it.
Once you are ready, head west to Route 38
____
//J023|_____________________________________________________________________\\
|| Route 38/39 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Sailor Harry |Lass Dana |
|Money: 640p |Money: 304p |
|Phone #: No |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Wooper lv 20 (Water/Ground)|Flaafy lv 19 (Electric) |
| |Psyduck lv 19 (Water) |
|___________________________|___________________________|
|School Kid Chad |Bird Keeper Toby |
|Money: 400p |Money: 576p |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Mr. Mime lv 20 (Psychic) |Doduo lv 16 (Flying/Normal)|
| |Doduo lv 17 (Flying/Normal)|
| |Doduo lv 18 (Flying/Normal)|
|___________________________|___________________________/
|Beauty Valerie |
|Money: 1008p |
|Phone #: No |
|===========================|
|Pokemon: |
|Hoppip lv 18 (Grass/Flying)|
|Skiploom lv 18 (Grass/Fly) |
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Rattata |30% |30% |40% |HeartGold |
|Meowth |30% |30% |40% |SoulSilver|
|Raticate |30% |30% |30% |Normal |
|Farfetch’d |10% |10% |- |Normal |
|Miltank |5% |5% |5% |Normal |
|Magnemite |20% |20% |20% |Normal |
|Tauros |4% |4% |4% |Normal |
|Snubbull |1% |1% |1% |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Snubbull | |Swarm |
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
|Burmy | |Headbutt |
\_____________________________________________________/
A rather big route with a bunch of new Pokemon. If you need a electric and
steel Pokemon, you can capture Magnemite now. Another new one is Tauros, a
very strong Normal type Pokemon. Also, if you do no have a Pokemon that can
surf, you might want to get one now. You can also get Miltank on this route
as well (Same Pokemon Whitney uses earlier). Farfetch’d is another new
Pokemon, but it is rather weak so you might only want it for completion.
Outside of fighting trainers, there is not much else to do. Head left to
Route 39
+=========+
|Route 39 |
+=========+
___________
/Trainers π
|___________|___________________________________________\
|Psychic Nelson |Sailor Eugine |
|Money: 640p |Money: 608p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Slowpoke lv 17 (Psy/Water) |Poliwhirl lv 17 (Water) |
|Slowpoke lv 20 (Psy/Water) |Krabby lv 19 (Water) |
| |Raticate lv 17 (Normal |
|___________________________|___________________________|
|Pokefan Derek |Pokefan Ruth |
|Money: 1152p |Money: 1088p |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Pikachu lv 18 (Electric) |Pikachu lv 17 (Electric) |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Rattata |30% |30% |40% |HeartGold |
|Meowth |30% |30% |40% |SoulSilver|
|Raticate |30% |30% |30% |Normal |
|Farfetch’d |10% |10% |- |Normal |
|Miltank |5% |5% |5% |Normal |
|Magnemite |20% |20% |20% |Normal |
|Tauros |4% |4% |4% |Normal |
|Snubbull |1% |1% |1% |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Snubbull | |Swarm |
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Once you go on Route 39, a old man named Baoba will approach you. He is the
former warden of the Kanto Safari Zone, and he is setting one up in Johto.
When you are done talking to him, he will give you his number and let you know
when it opens.
You now have several options: You can either go to the MooMoo Ranch for a side
quest, or head straight down to Olivine. The MooMoo ranch is on the very top
of the route, the one with all the Miltank in the front. You can get your
picture taken there if you want.
If you go inside, you will find a sick Miltank. To cure it, you will need to
feed it 5 Oran Berries. Once you do, you will get the Seal Case and the
ability to buy some MooMoo milk for 500p. There is also a invisible PP Up
near the Milktank on the Moomoo ranch.
You can also find TM 60 (Drain Punch) by going directly south of the MooMoo
Ranch and picking up the item ball on the left. There is also a invisible
nugget nearby.
Once you are ready, head south down to Olivine.
_____
/J024|
/_____| ____________________________________________________________________
/ /
/ O L I V I N E C I T Y /
/___________________________________________________________________________/
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Tentacool |90% |Surfing |
|Tentacruel |10% |Surfing |
|Magikarp |95% (O), 60% (G) |Fishing |
|Krabby |5% (O), 37% (G), 67% (S) |Fishing |
|Kingler |3% (S) |Fishing |
|Corsola |3% (G, day), 30% (S, Day) |Fishing |
|Staryu |3% (G,night), 30%(S,night)|Fishing |
\_____________________________________________________/
Pokemart:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Poke Ball |200p |
|Great Ball |600p |
|Ultra Ball |1200p |
|Heal Ball |300p |
|Net Ball |1,000p |
|Potion |300p |
|Super Potion |700p |
|Hyper Potion |1200p |
|Antidote |100p |
|Paralyz Heal |200p |
|Awakening |250p |
|Burn Heal |250p |
|Ice Heal |250p |
|Full Heal |600p |
|Revive |1,500p |
|Escape Rope |550p |
|Repel |350p |
|Max Repel |700p |
|Super Repel |500p |
|Heart Mail |50p |
\_____________________________/
* Note that the Ultra Ball, Hyper Potion, Full Heal, and Max Repel can
only be bought after you beat Jasmine and get the Mineral Badge
Once you walk past the gym, your rival will appear and talk to you for a
little bit and then leave, saying that the gym leader is at the light house.
You can do a couple of things in Olivine. If you go to the house above the
Pokemon Center, you can get the Good Rod. Go down the path next to the
Pokemart and head up and you will find two houses. If you have the seal case,
a girl in the right house will give you a couple of seals. In the house on
the left is a fisherman who will trade you a Voltorb with a Cheri Berry for
a Krabby. You can fish for one with the good rod in Olivine, so they are not
too hard to find.
If you surf on the right side of Olivine, you will find TM 57 (Charge Beam)
in a item ball on a small bit of land.
Once you are ready, head east to the lighthouse.
+==================+
|Olivine Lighthouse|
+==================+
___________
/Trainers π
|___________|___________________________________________\
|Gentleman Preston (2F) |Sailor Huey (2F) |
|Money: 4400p |Money: 640p |
|Phone #: Yes |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Noctowl lv 22 (Normal/Fly) |Poliwag lv 18 (Water) |
| |Poliwhirl lv 20 (Water) |
|___________________________|___________________________|
|Bird Keeper Theo (3F) |Sailor Terrel (3F) |
|Money: 480p |Money: 640p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Pidgey lv 15 (Normal/Fly) |Krabby lv 18 (Water) |
|Pidgey lv 15 (Normal/Fly) |Krabby lv 20 (Water) |
|Pidgey lv 15 (Normal/Fly) | |
|Pidgey lv 17 (Normal/Fly) | |
|Pidgey lv 19 (Normal/Fly) | |
|___________________________|___________________________|
|Bird Keeper Denis (3F) |Gentleman Fritz (4F) |
|Money: 576p |Money: 3600p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Spearow lv 18 (Normal/Fly) |Growlithe lv 18 (Fire) |
|Spearow lv 18 (Normal/Fly) |Growlithe lv 18 (Fire) |
|Fearow lv 20 (Normal/Fly) | |
|___________________________|___________________________|
|Lass Connie (4F) |Sailor Terrel (5F) |
|Money: 336p |Money: 640p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Marill lv 21 (Water) |Poliwhirl lv 20 (Water) |
|___________________________|___________________________/
|Sailor Roberto (5F) |
|Money: 576p |
|Phone #: No |
|===========================|
|Pokemon: |
|Machop lv 18 (Fighting) |
|Machop lv 18 (Fighting) |
|Poliwhirl lv 18 (Water) |
\___________________________/
Sort of a mini-dungeon of sorts, the Olivine Lighthouse is filled to the brim
with trainers. The first time you come, you will not be able to use the
elevator to go to the top, so you will need to take the stairs. One downside
is that it is hard to avoid trainers, so you will need to keep your Pokemon
at top health. If needed, head back to the Pokemon Center if your HP is
getting too low.
On the fourth floor, go left and fight the lass and then go left some more to
find TM87, Swagger. Once you are ready, head outside and you will be on a 3D
ledge. On the left side is a item ball with a Rare Candy in it. Head inside
once you are ready and you will be on the third floor.
On the other side of the third floor, fight the sailor to the right and get
the Ether and continue up to the ladder, and then up the next one up to the
fifth floor. Fight the sailor and continue, and then continue to the right to
the next ladder.
On the top floor, you will meet Jasmine, the Gym leader. She made a brief
cameo in D/P/Pl as well. Like in the originals, she asks you to go to Cianwood
and get the SecretPotion for the Ampharos. Once she is done, she will open the
door and allow you to take the elevator down.
Now head to the Pokemon Center and heal up. Make sure you have a Pokemon that
can surf (If not, you can catch something with your Good Rod or can catch a
Tauros on Route 38). Once you are ready, head to Route 40.
____
//J025|_____________________________________________________________________\\
|| Route 40/41 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Swimmer Simon |Swimmer Elaine |
|Money: 320p |Money: 352p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Tentacool lv 20 (Water/Poi)|Staryu lv 21 (Water) |
|Tentacool lv 20 (Water/Poi)| |
|___________________________|___________________________|
|Swimmer Randall |Swimmer Paula |
|Money: 288p |Money: 304p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Shellder lv 18 (Water) |Staryu lv 19 (Water) |
|Wartortle lv 20 (Water) |Shellder lv 19 |
|Shellder lv 18 (Water) | |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Tentacool |90% |90% |90% |Surfing |
|Tentacruel |10% |10% |10% |Surfing |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Magikarp |95% (O), 60% (G) |Fishing |
|Krabby |5% (O), 37% (G), 67% (S) |Fishing |
|Kingler |3% (S) |Fishing |
|Corsola |3% (G), 30% (S) |Fishing |
\_____________________________________________________/
Not much to do on the land version of Route 40. There is a gatehouse that
leads to a new area later on, but you can’t do anything in it right now.
Use surf and start heading south. There is one TM you can find on a island
while surfing (Pluck), and there is a hidden Hyper Potion that is right
next to it.
There is not much else here to do besides capture some Tentacool and fight
trainers, so keep going south until you can go further and head to Route 41.
+========+
|Route 41|
+========+
___________
/Trainers π
|___________|___________________________________________\
|Swimmer George |Swimmer Charlie |
|Money: 304p |Money: 304p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Tentacool lv 16 (Water/Poi)|Shellder lv 18 |
|Tentacool lv 16 (Water/Poi)|Tentacool lv 19 (Water/Poi)|
|Tentacool lv 17 (Water/Poi)|Tentacruel lv 19 (Water/Poi|
|Tentacool lv 17 (Water/Poi)| |
|Remoraid lv 19 (Water) | |
|Staryu lv 19 (Water) | |
|___________________________|___________________________|
|Swimmer Kaylee |Swimmer Matthew |
|Money: 320p |Money: 368p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Goldeen lv 18 (Water) |Krabby lv 23 (Water) |
|Seaking lv 20 (Water) | |
|Goldeen lv 20 (Water) | |
|___________________________|___________________________|
|Swimmer Berke |Swimmer Kara |
|Money: 368p |Money: 320p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Qwilfish lv 23 (Water/Poi) |Staryu lv 20 (Water) |
| |Starmie lv 20 (Water/Psy) |
|___________________________|___________________________|
|Swimmer Ronald |Swimmer Denise |
|Money: 368p |Money: 352p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Gyarados lv 20 (Water/Fly) |Seel lv 22 (Water) |
|Gyarados lv 20 (Water/Fly) | |
|===========================|===========================|
|Swimmer Susie |Swimmer Wendy |
|Money: 352p |Money: 336p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Psyduck lv 20 (Water) |Horsea lv 21 (Water) |
|Goldeen lv 22 (Water) |Horsea lv 21 (Water) |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Tentacool |60% |60% |60% |Surfing |
|Tentacruel (HG)|30% |30% |30% |Surfing |
|Tentacruel (SS)|40% |40% |40% |Surfing |
|Mantine |10% |10% |10% |HeartGold |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Magikarp |95% (O), 60% (G) |Fishing |
|Tentacool |5% (O), 30% (G) |Fishing |
|Chinchou |7% (G), 60% (S) |Fishing |
|Shellder |3% (G), 30% (S) |Fishing |
|Tentacruel |7% (S) |Fishing |
|Lanturn |3% (S) |Fishing |
\_____________________________________________________/
When you first enter, you will see a Whirlpool. You can’t do anything with it
now, so leave it alone. You can also fine Mantine and Tentacruel on this
route on rare occasions. They are usually higher level then your base Pokemon,
so you might be able to find them with a repel. Keep going west and you will
find Cianwood City.
_____
/J026|
/_____| ____________________________________________________________________
/ /
/ C I A N W O O D C I T Y /
/___________________________________________________________________________/
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Tentacool |90% |Surfing |
|Tentacruel |10% |Surfing |
|Magikarp |95% (O), 60% (G) |Fishing |
|Krabby |5% (O), 37% (G), 67% (S) |Fishing |
|Kingler |3% (S) |Fishing |
|Corsola |3% (G, day), 30% (S, Day) |Fishing |
|Staryu |3% (G,night), 30%(S,night)|Fishing |
|_____________________________________________________|
|Rock Smash |Encounter Rate |Method |
|_______________|__________________________|__________|
|Krabby |90% |Rock Smash|
|Shuckle |10% |Rock Smash|
\_____________________________________________________/
Cianwood Pharmacy:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Potion |300p |
|Super Potion |700p |
|Hyper Potion |1200p |
|Full Heal |600p |
|Revive |1500p |
\_____________________________/
A small island town with a gym, there is not much to do at this point. You can
go to the shop that is next to the Pokemon Center and get the SecretPotion for
the Lighthouse.
You can get a Shuckle from the house to the left of the Cianwood Pharmacy for
free if you talk to the guy inside. It is carrying Berry Juice with it, a
special recover item for Pokemon. Head up north and you will find your first
sighting of Suicune and it will run off. Eusine will then come up and then
challenge you to a battle
/____________________________________________________________________________\
|Boss: Eusine |
|____________________________________________________________________________|
|Pokemon: |
|Drowzee lv 25 (Psychic) |
|Haunter lv 25 (Ghost/Poison) |
|Electrode lv 27 (Electric) |
|____________________________________________________________________________|
|Info: Consider Eustine a warm up for the Cianwood Gym. Its recommended that |
| your Pokemon are at least lv 24 or so before fighting him. Drowzee is |
| his biggest pain in the ass, since it has Disable and Hypnosis. Once |
| it does put you to sleep, he will use Dream Eater. He also has |
| Confusion, so be careful. Dark, bug and ghost attacks work best, so |
| use a Pokemon that has bite or shadow ball. |
| |
| Haunter is his second Pokemon, but is pretty wimpy. It only comes with|
| Mean Look to lock you into battle, and Lick. Psychic and other Ghost |
| attacks work best against it. |
| |
| Finally, there is Electrode. He has screech to greatly lower your |
| defense, and then Thunder to finish you off. He can also use Sonicboom|
| to always hit you with 20 damage. Best Pokemon to use is a ground type|
| with ground moves, like Onix or Gravler. |
\____________________________________________________________________________/
Once you beat him, he will run off. There is not much else to do after that.
There is a new cave that leads to several of the new areas of HG/SS, but you
cannot access it at this point. Once you are ready, head to the Cianwood Gym.
____
//J027|_____________________________________________________________________\\
|| Cianwood Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Black Belt Yoshi |Black Belt Nob |
|Money: 648p |Money: 600p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Hitmonlee lv 27 (Fighting) |Machop lv 25 (Fighting) |
| |Machoke lv 25 (Fighting) |
|___________________________|___________________________|
|Black Belt Lao |Black Belt Lung |
|Money: 648p |Money: 758p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Hitmonchan lv 27 (Fighting)|Mankey lv 23 (Fighting) |
| |Mankey lv 23 (Fighting) |
| |Primeape lv 25 (Fighting) |
\_______________________________________________________/
A little different then GSC, Cianwood’s gym now involves a waterfall puzzle.
Chuck is in the middle, and there are two cliffs on each side. Each cliff has
a bunch of trainers you will need to fight, and sometimes they will block your
way. If they do, you might have to leave the gym so they reset. Once you get
to the top of the left side, press the switch and the water will turn off.
Talk to Chuck and he will fight you
/____________________________________________________________________________\
|Boss: Chuck |
|____________________________________________________________________________|
|Pokemon: |
|Primeape lv 29 (Fighting) |
|Poliwrath lv 31 (Water/Fighting) |
|____________________________________________________________________________|
|Info: Even though Chuck may only have two Pokemon, they are both at a very |
| high level and can be a real pain in the ass if you are under-leveled.|
| Its recommended that you are at least level 26-28 or above before you |
| fight him. |
| |
| His first Pokemon is Primeape, which serves more to annoy you. It uses|
| Leer to lower your defense, and then Double Team to make it hard to |
| hit you. For attacks, it can use Rock Slide against fliers to make |
| quick work of them, and Focus Punch to do massive damage. The trick |
| to Focus Punch is he needs to not be attacked before he uses it, or |
| else it misses and he loses his turn. If he is about to use it, use |
| a attack on him. Flying attacks work best, but it might be hard to |
| hit him with Rock Slide. Ghost attacks work well for dodging his Focus|
| Punch move. |
| |
| Poliwrath, however, is his main fighter. He likes to use Hypnosis to |
| knock you out, and then use Surf, Body Slam, and Focus Punch to slowly|
| whittle down your HP. Like Primeape, use a attack before he uses focus|
| punch and you should be OK. Fortunately, you can use flying Pokemon on|
| Poliwrath with no major issues, and ghost types work well once again. |
| |
| Recommended Pokemon include: Pidgeotto at lv 26 or above, Golbat with |
| Wing Attack at lv 27 or above, Haunter at lv 25 or above, Bayleef at |
| lv 28 or above. Good attacks to use are Wing Attack, Thunder against |
| Poliwrath, Razor Leaf (Against Poliwrath). |
\____________________________________________________________________________/
Once you beat him, he will give you the Storm Badge (Allows you to use fly
outside of battle and TM01, Focus Punch.
When you leave the gym, Chuck’s Wife will give you HM02, Fly. Once you are
ready, fly back to Olivine City.
+============+
|Olivine City|
+============+
Now that you have the SecretPotion from the Cianwood Pharmacy, head to the
lighthouse and take the elevator to the top. Give Jasmine the SecretPotion and
she will give it to the Ampharos and it will flash with light and Jasmine will
return to the gym. Take the elevator back down and head to it. Once you get
to the bottom, you will receive a phone call saying that the Safari Zone west
of Cianwood is now open.
____
//J028|_____________________________________________________________________\\
|| Olivine Gym ||
\\__________________________________________________________________________//
Not much to really do. You see a few trainers come up and talk to you, but in
a rare case they will not battle you. Head up to Jasmine and talk to her to
battle.
/____________________________________________________________________________\
|Boss: Jasmine |
|____________________________________________________________________________|
|Pokemon: |
|Magnemite lv 30 (Steel/Electric) |
|Magnemite lv 30 (Steel/Electric) |
|Steelix lv 35 (Steel/Ground) |
|____________________________________________________________________________|
|Info: Depending on your current team, Jasmine can either be the easiest or |
| hardest Gym Leader depending on your team. Steel Pokemon are a rather |
| hard bunch to hit and have few weaknesses, so you need to have a plan.|
| Fire Pokemon are its main weakness, so if you do not have one, it is |
| recommended that you go catch a Vulpix/Growlithe on Route 36, the |
| route that is south of Ecruteak. Also, you will want to have a Ground |
| Pokemon for her two Magnemite, such as Onix or Gravler. |
| |
| First up are her two Magnemite. They are identical in level and in |
| moves, so there is not much difference. Usually, they like to use |
| Supersonic to confuse you, and then Thunder Wave to paralyze. Then |
| she will use Thunderbolt or Sonic Boom against you. The best way to |
| counter this is to have a ground Pokemon, like the ones mentioned |
| above and have them use moves like Magnitude. Fire also works well |
| against her, so Quilava/Flareon/Vulpix/Growlithe are all good ones |
| to look at. |
| |
| Finally, there is her Steelix, which is her worst Pokemon. Not only |
| does it have high defense, but it is at a very high level at lv 35. |
| It usually likes to use screech to lower your defense, and then use |
| Sandstorm to damage any non steel/rock/ground Pokemon, and after that |
| use Iron Tail and Rock Throw over and over. Your best bet is a fire |
| or water Pokemon, since his defense is too high to take advantage of |
| his fighting or ground weakness. Surf works extremely well, so the |
| starters Croconaw and Quilava are both good ones to use. |
| |
| Recommended Pokemon include: Onix/Gravler at lv 30, Quilava/Vulpix/ |
| Growlithe at lv 30, Croconaw/Feraligatr (For Steelix) at lv 30. Any |
| Pokemon with Magnitude for the Magnemite, and any Pokemon with Surf or|
| fire moves for Steelix. |
\____________________________________________________________________________/
Once you beat her, you will get the Mineral Badge, which allows you to use
Pokemon up to lv 70. She also gives you TM23, Iron Tail.
Now that you have the Mineral Badge, head back to Ecruteak and head east to
Route 42.
____
//J029|_____________________________________________________________________\\
|| Route 42 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Pokemaniac Shane |Fisherman Tully |
|Money: 1088p |Money: 406p |
|Phone #: No |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Nidorina lv 17 (Poison) |Qwilfish lv 19 (Water/Poi) |
|Nidorino lv 17 (Poison) | |
|___________________________|___________________________/
|Hiker Benjamin |
|Money: 554p |
|Phone #: No |
|===========================|
|Pokemon: |
|Diglett lv 15 (Ground) |
|Geodude lv 15 (Ground) |
|Dugtrio lv 17 (Ground) |
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Spearow (HG) |30% |30% |30% |Normal |
|Spearow (SS) |40% |40% |- |Normal |
|Mankey |30% |30% |30% |HeartGold |
|Mareep (HG) |30% |30% |30% |Normal |
|Mareep (SS) |50% |50% |50% |Normal |
|Flaaffy |10% |10% |10% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Goldeen |90% |Surfing |
|Seaking |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Goldeen |5% (O), 40% (S), 90% (S) |Fishing |
|Seaking |3% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Aipom | |Headbutt |
|Spearow | |Headbutt |
|Heracross | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Bidoof | |S. Radio |
|Buizel | |S. Radio |
\_____________________________________________________/
Like before, there is not too much you can do at the moment in Mt. Mortar,
so lets skip it for now. Your real goal is to swim east over to the other
side. Once you swim over to the middle isle, you will see a tree that can
be cut down, some Apricorns, and Suicune. As soon as you cut it down, Suicune
will escape and Eustine will come talk to you and leave. Once you are ready,
keep swimming east and you will find some grass and a few trainers. There
are a few new things you can capture, such as Spearow in all versions and
Mankey in HeartGold. Keep going east and you will eventually reach Mahogany
Town.
_____
/J030|
/_____| ____________________________________________________________________
/ /
/ M A H O G A N Y T O W N /
/___________________________________________________________________________/
Mahogany Shop:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Great Ball |600p |
|Super Potion |700p |
|Hyper Potion |1,200p |
|Antidote |100p |
|Paralyz Heal |200p |
|Super Potion |500p |
|Revive |1,500p |
|Air Mail |50p |
\_____________________________/
* Note that you can only buy the above once you clear the Goldenrod Radio
Tower later in the game.
A rather small Town, there is not much you can do at this point. The strange
shop above the gym is selling TinyMushrooms for 500p, Pokeballs for 200p, and
Potions for 300p. Considering how far you are, most of those items are fairly
low level. Also notice the weird tree to the right of the shop, that becomes
important later.
You also cannot enter the gym at this point, so leave that alone for now. If
you try to leave east, a man will offer to sell you a RageCandyBar for 300p.
The main difference is instead of being a item that restores health, it is
now a key item that you use much later in the game. You won’t be able to go
east for some time, so the only way to go is North to route 43.
____
//J031|_____________________________________________________________________\\
|| Route 43 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Camper Spencer |Piknicker Tiffany |
|Money: 1200p |Money: 336p |
|Phone #: No |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Sandshrew lv 18 (Ground) |Clefairy lv 21 (Normal) |
|Zubat lv 20 (Flying/Poison)| |
|Sandslash lv 20 (Ground) | |
|___________________________|___________________________|
|Pokemaniac Bret |Pokemaniac Beckett |
|Money: 336p |Money: 1280p |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Nidorina lv 20 (Poison) |Slowbro lv 20 (Water/Psy) |
|Nidorino lv 23 (Poison) | |
|___________________________|___________________________/
|Pokemaniac Ron |
|Money: 1280p |
|Phone #: No |
|===========================|
|Pokemon: |
|Nidoking lv 20 (Poison/Gro)|
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Girafarig |30% |30% |30% |Normal |
|Pidgeotto |25% |20% |- |Normal |
|Flaaffy |30% |40% |30% |Normal |
|Mareep |10% |10% |5% |Normal |
|Noctowl |- |- |20% |Normal |
|Venonat |5% |- |5% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Magikarp |100% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93%, (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Venonat | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Buizel | |S. Radio |
|Bidoof | |S. Radio |
\_____________________________________________________/
A rather long route. You can either go through the tall grass at the
beginning, or be forced to pay a 1000p toll if you go through the gatehouse.
This is a good place for EXP, not only from the massive amount of trainers
here, but the wild Pokemon. You can now capture a Girafarig, a normal/psychic
Hybrid that has resistance to ghost attacks, and Venonat, a Bug/Poison
Pokemon.
Keep going north until you hit the Lake of Rage.
____
//J032|_____________________________________________________________________\\
|| Lake of Rage ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Magikarp |90% |90% |90% |Surfing |
|Gyarados |10% |10% |10% |Surfing |
|Magikarp |100% (O), 97% (G), 90% (S)|Fishing |
|Gyarados |3% (G), 10% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Venonat | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
\_____________________________________________________/
When you get to the Lake of Rage, you will find that it is raining rather
hard, and there are several people at the shore looking out towards the lake.
You will then see a moving Red Gyarados in the water. Use surf and head to
where it is at and battle it.
The Red Gyarados is unique, since it is one of the few encounters that will
always be Shiny. It is at a rather respectable lv 30 and will use its special
Intimidate ability when you first encounter it. It knows Leer, Twister, and
Dragon Rage, so be careful. You will want to bring some Great Balls, and want
to lower it as low as possible. Even though it is raining, be careful about
using Thunder, since it can knock it out almost immediately due to its dual
Water/Flying types.
Once you do beat the Red Gyarados, you will get the Red Scale, a item you
can trade with Mr. Pokemon north of Cherrygrove for a EXP Share. Head back to
shore and you will see a familiar man with a Dragonite looking at a sign. He
is Lance, the Elite Four member from Red/Blue/Yellow/FireRed/LeafGreen. He
will mention that the Magikarp of this lake were forced to evolve, and there
should be something in Mahogany that is causing it. He will then fly off
toward the weird shop in Mahogany. You can either follow him, or make a quick
stop at Cherrygrove and get the EXP Share, since it will be useful for
the battles ahead.
Head back to Mahogany and head to the shop. You will see Lance tearing the
place apart looking for the entrance switch. He will then find it under the
big statue. Once you are ready, head under to the Rockets Hideout.
____
//J033|_____________________________________________________________________\\
|| Rocket Hideout ||
\\__________________________________________________________________________//
______
|B1 |
______________________________________________________________________________
One thing you will notice as soon as you enter is the giant Persian statues
on the walls. You have no choice but to walk in front of the first one,
which triggers two rocket grunts. The first one has a lv 17 Drowsee and the
Second will have a lv 16 Zubat and a Rattata at lv 18. There are a bunch more
on this floor and each will activate a Rocket Grunts. You can turn them off,
however. Follow the path west a little bit until you can go down, and then
head down until you find a scientist near a PC. Battle him (He has three lv
20 Magnemite), and Press A on the PC he was near to turn off the statues.
There are two possible paths to the stairs going down: you can either go east
and then down and then right to find a teleporter (Teleporter sends you back
to the beginning), and the stairs going down. The second way is to re-trace
your steps back to where the Persian statues are, and then go west until you
find a Rocket Grunt. Beat the grunt and then go down. You will then notice
a interesting new trap: Various wild Pokemon now appear on certain floors.
You can find either Voltorb, Geodude, or Koffing. You can either run, beat
them, or capture them.
Once you are on the other side of the traps, you will find the same teleport
and stairs mentioned earlier. Go down to B2.
______________________________________________________________________________
______
|B2 |
______________________________________________________________________________
When you head downstairs, you will find Lance who will then heal your Pokemon.
There is not much you can do on this floor for now: The door to the generator
is shut for now, and there are a few grunts on this floor. Keep going right
until you find the stairs for B3.
______________________________________________________________________________
______
|B3 |
______________________________________________________________________________
When you first enter B3, Lance will just get done interrogating a Rocket
Grunt, who gives him the first part of the password for a door that is needed
later on. You will need to find the second code, which is on the same floor.
In the big computer room in the center, fight the female rocket grunt (She has
a lv 18 Ekans and a lv 18 Gloom). When you beat her, she will give you the
second code
Before continuing, lets get some of the items in this room. There is a item
ball on the left side of the center room that has TM 49 (Snatch). The
right side of the center room has a Full Heal. Going to the lower left corner
of the room has a scientist and a rocket grunt as well as a X Special and
Protein.
Once you are ready, go to the upper right corner to find the staircase going
up a alternate route on B2.
______________________________________________________________________________
________________
|B2 Alt Route |
______________________________________________________________________________
For now, keep going left and you will eventually have to fight a rocket grunt.
He has a 3 lv 17 Rattata. Head down the stairs to end up on a alternate part
of B3. There is another staircase further down that leads to a room with TM46.
Once you are ready, head east toward the door. When you get close, your Rival
will appear and mention that he battled with Lance and lost pretty badly. He
then runs off without fighting you. If your rival did not come up to you, that
means that you do not have both codes.
Once you are ready, press A on the door and it will open. The man inside
presents himself as Giovanni, but in reality he is Petrel, a Team Rocket
Executive. He will then fight you
/____________________________________________________________________________\
|Boss: Team Rocket Executive Petrel |
|____________________________________________________________________________|
|Pokemon: |
|Zubat lv 22 (Poison/Flying) |
|Koffing lv 22 (Poison) |
|Raticate lv 24 (Normal) |
|____________________________________________________________________________|
|Info: Petrel is only slightly more tougher then your average Rocket Grunt, |
| so he should not be too much of a problem. His Zubat has Astonish, |
| Bite, Wing Attack, and Confuse Ray, so use a Pokemon with Thunder or |
| Ice attacks against him (If you got Blizzard from the Goldenrod |
| Department Store, that works well). Psychic Pokemon might want to be |
| careful because of Astonish and Bite. |
| |
| His Koffing can be annoying, since it has Smog, Smokescreen, Assurance|
| and Selfdestruct. Assurance can be very powerful if your Pokemon is |
| too fast, since it does double damage if Koffing was attacked that |
| turn. It likes to use Selfdestruct when it gets close to dying, so |
| finish it off quickly. Its levitate means that ground type attacks do |
| not work well on it, so Psychic moves are the best. |
| |
| Finally, there is Raticate. It has Hyper Fang, Sucker Punch, Scary |
| Face, and Crunch. Hyper Fang can be deadly against lower level Pokemon|
| so be careful. Fighting moves work best, although be careful about |
| using Ghost Pokemon, since Crunch and Sucker Punch are both dark type |
| moves. |
\____________________________________________________________________________/
Once you beat him, he will run off, and his Murkrow will talk to you and then
run off as well. You now have to tail the Murkrow back to the door on B3 that
was locked earlier. Once you do, it will say the password and then run off.
As soon as you do this, Rocket Admin Arianna and a Grunt will show up to
challenge you, but Lance will show up as well and aid you in a double battle.
/____________________________________________________________________________\
|Boss: Rocket Executive Arianna and Rocket Grunt |
|____________________________________________________________________________|
|Pokemon: |
|Arbok lv 25 (Poison) |
|Gloom lv 25 (Poison/Grass) |
|Murkrow lv 27 (Dark/Flying) |
|Drowzee lv 18 (Psychic) |
|Grimer lv 20 (Poison) |
|____________________________________________________________________________|
|Info: A rather interesting battle. Arianna has rather high level Pokemon, |
| but Lance is about twice as strong as you currently are, having a lv |
| 40 Dragonite that can wipe out most of Arianna’s and the Grunt’s |
| teams. For the most part, you can just sit back and let Lance do most |
| of the work while you get the EXP. Only downside is the Dragonite |
| likes to use Fly most of the time, so it takes two turns to use. It |
| will also occasionally use Thunder as well. |
| |
| As for the Pokemon, her Arbok has Glare, Crunch, Wrap and Poison |
| Sting. The only one that might cause trouble is Glare, which paralyzes|
| you. Gloom has Sweet Scent, Mega Drain, Acid, and Sleep Powder, so it |
| likes to put you to sleep most of the time. Murkow has Night Shade, |
| Wing Attack, Astonish and Pursuit. A good ground Pokemon like Gravler |
| or Onix can take out Arbok and Gloom (Although be careful of Gloom |
| and her grass moves). A flyer can also work well on Gloom as well. |
| Murkrow can be taken out with electric or ice attacks. |
| |
| As for the grunt, he is more for support. His Drowsee has Disable, |
| Confusion, Headbutt, and Poison Gas, while his Grimer has Mud-Slap, |
| Disable, Minimize, and Sludge. They like to use Disable a lot, so |
| don’t be surprised if you have to use other moves most of the time. |
| Sludge and Poison Gas also Poison, so be careful of that. |
\____________________________________________________________________________/
After you beat them, Arianna and the rest of the grunts then abandon the base.
Lance then tells you that you have to destroy the generator by knocking out
the Electrode that are powering it.
The Electrode are all at lv 23, and can either be knocked out or caught. If
you run from battle, they will still be there. Once you knock out or capture
them, Lance will thank you and give you HM05, Whirlpool, as a reward. He will
then mention his battle with your Rival, and then walk off.
Once you head outside, you will see that the weird tree has been damages and
now shows the remains of a broken Transmitter. Head to the Pokemon Center and
heal, and then head to the gym.
____
//J034|_____________________________________________________________________\\
|| Mahogany Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Skier Dana |Boarder Patton |
|Money: 928p |Money: 864p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Jynx lv 29 (Ice/Psychic) |Swinub lv 27 (Ice/Ground) |
| |Swinub lv 27 (Ice/Ground) |
|___________________________|___________________________|
|Boarder Deandre |Boarder Gerado |
|Money: 534p |Money: 800p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Seel lv 25 (Water) |Shellder lv 25 (Water) |
|Seel lv 25 (Water) |Seel lv 25 (Water) |
|Dewgong lv 26 (Water/Ice) |Cloyster lv 26 (Water/Ice) |
|___________________________|___________________________/
|Skier Jill |
|Money: 928p |
|Phone #: No |
|===========================|
|Pokemon: |
|Dewgong lv 29 (Water/Ice) |
\___________________________/
While similar to his old Gym, Pryce’s layout is now sectioned off into three
different rooms. Fortunately, it is not as hard as the Snowpoint Gym, so you
should not have as much trouble against him.
Anywho, as far as the puzzles go, it involves sliding ice. Similar to the
Snowpoint gym in that you have to slide in a particular direction to get to
your destination. The trick is the ice blocks, which you usually have to press
together to make it solid enough to hold you. For your convenience, here is
the solutions for each room
Room 1:
-Go up on the ice and slide until the ice block slides up against the second
one. From there, go left, up, and then right and then head up and go through
the door.
Room 2:
-There are two trainers, you have to fight the one on the left to continue,
but you can avoid the right one as long as you do not mess up the puzzle.
Go to the left, fight the trainer, and then line yourself up with the ice
block and slide into it. Once you are stopped, go up and through the door.
-In the third room, go to the left and fight the trainer and then line
yourself up with the ice block and slide into it. Go up, fight the trainer,
then go right, left, up, right, up, right, up and fight the trainer, left,
and then up.
/____________________________________________________________________________\
|Boss: Pryce |
|____________________________________________________________________________|
|Pokemon: |
|Seel lv 30 (Water) |
|Dewgong lv 32 (Water/Ice) |
|Piloswine lv 34 (Ice/Ground) |
|____________________________________________________________________________|
|Info: Pryce has not changed much from his GSC days, only being about 3 |
| higher then his old team. His moves have not changed much either, |
| although his Pokemon no longer all have Icy Wind as a main attack. |
| |
| Anywho, his Seel has Icy Wind, Rest, Snore, and Hail. Icy Wind lowers |
| your speed each time it hits, so be careful not to have it lowered too|
| much. He will use Rest when Seel gets low on HP, and then Snore to |
| damage you while sleeping. Snore also has a high chance of flinching, |
| so be careful. Hail lasts several turns and hits any Pokemon that is |
| not a Ice type Pokemon, so it will hit Seel as well. Electric Pokemon |
| work best here. |
| |
| Dewgong is similar to Seel, but has much stronger moves. it has Rest, |
| Sleep Talk, Aurora Beam, and Ice Shard. Auora Beam and Ice Shard are |
| both strong Ice Type attacks, while Sleep Talk allows it to use one |
| of those two moves while the user is asleep. Once again, Electric |
| attacks work well against Pryce, but Fighting can also cause some |
| serious damage. |
| |
| Finally, there is Piloswine, the powerhouse of his team. It is holding|
| a Sitrus Berry, which will restore 25% of its HP when it gets low. |
| Its moves include Blizzard, Ice Fang, Mud Bomb, and Hail. All are very|
| powerful moves, and can be hard to take down if your Pokemon are |
| underleveled. Piloswine is weak to fighting, steel, fire, water, and |
| grass moves, so moves such as Surf, Mega Drain, Iron Tail, any |
| fighting moves, and Fire Blast are all good ones. Be careful about |
| using Fire and Grass types, since they are weak to his attack. |
| |
| It is recommended that your Pokemon are at least lv 30 and that some |
| of them know Thunder, Surf, and fighting moves. |
\____________________________________________________________________________/
Once you beat Pryce he will give Glacier Badge and TM07 (Hail). You can also
use Whirlpool outside of battle now, so the HM Lance gave you earlier will
work.
Once you head outside, you will get a phone call saying Goldenrod has been
taken over. Go to the Pokemon Center and heal, and then fly over there.
____
//J035|_____________________________________________________________________\\
|| Radio Tower ||
\\__________________________________________________________________________//
When you get to Goldenrod, you will find that most of the places are sealed
off by Rocket Grunts, and if you try to go to the Radio Tower one of the
Rocket Grunts will be blocking the stairs. In order to get to the upper
floors of the Radio Tower, you will need to dress like a Grunt. Head to the
underground from the Game Corner and go right, and you will find a Rocket
that will dress you up in a uniform.
Head back to the Radio Tower and talk to the grunt that is near the stairs.
He will then move, but your rival will come and reveal who you really are.
After that, the grunt will fight you: He has two lv 24 Raticates, so it
should be pretty easy. Once you beat him, the grunt will run upstairs and
your rival will run off. Make sure your Pokemon are all healed up and then
head up the Radio Tower.
______
|2F |
______________________________________________________________________________
You will find a bunch of rocket grunts here. If you are still underleveled,
then you may want to fight them. Otherwise, continue on to the third floor
______________________________________________________________________________
______
|3F |
______________________________________________________________________________
Several more grunts to fight for EXP. If you go to the right, you will find
a set of shutters that does now allow you to continue up. Instead, go up the
stairs on the left to the 4th Floor.
______________________________________________________________________________
______
|4F |
______________________________________________________________________________
Not much to do on this Floor as well. There is a female Rocket grunt looking
out the window at Executive Proton, but that is about it. You can fight
her for the EXP, although it is not required. Once you are ready, head up the
stairs on the left side of the room.
______________________________________________________________________________
______
|5F |
______________________________________________________________________________
On the 5th Floor, you will find a man that looks like the Radio Tower Manager,
but in reality he is Petrel, the same man who dressed up earlier as Giovanni.
Save before you talk to him, since he will fight you.
/____________________________________________________________________________\
|Boss: Rocket Executive Petrel |
|____________________________________________________________________________|
|Pokemon: |
|Koffing lv 30 (Poison) |
|Koffing lv 30 (Poison) |
|Koffing lv 30 (Poison) |
|Koffing lv 30 (Poison) |
|Koffing lv 30 (Poison) |
|Weezing lv 32 (Poison) |
|____________________________________________________________________________|
|Info: Possible one of the few times in the game where you will face a full |
| 6 Pokemon, Petrel can be seen as a benchmark of sorts. All his Koffing|
| have Sludge, Smokescreen, and Selfdestruct for when your HP gets low. |
| Best way to take them out is to use a Psychic move, such as Confusion |
| or Psybeam, or even Psychic if you have it. Weezing is similar to the |
| Koffing, but a little tougher. Watch out if any of the Koffing use |
| selfdestruct, since it will greatly damage your Pokemon. You may want |
| to bring a few potions and revives just in case. |
\____________________________________________________________________________/
Once you beat Petrel, he will give you the Basement Key for the area of the
underground that is locked. Head back to the bottom of the Radio Tower, heal
your Pokemon, and head to the underground. When you head right, you will
find one of the Kimono sisters and she will talk to you. After she leaves,
keep going right and use the Basement Key on the shutters to open it.
____
//J036|_____________________________________________________________________\\
|| Underground Basement ||
\\__________________________________________________________________________//
When you first enter the area, you will see several team rocket grunts. Try
to go to the left, however, and your Rival will show up and fight you.
/____________________________________________________________________________\
|Boss: Rival |
|____________________________________________________________________________|
|Pokemon: |
|Golbat lv 32 (Flying/Poison) |
|Haunter lv 32 (Ghost/Poison) |
|Magnemite lv 30 (Electric/Steel) |
|Sneasel lv 34 (Dark/Ice) |
|Quilava lv 34 (Fire) *If you choose Chikorita |
|Meganium lv 34 (Grass) *If you choose Totodile |
|Feraligatr lv 34 (Water) *If you choose Cyndaquil |
|____________________________________________________________________________|
|Info: Its been awhile since you last fought your rival, so this might be a |
| good chance to test your skills. His Pokemon are 30-34, so your |
| should be around or above that range, lowest you should have is lv 28.|
| Interesting enough though, he will have a Feraligatr if you have |
| chosen a Quilava, whereas choosing anything else will only have him |
| using the first evolution of his starter and not the final one. |
| |
| First is Golbat, who has Air Cutter, Confuse Ray, Bite, and Astonish. |
| It has flying, dark, and ghost attacks, so be careful of using grass |
| psychic, ghost, or fighting Pokemon. Psychic or rock moves take it |
| down real quick. |
| |
| Second up is Haunter, which has Curse, Mean Look, Confuse Ray, and |
| Shadow Ball. Similar to Morty’s you will want to switch out if he |
| uses Curse, although it might be hard if you use Mean Look. Confuse |
| Ray can be a gigantic pain in the ass, and Shadow Ball is always a |
| tough move against your Pokemon. Normal Pokemon with Psychic or |
| Ghost moves work well, as well as dark attacks such as bite. |
| |
| |
| Magnemite is his lowest level Pokemon, and it has Spark, Supersonic, |
| Sonicboom, and Thunderwave. Similar to his other two Pokemon, he can |
| confuse you with Supersonic. SonicBoom always does 20 damage, and |
| Spark is a electric move. Fire, ground, and fighting attacks are super|
| effective against it. |
| |
| Sneasel is his newest Pokemon, one you might have found out about |
| earlier if you got the Shuckle from the man in Cianwood. Its attacks |
| include Faint Attack, Quick Attack, Fury Swipes, and Icy Wind. All of |
| the attacks are Psychical attacks, so a Pokemon with high defense will|
| work fine. Icy Wind is a special attack, but it will not do as much |
| because of Sneasel’s low special attack. |
| |
| Finally, there is his starters. Quilava goes down with ground and |
| water attacks like surf, Bayleef goes down with Ice, fire, and flying |
| moves, and Feraligatr goes down with electric and grass attacks. |
\____________________________________________________________________________/
After you beat your rival, he will mention Lance and then leaves. Anywho, now
that you have taken care of your rival there are two grunts in the room that
you have to beat. After that, go down and then left, and then in the lower
left corner you will find a item ball with a Smoke Ball item (If you attach it
to one of your Pokemon, it allows you to escape from wild battles easier).
There is also a few bandits in this area, usually with more fire Pokemon like
Growlithe and Poison Pokemon like Koffing.
Your main goal for this room is to get to the center switch room. There are
three levers on the north wall: A red switch, a green switch, and a blue
switch. In order to get to the next area, you will need to press the Red
switch first, then the blue one, and then the green. Once you have done all of
that, head to the right shutter and then go down. When you are near the door,
you will face a Rocket Grunt with two Glooms. Beat her and continue through
the door.
In the next room, you will find that the path is rather straightforward. Along
the way, you will find a Ultra Ball, Max Ether, and TM82 (Sleep Talk) in
itemballs. Once you get to the end of the path and fight all the Rocket
Grunts, you will find the real Radio Tower Manager. Talk to him and he will
give you a Keycard to the closed shutter on the 3rd Floor of the Radio Tower.
Head up the stairs on your right and you will find a item ball with a Amulet
Coin, a item that will double your money earned when you attach it to one of
your Pokemon and that Pokemon fights. You will find that there are several
Machoke and boxes blocking your way to several of the other items, so take
the elevator up to the first floor of the Goldenrod Department Store. Heal
your Pokemon at the Pokemon Center, and go back to the Radio Tower.
____
//J037|_____________________________________________________________________\\
|| Radio Tower Redux ||
\\__________________________________________________________________________//
Now that you are back in the Radio Tower, head back to the 3rd Floor. If you
have not, fight any grunts you have not fought yet for the EXP, since you will
need all the levels you can get. Open the shutters on the third floor and
fight the rocket that is guarding the stairs. Head up and you will find
Executive Proton, ready to fight you again.
/____________________________________________________________________________\
|Boss: Rocket Executive Proton |
|____________________________________________________________________________|
|Pokemon: |
|Golbat lv 28 (Poison/Flying) |
|Weezing lv 33 (Poison) |
|____________________________________________________________________________|
|Info: If you had no trouble against your rival and Petrel, then Proton will |
| be a cakewalk. Golbat has Wing Attack, Confuse Ray, Leech Life, and |
| Bite, all very standard for a Golbat. Weezing has Sludge, Double Hit, |
| Smokescreen and Smog. Both are very weak against psychic attacks, so |
| Psybeam or Confusion work well. Golbat is also weak against Ice and |
| Rock moves. |
\____________________________________________________________________________/
Once you do beat him, there is a item ball with a Ultra Ball that is right
next to him. Head up the stairs and you will find Arianna, who will also have
a rematch with you.
/____________________________________________________________________________\
|Boss: Rocket Executive Arianna |
|____________________________________________________________________________|
|Pokemon: |
|Arbok lv 32 (Poison) |
|Vileplume lv 32 (Grass/Poison) |
|Murkrow lv 32 (Dark/Flying) |
|____________________________________________________________________________|
|Info: This will be the first and last time you face Arianna outside of a |
| double battle, so it will be a interesting one. Her Pokemon have |
| leveled up about 5-7 levels since the Mahogany Town Rocket Hideout, so|
| yours should be around lv 30 or so. |
| |
| First, her Arbok has Glare, Crunch, Wrap, and Poison Sting. All are |
| fairly weak attacks, although glare can be annoying since it paralyzes|
| you. Psychic and Ground attacks will knock it out quickly. |
| |
| Next up is Vileplume, her strongest Pokemon. It has Sweet Scent, Acid,|
| Mega Drain, and Sleep Powder. Sweet Scent makes it so your Pokemon |
| are easier to it, and Sleep Powder is a annoying move that puts your |
| Pokemon to sleep for a few turns (Unless you are still Paralyzed from |
| Arbok). Mega Drain is her strongest attack, and will recover some of |
| her HP. Flying, Psychic, Fire, and Ice moves are all the best ones |
| to use. |
| |
| Finally, there is Murkrow. It has Night Shade, Wing Attack, Astonish, |
| and Pursuit. Nothing special here, ice, electric, and rock moves are |
| all very effective against it. |
\____________________________________________________________________________/
If your Pokemon are low on health, you might want to head back to the Pokemon
Center real quick and heal up. Once you are ready, take the elevator up to the
top floor of the Radio Tower. Head around to the north side to find a guy
standing there. His name is Archer and he is the current leader of Team
Rocket. After talking to him and learning his true motives for attacking the
radio tower, he will fight you.
/____________________________________________________________________________\
|Boss: Rocket Executive Archer |
|____________________________________________________________________________|
|Pokemon: |
|Houndour lv 35 (Dark/Fire) |
|Koffing lv 35 (Poison) |
|Houndoom lv 38 (Dark/Fire) |
|____________________________________________________________________________|
|Info: The new Big Boss of Team Rocket, this is also the first and last time |
| you will fight Archer. His team is lv 35-38, so you will want your |
| Pokemon to be no lower then 33 or so. Unlike the other few executives,|
| his Pokemon have a few more powerful attacks then normal, so it will |
| be a little different. |
| |
| His Houndour has Faint Attack, Fire Fang, Crunch, and Roar. Fire Fang |
| and Crunch are both very powerful moves, so make sure your Pokemon has|
| a high defense. Roar can drag out another Pokemon, so switch them out |
| if he drags out a Pokemon with low defense or a psychic/ghost/grass/ |
| ice Pokemon. Houndour is weak against Fighting, Ground, Rock, and |
| Water attacks, so moves like Rock Throw, Magnitude, and Surf are all |
| good ones to use. |
| |
| Next up is Koffing. It has Sludge, Smokescreen, Tackle, and Haze. Haze|
| is the only unique move that resets any positive or negative status |
| increases or decreases you or Koffing might have gained. This acts as |
| sort of a double edged sword, since any uses of Smokescreen can be |
| negated because of this. Otherwise, use the same strategy you have |
| used against Koffing in the past. |
| |
| Finally, there is Houndoom, which while being a more powerful and |
| higher level version of Houndour, actually has worse attacks. It has |
| Faint Attack, Fire Fang, Bite, and Smog. Take it out with the same |
| moves you used against Houndour. |
\____________________________________________________________________________/
Once you beat him, he will disband team rocket once more and all the grunts
will leave the Radio Tower. The manager of the radio tower will come in and
thank you and give you the Rainbow or Silver Wing, depending on what version
you have.
There are a couple of things you can do while you are in the Radio Tower. If
you talk to the woman that was near the closed shutters on the 3rd floor, she
will give you TM11 (Sunny Day). If you head up on the 4th Floor where the
Radio Booth is and talk to DJ Mary, she will give you the Brightpowder hold
item. Also, you can get the Blue Card for the Radio Show Quiz on the second
floor from the girl at the radio booth.
Anywho, even though you have the Rainbow or Silver Wing, you cannot get Lugia
or Ho-Oh yet, not until you beat the last gym leader. Fly back to Mahogany
Town and you will find that things have, for the most part, gone back to
normal. The shop where the Rocket Hideout was is now selling normal items, and
you can now head East onto Route 44.
____
//J038|_____________________________________________________________________\\
|| Route 44 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Psychic Phil |Ace Trainer Cybil |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Natu lv 27 (Psychic/Flying)|Mareep lv 29 (Electric) |
|Kadabra lv 29 (Psychic) |Bellossom lv 29 (Grass) |
|___________________________|___________________________|
|Fisher Edgar |Ace Trainer Allen |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Remoraid lv 28 (Water) |Charmeleon lv 29 (Fire) |
|Remoraid lv 28 (Water) |Magnemite lv 29 (Ele/Steel)|
|___________________________|___________________________|
|Fisher Wilton |Pokemaniac Zach |
|Money: |Money: |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Goldeen lv 26 (Water) |Rhyhorn lv 30 (Rock/Ground)|
|Goldeen lv 26 (Water) | |
|Goldeen lv 26 (Water) | |
|___________________________|___________________________/
|Bird Keeper Vance |
|Money: |
|Phone #: Yes |
|===========================|
|Pokemon: |
|Hoothoot lv 28 (Nor/Flying)|
|Pidgeotto lv 28 (Nor/Fly) |
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Bellsprout |20% |20% |20% |Normal |
|Weepinbell |35% |35% |35% |Normal |
|Tangela |30% |30% |30% |Normal |
|Lickitung |15% |15% |15% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 38% (G), 90%, (S) |Fishing |
|Remoraid |2% (G), 3% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Aipom | |Headbutt |
|Spearow | |Headbutt |
|Heracross | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Remoraid | |Swarm |
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Buizel | |S. Radio |
|Bidoof | |S. Radio |
\_____________________________________________________/
There is a bunch of trainers on this route, all good for EXP. You will also
notice that there is not as much grass on this route, so it might be hard
to find some of the Pokemon listed above. There are two paths on this route:
A upper route and a lower route. The lower route has more trainer, while the
upper has less. Head east and then head up the stairs to the Ice Path.
____
//J039|_____________________________________________________________________\\
|| Ice Path ||
\\__________________________________________________________________________//
1F:
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Swinub |40% |40% |40% |Normal |
|Jynx |5% |10% |5% |Normal |
|Zubat (HG) |15% |10% |15% |Normal |
|Zubat (SS) |5% |- |5% |Normal |
|Delibird |20% |20% |20% |SoulSilver|
|Golbat |30% |30% |30% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Sound |
|Makuhita | |H. Sound |
|Bronzor | |S. Sound |
|Chingling | |S. Sound |
\_____________________________________________________/
Similar to Pryce’s Gym, but is a little straightforward for the first few ice
parts. When you get to the big ice puzzle, go these directions:
– Up, left, up, left, down, left, up, right.
Once you are past that puzzle, you will find another ice puzzle you must
go through. This time, it is for HM07, Waterfall. To get through that puzzle,
the solution is:
– Right, down, left, up, left, down, left, up, right
Once you are done, head up the stairs and to the right to find a ladder
leading down.
______
|B1 |
______________________________________________________________________________
B1:
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Swinub |40% |40% |40% |Normal |
|Jynx |5% |10% |5% |Normal |
|Zubat (HG) |15% |10% |15% |Normal |
|Zubat (SS) |5% |- |5% |Normal |
|Delibird |20% |20% |20% |Normal |
|Golbat |30% |30% |30% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Sound |
|Makuhita | |H. Sound |
|Bronzor | |S. Sound |
|Chingling | |S. Sound |
\_____________________________________________________/
Second room has a boulder puzzle. Going counterclockwise:
– First boulder you press up until you cannot press it anymore, and then go
around right until you are on top of the boulder and press it to the right
and then down into the hole.
– Second hole should have it down one, and then over left until it is near
the hole and then go above it and press down and then right into the hole.
– Third hole, you go to the right and find a boulder above a small ice path
and push it to the left and then down until you cannot press it anymore,
and then press it right, and then down three times, and then go around it
and press it up once, and then press it left until it goes into the hole.
– Fourth Hole, you press the boulder up twice, and then right once, and then
up twice, then you go around on the other side and you press it to the right
twice then head around and press it up, and then to the left until it is in
the hole.
After that, go down the ladder near the last hole to B2.
______________________________________________________________________________
______
|B2 |
______________________________________________________________________________
B2:
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Swinub |40% |40% |40% |Normal |
|Jynx |5% |10% |5% |Normal |
|Zubat (HG) |15% |10% |15% |Normal |
|Zubat (SS) |5% |- |5% |Normal |
|Delibird |20% |20% |20% |Normal |
|Golbat |30% |30% |30% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Sound |
|Makuhita | |H. Sound |
|Bronzor | |S. Sound |
|Chingling | |S. Sound |
\_____________________________________________________/
Line up where the boulder is on the left and go left, then down, then left,
and then up, then right. There is a item ball with a full heal at the end.
After that, head down up the ladder, and then left and push the boulder up.
You will be back up on 1F. You will see one of the Kimono girls stuck. Go
down and then right ad give her a push and she will thank you and leave.
After that, head down and you will be in Blackthorn City.
_____
/J040|
/_____| ____________________________________________________________________
/ /
/ B L A C K T H O R N C I T Y /
/___________________________________________________________________________/
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Magikarp |100% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93% (S) |Fishing |
\_____________________________________________________/
Pokemart:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Poke Ball |200p |
|Great Ball |600p |
|Ultra Ball |1,200p |
|Net Ball |1,000p |
|Dusk Ball |1,000p |
|Potion |300p |
|Super Potion |700p |
|Hyper Potion |1,200p |
|Max Potion |2,500p |
|Full Restore |3,000p |
|Revive |1,500p |
|Antidote |100p |
|Paralyz Heal |200p |
|Awakening |250p |
|Burn Heal |250p |
|Ice Heal |250p |
|Full Heal |600p |
|Escape Rope |550p |
|Repel |350p |
|Super Repel |500p |
|Max Repel |700p |
|Air Mail |50p |
\_____________________________/
* Note that you can only get the Full Restore once you beat Claire and get the
Rising Badge
Ah, Blackthorn City. There is not much you can do at this point. There is a
house near the Pokemart which has the Move Deleter, the Move Re learner (Still
requires a Heart Scale), Grandma Wilma who will teach your Pokemon Draco
Meteor if they are the Dragon type, and a man who will teach your starters
Frenzy Plant, Hydro Cannon, and Blast Burn if they like you enough.
There is also a guy in a house that will trade you a Dodrio for a female
Dragonair, which is a bit of a ripoff, but still a option if you want one for
your Pokedex.
There is also a house near the Ice Cave that has a woman inside that will
give your top Pokemon a Effort Ribbon if its EVs are all maxed out.
You can also go south to Route 45, but make sure you bring a Pokemon that can
fly. It is good EXP, and has a few rare Pokemon.
For now, lets go explore Route 45 and see what it has.
____
//J041|_____________________________________________________________________\\
|| Route 45/North of Route 46 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Ace Trainer Ryan |Ace Trainer Kelly |
|Money: 810p |Money: 1440p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Pidgeot lv 25 (Fly/Normal) |Marill lv 27 (Water) |
|Electabuzz lv 27 (Electric)|Wartortle lv 24 (Water) |
| |Wartortle lv 24 (Water) |
|___________________________|___________________________|
|Blackbelt Kenji |Hiker Erik |
|Money: 686p |Money: 800p |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Machoke lv 28 (Fighting) |Geodude lv 25 (Rock/Ground)|
| |Gravler lv 25 (Rock/Ground)|
| |Golem lv 25 (Rock/Ground) |
|___________________________|___________________________|
|Hiker Parry |Hiker Timothy |
|Money: |Money: 864p |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Onix lv 30 (Rock/Ground) |Diglett lv 27 (Ground) |
| |Dugtrio lv 27 (Ground) |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Geodude |30% |30% |30% |Normal |
|Gravler (HG) |40% |40% |40% |Normal |
|Gravler (SS) |55% |55% |55% |Normal |
|Gligar |20% |20% |20% |HeartGold |
|Phanpy |10% |10% |10% |HeartGold |
|Teddiursa |10% |10% |10% |SoulSilver|
|Skamory |5% |5% |5% |SoulSilver|
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Magikarp |100% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93%, (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Aipom | |Headbutt |
|Spearow | |Headbutt |
|Heracross | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Swablu | |Swarm |
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Buizel | |S. Radio |
|Bidoof | |S. Radio |
\_____________________________________________________/
Route 45 is rather different then you remember it. Taking full advantage of
the D/P/Pl engine for terrain, the place is now full of various cliffs and
water passages. You will also find several unique Pokemon to your version.
HG users will find Gligar and Phanpy, while SS users will get Teddiursa and
Skamory. There is also a bunch of trainers on this route, so it might be a
good idea to raise your levels a little bit for the upcoming Gym. Keep going
down to find Route 46.
+===============+
|Route 46 North |
+===============+
___________
/Trainers π
|___________|___________________________________________\
|Picnicker Erin |Camper Ted |
|Money: 224p |Money: 272p |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Ponyta lv 17 (Fire) |Mankey lv 17 (Fighting) |
|Oddish lv 14 (Grass/Poison)| |
|___________________________|___________________________/
|Hiker Bailey |
|Money: 416p |
|Phone #: No |
|===========================|
|Pokemon: |
|Geodude lv 13 (Rock/Ground)|
|Geodude lv 13 (Rock/Ground)|
|Geodude lv 13 (Rock/Ground)|
|Geodude lv 13 (Rock/Ground)|
|Geodude lv 13 (Rock/Ground)|
\___________________________/
Now that you are on the other side of Route 46, you will find a few new
trainers to battle. They are fairly low level however, so you will have no
trouble with them. You can also access the other side of the Dark Cave from
this side, and find a climbable rock wall that you won’t be able to access
until much later in the game. If you keep going south, you will end up in
the part of Route 46 that was in the beginning of the game. The Pokemon on
this route are the same Pokemon from earlier in the game, so there is no
difference.
Once you are ready, head back to Blackthorn City via flying and and go north
to the gym.
____
//J042|_____________________________________________________________________\\
|| Blackthorn Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Ace Trainer Paolo |Ace Trainer Lola |
|Money: 2100p |Money: 2200p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Dratini lv 35 (Dragon) |Dratini lv 35 (Dragon) |
|Dratini lv 35 (Dragon) |Dragonair lv 37 (Dragon) |
|Seadra lv 35 (Water) | |
|___________________________|___________________________|
|Ace Trainer Cody |Ace Trainer Fran |
|Money: 1728p |Money: 2480p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Horsea lv 35 (Water) |Seadra lv 38 (Water) |
|Seadra lv 37 (Water) | |
|___________________________|___________________________/
|Ace Trainer Mike |
|Money: 2480p |
|Phone #: No |
|===========================|
|Pokemon: |
|Dragonair lv 38 (Dragon) |
\___________________________/
OK, here is how it works: There is a platform you must go on. The middle one
switches the direction around when it is not connected to anything, and the
two arrows make it move in that direction. For the first one, you will want
to flip it up right and then press the right arrow. On the pathway, there
are several trainers you must fight.
On the second one, you have to twist it around until its non-ledge end is on
the right. You can use the middle portion to change the direction the arrows
will go, and then slide it around in the right way.
Once you get past the final one, you will find the Gym Leader, Clair.
/____________________________________________________________________________\
|Boss: Clair |
|____________________________________________________________________________|
|Pokemon: |
|Dragonair lv 38 (Dragon) |
|Dragonair lv 38 (Dragon) |
|Gyarados lv 38 (Water/Flying) |
|Kingdra lv 41 (Water/Dragon) |
|____________________________________________________________________________|
|Info: Ah Clair…She is many things: The last Gym Leader in Johto, the last |
| Badge before you have full access to lv 100 Pokemon, and so on. She is|
| also one of the only Gym Leaders that has a team change from GSC (Her |
| third Dragonair is replaced with a Gyarados). Because of that, she is |
| not as weak to Ice attacks like she once was, but now has a Pokemon |
| that is weak to Electric and one that is weak to Dragon attacks. |
| |
| The first Pokemon are her two Dragonairs. They are both similar in |
| level, and both have Dragon Pulse, Thunder Wave, and Slam. The only |
| difference is one has Fire Blast and the other has Aqua Tail. Dragon |
| Pulse is a very strong Dragon move with 90 base damage. Thunder Wave |
| Paralyzes your Pokemon, and Fire Blast and Aqua Tail are both very |
| strong Fire and Water attacks respectively. Ice attacks are your best |
| friend in this battle, since it is the only thing the two Dragonair |
| are weak to. A Ice Pokemon caught from the Ice Path or the TM you got |
| from Pryce are both good to use against them. |
| |
| Next up is old favorite Gyarados. It has Dragon Rage, Twister, Bite, |
| and Dragon Pulse. Dragon Rage always takes off 40HP every time it is |
| used, no more or no less. Twister is a somewhat weak dragon type move,|
| but does more if the Pokemon is using Fly or Bounce. Gyarados is 4x |
| weak to electric attacks, so Thunderbolt or Thunder are both very good|
| moves to use. |
| |
| Finally, there is Kingdra. It is her highest level Pokemon at lv 41 |
| and is holding a Sitrus Berry. As for attacks, it knows Hydro Pump, |
| Dragon Pulse, Hyper Beam, and Smokescreen. Kingdra is a tough Pokemon |
| to beat since its only weakness is Dragon attacks. If you bought a |
| Dratini earlier from the Goldenrod Game Corner and it knows Dragon |
| attacks, use those. Otherwise, use your strongest Pokemon against it. |
\____________________________________________________________________________/
Once you beat her, she will not believe that you have proved yourself and
tells you to go to the Dragon’s Den and prove yourself. Surf behind the Gym
and go north until you find the entrance. (Note that you may want to have
5 or below Pokemon before you enter the Dragons Den).
____
//J043|_____________________________________________________________________\\
|| Dragons Den ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Ace Trainer Kobe |Ace Trainer Piper |
|Money: 2220p |Money: 2100p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Dragonair lv 37 (Dragon) |Horsea lv 33 (Water) |
| |Horsea lv 33 (Water) |
| |Seadra lv 35 (Water) |
|___________________________|___________________________/
|Twins Clea & Gil |
|Money: 1120p |
|Phone #: No |
|===========================|
|Pokemon: |
|Dratini lv 35 (Dragon) |
|Dratini lv 35 (Dragon) |
\___________________________/
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Magikarp |90% |90% |90% |Surfing |
|Dratini |10% |10% |10% |Surfing |
|Magikarp |100% (O), 97% (G), 65% (S)|Fishing |
|Dratini |3% (G), 32% (S) |Fishing |
|Dragonair |3% (S) |Fishing |
\_____________________________________________________/
You will find a couple of trainers here, although they mostly have Dragon and
Water Pokemon. You will need a Pokemon with Whirlpool and Surf to get to where
you need to go. Also, if you want a special Pokemon, you will need to have a
empty slot in your party. Head on the left side, use whirlpool, and then keep
following the path until you find the Dragon Shrine. Inside, talk to the
dragon master and choose the following answers:
Question #1: What are Pokemon to you?
-Ally
Question #2: What helps win battles?
-Strategy
Question #3: What kind of Trainer do you wish to battle?
-Anyone
Question #4: What is most important in raising Pokemon?
-Love
Question #5 Strong Pokemon. Weak Pokemon. Which is more important?
-Both
Once you answer right, Clair will come in and think you failed the test,
mentioning that not even she has past it. After that, she will give you the
Rising Badge. This does several things, all Pokemon received in trades will
now obay and you can use the HM move Waterfall outside of battle.
Head back the way you came, and Clair will then give you TM59 as well, which
contains Dragon Pulse.
Once you capture Ho-Oh or Lugia depending on what version you have, go speak
to the Elder and he will give you a Dratini with the move Extremespeed if you
past his test. If not, then you will still get it, but without the
Extremespeed move. If you do not have a free space for it, you can come back
for it later.
Note that if you have a full party, you will have to go back and deposit one
of your Pokemon so the elder will give the Dratini to you.
Leave the Dragons Den, and then fly back to New Bark Town.
____
//J044|_____________________________________________________________________\\
|| The Kimono House ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Kimono Girl Zuki |Kimono Girl Naoko |
|Money: 4560p |Money: 4560p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Umbreon lv 38 (Dark) |Espeon lv 38 (Psychic) |
|___________________________|___________________________|
|Kimono Girl Miki |Kimono Girl Sayo |
|Money: 4560p |Money: 4560p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Flareon lv 38 (Fire) |Jolteon lv 38 (Electric) |
|___________________________|___________________________/
|Kimono Girl Kuni |
|Money: 4560p |
|Phone #: No |
|===========================|
|Pokemon: |
|Vaporeon lv 38 (Water) |
\___________________________/
Once you are in New Bark Town, head to Elm’s Lab and you will find Ethan or
Lyra already there. He/She will mention that you have all 8 badges, and then
leave. Talk to Prof. Elm and he will give you the Master Ball, the one
Pokeball in the game capable of capturing a Pokemon 100% of the time.
Now that you have the Master Ball, fly back to Ecruteak and go to the Kimono
house above the Pokemon Center. Your rival will then exit and comment on how
tough the Kimono Sisters are. Make sure your Pokemon are all healed up.
When you go inside, you will automatically go onstage and fight each of the
Kimono Sisters. Unlike GSC, you do not have a break in between and must
fight them without a break, so you can only use items in order. They each
have a Eevee evolution, and are all lv 38. First one has a Umbreon, then
a Espeon, then a Flareon, then a Jolteon, and finally a Vaporeon.
Once you do beat them in order, you will receive the Clear Bell in HeartGold,
and the Tide Bell in SoulSilver . Just then, a little girl will come in and
mention that Ho-Oh is near the Bell Tower (In HeartGold) and Lugia is at the
Whirl Islands (In SoulSilver).
In order to continue, you will need to go fight or capture them. HeartGold
users can go to section SQ02 to find out what to do, while SoulSilver users
can go to SQ03 for the Whirl Islands.
Once you have beaten/captured Lugia or Ho-Oh, its time to prepare. Make sure
you have a Pokemon that can use Surf, Strength, and Waterfall and continue
back to New Bark Town and use surf on the right side to head to Route 27.
____
//J045|_____________________________________________________________________\\
|| Route 27 ||
\\__________________________________________________________________________//
The first half of this Route is mainly for surfing. Once you are on land, you
will be stopped by a man who will not let you go further unless you fought the
Kimono Sisters and captured/beat Lugia or Ho-Oh (Go back if you have not done
those things). If you have done those things, you will be able to go into
the Tohjo Falls.
+===========+
|Tohjo Falls|
+===========+
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Rattata |5% |5% |5% |Normal |
|Raticate |30% |30% |30% |Normal |
|Slowpoke |15% |15% |15% |Normal |
|Zubat |30% |30% |30% |Normal |
|Golbat |20% |20% |20% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Goldeen |60% |Surfing |
|Slowbro |30% |Surfing |
|Seaking |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Goldeen |5% (O), 40% (S), 90% (S) |Fishing |
|Seaking |3% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
Not much to do here at the moment. You can capture a Slowpoke if you have not
done so yet, but otherwise use surf and then go up the waterfall to reach the
other side.
+========+
|Route 27|
+========+
___________
/Trainers π
|___________|___________________________________________\
|Ace Trainer Megan |Ace Trainer Blake |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Bulbasaur lv 32 (Grass/Poi)|Magneton lv 33 (Elec/Steel)|
|Ivysaur lv 32 (Grass/Poi) |Exeggcute lv 31 (Grass/Psy)|
|Venusaur lv 32 (Grass/Poi) |Quagsire lv 31 (Water/Gro) |
|___________________________|___________________________|
|Ace Trainer Brian |Bird Keeper Jose |
|Money: |Money: |
|Phone #: No |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Mareep lv 35 (Electric) |Farfetch’d lv 40 (Fly/Nor) |
|___________________________|___________________________|
|Psychic Eli |Ace Trainer Reena |
|Money: |Money: |
|Phone #: No |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Starmie lv 30 (Water/Psy) |Growlithe lv 36 (Fire) |
|Exeggcute lv 30 (Grass/Psy)|Nidorina lv 33 (Poison) |
|Girafarig lv 34 (Nor/Psy) |Staryu lv 36 (Water) |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Ponyta |5% |5% |5% |Normal |
|Raticate (HG) |40% |40% |40% |Normal |
|Raticate (SS) |20% |20% |10% |Normal |
|Sandslash |5% |5% |5% |Heartgold |
|Arbok |30% |30% |30% |SoulSilver|
|Doduo (HG) |50% |50% |- |Normal |
|Doduo (SS) |40% |40% |- |Normal |
|Dodrio |5% |5% |- |SoulSilver|
|Quagsire (HG) |- |- |50% |Normal |
|Quagsire (SS) |- |- |55% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Tentacool |90% |Surfing |
|Tentacruel |10% |Surfing |
|Magikarp |95% (O), 60% (G) |Fishing |
|Tentacool |5% (O), 30% (G) |Fishing |
|Chinchou |7% (G), 60% (S) |Fishing |
|Shellder |3% (G), 30% (S) |Fishing |
|Tentacruel |7% (S) |Fishing |
|Lanturn |3% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Luvdisc | |Swarm |
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Buizel | |S. Radio |
|Bidoof | |S. Radio |
\_____________________________________________________/
The other side of Route 27 is pretty interesting. You will find several rare
Pokemon that you might not be able to find elsewhere. Once you exit from the
Tohjo falls, go into the house below it to get TM37 (Sandstorm). Once that is
done, surf on the water to the right to get to the second part of Route 27.
You will find many Ace Trainers along the route, many with unique Kanto
Pokemon. Keep going to the right and going past the bridge and up the steps
near the small mountain. When you head down the steps on the other side, you
will find a item ball with the Destiny Knot held item. You will eventually
hit Route 26 itself when you hit a giant bridge that is over water.
____
//J046|_____________________________________________________________________\\
|| Route 26 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Psychic Vermon |Fisherman Scott |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Espeon lv 36 (Psychic) |Qwilfish lv 30 (Water/Poi) |
| |Qwilfish lv 30 (Water/Poi) |
| |Seaking lv 34 (Water) |
|___________________________|___________________________|
|Ace Trainer Gaven |Ace Trainer Joyce |
|Money: |Money: |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Victreebel lv 32 (Gra/Poi) |Pikachu lv 36 (Electric) |
|Kingler lv 32 (Water) |Blastoise lv 36 (Water) |
|Flareon lv 32 (Fire) | |
|___________________________|___________________________|
|Ace Trainer Jamie |Ace Trainer Jake |
|Money: |Money: |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Rapidash lv 36 (Fire) |Parasect lv 33 (Bug/Grass) |
|Flaafy lv 31 (Electric) |Vaporeon lv 33 (Water) |
| |Golduck lv 35 (Water) |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Ponyta |20% |20% |20% |Normal |
|Doduo |40% |40% |- |Normal |
|Dodrio |5% |5% |- |Heartgold |
|Raticate (HG) |5% |5% |40% |Normal |
|Raticate (SS) |35% |35% |50% |Normal |
|Sandslash |30% |30% |30% |Heartgold |
|Arbok |5% |5% |5% |SoulSilver|
|Quagsire |- |- |10% |Heartgold |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Tentacool |90% |Surfing |
|Tentacruel |10% |Surfing |
|Magikarp |95% (O), 60% (G) |Fishing |
|Tentacool |5% (O), 30% (G) |Fishing |
|Chinchou |7% (G), 60% (S) |Fishing |
|Shellder |3% (G), 30% (S) |Fishing |
|Tentacruel |7% (S) |Fishing |
|Lanturn |3% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Exeggcute | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Buizel | |S. Radio |
|Bidoof | |S. Radio |
\_____________________________________________________/
Once you are on Route 26, keep going right and then up when you are forced to.
There are a bunch of grass areas and several trainers. At the end, you will
find a house where you can rest and restore your Pokemon’s health. Keep going
up and you will have to face several trainers that you cannot avoid. At the
end of the route is a gatehouse where you must show you have all 8 badges.
Once you are let through, you will be on Victory Road. You might want to check
your Pokemon’s health and make sure if it OK before continuing.
____
//J047|_____________________________________________________________________\\
|| Victory Road ||
\\__________________________________________________________________________//
______
|1F |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Onix |15% |15% |15% |Normal |
|Rhyhorn |5% |5% |5% |Normal |
|Golbat |30% |30% |30% |Normal |
|Gravler |30% |30% |30% |Normal |
|Donphan |10% |10% |10% |HeartGold |
|Ursaring |10% |10% |10% |SoulSilver|
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
Welcome to the Victory Road! One of the very first places from Kanto you might
recognize from Gen I and III, although it has greatly changed since then.
There is not too many unique Pokemon, only Donphan and Ursaring for the most
part. You can also find Rhyhorn here as well if you want to capture them.
Anywho, follow the path until you reach your first boulder. Push the boulder
up, and then follow the path and you will find a potion. Go up the stairs and
over the bridge and head down the left side and then go up until you find a
ladder near the stairs.
______________________________________________________________________________
______
|2F |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Onix |15% |15% |15% |Normal |
|Rhyhorn |5% |5% |5% |Normal |
|Golbat |30% |30% |30% |Normal |
|Gravler |30% |30% |30% |Normal |
|Donphan |10% |10% |10% |HeartGold |
|Ursaring |10% |10% |10% |SoulSilver|
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
Once you are on the second floor, go down and then go right, and then head up
the stairs. Keep going right until you find a ladder and head up it.
______________________________________________________________________________
______
|3F |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Onix |15% |15% |15% |Normal |
|Rhyhorn |5% |5% |5% |Normal |
|Golbat |30% |30% |30% |Normal |
|Gravler |30% |30% |30% |Normal |
|Donphan |10% |10% |10% |HeartGold |
|Ursaring |10% |10% |10% |SoulSilver|
|_____________________________________________________|
|Rock Smash |Encounter Rate |Method |
|_______________|__________________________|__________|
|Geodude |90% |Rock Smash|
|Gravler |10% |Rock Smash|
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
Head down the hole near the ladder where you just came up, and then you
will be back on the second floor. Push the boulder in the middle of the
stairs and then go down the stairs and up to find a Full Restore. Then push
the boulder to the right and go up the ladder back to the 3rd floor.
Ignore the first hole you see and keep going. Go around to the left side and
go up the stairs to find a ultra ball. Keep going left until you find two
different holes. Take the bottom one and then go up a ladder to end up on the
other side. Keep going up and then go to the right and then up. When you get
near the end, your rival will show up and fight you.
/____________________________________________________________________________\
|Boss: Rival |
|____________________________________________________________________________|
|Pokemon: |
|Sneasel lv 36 (Dark/Ice) |
|Golbat lv 38 (Poison/Flying) |
|Magneton lv 37 (Electric/Steel) |
|Kadabra lv 37 (Psychic) |
|Haunter lv 37 (Ghost/Poison) |
|Typhlosion lv 40 (Fire) *If you choose Chikorita |
|Feraligatr lv 40 (Water) *If you choose Cyndaquil |
|Meganium lv 40 (Grass) *If you choose Totodile |
|____________________________________________________________________________|
|Info: The last major battle between you and your rival! Like the previous |
| battle between him and you, his Pokemon are fairly similar, only his |
| starter is now fully evolved and he now has a Kadabra. Your Pokemon |
| should be in the lv 35-37 range by this point, so make sure none of |
| your Pokemon are too underleveled. Sneasel goes down with Fire and |
| fighting moves, Golbat is weak to Psychic and Electric moves, Magneton|
| is vulnerable to Fire and ground moves, Haunter is weak to ghost, dark|
| and Psychic moves, Typhlosion is weak to water and ground attacks, |
| Feraligatr is weak to grass and electric moves, and Meganium is weak |
| to fire and ice attacks. |
\____________________________________________________________________________/
Once you do beat him, head through the exit and you will be in the Indigo
Plateau. If you use the Dowsing MCHN, you will find a Rare Candy before going
in the building. Keep going north and you will enter the Pokemon League
building.
_____
/J048|
/_____| ____________________________________________________________________
/ /
/ P O K E M O N L E A G U E /
/___________________________________________________________________________/
Pokemart:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Ultra Ball |1200p |
|Max Repel |700p |
|Hyper Potion |1200p |
|Max Potion |2500p |
|Full Restore |3000p |
|Revive |1500p |
|Full Heal |600p |
\_____________________________/
Ah, the Pokemon League. Out of all the Pokemon games, this particular lobby
seems to always change. On the left is a Pokemon Center, and on the right is
a Pokemart with stairs leading down for wi-fi battling. Upstairs is just like
the Johto Pokemon Centers and the entrance to the Pokemon League. There are
a few things you will want to do before taking on the Elite Four.
+============================+
|Preparing for the Elite Four|
+============================+
* Make sure your Pokemon are at least level 40 or above. In fact, you will
have a much easier time if they are at least level 45 or above. If they are
not to the level you want them to be at, go back to Victory Road, Route 27
and 26, and Route 45 and train with any trainers you have not fought yet
or wild Pokemon. Remember that the EXP Share gotten from Mr. Pokemon’s house
after trading him the Red Scale is a good tool to raise your weaker Pokemon.
Attach it to the lower leveled Pokemon and have your higher level Pokemon
fight.
* You will want at least 20 Max Potions, 10 Full Restores, 15 Revives, and 15
Full Heals. If you have any non-hold items, then sell them for cash. Worse
comes to worse, you can keep fighting the first members of the elite four to
get enough cash to buy stuff if you are low. Like gaining EXP, go back and
fight trainers and wear the Amulet Coin to get double.
* You will want Pokemon with Psychic, Water, Ice, Electric, Fire, and Ground
moves, and possibly some Ghost moves as well. Thunder, Blizzard, and Fire
Blast can be bought from the Goldenrod Department Store. Ice Beam,
Thunderbolt, and Flamethrower can be gotten from the Rocket Game Corner for
about 5,500 coins. Shadow Ball is a TM you should have gotten from Morty
earlier on, and Surf is one of your HMs. You will want to have a Psychic
Pokemon for psychic attacks, so Kadabra or Alakazam would be good (You can
get them off the GTS if you have a wireless connection).
KB Karma Adds:
“The best place to level Pokemon pre-Elite Four is on Tuesday afternoons with
Alfred in the Olivine Lighthouse. He has a level 36 Noctowl, which has
Confusion, Reflect, Air Slash (not sure here), and Take down. The Noctowl
gives 1249XP, and you get 7200 creds. It’s particularly weak to physical
attacks, as I found out when using an Electabuzz with ThunderPunch.”
Once you are ready, head through the gates on the top floor and fight the
Elite Four
+==============+
|The Elite Four|
+==============+
Like other Pokemon games, the Elite Four is 4 members with different types,
each with 5 Pokemon, plus the Champion with 6 Pokemon. That is 5 trainers
total, and you cannot go back to the Pokemon League area to heal. Unlike
other Elite Fours, this one is rather low level, with the highest Pokemon
being lv 50.
Many of the Elite Four members either have way too many Pokemon of their
type, or too many that have dual weaknesses, so you will need a variety of
attacks to beat them. One trick you can use is to save before fighting a Elite
Four member, and if you die because of a stupid reason, you can reboot and
fight the same member again.
Your first Elite Four member is Will, a Psychic user.
/____________________________________________________________________________\
|Boss: Will |
|____________________________________________________________________________|
|Pokemon: |
|Xatu lv 40 (Psychic/Flying) |
|Jynx lv 41 (Ice/Psychic) |
|Slowbro lv 41 (Water/Psychic) |
|Exeggutor lv 41 (Grass/Psychic) |
|Xatu lv 42 (Psychic/Flying) |
|____________________________________________________________________________|
|Info: Ah Will…The first elite four member is usually a test to see how |
| well your Pokemon have come. If you have trouble against him, you |
| might want to consider raising your levels a little bit. All of his |
| Pokemon are at least part Psychic, but a common weakness is all of his|
| Pokemon are also dual types. 3 out of 5 of his Pokemon are weak |
| against Electric attacks, while the other two are weak against fire. |
| Dark and Ghost moves are also recommended for all of his Pokemon, if |
| you have one. |
| |
| His starting Pokemon is his first Xatu, which has U-Turn, Me First, |
| Psychic, and Confuse Ray. U-Turn is the same move Bugsy used earlier |
| in his Gym Match with you, so you should know by now that it switches |
| out with another Pokemon when used. Me First is a rather nasty move |
| that copies your attack, and then does 1.5x the damage it would |
| normally do. It only works if you are slower then Xatu, and if you are|
| using a damaging attack. Finally, Psychic and Confuse Ray are both |
| annoying moves, with Psychic doing a bunch of damage to most Pokemon |
| and Confuse Ray being a very accurate confusion move. Best way to take|
| Xatu out is Ghost, Dark, Electric, Rock, or Ice moves. Ice Beam, |
| Crunch, Shadow Ball, Thunderbolt or Thunder, Rock Throw and such are |
| all good moves. |
| |
| Next up is Jynx, who has Psychic, Lovely Kiss, Ice Punch, and Double |
| Slap. All of these should be fairly familiar to you besides Lovely |
| Kiss, which puts your opponent to sleep. Jynx is weak against Rock |
| Ghost, Bug, Fire, Steel, and Dark moves. Shadow Ball, Rock Throw, |
| Twineedle, Flamethrower or Fire Blast, Iron Tail, and Crunch are |
| effective against Jynx. |
| |
| Third is Slowbro, which has Curse, Amnesia, Water Pulse, and Psychic. |
| You have to be careful with Slowbro, since Curse is used to increase |
| its Defense and Attack by one and lower its already low speed stat |
| by 1, and Amnesia is used to increase Special Defense. You do not want|
| Slowbro to use it too often, or it will be hard to hit. Water Pulse |
| is a water move that also has a 20% chance of confusion, and Psychic |
| is the same as always. Electric, Rock, Bug, Grass, Dark, and Ghost |
| attacks are the way to go. Thunderbolt or Thunder, Twineedle, Razor |
| or Magical Leaf, Crunch, and Shadow Ball. |
| |
| Fourth up is Exeggutor, who has Reflect, Psychic, Egg Bomb, and |
| Hypnosis. Reflect is a move that lasts 5 turns and halves any Physical|
| type moves you might use against Exeggutor. Egg Bomb is a highly |
| damaging, but inaccurate Physical move, and Hypnosis puts you to |
| sleep. Flying, Bug, Ghost, Fire, Ice, Dark, and Poison attacks are |
| all good ones. |
| |
| Finally, there is his last Xatu, which has a Sitrus Berry attached |
| to regain health when it gets low, and has Psychic, Confuse Ray, |
| Ominous Wind, and Aerial Ace. The only difference is Ominous Wind and |
| Aerial Ace, with Ominous Wind being similar to Ancientpower and having|
| a chance of increasing all of the users stats by 1, and with Aerial |
| Ace it is a highly accurate flying move that does not miss. Use the |
| same strategy you use against the first one to take this one out. |
| |
| Recommended Pokemon include: Tysplosion, Piloswine, Onix or Steelix, |
| Misdreavus, Butterfree or Beedrill, Jolteon at around lv 40. |
\____________________________________________________________________________/
If you easily beat Will, then you should be OK. Otherwise, you might have
some trouble with the next members. Continue up to the next room. The next
trainer is Koga, a former Kanto gym leader that specializes in Poison Pokemon.
/____________________________________________________________________________\
|Boss: Koga |
|____________________________________________________________________________|
|Pokemon: |
|Ariados lv 40 (Bug/Poison) |
|Fortress lv 43 (Bug/Steel) |
|Muk lv 42 (Poison) |
|Venomoth lv 41 (Bug/Poison) |
|Crobat lv 44 (Poison/Flying) |
|____________________________________________________________________________|
|Info: Fans of RBY and FRLG might recognize Koga as the previous Gym Leader |
| for Fuchsia City. His team is similar to his Yellow and FR/LG teams, |
| but with a few new faces. His major weakness is Psychic, but several |
| of his Pokemon are Bug, so Fire is also a very effective weakness to |
| exploit. |
| |
| His first Pokemon is Ariados, which has Spider Web, Poison Jab, Giga |
| Drain, and Baton Pass. Spider Web prevents the Pokemon it hits from |
| switching out, Poison Jab is a strong Physical move that has a 30% |
| chance of poisoning your Pokemon, and Baton Pass switches out his |
| Pokemon with any benefits it has received from battle. Ariados is weak|
| to Flying, Fire, Ground, and Psychic moves mainly, so Psychic, Fire |
| Blast/Flamethrower/Flame Wheel, Wing Attack/Aerial Ace, and Earthquake|
| and Magnitude are all good attacks. |
| |
| Forretress is his second Pokemon, and it is a weird one. It has Swift,|
| Protect, Explosion, and Toxic Spikes. Toxic Spikes is very nasty, |
| since if it uses it once then any Pokemon that is switched in will get|
| Poisoned and if it uses it twice then your Pokemon will be Toxic-level|
| poisoned. Forretress is a very defensive Pokemon, with both high |
| Defense and Physical Defense, so its only weakness is Fire attacks. |
| |
| Third is Muk, which is holding Black Sludge (Recovers HP every turn), |
| and has Minimize, Gunk Shot, Screech, and Toxic. Minimize increases |
| its Evasiveness and makes it hard to hit. Gunk Shot is a inaccurate, |
| but very powerful Poison move with a 30% chance of poisoning you. |
| Toxic is a nasty move that inflicts level 2 poisoning, which takes off|
| double damage every turn. You will want to knock out Muk quickly, so |
| Psychic and Ground moves are best. Also, Steel Pokemon are resistant |
| to Poison moves, so you might want to consider using one. |
| |
| Venomoth is Fourth, and has Toxic, Supersonic, Psychic and Gust. |
| Psychic is the big attack here, since it is one of the most powerful |
| moves for a Psychic Pokemon to use. Like Ariados, it is weak against |
| Psychic, Fire, Ground, and Flying, so the same moves you used against |
| Ariados will work here. |
| |
| Finally, his main Pokemon is Crobat, which has a Sitrus Berry and has |
| Double Team, Wing Attack, Quick Attack, and Poison Fang. Double Team |
| increases its evasiveness, making it hard to hit, while Poison Fang |
| is a weaker physical poison move, but has a 20% chance of inflicting |
| Toxic level Poisoning. Crobat is weak against Psychic, Rock, Electric |
| and Ice attacks, so Psychic/Psywave, Rock Throw, Thunder/Thunderbolt, |
| and Ice Beam/Blizzard are all good to use. |
| |
| Recommended Pokemon include: Ninetales/Arcanine/Typhlosion, Kadabra |
| or Alakazam, Steelix/Skarmory at around level 40-42 or higher. It is |
| also recommended that you have several full heals, since Toxic is a |
| very dangerous move and you want to treat it right away if your |
| Pokemon are badly poisoned. |
\____________________________________________________________________________/
If Koga poisoned any of your Pokemon, make sure to use a Antidote/Full heal/
Full Restore on your Pokemon. Next up is Bruno, a Elite Four Member from Gen
I and III that is good with Fighting Pokemon.
/____________________________________________________________________________\
|Boss: Bruno |
|____________________________________________________________________________|
|Pokemon: |
|Hitmontop lv 42 (Fighting) |
|Hitmonlee lv 42 (Fighting) |
|Hitmonchan lv 42 (Fighting) |
|Onix lv 43 (Rock/Ground) |
|Machamp lv 46 (Fighting) |
|____________________________________________________________________________|
|Info: Ah…Bruno. One of the few Elite Four members that has kept his |
| position. His team is very close to his RBY team, with the only |
| difference being his Hitmontop replacing one of his Onix. Like Koga, |
| most of his Pokemon are one type, fighting. That means Psychic and |
| Flying Pokemon are the best ones to use for this match up. You can |
| also avoid most of the fighters attacks with Ghost Pokemon, so a |
| Gengar with a Psychic move might be a good one to have. |
| |
| Anywho, his first Pokemon is Hitmontop, the new Hitmon evolution for |
| HG/SS. His attacks include Dig, Quick Attack, Counter, and Triple Kick|
| Dig makes Hitmontop go underground the first turn, and then pop back |
| up on the second. Counter does double the damage just dealt if you use|
| a physical attack, so use Special attacks if you can. Triple Kick is |
| a weak move that builds up each time it hits during that turn. The |
| first hit has a base of 10, the second is 20, and the third is 30, |
| bringing it to a total of 60 if all three kicks connect during that |
| turn. If it misses, then that turn is over. Hitmontop goes down with |
| Psychic moves like Psybeam and Psychic, as well as moves like Fly and |
| Wing Attack. |
| |
| Second up is Hitmonlee. It has Blaze Kick, Focus Energy, Hi Jump Kick,|
| and Swagger. Blaze Kick is a fire type physical move that has a higher|
| Critical Hit ratio and has a 10% chance of causing burns. Focus Energy|
| makes it so the Pokemon has a 4x chance of scoring a Critical Hit. Hi |
| Jump Kick is a high damaging, but risky move that is 90% accurate, and|
| if it misses then Hitmonlee will receive 1/8 of the damage it would |
| have inflicted. Then there is Swagger, it buffs up your attack two |
| levels, but makes you confused. Use the same method you used against |
| Hitmontop. |
| |
| Hitmonchan is third, and has Ice Punch, ThunderPunch, Fire Punch, and |
| Bullet Punch. All three of the elemental punches are decent moves that|
| can do a decent amount of damage and have secondary effects, such as |
| freezing, paralyze, and burn in that order. Bullet Punch is a low |
| power Steel move, but always goes first, like Quick Attack. You will |
| want to be careful using flying Pokemon against Hitmonchan, so Psychic|
| Pokemon are your best bet. |
| |
| Onix is his fourth Pokemon, and has Sandstorm, Earthquake, Rock Slide |
| and DragonBreath. Sandstorm causes damage every turn against Pokemon |
| that are not Steel, Ground, or Rock types. Earthquake is a strong |
| ground move that can knock out most Pokemon pretty easily due to its |
| high base damage. Rock Slide is a middle damage Rock move that also |
| has a 30% chance of causing flinching. Finally, DragonBreath is a |
| middle damage Dragon move that has a 30% chance of Paralyzing your |
| Pokemon. Water and Grass Pokemon are the best, so Surf and Razor/ |
| Magical Leaf are both good to use. Ice is also fairly effective. |
| |
| Finally, there is Machamp. It is holding a Sitrus Berry and has Rock |
| Slide, Cross Chop, Revenge, and Foresight. Cross Chop is a inaccurate |
| but high damaging Fighting move with a higher critical hit chance. |
| Revenge is a powerful move where if you do damage to Machamp on the |
| same turn he uses this moves, its base attack power goes up to 120. |
| Foresight allows Machamp to hit Ghost Pokemon. You will want to knock |
| out Machamp pretty quickly due to Revenge, so make sure you use your |
| best Psychic and Flying attacks. |
| |
| Recommended Pokemon Include: Kadabra/Alakazam, Pidgeot/Crobat/Noctowl,|
| Lugia/Ho-Oh with Psychic all around level 43-45. Recommended moves |
| include Psychic, Psybeam, Wing Attack, Fly, Aerial Ace, Surf/Ice Beam/|
| Razor Leaf for Onix. |
\____________________________________________________________________________/
Heal your Pokemon and continue. The next member is a new one named Karen, who
specializes in the rare Dark type.
/____________________________________________________________________________\
|Boss: Karen |
|____________________________________________________________________________|
|Pokemon: |
|Umbreon lv 42 (Dark) |
|Vileplume lv 42 (Grass/Poison) |
|Murkrow lv 44 (Dark/Flying) |
|Gengar lv 45 (Ghost/Poison) |
|Houndoom lv 47 (Dark/Fire) |
|____________________________________________________________________________|
|Info: Karen is pretty unique among the Elite Four. She specializes in Dark |
| type Pokemon, a rare type that does not even have a Gym yet. Despite |
| her specialty, only one of her Pokemon is pure Dark type. Her other |
| two Dark Pokemon are dual types, and the other two are somewhat random|
| Pokemon. Because of that, you will need a variety of types to defeat |
| Karen. |
| |
| Her first Pokemon is Umbreon, which has Double Team, Confuse Ray, |
| Faint Attack, and Payback. Payback is similar to revenge, which puts |
| its base power at 100 if you attack first before Umbreon. Umbreon is |
| weak against Fighting and Bug attacks, so Pin Missile and the many |
| different fighting moves are all good to use. |
| |
| Second is Vileplume, one of her Pokemon that has almost nothing to do |
| with her specialty. It has Stun Spore, Petal Dance, Acid, and |
| Moonlight. Petal Dance is a grass type moves that attacks 2-3 turns |
| and then Vileplume will become confused at the end. Moonlight is a |
| recovery move that recovers health depending on what field effect is |
| in play. If Sunny Day is active, then it restores about 2/3 of its |
| health, if there is nothing on the field then it restores 1/2 of its |
| health. If there are other weather conditions such as Sandstorm or |
| Rain Dance, then it is only 1/4th. If you are having trouble with |
| Moonlight, then consider using one of those moves. Vileplume is weak |
| to Psychic, Fire, Ice, and Flying moves. |
| |
| Her third Pokemon is Murkrow, which has Sucker Punch, Faint Attack, |
| Drill Peck, and Whirlwind. Sucker Punch will go first, but will only |
| work if you are using a damaging move that turn. Whirlwind will make |
| your Pokemon switch out. Murkrow is weak to Rock, Electric, and Ice |
| attacks, so Rock Throw, Thunder or Thunderbolt and Ice Beam/Blizzard |
| are recommended. |
| |
| Fourth up is Gengar, who has Focus Blast, Destiny Bond, Spite, and |
| Lick. Focus Blast is a inaccurate physical fighting move that is very |
| powerful and has a 10% chance of lowering your Special Defense. |
| Destiny Bond is a nasty move that if Gengar uses it on you before you |
| knock it out, you will faint. It will last up to 1 turn. Spite lowers |
| your PP. Like other Gengar, Psychic, Ghost, and Dark moves are the way|
| to beat it. |
| |
| Finally, there is Houndoom. It has a Sitrus Berry and has Nasty Plot, |
| Dark Pulse, Flamethrower, and Crunch. Nasty Plot raises Special Attack|
| up two levels, and Dark Pulse is a fairly decent dark attack that also|
| has a 20% chance of causing you to flinch. Be careful if it uses Nasty|
| Plot, since that makes Flamethrower and Dark Pulse much more powerful.|
| Houndoom is weak to Fighting, Ground, Rock, and Water attacks. |
| |
| Recommended Pokemon include: Machoke/Machamp/Hitmonlee/Hitmonchan for |
| Umbreon and Houndoom. Piloswine/Sneasel/Jynx for Vileplume and Murkrow|
| and Kadabra/Alakazam for Vileplume and Gengar. Recommended attacks |
| include Ice Beam, Flamethrower, Psychic (For Vileplume and Gengar), |
| Earthquake (for Houndoom), and a variety of attacks that her Pokemon |
| might be weak against. |
\____________________________________________________________________________/
Finally, once you have beaten her, make sure you use any Hyper Potions/Full
Restores/Revives you can. Don’t be afraid of restoring any PP you might have
lost with any Ethers or Elixirs you found along the way. Make sure you restore
rock and ice moves first, though.
If you have done well so far, then save. If not, then you might want to fight
the champion first before saving so you do not have to do it over again if you
are too underleveled. Once you are ready, keep going forward until you go into
auto mode, and fight the Champion, Lance.
/____________________________________________________________________________\
|Boss: Lance |
|____________________________________________________________________________|
|Pokemon: |
|Gyarados lv 46 (Flying/Water) |
|Dragonite lv 49 (Dragon/Flying) |
|Dragonite lv 49 (Dragon/Flying) |
|Aerodactyl lv 48 (Rock/Flying) |
|Charizard lv 48 (Fire/Flying) |
|Dragonite lv 50 (Dragon/Flying) |
|____________________________________________________________________________|
|Info: The final battle! Lance is the last trainer in the Elite Four, and |
| is a former member of the organization. His team is very similar to |
| his BY/FRLG team, but with 3 Dragonites instead of 1 and 2 Dragonairs |
| and now with a Charizard. 4 of his Pokemon are very weak to Ice |
| attacks, so any you might have will be a big help. All have a common |
| weakness to Rock, however, so that might be a alternate if you do not |
| have that many Ice attacks. His lowest level Pokemon is 46, and his |
| highest is 50, so your Pokemon should be around lv 45 and up. Any |
| lower and it can cause problems. Pokemon like Jynx, Gravler/Golem, |
| your own Gyarados with Ice Beam or Blizzard, or your starter is all |
| good. |
| |
| First up is Gyarados, and he has Dragon Pulse, Flail, Waterfall, and |
| Ice Fang. Flail is a attack that goes up over time depending on how |
| much damage has been done to Gyarados. At 100% health, its base power |
| is 20. Below 35% health left, it is 80. It can go all the way up to |
| 200 base damage at around 4% health left, so be careful. Gyarados is |
| 4x weak to Electric attacks, so a single Thunderbolt or Thunder will |
| quickly take care of it. |
| |
| His second and third Pokemon are his identical Dragonites. They both |
| have Thunder Wave, Hyper Beam and Dragon Rush, with the only main |
| difference being that one has Thunder and the other has Blizzard. |
| Dragon Rush is a powerful, but inaccurate dragon type move that also |
| has a 20% chance of causing your Pokemon to flinch. Hyper Beam is a |
| powerful special attack that attacks the first turn, and then requires|
| the user to miss his next turn. Thunder Wave paralyzes you unless you |
| are a ground Pokemon. Dragonite is weak to Rock and Dragon attacks, |
| but is very weak to Ice, so Ice Beam or Blizzard are both preferred |
| if you have one of those attacks. |
| |
| Fourth is Aerodactyl, which has Thunder Fang, Rock Slide, Aerial Ace |
| and Crunch. Aerodactyl actually has several weaknesses, including Rock|
| Steel, Water, Electric, and Ice, so attacks like Surf, Thunderbolt, |
| Thunder, Ice Beam and such are all good. |
| |
| Fifth is Charizard, which has Air Slash, Fire Fang, Shadow Claw, and |
| Dragon Claw. Air Slash is a slightly inaccurate flying move with a |
| 30% chance of causing you to flinch. Shadow Claw is a ghost move |
| that is accurate and has a high critical hit chance. Dragon Claw is a |
| powerful Dragon attack that is accurate. Charizard is weak to Water |
| and Electric, and is 4x weak to Rock attacks, so Rock Throw or Slide |
| would be good as well as Surf. |
| |
| Finally, there is his lv 50 Dragonite. It has a Sitrus Berry attached |
| and has Safeguard, Outrage, Fire Blast, and Hyper Beam. Safeguard |
| prevents status conditions like poison or paralyze for about 5 turns. |
| Outrage is a very powerful Dragon move that lasts for 2-3 turns and |
| then causes Dragonite to become confused. Be careful of this attack, |
| since its base damage is 120 per attack. Like the other two Dragonites|
| you will want to use Rock or Ice attacks. |
\____________________________________________________________________________/
Once you beat Lance, DJ. Mary and Prof Oak will come in and talk to you. Lance
will then take you to the back and register you in the hall of fame. Once you
do that, you will watch the credits, which shows all the major trainers you
have encountered in Johto along the way in order. Congratulations, you have
beaten the Johto portion of the game!
Once the Credits are over and you boot up your save, you will be in your room.
Head downstairs and your mother will mention that Prof. Elm wants to see you.
Go over to his lab and talk to him and he will give you the S.S. Ticket.
Once you got the S.S. Ticket, fly down to Olivine and go to the docks. You
will find Prof Oak already there and he will give you the National Dex. This
allows you to register Pokemon from Hoenn and Sinnoh in your Pokedex (Any
Pokemon you transferred over previously should be registered now).
Talk to the sailor blocking the entrance to the docks and he will move out of
your way. Go down the docks and then talk to the other sailor blocking the
way to the ship to ride on the S.S. Aqua.
____
//J049|_____________________________________________________________________\\
|| S.S. Aqua ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Hiker Noland |Pokefan Colin |
|Money: 1344p |Money: 2560p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Bronzor lv 39 (Psy/Steel) |Delibird lv 40 (Ice/Flying)|
|Golem lv 42 (Rock/Ground) | |
|___________________________|___________________________|
|Twins Meg & Peg |Firebreather Lyle |
|Money: 2023p |Money: 1152p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Phanpy lv 39 (Ground) |Koffing lv 36 (Poison) |
|Teddiursa lv 39 (Normal) |Koffing lv 36 (Poison) |
| |Flareon lv 39 (Fire) |
|___________________________|___________________________|
|Sailor Stanly |Juggler Fritz |
|Money: 1088p |Money: 1184p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Machop lv 39 (Fighting) |Mr. Mime lv 37 (Psychic) |
|Machoke lv 41 (Fighting) |Magmar lv 37 (Fire) |
|Psyduck lv 34 (Water) |Machoke lv 37 (Fighting) |
|___________________________|___________________________|
|Sailor Jeff |Picknicker Debra |
|Money: 1280p |Money: 656p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Raticate lv 40 (Normal) |Seaking lv 41 (Water) |
|Makuhita lv 40 (Fighting) | |
\_______________________________________________________/
When you first enter the ship, you will run into a old man that mentions that
he cannot find his granddaughter. Anywho, each side of the ship has four
cabins, with the left side having the old man that you ran into in the upper
left room, the upper right has a Pokemon Fan and Twins, lower left one is
empty, while the lower right one has a hiker inside.
On the right side of the ship there is no one in the upper left cabin, the
upper right has a Firebreather inside, the lower left has a sleeping sailor
in it that will come into play later, and the lower right one is your cabin
where you can access the PC and heal your Pokemon by sleeping in the bed. One
thing you will notice if you battle the trainers is that many of the trainers
here have Hoenn and Sinnoh Pokemon. Many of the trainers on the Kanto side
will also have those Pokemon as well.
There is also a set of stairs that leads to the engine room below on the top
middle part. On the left side is a juggler who will fight you, while the
right side has a sailor that will fight and another sailor blocking the way
to the captains cabin. Once you have talked to the sailor downstairs, go
back upstairs and go in the lower left cabin on the right side where the
sleeping sailor was and talk to him. He will battle you, and then return to
his post.
Head back down to the basement and you will find that the sailor that was
blocking the way has moved. There is a Picknicker here you can fight, and a
ladder you can go up. Go up the ladder and you will be near the captains
quarters. Go inside and you will find the lost little girl and the captain.
Talk to them and the little girl will go and hide. Head back down the ladder
and go to the left side where the juggler is. She will be in the corner
trying to hide, although you can still see her.
She will then run back off to her grandfather and he will give you the Metal
Coat item, which increases the power of steel moves and makes it to where you
can evolve Scyther and Onix. Once you get the metal coat, you will be told
that the S.S. Aqua has landed in Vermillion City. Go back to the main lobby
and talk to the sailor blocking the way for him to move. Go through the
gatehouse and you will be on the docks of Vermillion City!
* Thanks to Kevin for the names of the trainers on the S.S. Aqua
_____
/K001|
/_____| ____________________________________________________________________
/ /
/ K A N T O G U I D E /
/___________________________________________________________________________/
Welcome to the Kanto guide, the second half of HeartGold and SoulSilver!
Unlike other games in the series, you have another 8 gyms to beat. The only
major difference is you can now do them in any order. This guide is written
in the order I took, so feel free to try a different path, since Kanto is
much more open ended now that you have all the HMs.
_____
/K002|
/_____| ____________________________________________________________________
/ /
/ V E R M I L L I O N C I T Y /
/___________________________________________________________________________/
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Tentacool |90% |Surfing |
|Tentacruel |10% |Surfing |
|Magikarp |95% (O), 60% (G) |Fishing |
|Tentacool |5% (O), 30% (G) |Fishing |
|Tentacruel |7% (S) |Fishing |
|Chinchou |7% (G), 60% (S) |Fishing |
|Lanturn |3% (S) |Fishing |
|Shellder |3% (G), 30% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Spearow | |Headbutt |
|Heracross | |Headbutt |
|Combee | |Headbutt |
|_____________________________________________________|
|Rock Smash |Encounter Rate |Method |
|_______________|__________________________|__________|
|Diglett |90% |Rock Smash|
|Shuckle |10% |Rock Smash|
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Wingull | |Swarm |
\_____________________________________________________/
Pokemart:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Poke Ball |200p |
|Great Ball |600p |
|Ultra Ball |1,200p |
|Net Ball |1,000p |
|Dusk Ball |1,000p |
|Quick Ball |1,000p |
|Potion |300p |
|Super Potion |700p |
|Hyper Potion |1,200p |
|Max Potion |2,500p |
|Full Restore |3,000p |
|Revive |1,500p |
|Antidote |100p |
|Paralyz Heal |200p |
|Awakening |250p |
|Burn Heal |250p |
|Ice Heal |250p |
|Full Heal |600p |
|Escape Rope |550p |
|Repel |350p |
|Super Repel |500p |
|Max Repel |700p |
|Air Mail |50p |
\—————————–/
Good ‘ol Vermillion, it has changed little over the past 3 years. If you saw
Suicune back in Cianwood and near Mt. Mortar, it will appear as you are
walking along the dock. Eustine will then come and talk to you about Suicune
and leave once Suicune runs off.
As for Vermillion itself, there is not much you can do right now. The right
exit near Diglett’s Cave and Route 11 is blocked by a Snorlax, which you will
not be able to wake up until you do a side quest. You can go to the Vermillion
Fan Club (The house on top of the gym) and talk to the chairman. He will give
you a Rare Candy for listening to him.
If you surf in the water via the paths near the gym, you can find a small
piece of land made up of sand that has a Luck Incense on it. Anywho, you can
either choose to do the gym now, or wait. However, we will go ahead and
mention the gym.
____
//K003|_____________________________________________________________________\\
|| Vermillion Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Juggler Horton |Guitarist Vincent |
|Money: 1376p |Money: 1088p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Electrode lv 43 (Electric) |Voltorb lv 43 (Electric) |
|Electrode lv 43 (Electric) |Magnemite lv 42 (Ele/Steel)|
|Electrode lv 43 (Electric) |Jolteon lv 45 (Electric) |
|___________________________|___________________________/
|Gentleman Gregory |
|Money: 8400p |
|Phone #: No |
|===========================|
|Pokemon: |
|Electrike lv 42 (Electric) |
|Flaffy lv 43 (Electric) |
|Pikachu lv 46 (Electric) |
\___________________________/
Lt. Surge’s Gym is slightly more lively then it was in Gen II, since it has
regained the same puzzle it had in RBY and FRLG. Same rules apply: there is a
random switch in one of the trash cans, with the other switch right next to
it either on the left, right, above, or below the trash can that had the
switch. If you fail to find it, the switches will randomize again. One trick
you can use is save your game once you find a switch, and then reload if you
do not find the second one. Once you find both switches, the path to Lt. Surge
will open.
/____________________________________________________________________________\
|Boss: Lt. Surge |
|____________________________________________________________________________|
|Pokemon: |
|Raichu lv 51 (Electric) |
|Electrode lv 47 (Electric) |
|Electrode lv 47 (Electric) |
|Magneton lv 47 (Electric) |
|Electabuzz lv 53 (Electric) |
|____________________________________________________________________________|
|Info: Ah, Lt. Surge…One of the few Americans in the game. He is also one |
| that might be a little tough, since he has 5 Pokemon and yours should |
| be roughly around the same level. All of his Pokemon share a common |
| weakness: Ground. If you got a Golem, Onix/Steelix, or a similar |
| ground Pokemon with Magnitude or Earthquake, this will be a easy |
| battle. Otherwise, make sure to bring your strongest Pokemon. |
| |
| His first Pokemon is Raichu, which has Thunder Wave, Shock Wave, Quick|
| Attack, and Double Team. One common trend you will find with most of |
| Surge’s Pokemon is most of them will have Shock Wave (A move that does|
| not miss) and Double Team (A move that makes it hard for you to hit |
| his Pokemon. Thunder Wave is a nasty move that paralyzes you, so be |
| careful of that. Like I said earlier, a ground Pokemon will be immune |
| to all besides Quick Attack, so use that. |
| |
| Next up is the two Electrode he has. Both have Double Team, but one |
| has Thunder Wave, Shock Wave, and Light Screen, while the other has |
| Screech, SelfDestruct, and Charge Beam. Light Screen is a move that |
| halves Special Attack moves, Screech lowers your defense two levels, |
| Selfdestruct is a powerful Normal move that knocks out the user, but |
| does a ton of damage to your Pokemon, and Charge Beam is a somewhat |
| weak Electric move, but has a very high chance of increasing the users|
| Special stat, making the move do more damage. Ground, once again, is |
| the way to go, since all of their attacks outside of Selfdestruct are |
| Electric moves. |
| |
| Third is Magneton, which has Supersonic, Double Team, Shock Wave, and |
| Mirror Shot. Supersonic has a chance of confusing you, and Mirror shot|
| is a average damaging steel type attack that also has a 30% chance of |
| lowering your accuracy. Magneton is the only dual type Pokemon on his |
| team, so Fire attacks will work on it. |
| |
| Finally, there is his Electabuzz, which has Quick Attack, Shock Wave, |
| Light Screen, and Low Kick. Low Kick does damage based on the weight |
| of the Pokemon he uses it on. Lighter Pokemon do not take as much |
| damage, while heavy Pokemon take the most. Like all the other Pokemon |
| on Surge’s team, Ground will work the best. |
\____________________________________________________________________________/
Once you beat Lt. Surge, he will give you the Thunder Badge and TM34, Shock
Wave. One nice touch is you will now be able to see the Kanto gym badges on
your status screen, a feature that was absent from Gen II. Once you are ready
to leave, head north to Route 6.
____
//K004|_____________________________________________________________________\\
|| Route 6 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Twins Day & Dani |Camper Virgil |
|Money: 1312p |Money: 688p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Plusle lv 41 (Electric) |Slakoth lv 43 (Normal) |
|Minun lv 41 (Electric) | |
|___________________________|___________________________/
|Picnicker Selina |
|Money: 672p |
|Phone #: No |
|===========================|
|Pokemon: |
|Cherubi lv 42 (Grass) |
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Pidgey (HG) |60% |60% |- |Normal |
|Pidgey (SS) |30% |30% |- |Normal |
|Abra |10% |10% |10% |Normal |
|Bellsprout |30% |30% |10% |Normal |
|Oddish (HG) |- |- |60% |Normal |
|Oddish (SS) |- |- |30% |Normal |
|Gloom |- |- |10% |HeartGold |
|Meowth |20% |20% |30% |SoulSilver|
|Magnemite |10% |10% |10% |SoulSilver|
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Psyduck |90% |Surfing |
|Golduck |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Pineco | |Headbutt |
|Combee | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Buizel | |S. Radio |
|Bidoof | |S. Radio |
\_____________________________________________________/
When you first enter the route, you can get TM62 (Silver Wind) by going on the
left path when you first enter. There are several trainers here, including a
pair of twins for a double battle, and all of them have unique National Dex
Pokemon from Hoenn and Sinnoh.
When you get to the end of the route, you will find that the underground path
is closed due to a power shortage. Because of that, you can only use the
gatehouse to enter Saffron City.
_____
/K005|
/_____| ____________________________________________________________________
/ /
/ S A F F R O N C I T Y /
/___________________________________________________________________________/
Pokemart:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Poke Ball |200p |
|Great Ball |600p |
|Ultra Ball |1,200p |
|Quick Ball |1,000p |
|Dusk Ball |1,000p |
|Potion |300p |
|Super Potion |700p |
|Hyper Potion |1,200p |
|Max Potion |2,500p |
|Full Restore |3,000p |
|Revive |1,500p |
|Antidote |100p |
|Paralyz Heal |200p |
|Awakening |250p |
|Burn Heal |250p |
|Ice Heal |250p |
|Full Heal |600p |
|Escape Rope |550p |
|Repel |350p |
|Super Repel |500p |
|Max Repel |700p |
|Air Mail |50p |
\_____________________________/
Saffron has had a few chances since the last time you were here. In the upper
left corner is the Magnet Train Station, which will take you back to Goldenrod
once you get a ticket. You will not be able to do anything with it now, so
ignore it. The Copycat House has moved down a little below where the magnet
train station is, on the left of Sliph Co. You will need to go there later for
a side quest.
Sliph Co. has a few things to check out, but not too much. The guard won’t let
you go up on the top floors like in GSC, but he will give you a Upgrade to
evolve your Porygon into a Porygon2 in a trade. Also, if you have a Rotom at
the beginning of your party, you can take the elevator down to a lower level
where the appliances from the secret room in Platinum are, allowing you to
change Rotom’s form.
In the lower right of the city, you can find a house that has Mr. Psychic
inside, he will give you TM 29 (Psychic) when you talk to him. As for the
upper right part of the city, the Dojo is still there but is currently empty
since the Dojo master is at Mt. Mortar. It will come into play later on in
the game, though. The Saffron Gym is right next to it, which we will get to
in a minute. The upper gatehouse leads to Cerulean, the left one leads to
Celadon, and the right one leads to Lavender Town.
____
//K006|_____________________________________________________________________\\
|| Saffron Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Medium Rebecca |Psychic Jared |
|Money: 2160p |Money: 1440p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Bronzor lv 45 (Steel/Psy) |Mr. Mime lv 42 (Psychic) |
|Hypno lv 45 (Psychic) |Exeggcute lv 42 (Grass/Psy)|
| |Exeggcute lv 45 (Grass/Psy)|
|___________________________|___________________________|
|Medium Darcy |Psychic Franklin |
|Money: |Money: 1504p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Slowpoke lv 44 (Water/Psy) |Kadabra lv 44 (Psychic) |
|Slowbro lv 46 (Water/Psy) |Girafarig lv 47 (Normal/Psy|
\_______________________________________________________/
The gym is the same layout it was in the previous games, only with less
trainers. if you do not know, there are 9 rooms total spread out in a 3 x 3
grid, with the entrance and gym leader room counting in those 9. There are 4
trainers total, all with Psychic Pokemon, although each has one with a dual
type.
If you want to get to Sabrina, then keep warping until you are in the upper
left room in the 3 x 3 grid (If you are not sure, it would be 10 ‘o Clock if
the Gym was shaped like a clock). Use the lower left warp tile to go to the
Gym Leader Room.
/____________________________________________________________________________\
|Boss: Sabrina |
|____________________________________________________________________________|
|Pokemon: |
|Espeon lv 53 (Psychic) |
|Mr. Mime lv 53 (Psychic) |
|Alakazam lv 55 (Psychic) |
|____________________________________________________________________________|
|Info: Sabrina has gotten a new look since her GSC and FRLG days, now |
| sporting a more casual look. Unlike Surge, she only has 3 Pokemon |
| although all three of them are above lv 50. Dark and Ghost types are |
| the best types to use, so moves such as Crunch or Shadow Ball are all |
| good. Be careful of using Gengar though, since it is part Poison type.|
| |
| First up is Espeon, which has Calm Mind, Shadow Ball, Psychic, and |
| Skill Swap. All three of Sabrina’s Pokemon have Skill Swap and it is |
| her signature move for HG/SS. Skill Swap changes abilities with your |
| Pokemon, so be careful of using a Pokemon that might have a really |
| good ability. Calm Mind increases Espeon’s Special Attack and Defense |
| each turn, making it more powerful and harder to hit. Psychic and |
| Shadow Ball are both a very powerful Psychic and Ghost move in that |
| order. |
| |
| Next up is Mr. Mime, which has Mimic, Light Screen, Psychic, and Skill|
| Swap. Light Screen halves the damage of Special attacks, while Mimic |
| copies your last move. Its only attack outside of Mimic is Psychic, so|
| dark users will have resistance. |
| |
| Finally, there is Sabrina’s Alakazam, which has Psychic, Skill Swap, |
| Reflect, and Energy Ball. Reflect halves the damage of physical |
| attacks, while Energy Ball is a powerful Grass type move that has a |
| 10% chance of lowering your Special Defense. |
| |
| Like I stated before, each of Sabrina’s Pokemon is a pure Psychic |
| type, so bug, ghost, and dark moves are the best to use. Jolteon with |
| Pin Missile, any Pokemon with Shadow Ball or Crunch also works best. |
\____________________________________________________________________________/
Once you beat her, she will give you the Marsh Badge and TM 48 (Skill Swap).
You now have a choice, if you want to get the power back on, then head to
Cerulean City and go to the power plant to the east. However, for the sake of
this guide, we will make a counter clock motion and go to Celadon first.
____
//K007|_____________________________________________________________________\\
|| Route 7 ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Rattata (HG) |40% |35% |30% |Normal |
|Rattata (SS) |- |- |5% |Normal |
|Raticate |10% |10% |10% |Normal |
|Spearow |30% |30% |- |Normal |
|Growlithe |20% |25% |20% |HeartGold |
|Vulpix |20% |25% |20% |SoulSilver|
|Meowth |30% |30% |30% |SoulSilver|
|Persian |5% |5% |5% |SoulSilver|
|Houndour |- |- |5% |Normal |
|Murkrow |- |- |35% |Normal |
|_______________|__________________________|__________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Spearow | |Headbutt |
|Heracross | |Headbutt |
|Combee | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Not much to this route, although it does have a few exclusive Pokemon. You
have a second chance to capture Growlithe or Vulpix if you did not do so
earlier, and can also capture the rare Houndour at night. You can also find
a Mental Herb by going up north past the grass patch. The underground path
to the Lavender Towns side is permanently closed off, so head west for now
into Celadon.
_____
/K008|
/_____| ____________________________________________________________________
/ /
/ C E L A D O N C I T Y /
/___________________________________________________________________________/
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Grimer |90% |Surfing |
|Muk |10% |Surfing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Heracross | |Headbutt |
|Combee | |Headbutt |
\_____________________________________________________/
Ah, just as big as it was in the previous games. If you go up on the path near
the Pokemon center and follow it to the left side behind the Celadon
Department Store, you can find TM 67 (Recycle). Also, if you go to the
Restaurant in Celadon, you can find Maylene from D/P/Pl eating there.
One small change from Gen II is you won’t be able to enter the back of the
Celadon Mansion, and going inside will not let you get that far, since the
elevator leading up to the third floor is closed off for now. Once you get
all 16 badges however, you can come back and get the GB Sounds: A item that
changes the music in the game to the old Gen II versions.
Before you head to the gym, you might want to check out a few places, like the
Celadon Department Store and the Game Corner.
+========================+
|Celadon Department Store|
+========================+
2nd Floor: Recovery and Misc. Items
/_____________________________________\
|Item Name |Price |
|______________|______________________|
|Potion |300p |
|Super Potion |700p |
|Hyper Potion |1,200p |
|Max Potion |2,500p |
|Revive |1,500p |
|Antidote |100p |
|Paralyz Heal |200p |
|Burn Heal |250p |
|Ice Heal |250p |
|Awakening |250p |
|Full Heal |600p |
|Poke Ball |200p |
|Great Ball |600p |
|Ultra Ball |1,200p |
|Escape Rope |550p |
|Poke Doll |1,000p |
|Repel |350p |
|Super Repel |500p |
|Max Repel |700p |
|Grass Mail |50p |
|Flame Mail |50p |
|Bubble Mail |50p |
|Space Mail |50p |
\_____________________________________/
3rd Floor: TMs
/_____________________________________\
|Item Name |Price |
|____________________|________________|
|TM 21 (Frustration) |1,000p |
|TM 27 (Return) |1,000p |
|TM 87 (Swagger) |1,500p |
|TM 78 (Captivate) |1,500p |
|TM 12 (Taunt) |1,500p |
|TM 41 (Torment) |1,500p |
|TM 20 (Safeguard) |2,000p |
|TM 28 (Dig) |2,000p |
|TM 76 (Stealth Rock)|2,000p |
|TM 55 (Brine) |3,000p |
|TM 72 (Avalanche) |3,000p |
|TM 79 (Dark Pulse) |3,000p |
\_____________________________________/
4th Floor: Mail
/_____________________________________\
|Item Name |Price |
|______________|______________________|
|Air Mail |50p |
|Tunnel Mail |50p |
|Bloom Mail |50p |
\_____________________________________/
5th Floor: EV Items
/_____________________________________\
|Item Name |Price |
|______________|______________________|
|HP UP |9800 |
|Carbos |9800 |
|Zinc |9800 |
|Calcium |9800 |
|Iron |9800 |
|Protein |9800 |
|X Attack |500 |
|X Defend |550 |
|X Speed |350 |
|X Special |350 |
|X Sp. Def. |350 |
|X Accuracy |950 |
|Guard Spec |700 |
|Dire Hit |650 |
\_____________________________________/
5th Floor: Vending Machines
/_____________________________________\
|Item Name |Price |
|______________|______________________|
|Fresh Water |200p |
|Soda Pop |300p |
|Lemonade |350p |
\_____________________________________/
One nice surprise is you can find Crasher Wake on the second floor, who will
give you the Sinnoh Starter mask accessories and then leave. There are a few
nice TMs, with several of them being old gym leader TMs from D/P/Pl.
+===================+
|Celadon Game Corner|
+===================+
Pokemon:
/_______________________________\
|Name |Price |
|___________________|___________|
|Mr. Mime |3,333 Coins|
|Eevee |6,666 Coins|
|Porygon |9,999 Coins|
\_______________________________/
Items:
/________________________________\
|Name |Price |
|___________________|____________|
|TM 58 Endure |2,000 Coins |
|TM 32 Double Team |4,000 Coins |
|TM 10 Hidden Power |6,000 Coins |
|TM 29 Psychic |10,000 Coins|
|TM 74 Gyro Ball |10,000 Coins|
|TM 68 Giga Impact |15,000 Coins|
\________________________________/
==================
|Japanese Version|
==============================================================================
Slightly redesigned from Gen II, the Game Corner now has the attendants in the
middle of the room with the two rows of slot machines on each side. The slots
are the exact same as they are in Goldenrod, and the same coins will work here
as well.
==============================================================================
And, for the US version:
=================================
|North American and PAL versions|
==============================================================================
Like the Goldenrod Game Corner, the Celadon Game Corner has also been
drastically redesigned, now looking the same as it did in Goldenrod minus the
two attendants and the NPC that watches over the Celadon Gym
==============================================================================
At the Prize Building, you can get a few rare Pokemon, such as Eevee and
Porygon. There is also a guy here that will tell you what type of Hidden Power
your Pokemon is using.
Once you are ready, head to the Celadon Gym. You will still need cut to get to
it, so make sure you have a Pokemon that can use it.
____
//K009|_____________________________________________________________________\\
|| Celadon Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Twins Jo & Zoe |Picnicker Tanya |
|Money: 1504p |Money: 784p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Victreebel lv 47 (Grass/Poi|Exeggutor lv 49 (Grass/Psy)|
|Vileplume lv 47 (Gras/Poi) | |
|___________________________|___________________________|
|Lass Michelle |Beauty Julia |
|Money: 736p |Money: 2632p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Skiploom lv 44 (Grass/Fly) |Paras lv 44 (Grass/Bug) |
|Hoppip lv 45 (Grass/Flying)|Parasect lv 47 (Grass/Bug) |
|Jumpluff lv 46 (Grass/Fly) |Carnivine lv 44 (Grass) |
\_______________________________________________________/
Out of all the Gyms in Kanto, Celadon is one of the few that has changed quite
a bit since Gen I, II, and III. There is now a log maze that you have to
navigate, where the wrong turn will lead you toward a trainer. You will need
cut in the gym as well. To get to Erika, follow these directions:
1. Use cut on the middle log and go left when there is a opening.
2. Go up and then go right, and then go up the path until you are in the far
right log.
3. Keep going up until you find a exit to the right, and then go up and then
left, and then go down and go left into the middle one.
4. Go up and go through the left path. Go down, and then left, and then up
and left. Use cut on the tree and go right some more and cut through
the other tree. Go up and you will find Erika.
/____________________________________________________________________________\
|Boss: Erika |
|____________________________________________________________________________|
|Pokemon: |
|Jumpluff lv 51 (Grass/Flying) |
|Tangela lv 52 (Grass) |
|Victreebel lv 56 (Grass/Poison) |
|Bellossom lv 56 (Grass) |
|____________________________________________________________________________|
|Info: Erika has not changed much since FR/LG or GSC, although her team is |
| now much stronger, on average being about 10 levels higher. Unlike the|
| previous two gym leaders, several of her Pokemon have multiple types, |
| with Jumpluff having a flying type and Victreebel having a Poison |
| type. She has multiple weaknesses, with the most effective being ice, |
| fire, flying, and Psychic for Victreebel. |
| |
| Her first Pokemon is Jumpluff, which has Leech Seed, U-Turn, Giga |
| Drain, and Sunny Day. Giga Drain is her staple attack, which has a |
| base of 60 damage and the Pokemon using it recovers 1/2 of the damage |
| done to the other Pokemon. U-Turn is the same move Bugsy uses, which |
| damages the Pokemon and then switches out to another one. Leech Seed |
| slowly saps your energy at the end of each turn and recovers some of |
| Jumpluff’s HP. Finally, Sunny Day is a move that boosts Fire attacks, |
| but also allows the instant use of Solar Beam. Jumpluff is majorly |
| weak to Ice attacks, so use Ice Beam if you have it. |
| |
| Her second Pokemon is Tangela, which knows Ancientpower, Wring Out, |
| Giga Drain, and Sleep Powder. Ancientpower is a rock Move that has a |
| small chance of boosting Tangela’s stats up. Wring Out is a normal |
| type move that does more damage depending on the users HP. It is based|
| on this: 120 x Your Current HP/Your Max HP. The lower your HP is, the |
| weaker the attack is. Sleep Powder does what is says: Puts you to |
| sleep. |
| |
| Next is Victreebel, which has Sunny Day, Grass Knot, Leaf Storm, and |
| Razor Leaf. Grass Knot is similar to Low Kick in that the higher the |
| weight of the Pokemon, the more damage it does. Leaf Storm is like |
| Overheat where is has a very high base damage of 140, but lowers the |
| users attack two levels. Finally, Razor Leaf is a average grass attack|
| with a higher crit ratio. Victreebel is also weak to Psychic moves due|
| to its Poison type, so that might be a type to use. |
| |
| Her final Pokemon is Bellossom, which has Sunny Day, SolarBeam, Giga |
| Drain, and Synthesis. If she uses Sunny Day before using Solar Beam, |
| then it will not require any charging up. Synthesis is also affected |
| by Sunny Day, since it will recover 2/3s of its HP when it is in |
| effect. |
| |
| The best Pokemon to use during this battle is fire Pokemon, since |
| Sunny Day benefits them most of the time more then Erika’s own |
| Pokemon. Fire Blast and Flamethrower are both good ones to use, as |
| well as Ice Beam and Blizzard. |
\____________________________________________________________________________/
Once you beat her, you will get TM19 (Giga Drain) and the Rainbow Badge.
____
//K010|_____________________________________________________________________\\
|| Route 16 ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Grimer |50% |50% |80% |Normal |
|Muk |5% |5% |5% |Normal |
|Fearow |40% |40% |- |Normal |
|Slugma |5% |5% |5% |Normal |
|Murkrow |- |- |10% |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Spearow | |Headbutt |
|Heracross | |Headbutt |
|Combee | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Route 16 has changed slightly since the FRLG days, now having a elevated area
where you need cut to get to the grass patch. If you go further down past the
area you cut at, you will find the house you got fly from in FRLG, although
there is not much of interest there. Once you are ready, head further down to
the gatehouse. You must be on your bike to enter Cycling Road, or they will
not let you pass.
____
//K011|_____________________________________________________________________\\
|| Route 17/Cycling Road ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Biker Reese |Biker Dale |
|Money: |Money: |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Weezing lv 45 (Poison) |Gulpin lv 47 (Poison) |
|___________________________|___________________________|
|Biker Joel |Biker Ernest |
|Money: |Money: |
|Phone #: No |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Magmar lv 43 (Fire) |Teddiursa lv 45 (Normal) |
|Magmar lv 43 (Fire) |Marill lv 44 (Water) |
|___________________________|___________________________|
|Biker Jacob |Biker Theron |
|Money: |Money: |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Magmar lv 43 (Fire) |Croagunk lv 45 (Poison) |
|Tentacruel lv 43(Water/Poi)| |
|___________________________|___________________________|
|Biker Dan |Biker Glenn |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Gulpin lv 39 (Poison) |Koffing lv 39 (Poison) |
|Weezing lv 37 (Poison) |Weezing lv 43 (Poison) |
|Weezing lv 37 (Poison) |Magmar lv 41 (Fire) |
|___________________________|___________________________|
|Biker Markey |Biker Teddy |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Skorupi lv 47 (Bug/Poison) |Seviper lv 46 (Poison) |
|___________________________|___________________________/
|Biker Aiden |
|Money: |
|Phone #: Yes |
|===========================|
|Pokemon: |
|Tentacruel lv 45 (Wat/Poi) |
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Grimer |50% |50% |80% |Normal |
|Muk |5% |5% |15% |Normal |
|Fearow |40% |40% |- |Normal |
|Slugma |5% |5% |5% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Cycling Road has changed quite a bit since the last time you saw it. There are
now two paths: Each with their own amount of bikers. This is a good area if
you want to train for the upcoming gym due to all the trainers. This is also
one of the few places you can catch a Slugma at, so make sure you pick one up.
When you reach the bottom, you will be on Route 18.
____
//K012|_____________________________________________________________________\\
|| Route 18 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Biker Charles |Bird Keeper Boris |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Koffing lv 41 (Poison) |Doduo lv 39 (Normal/Flying)|
|Weezing lv 42 (Poison) |Doduo lv 37 (Normal/Flying)|
|Charmeleon lv 41 (Fire) |Dodrio lv 41 (Normal/Fly) |
|___________________________|___________________________/
|Bird Keeper Bob |
|Money: |
|Phone #: |
|===========================|
|Pokemon: |
|Noctowl lv 48 (Normal/Fly) |
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Grimer |50% |50% |80% |Normal |
|Muk |5% |5% |15% |Normal |
|Fearow |40% |40% |- |Normal |
|Slugma |5% |5% |5% |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Wurmple | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Not much to Route 18. It is the bottom of the Cycling Route, and the first
part of the route is the area before you reach Fuchisia City. You can fight
some bird tamers on the other side of the gatehouse if you want. The Pokemon
here are the same ones you saw on Cycling Road. Head east to enter Fuchisia
City.
_____
/K013|
/_____| ____________________________________________________________________
/ /
/ F U C H I S I A C I T Y /
/___________________________________________________________________________/
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Magikarp |100% |Surfing |
|Magikarp |100% (O), 97% (G), 70% (S)|Fishing |
|Gyarados |3% (G), 30% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Wurmple | |Headbutt |
\_____________________________________________________/
Pokemart:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Poke Ball |200p |
|Great Ball |600p |
|Ultra Ball |1,200p |
|Quick Ball |1,000p |
|Dusk Ball |1,000p |
|Potion |300p |
|Super Potion |700p |
|Hyper Potion |1,200p |
|Max Potion |2,500p |
|Full Restore |3,000p |
|Revive |1,500p |
|Antidote |100p |
|Paralyz Heal |200p |
|Awakening |250p |
|Burn Heal |250p |
|Ice Heal |250p |
|Full Heal |600p |
|Escape Rope |550p |
|Repel |350p |
|Super Repel |500p |
|Max Repel |700p |
|Steel Mail |50p |
\_____________________________/
Fuchisia has changed quite a bit in the 3 years since the previous games, now
looking more…Fuchisia. Like the previous games, the Safari Zone has been
taken out, but has now been replaced with the Pal Park. It is similar to the
one from D/P/Pl, but now drops the per day limit like the previous games had.
Near the gate to the Pal Park is a Juggler that will trade you 3 berries for
shards.
Otherwise, there is not much else to do. If you try to go south, you will find
the beach to be barricaded. You can go east onto Route 15, but you might want
to fight the gym leader before you continue.
____
//K014|_____________________________________________________________________\\
|| Fuchisia Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Picnicker Cindy |Camper Barry |
|Money: 768p |Money: 768p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Nidoqueen lv 48(Poi/Ground)|Nidoking (Poison/Ground) |
|___________________________|___________________________|
|Lass Linda |Lass Alice |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Gloom lv 41 (Grass/Poison) |Bulbasaur lv 41 (Grass/Poi)|
|Arbok lv 45 (Poison) |Ivysaur lv 43 (Grass/Poi) |
|Vileplume lv 41 (Grass/Poi)|Venusaur lv 45 (Grass/Poi) |
\_______________________________________________________/
Similar to the first games where there is a invisible barrier blocking your
way, you will have to navigate the Fuchisia gym in a similar manner. However,
the new trick is that everyone in the gym is disguised as the gym leader. In
the previous generations, Janine was on the left side. However, in HG/SS, she
is now in the middle like her father was. Go around the right side and follow
the path until you reach the middle.
/____________________________________________________________________________\
|Boss: Janine |
|____________________________________________________________________________|
|Pokemon: |
|Crobat lv 47 (Poison/Flying) |
|Weezing lv 44 (Poison) |
|Ariados lv 47 (Bug/Poison) |
|Ariados lv 47 (Bug/Poison) |
|Venomoth lv 50 (Bug/Poison) |
|____________________________________________________________________________|
|Info: Janine is one of the new Gym Leaders of Kanto, and is Koga’s daughter,|
| meaning many of her Pokemon are similar. All of her Pokemon are part |
| poison, with 3 out of the 5 being Bug types, making them extra weak to|
| flying and fire, and the other being part flying and being weak to |
| ice, rock, and electric attacks. |
| |
| Her first Pokemon is Crobat, which has Confuse Ray, Screech, Wing |
| Attack, and Supersonic. Screech lowers your defense two levels, and |
| Supersonic and Confuse Ray have a chance of causing confusion. Ice, |
| Electric, Rock, and Psychic attacks are all effective here. |
| |
| Second up is Weezing, which has Toxic, Explosion, Sludge Bomb, and |
| Double Hit. Sludge Bomb is a special poison move which has a 30% |
| chance of poisoning the target, and explosion is a very powerful move |
| that causes Weezing to faint, but does a lot of damage to your |
| Pokemon. Weezing is the only pure Poison type on her team, so you can |
| really only use Psychic against it to get a super effective hit, |
| since Weezing has levitate and cannot be affected by ground type |
| moves. |
| |
| Her third and fourth Pokemon are Ariados, both being the same level |
| but having two different moves. Both have Poison Jab and Pin Missile, |
| while one has Swagger and Night Shade and the other having Psychic and|
| screech. Swagger increases your attack two levels, but causes you to |
| become confused, while Night Shade does damage based on your current |
| level, so if you are lv 50 you will take 50 damage. Psychic, Ground, |
| Fire, and Flying are all effective. |
| |
| Her final Pokemon is Venomoth, which has Double Team, Psychic, Sludge |
| Bomb, and Signal Beam ans has a Sitrus Berry for when its HP gets low.|
| Double Team increases its evasiveness, which allows it to dodge your |
| attacks the more it uses it, and Signal Beam is a bug type move that |
| has a 10% chance of causing confusion. Like Ariados, it is weak to |
| Flying, Fire, and Psychic attacks. |
\____________________________________________________________________________/
Once you beat her, she will give you the Soul Badge and TM84 (Poison Jab). Now
that you have that out of the way, head east to Route 15.
____
//K015|_____________________________________________________________________\\
|| Route 15 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|School Kid Johnny |School Kid Billy |
|Money: 840p |Money: 700p |
|Phone #: No |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Bellsprout lv 39(Grass/Poi)|Parasect lv 39 (Grass/Bug) |
|Weepinbell lv 39(Grass/Poi)|Poliwhirl lv 40 (Water) |
|Victreebel lv 39(Grass/Poi)|Ditto lv 35 (Normal) |
|___________________________|___________________________|
|PokeFan Eleanor |Teacher Colette |
|Money: 2624p |Money: 2160p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Spinda lv 43 (Normal) |Clefairy lv 45 (Normal) |
|Volbeat lv 41 (Bug) | |
|___________________________|___________________________|
|Twins Kay & Tia |School Kid Tommy |
|Money: 1313p |Money: 860p |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Quagsire lv 41 (Water/Gro) |Xatu lv 41 (Psychic/Flying)|
|Quagsire lv 41 (Water/Gro) |Alakazam lv 43 (Psychic) |
|___________________________|___________________________|
|PokeFan Boone |School Kid Kipp |
|Money: 2624p |Money: 800p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Spinda lv 43 (Normal) |Voltorb lv 36 (Electric) |
|Illumise lv 41 (Bug) |Voltorb lv 40 (Electric) |
| |Magneton lv 40 (Ele/Steel) |
| |Magnemite lv 26 (Ele/Steel)|
|___________________________|___________________________/
|Teacher Hillary |
|Money: 1488p |
|Phone #: Yes |
|===========================|
|Pokemon: |
|Sunkern lv 41 (Grass) |
|Aipom lv 41 (Normal) |
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Nidorina |30% |30% |30% |Normal |
|Nidorino |30% |30% |30% |Normal |
|Pidgeotto |20% |20% |- |Normal |
|Noctowl |- |- |20% |Normal |
|Hoppip |19% |19% |- |Normal |
|Quagsire |- |- |19% |Normal |
|Chansey |1% |1% |1% |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Wurmple | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Route 15 has changed a little bit since the old days. It now slopes down when
you are leaving from Fuchsia, and requires you to go on the upper path if you
are coming from Route 14. You can get a Rose Incense by going down the slope
from Fuchsia, and you can get a PP Up from the Item Ball by taking the upper
path. Keep going right and you will reach route 14.
____
//K016|_____________________________________________________________________\\
|| Route 14/13 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Bird Keeper Josh |PokeFan Trevor |
|Money: 1184p |Money: 2688p |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Fearow lv 37 (Normal/Fly) |Psyduck lv 42 (Water) |
|___________________________|___________________________|
|Pokefan Carter |Bird Keeper Roy |
|Money: 2688p |Money: 1408p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Bulbasaur lv 38 (Grass/Poi)|Fearow lv 38 (Normal/Fly) |
|Charmander lv 38 (Fire) |Fearow lv 44 (Normal/Fly) |
|Squirtle lv 38 (Water) | |
|___________________________|___________________________|
|School Kid Conor |Teacher Clarice |
|Money: 840p |Money: 2064p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Zigzagoon lv 42 (Normal) |Zigzagoon lv 41 (Normal) |
| |Roselia lv 43 (Grass/Poi) |
|___________________________|___________________________|
|School Kid Torin |School Kid Travis |
|Money: 780p |Money: 840p |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Sandslash lv 41 (Ground) |Budew lv 42 (Grass/Poison) |
|Golbat lv 39 (Poison/Fly) | |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Nidorina |30% |30% |30% |Normal |
|Nidorino |30% |30% |30% |Normal |
|Pidgeotto |20% |20% |- |Normal |
|Noctowl |- |- |20% |Normal |
|Hoppip |10% |10% |- |Normal |
|Skiploom |9% |9% |- |Normal |
|Quagsire |- |- |19% |Normal |
|Chansey |1% |1% |1% |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Wurmple | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
A semi-small route, but still somewhat important. If you stick to the right
side where the wind generators are, you will see Suicune and Eustine will
come and talk to you. Keep going up north to Route 13.
+========+
|Route 13|
+========+
___________
/Trainers π
|___________|___________________________________________\
|Bird Keeper Burt |Picnicker Pipper |
|Money: 1312p |Money: 640p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Tailow lv 41 (Normal/Fly) |Spoink lv 40 (Psychic) |
|Fearow lv 41 (Normal/Fly) | |
|___________________________|___________________________|
|Bird Keeper Perry |Young Couple Tim & Sue |
|Money: 1344p |Money: 5888p |
|Phone #: No |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Farfetch’d lv 42 (Nor/Fly) |Kadabra lv 41 (Psychic) |
| |Psyduck lv 46 (Water) |
|___________________________|___________________________|
|Pokefan Joshua |Pokefan Alex |
|Money: 2048p |Money: 4160p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Pikachu lv 32 (Electric) |Nidoking lv 29 (Gro/Poison)|
|Pikachu lv 32 (Electric) |Slowking lv 29 (Water/Psy) |
|Pikachu lv 32 (Electric) |Magikarp lv 65 (Water) |
|Pikachu lv 32 (Electric) | |
|Pikachu lv 32 (Electric) | |
|Pikachu lv 32 (Electric) | |
|___________________________|___________________________|
|Picnicker Ginger |Camper Clark |
|Money: 656 |Money: 640p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Whismur lv 41 (Normal) |Buizel lv 40 (Water) |
|___________________________|___________________________|
|Camper Tanner |Hiker Kenny |
|Money: 608p |Money: 1056p |
|Phone #: Yes |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Sudowoodo lv 38 (Rock) |Sandslash lv 27 (Ground) |
| |Gravler lv 29 (Rock/Ground)|
| |Golem lv 33 (Rock/Ground) |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Nidorina |30% |30% |30% |Normal |
|Nidorino |30% |30% |30% |Normal |
|Pidgeotto |20% |20% |- |Normal |
|Noctowl |- |- |20% |Normal |
|Hoppip |19% |19% |- |Normal |
|Quagsire |- |- |19% |Normal |
|Chansey |1% |1% |1% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Tentacool |60% |Surfing |
|Tentacruel |10% |Surfing |
|Quagsire |30% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Tentacool |5% (O), 40% (G), 90% (S) |Fishing |
|Qwilfish |3% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Wurmple | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Buizel | |S. Radio |
|Bidoof | |S. Radio |
\_____________________________________________________/
Route 13 is the same as it has always been, full of trainers and is a gigantic
maze. Your main goal is to get to the right side, although the path is pretty
straightforward. There are a couple of dead ends where you can get some hidden
items if you press A. Keep going right and go up until you reach Route 12.
____
//K017|_____________________________________________________________________\\
|| Route 12 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Fisherman Kyle |Bird Keeper Justin |
|Money: 1248p |Money: 1248p |
|Phone #: Yes |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Goldeen lv 39 (Water) |Xatu lv 44 (Psychic/Flying)|
|Goldeen lv 39 (Water) |Noctowl lv 39 (Normal/Fly) |
|Qwilfish lv 35 (Water/Poi) | |
|___________________________|___________________________|
|Fisherman Martin |Young Couple Vic & Tara |
|Money: 1344p |Money: 5504p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Remoraid lv 36 (Water) |Magmar lv 44 (Fire) |
|Octillery lv 42 (Water) |Sunflora lv 43 (Grass) |
|___________________________|___________________________|
|Fisherman Stephen |Bird Keeper Gail |
|Money: 1216p |Money: 1248p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Quagsire lv 43 (Water/Gro) |Fearow lv 42 (Fly/Normal) |
|Qwilfish lv 38 (Water/Poi) |Spearow lv 39 (Fly/Normal) |
|Tentacruel lv 38(Water/Poi)| |
|___________________________|___________________________|
|Fisherman Barney |Fisherman Kyler |
|Money: 1184p |Money: 576p |
|Phone #: No |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Gyarados lv 40 (Water/Fly) |Magikarp lv 18 (Water) |
|Gyarados lv 37 (Water/Fly) |Magikarp lv 18 (Water) |
|Gyarados lv 37 (Water/Fly) |Magikarp lv 18 (Water) |
\_______________________________________________________/
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Tentacruel |70% |Surfing |
|Quagsire |30% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Tentacool |5% (O), 40% (G), 90% (S) |Fishing |
|Qwilfish |3% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Wurmple | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Relicanth | |Swarm |
\_____________________________________________________/
Route 12 is as big as it has always been, although it now lacks a few of the
platforms for fishing up near the beginning of the route. When you reach the
halfway point, you will find a house with a fisherman inside who will give you
a Super Rod if you talk to him. You can also get a calcium if you chop down
the tree that is below the house.
You can either go to Route 11 by going west near the house, although the end
of that route is blocked by a Snorlax, or you can keep going up to Lavender
Town, where you need to go next.
_____
/K018|
/_____| ____________________________________________________________________
/ /
/ L A V E N D E R T O W N /
/___________________________________________________________________________/
Pokemart:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Poke Ball |200p |
|Great Ball |600p |
|Ultra Ball |1,200p |
|Quick Ball |1,000p |
|Dusk Ball |1,000p |
|Potion |300p |
|Super Potion |700p |
|Hyper Potion |1,200p |
|Max Potion |2,500p |
|Full Restore |3,000p |
|Revive |1,500p |
|Antidote |100p |
|Paralyz Heal |200p |
|Awakening |250p |
|Burn Heal |250p |
|Ice Heal |250p |
|Full Heal |600p |
|Escape Rope |550p |
|Repel |350p |
|Super Repel |500p |
|Max Repel |700p |
|Snow Mail |50P |
\_____________________________/
Lavender Town has not changed much since GSC. Pokemon Tower has been converted
into a radio tower like before, and the graves moves to a memorial site below
the tower. The Pokemon name rater’s tent also appears if you want to get your
Pokemon’s name changed.
At this point, you have one of two choices:
1. You can go north through the rock tunnel and head to Cerulean that way.
However, you will need to have a Pokemon with Flash before you can enter,
and if you do not you will have to wait until later.
or
2. Go through the route on your left to Saffron, and then take the route up
to Cerulean
For the sake of this guide, we will take the Rock Tunnel route.
____
//K019|_____________________________________________________________________\\
|| Route 10 (Lavender Side) ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Hiker Jim |PokeFan Robert |
|Money: 1440p |Money: 2752p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Machamp lv 45 (Fighting) |Quagsire lv 43 (Water/Grnd)|
\_______________________________________________________/
When you first enter the route, you will see a boulder puzzle. If you push the
boulder up, you can get the item ball with TM 69 (Rock Polish). Also, if you
encounter the trainer on the right, then you will have to go back to Lavender
Town and re-enter so the trainer resets. Once you are ready, enter the Rock
Tunnel.
____
//K020|_____________________________________________________________________\\
|| Rock Tunnel ||
\\__________________________________________________________________________//
* Note that the directions for the Rock Tunnel is if you went via Lavender
Town. If you are coming from Cerulean to Lavender, then the directions
will be in reverse.
Rock Tunnel is about the same as it was before, although it now has the
addition of many different optional Rock Climbable walls. Like I stated before
you will need Flash before entering, or else you will have to take the other
route to get to Cerulean. Anywho, here is how you get through the cave:
______
|1F |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Geodude |30% |30% |30% |Normal |
|Zubat |10% |10% |10% |Normal |
|Cubone |35% |35% |35% |Normal |
|Machop |20% |20% |20% |Normal |
|Machoke |5% |5% |5% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
Go to the left and go down the ladder
______________________________________________________________________________
______
|B1 |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Geodude |30% |30% |30% |Normal |
|Onix |20% |20% |20% |Normal |
|Zubat |10% |10% |10% |Normal |
|Cubone |30% |30% |30% |Normal |
|Marowak |5% |5% |5% |Normal |
|Kangaskhan |5% |5% |5% |Normal |
|_____________________________________________________|
|Rock Smash |Encounter Rate |Method |
|_______________|__________________________|__________|
|Geodude |100% |Rock Smash|
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
There is a rock climb-able wall at the bottom where you can get a oval stone on
the far left one, a hidden HP Up in the middle one on the second rock at the
bottom, and a Iron on the far right one. Go around the rocks near the two
middle rock climbable walls and go up, and then left to find the ladder.
______________________________________________________________________________
______
|1F |
______________________________________________________________________________
Go right, then up, and then left until you hit two sets of stairs leading to a
cliff. Take the topmost one and stick to the upper wall until you find a
ladder leading down.
______________________________________________________________________________
______
|B1 |
______________________________________________________________________________
There is two paths: A upper and lower one. The upper one takes you to a closed
off area with a revive, while the bottom one takes you where you need to go.
You will then hit a point where you can go two different directions.
The lower path takes you to a small area with a PP Up, while the right path
takes you to another point where there is two places you can go. The lower
path brings you to a area with smash-able rocks, while the left path takes you
to a ladder leading up.
______________________________________________________________________________
______
|1F |
______________________________________________________________________________
Head up and then right to find the exit to Route 10.
______________________________________________________________________________
____
//K021|_____________________________________________________________________\\
|| Route 10 (Cerulean Side) ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Spearow |30% |30% |- |Normal |
|Fearow |10% |10% |- |Normal |
|Raticate |25% |20% |25% |Normal |
|Voltorb |30% |30% |30% |Normal |
|Quagsire |- |- |40% |Normal |
|Electabuzz |5% |10% |5% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Goldeen |90% |Surfing |
|Seaking |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Goldeen |5% (O), 40% (G), 90% (S) |Fishing |
|Seaking |3% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Buizel | |S. Radio |
|Bidoof | |S. Radio |
\_____________________________________________________/
The other side of Route 10 still has its Pokemon Center, so go and heal if
you need it. Your first stop should be the newly renovated Power Plant.
+===========+
|Power Plant|
+===========+
Go up the route a little ways and then use surf on the water and go down. Talk
to everyone inside, and then try to leave. The guard will stop you and mention
that the thief was spotted in Cerulean City.
+=========+
|Route 10 |
+=========+
Once you have that done, surf back the way you came and then go right onto
Route 9.
____
//K022|_____________________________________________________________________\\
|| Route 9 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Hiker Clarke |Picnicker Heidi |
|Money: 1440p |Money: 688p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Onix lv 43 (Rock/Ground) |Skiploom lv 43 (Grass/Fly) |
|Dugtrio lv 45 (Ground) |Skiploom lv 43 (Grass/Fly) |
|___________________________|___________________________|
|Camper Dean |Camper |
|Money: 672p |Money: 640p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Golduck lv 44 (Water) |Poliwrath lv 40 (Water/Fig)|
|Sandslash lv 42 (Water) |Primeape lv 40 (Fighting) |
| |Dugtrio lv 43 (Ground) |
|___________________________|___________________________|
|Hiker Eoin |Picnicker Edna |
|Money: 1344p |Money: 720p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Gravler lv 42 (Rock/Ground)|Nidorina lv 41 (Poison) |
|Gravler lv 42 (Rock/Ground)|Raichu lv 45 (Electric) |
|Gravler lv 42 (Rock/Ground)| |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Mankey |30% |30% |30% |HeartGold |
|Primeape |5% |5% |5% |HeartGold |
|Rattata (HG) |30% |30% |40% |Normal |
|Rattata (SS) |30% |30% |70% |Normal |
|Raticate (HG) |10% |10% |25% |Normal |
|Raticate (SS) |15% |15% |30% |Normal |
|Spearow (HG) |20% |20% |- |Normal |
|Spearow (SS) |50% |50% |- |Normal |
|Fearow (HG) |5% |5% |5% |Normal |
|Fearow (SS) |15% |15% |15% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Goldeen |90% |Surfing |
|Seaking |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Goldeen |5% (O), 40% (G), 90% (S) |Fishing |
|Seaking |3% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Buizel | |S. Radio |
|Bidoof | |S. Radio |
|Sableye | |Swarm (HG)|
|Mawile | |Swarm (SS)|
\_____________________________________________________/
* Note that this Route is written in a way where you are coming from Rock
Tunnel. If you are coming from Cerulean, then the directions will be in
reverse.
Quite a few trainers still on the route, many of them hikers. Near the end
of the route is a tree that you can cut down on the left to find a item ball
with some Light Clay inside, and a tree on the right to find a item ball with
TM 91 (Flash Cannon). Once you are at the end of the route, you will be in
Cerulean City.
_____
/K023|
/_____| ____________________________________________________________________
/ /
/ C E R U L E A N C I T Y /
/___________________________________________________________________________/
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Goldeen |90% |Surfing |
|Seaking |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Goldeen |5% (O), 40% (G), 90% (S) |Fishing |
|Seaking |3% |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Pineco | |Headbutt |
|Combee | |Headbutt |
\_____________________________________________________/
Pokemart:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Poke Ball |200p |
|Great Ball |600p |
|Ultra Ball |1,200p |
|Quick Ball |1,000p |
|Potion |300p |
|Super Potion |700p |
|Hyper Potion |1,200p |
|Max Potion |2,500p |
|Full Restore |3,000p |
|Revive |1,500p |
|Antidote |100p |
|Paralyz Heal |200p |
|Awakening |250p |
|Burn Heal |250p |
|Ice Heal |250p |
|Full Heal |600p |
|Escape Rope |550p |
|Repel |350p |
|Super Repel |500p |
|Max Repel |700p |
|Air Mail |50p |
\_____________________________/
Ah, Cerulean…As you can see, it is much bigger then you remember it, and has
a little bit more to do. The old bike shop is still open, but there is not
much inside. If you go up a little bit, you will see that Cerulean Cave is
back, but like before you will not be able to enter it right now. Once you are
ready, go inside the gym. The gym will be empty for the most part, with all
the trainers and the gym leader gone.
If you have not gone to the power plant yet, you will not find anyone, but if
you did then a Team Rocket grunt will run past you. Once you are ready, head
up to Route 24 and the Nugget Bridge.
____
//K024|_____________________________________________________________________\\
|| Route 24 ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Bellsprout |60% |35% |5% |Normal |
|Weepinbell |15% |15% |10% |Normal |
|Oddish |- |- |30% |Normal |
|Venonat |5% |- |30% |Normal |
|Venomoth |- |- |5% |Normal |
|Sunkern |- |30% |- |Normal |
|Abra |20% |20% |20% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Goldeen |90% |Surfing |
|Seaking |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Goldeen |5% (O), 40% (G), 90% (S) |Fishing |
|Seaking |3% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Buizel | |S. Radio |
|Bidoof | |S. Radio |
\_____________________________________________________/
As you are walking along the bridge, you will see the grunt and he will try to
blend into a crowd of people. When he does that, talk to him and he will fight
you.
/____________________________________________________________________________\
|Boss: Rocket Grunt |
|____________________________________________________________________________|
|Pokemon: |
|Golbat lv 39 (Flying/Poison) |
|____________________________________________________________________________|
|Info: While not really a boss, this Rocket Grunt is a part of the story. |
| Despite being the only Rocket Grunt you fight on the Kanto side, he |
| only has a Golbat, which can be taken out with a electric, ice, or |
| psychic attack. |
\____________________________________________________________________________/
After you beat him, he will tell you that he hid the Machine Part in the
Cerulean Gym. Head back to Cerulean City and into the gym again.
+============+
|Cerulean Gym|
+============+
Unlike GSC, the Machine Part is hidden in a different location. Head to the
upper left side of the gym near the giant life guard tower. Press the A Button
near the Buoy and you will find the machine part. Exit the gym and head back
to Route 9, and then 10, and swim back to the power Plant.
+===========+
|Power Plant|
+===========+
Once inside, talk to the fat guy that is on the ledge and he will re-install
the part and the power will be back on. He will then give you TM 57, Charge
Beam. Once you are done here, exit and fly back to Cerulean.
With the power back on, you can do several things, but for now lets focus on
getting the next badge. Head back onto route 24 and then you will eventually
reach Route 25.
____
//K025|_____________________________________________________________________\\
|| Route 25 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|School Kid Dudley |Lass Ellen |
|Money: 900p |Money: 706p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Oddish lv 45 (Grass/Poison)|Wigglytuff lv 40 (Normal) |
| |Granbull lv 44 (Normal) |
|___________________________|___________________________|
|School Kid Joe |Camper Lloyd |
|Money: 840p |Money: 736p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Tangela lv 44 (Grass) |Nidoking lv 46 (Poison/Gro)|
|Vaporeon lv 42 (Water) | |
|___________________________|___________________________|
|Lass Laura |Lass Shannon |
|Money: 1328p |Money: 1328p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Gloom lv 38 (Grass/Poison) |Paras lv 38 (Grass/Bug) |
|Bellossom lv 41 (Grass) |Paras lv 38 (Grass/Bug) |
|Pidgeotto lv 41(Flying/Nor)|Parasect lv 42 (Grass/Bug) |
|___________________________|___________________________|
|Ace Trainer Kevin |Super Nerd Pat |
|Money: 2760 |Money: 2256p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Rhyhorn lv 48 (Rock/Ground)|Porygon lv 47 (Normal) |
|Charmeleon lv 46 (Fire) | |
|Wartortle lv 46 (Water) | |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Bellsprout |30% |30% |5% |Normal |
|Weepinbell |5% |5 % |5% |Normal |
|Oddish |- |- |30% |Normal |
|Venonat |20% |20% |30% |Normal |
|Venomoth |- |- |20% |Normal |
|Pidgey |30% |30% |- |Normal |
|Pidgeotto |5% |5% |- |Normal |
|Abra |10% |10% |10% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Goldeen |90% |Surfing |
|Seaking |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Goldeen |5% (O), 40% (G), 90% (S) |Fishing |
|Seaking |3% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Combee | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Buizel | |S. Radio |
|Bidoof | |S. Radio |
|Buneary | |Swarm |
|Slakoth | |Headbutt |
\_____________________________________________________/
Like in GSC, the Nugget Bridge test has been moved to Route 25, where you
will face 6 trainers. You can’t really avoid them (except the last one),
since they are lined up in a way where you cannot bypass them in any way.
There is also a extra trainer here that is not related to the group, but
you can avoid him if you want to.
Near the end of the route you will find a tree that you can cut down to get a
protein. Once you get up to where Bill’s old house was in RBY/FRLG, you will
find a new ledge that has Misty on it with a date. The guy will run off when
you get close, and Misty will get mad at you and then go back to the gym. Once
you are done here, go back to Cerulean and go to the gym one final time.
____
//K026|_____________________________________________________________________\\
|| Cerulean Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Sailor Parker |Sailor Eddie |
|Money: 1376p |Money: 1536p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Horsea lv 43 (Water) |Azumarill lv 48 (Water) |
|Seadra lv 43 (Water) | |
|___________________________|___________________________|
|Swimmer Diana |Swimmer Joy |
|Money: 768p |Money: 768p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Golduck lv 48 (Water) |Cloyster lv 48 (Water/Ice) |
|___________________________|___________________________/
|Swimmer Briana |
|Money: 736p |
|Phone #: No |
|===========================|
|Pokemon: |
|Seaking lv 46 (Water) |
|Seaking lv 46 (Water) |
\___________________________/
You can avoid most of the trainers by going on the right side, although going
in the pool will give you more exp. If the top sailor stops you, you can exit
and re-enter the gym and they will reset. When you are at the back of the gym,
go up the ladder and talk to misty to challenge her.
/____________________________________________________________________________\
|Boss: Misty |
|____________________________________________________________________________|
|Pokemon: |
|Golduck lv 49 (Water) |
|Quagsire lv 49 (Water/Ground) |
|Lapras lv 52 (Water/Ice) |
|Starmie lv 54 (Water/Psychic) |
|____________________________________________________________________________|
|Info: Misty has changed quite a bit since she first appeared as a kid in |
| FRLG, now looking more like a teenage girl. Besides Golduck, each of |
| Misty’s Pokemon have a secondary type that you can fight against. She |
| is about 5 levels higher then she was in GSC, so make sure you have |
| raised your team enough. |
| |
| First up is Golduck with Water Pulse, Disable, and Psychic. Water |
| Pulse is Misty’s signature move which has a 20% chance of confusing |
| your Pokemon, and Disable makes it where you cannot use your last move|
| for several turns. Golduck is the only pure water Pokemon, so Grass |
| and Electric attacks are all good. |
| |
| Her second Pokemon is Quagsire, which has Water Pulse, Amnesia, Rain |
| Dance, and Earthquake. Rain Dance will cause its Water Pulse to become|
| stronger, while Amnesia greatly increases the Special Defense of the |
| user. Electric attacks will not work on it, so Grass attacks are the |
| best way to go. |
| |
| Third is Lapras, which has Ice Beam, Sing, Water Pulse, and Body Slam.|
| Body Slam has a 30% chance of paralyzing you, while Sing will put you |
| to sleep. If you are already paralyzed, it will not work. Fighting, |
| Rock, Grass, and Electric moves are all very powerful and will do |
| 2x damage. |
| |
| Finally, there is Starmie, which has a Sitrus Berry for when its HP |
| gets low and has Water Pulse, Confuse Ray, Ice Beam, and Recover. |
| Recover can be tricky, since it restores 1/2 of the users HP. Starmie |
| has a number of weaknesses, including Bug, Ghost, Grass, Electric and |
| dark attacks. |
\____________________________________________________________________________/
Once you beat Misty, she will give you the Cascade Badge and TM03 (Water
Pulse). Now that you are done with Cerulean, go south onto Route 5.
____
//K027|_____________________________________________________________________\\
|| Route 5 ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Pidgey (HG) |60% |60% |- |Normal |
|Pidgey (SS) |40% |40% |- |Normal |
|Oddish (HG) |- |- |60% |Normal |
|Oddish (SS) |- |- |30% |Normal |
|Gloom |- |- |10% |Normal |
|Bellsprout |30% |30% |20% |Normal |
|Meowth |20% |20% |30% |SoulSilver|
|Abra |10% |10% |10% |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Pineco | |Headbutt |
|Combee | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Route 5 is pretty small this time around. Like in GSC, the daycare man is
gone and in his place is a old woman who will give you a Cleanse Tag. There
is also a rock climbable wall near the end of the route, but it leads to
nowhere.
If the power is still off, then there will be a guy here near the end of the
route that will block your entrance until you turn the power back on. If it
is on, then you will be able to use it as a shortcut to Vermillion. Also, if
you bought a RageCandybar back in Mahogany Town, you can trade it with a
trainer here to get TM 64 (Explosion).
At this point, there are several side quests you will need to go on to get
several things for you to continue. Here is a list so you can complete all
of them. You will need to have the power back on to do all of these, so
read the Cerulean section to find out how to do all of this.
+================+
|Getting the Pass|
+================+
Head to Saffron City and talk to the Copycat, who is in a house located near
the top part of the Sliph. Co building. She, herself, is located on the second
floor of the house. Once you have talked to her, go to Vermillion.
When you are in Vermillion, go to the Pokemon Fan Club. Talk to the fat man on
the table and he will give you a lost item (A Clefairy Doll that the player
character in RBY/HGSS gave to her). When you leave, Steven Stone from Ruby/
Sapphire/Emerald will appear and mention that one of the Lati@s twins have
been spotted in Kanto or Johto. Latias will be available for HeartGold
players, while Latios for SoulSilver. You can catch the other versions
exclusive in a special event.
Anywho, now that you have the Lost Item, head back to Saffron and talk to the
Copycat to give it back to her. She will give you a Pass for the Magnet Train
located in Goldenrod and Saffron, which can be used as a means to get between
the two without having to go through Tohjo falls.
+==========================+
|Getting the Expansion Card|
+==========================+
If you are still in Saffron, go to the right gate to end up on Route 8.
____
//K028|_____________________________________________________________________\\
|| Route 8 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Biker Dwayne |Biker Harris |
|Money: 686 |Money: 720p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Koffing lv 38 (Poison) |Flareon lv 42 (Fire) |
|Koffing lv 39 (Poison) | |
|Koffing lv 40 (Poison) | |
|Koffing lv 41 (Poison) | |
|___________________________|___________________________|
|Biker Zeke |Super Nerd Sam |
|Money: 636p |Money: 2112p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Koffing lv 44 (Poison) |Grimer lv 44 (Poison) |
|Koffing lv 44 (Poison) |Muk lv 44 (Poison) |
|___________________________|___________________________|
|Young Couple Moe & Lulu |Super Nerd Tyrone |
|Money: 5504p |Money: 1920p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Seedot lv 43 (Grass) |Magnemite lv 40 (Ele/Steel |
|Lotad lv 43 (Grass/Water) |Magnemite lv 40 (Ele/Steel |
| |Magnemite lv 40 (Ele/Steel |
|___________________________|___________________________/
|Gentleman Milton |
|Money: 9000p |
|Phone #: No |
|===========================|
|Pokemon: |
|Growlithe lv 45 (Fire) |
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Pidgeotto (HG) |65% |65% |- |Normal |
|Pidgeotto (SS) |35% |35% |- |Normal |
|Abra |20% |20% |20% |Normal |
|Kadabra |5% |5% |5% |Normal |
|Growlithe |10% |10% |5% |HeartGold |
|Vulpix |10% |10% |5% |SoulSilver|
|Haunter |- |- |30% |Normal |
|Noctowl (HG) |- |- |40% |Normal |
|Noctowl (SS) |- |- |10% |Normal |
|Meowth |30% |30% |30% |SoulSilver|
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Pineco | |Headbutt |
|Combee | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
There are still quite a few trainers on this route. If you want to capture
any Pokemon, you will need to bring cut to reach the area where the grass is
like in previous versions. Like in GSC, the Underground Path is permanently
closed and will not reopen for anything. Once you are ready, head right to
enter Lavender Town.
+=============+
|Lavender Town|
+=============+
Once you are back in Lavender Town, go to the Radio Tower (Formerly the
Pokemon Tower) and talk to the guy near the stairs. He will thank you for
turning the power back on and give you a expansion card, which allows you
access to the Pokeflute Channel.
+=================+
|Waking up Snorlax|
+=================+
If you have gotten the Expansion Card, head back to Vermillion and east onto
Route 11.
____
//K029|_____________________________________________________________________\\
|| Route 11 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Psychic Fidel |Youngster Jason |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Xatu lv 43 (Psychic/Flying)|Sandslash lv 42 (Ground) |
| |Crobat lv 42 (Poison/Fly) |
|___________________________|___________________________|
|Youngster Owen |Psychic Herman |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Growlithe lv 44 (Fire) |Exeggcute lv 39 (Psy/Grass)|
| |Exeggcute lv 39 (Psy/Grass)|
| |Exeggutor lv 39 (Psy/Grass)|
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Drowzee |40% |40% |40% |Normal |
|Hypno |10% |10% |10% |Normal |
|Rattata |30% |30% |30% |Normal |
|Magnemite |20% |20% |20% |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Pineco | |Headbutt |
|Combee | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Before you go and fight Snorlax, make sure you have everything you need. Ultra
Balls, Dark Balls (at night), and Heavy Balls are all recommended if you
intend to capture it. Also bring along Pokemon that might know False Swipe, or
Thief.
Once you are ready, access the Radio. The Pokeflute Channel will be on the
very top of the globe, and might be hard to pinpoint. When it is playing, talk
to Snorlax and it will fight you.
/____________________________________________________________________________\
|Snorlax |
|____________________________________________________________________________|
|Level 50 |
|Normal |
|____________________________________________________________________________|
|Info: Even though Snorlax is not a legendary Pokemon, he sure fights like |
| one, and this is this is the only one available in the game. Snorlax |
| is pretty unique and comes with Leftovers, which recovers its HP each |
| turn. As for moves, it has Giga Impact, Block, Rollout, and Crunch. |
| Giga Impact is like a new version of Hyper Beam, and has a base damage|
| of 150, so be careful of it. Block prevents you from switching out, |
| so make sure the Pokemon you called out is one that can stand up to |
| Snorlax OK. |
| |
| If you have a Pokemon that can do decent damage to Snorlax, now would |
| be a good time to use it. Dusk balls at night and Heavy Balls are both|
| recommended, although Ultra Balls will also work OK. If you run from |
| Snorlax, he will disappear, so only use it if you do not want to |
| capture Snorlax. |
\____________________________________________________________________________/
Once you beat it, you will have access to Route 11. Route 11 is pretty much
the same as it has always been, and has a few trainers. You can also find
TM 86 (Gras Knot) by going on the upper right side and finding a Item Ball
with it inside.
At the end is a gatehouse that leads to Route 12, which then leads to either
Fuchsia or Lavender Town. For now, however, enter Diglett’s Cave to reach the
other side of Kanto. Make sure you bring a Pokemon that knows cut with you
before you enter.
____
//K030|_____________________________________________________________________\\
|| Diglett’s Cave ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Diglett |90% |90% |90% |Normal |
|Dugtrio |10% |10% |10% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Sound |
|Makuhita | |H. Sound |
|Bronzor | |S. Sound |
|Chingling | |S. Sound |
\_____________________________________________________/
Diglett’s cave is more advanced now, having multiple levels that you cannot
access right now due to lack of rock climb. Once you do get it, you can use it
on the first left rock climb wall to find a rare PP Max. The second rock
climbable wall on the left has a calcium when you go up one space, look up,
and press A. The right rock climbable wall has a path you can follow to get
a rock incense.
However, for now, just continue on through the cave like normal until you
reach Route 2. Some of the Diglett have Arena Trap, which forces you to
fight them until you knock them out or capture them, so you might want to
being along a few repels.
____
//K031|_____________________________________________________________________\\
|| Route 2 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Bug Catcher Rob |Bug Catcher Doug |
|Money: 512p |Money: 544p |
|Phone #: Yes |Phone #: Yes |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Beedrill lv 40 (Poison/Bug)|Ariados lv 37 (Bug/Poison) |
|Butterfree lv 39 (Bug/Fly) |Butterfree lv 39 (Bug/Fly) |
|___________________________|___________________________/
|Bug Catcher Ed |
|Money: |
|Phone: No |
|===========================|
|Pokemon: |
|Burmy lv 43 (Bug) |
|Butterfree lv 43 (Bug/Fly) |
|Beedrill lv 43 (Bug/Poi) |
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Caterpie |31% |31% |- |HeartGold |
|Metapod |20% |20% |- |HeartGold |
|Butterfree |10% |- |- |HeartGold |
|Weedle |11% |31% |11% |SoulSilver|
|Kakuna |20% |20% |11% |SoulSilver|
|Beedrill |10% |- |4% |SoulSilver|
|Hoothoot (HG) |- |- |50% |Normal |
|Hoothoot (SS) |- |- |60% |Normal |
|Noctowl |- | |14% |Normal |
|Spinarak |4% |- |31% |HeartGold |
|Ariados |- |- |5% |HeartGold |
|Ledyba |30% |4% |- |SoulSilver|
|Ledian |9% |- |- |SoulSilver|
|Pidgey (HG) |30% |40% |- |Normal |
|Pidgey (SS) |20% |40% |- |Normal |
|Pidgeotto (HG) |5% |9% |- |Normal |
|Pidgeotto (SS) |- |5% |- |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Wurmple | |Headbutt |
|Pineco | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
When you exit the cave, you can find a item ball with a Carbos in it by going
behind the cave entrance. Go down a little ways and go inside the house and
talk to the man inside to get a nugget. Go down even further past the house
and you will find a gatehouse with one of Prof. Oaks aids who will give you
a Sacred Ash (Your second if you fought Ho-Oh already). Past the gatehouse
and you will find a item ball with a Elixir.
Once you are ready to get out of this area, cut down the tree. You can either
go to the Viridian Forest right now, or head to Viridian City. Since you want
a flight path, I would go to Viridian City real quick.
_____
/K032|
/_____| ____________________________________________________________________
/ /
/ V I R I D I A N C I T Y /
/___________________________________________________________________________/
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Poliwag |90% |Surfing |
|Poliwhirl |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Wurmple | |Headbutt |
|Pineco | |Headbutt |
\_____________________________________________________/
Pokemart:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Poke Ball |200p |
|Great Ball |600p |
|Ultra Ball |1,200p |
|Net Ball |1,000p |
|Heal Ball |300p |
|Potion |300p |
|Super Potion |700p |
|Hyper Potion |1,200p |
|Max Potion |2,500p |
|Full Restore |3,000p |
|Revive |1,500p |
|Antidote |100p |
|Paralyz Heal |200p |
|Awakening |250p |
|Burn Heal |250p |
|Ice Heal |250p |
|Full Heal |600p |
|Escape Rope |550p |
|Repel |350p |
|Super Repel |500p |
|Max Repel |700p |
|Steel Mail |50p |
\_____________________________/
As you can see, there is not much to do in Viridian City. You can go west onto
Route 22 and head toward the Pokemon League, but you will not be able to do
much. You can also go down through the Gatehouse and on Route 1 to reach Pallet
Town, but we will cover that later. Like in RBY/FRLG/GSC, the Gym Leader is
currently not in, and will not be in until you get 15 badges. You can go to
the Trainer House and fight the trainer inside for Battle Frontier Points, but
other then that, there is nothing to do. Heal at the Pokemon Center and head
to north back onto Route 2 to reach Viridian Forest.
____
//K033|_____________________________________________________________________\\
|| Viridian Forest ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Bug Catcher Dion |Bug Catcher Dane |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Ariados lv 50 (Bug/Poison) |Beedrill lv 44 (Poison/Bug)|
| |Butterfree lv 48 (Bug/Fly) |
|___________________________|___________________________|
|Bug Catcher Ellis |Bug Catcher Stacey |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Weedle lv 28 (Poison/Bug) |Metapod lv 52 (Bug) |
|Kakuna lv 38 (Poison/Bug) |Metapod lv 56 (Bug) |
|Beedrill lv 46 (Poison/Bug)|Metapod lv 60 (Bug) |
|___________________________|___________________________/
|But Catcher Abner |
|Money: |
|Phone #: No |
|===========================|
|Pokemon: |
|Beedrill lv 44 (Bug/Poison)|
|Pikachu lv 44 (Electric) |
|Butterfree lv 44 (Bug/Fly) |
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Caterpie |40% |40% |- |HeartGold |
|Metapod |30% |30% |- |HeartGold |
|Butterfree |10% |- |- |HeartGold |
|Weedle |40% |40% |- |SoulSilver|
|Kakuna |30% |30% |- |SoulSilver|
|Beedrill |10% |- |4% |SoulSilver|
|Hoothoot |- |- |80% |Normal |
|Noctowl |- | |15% |Normal |
|Pikachu |6% |6% |5% |Normal |
|Pidgey |10% |15% |- |Normal |
|Pidgeotto |4% |9% |- |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Noctowl | |Headbutt |
|Spinarak (HG) | |Headbutt |
|Ariados (HG) | |Headbutt |
|Ledyba (SS) | |Headbutt |
|Ledian (SS) | |Headbutt |
|Seedot | |Headbutt |
|Shroomish | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Kriketot | |Swarm |
|Spoink | |H. Radio |
|Numel | |H. Radio |
|Budew | |S. Radio |
|Carnivine | |S. Radio |
\_____________________________________________________/
A new addition for HGSS, the Viridian Forest has been restored to what it was
from RBY/FRLG, but now has some elevated areas. There are some parts of the
forest where you will need a Pokemon with cut, so bring one along if you want
to get some of the items.
Near the entrance is a tree you can cut down that will lead you down a path
where you can get a Leaf Stone. On the far right side of the forest is a
item ball with TM 77 (Psych Up) in it. If you go on the right path, you will
eventually find a Blue Flute, which acts similar to a Poke Flute from
previous games. To get out of the forest, go down the left path when you have
the option, and you will eventually find a exit. You will then be on the other
side of Roue 2. Keep going north and you will reach Pewter City.
_____
/K034|
/_____| ____________________________________________________________________
/ /
/ P E W T E R C I T Y /
/___________________________________________________________________________/
/_____________________________________________________\
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Pineco | |Headbutt |
|Wurmple | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Starly | |Headbutt |
\_____________________________________________________/
Pokemart:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Poke Ball |200p |
|Great Ball |600p |
|Ultra Ball |1,200p |
|Nest Ball |1,000p |
|Quick Ball |1,000p |
|Potion |300p |
|Super Potion |700p |
|Hyper Potion |1,200p |
|Max Potion |2,500p |
|Full Restore |3,000p |
|Revive |1,500p |
|Antidote |100p |
|Paralyz Heal |200p |
|Awakening |250p |
|Burn Heal |250p |
|Ice Heal |250p |
|Full Heal |600p |
|Escape Rope |550p |
|Repel |350p |
|Super Repel |500p |
|Max Repel |700p |
|Steel Mail |50p |
\_____________________________/
Pewter City has a few more things to do then in GSC. The Pewter Museum is now
back in business, but is a bit smaller this time around, but does not charge
admission. If you have any Fossils, you can have them restored by talking to
the scientist. Also, if you have the special Soul Dew event item, you can
face one of the Lati@s twins here depending on your version. If you have
Rock Smash, go down the path on the left side of the pewter museum and you
will find a item ball with the Wise Glasses item. It is a rather handy tool
that raises your Special Attack moves by 10%
Like in GSC, you can talk to the old guy next to the Pokemon Mart to either
get the Rainbow Wing in SoulSilver, or the Silver Wing in HeartGold. Like
before, the other version’s mascot will be lv 70 and have a different move set
then it normally would, so keep that in mind.
Once you are ready, go to the Pewter Gym.
____
//K035|_____________________________________________________________________\\
|| Pewter Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Camper Jerry |Hiker Edwin |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Rhydon lv 50 (Ground/Rock) |Golem lv 50 (Ground/Rock) |
\_______________________________________________________/
Not much of a puzzle here. You can either fight the trainers head-on, or take
the path to go around them. At the end of the gym is Brock.
/____________________________________________________________________________\
|Boss: Brock |
|____________________________________________________________________________|
|Pokemon: |
|Gravler lv 51 (Rock/Ground) |
|Rhyhorn lv 51 (Rock/Ground) |
|Omastar lv 53 (Water/Rock) |
|Onix lv 54 (Rock/Ground) |
|Kabutops lv 52 (Rock/Water) |
|____________________________________________________________________________|
|Info: Brock has not changed much since his GSC days, although his Pokemon |
| are about 7-10 levels higher then they were previously. One advantage |
| that you have is that all of his Pokemon are 4x weak against Grass |
| Pokemon, so people with a Meganium or a equally strong Grass type will|
| do just fine. Also, Sunny Day + Solarbeam will pretty much wipe Brock |
| out very quickly. |
| |
| First is Gravler, which has Earthquake, Defense Curl, Rock Slide, and |
| Rollout. You have seen this all before, so there is nothing new. Grass|
| and water types work well here, so use Surf or Solarbeam. |
| |
| Second is Rhyhorn, which has Earthquake, Scary Face, Sandstorm, and |
| Horn Drill. Scary Face lowers your speed twice, and Horn Drill has a |
| 30% Chance of knocking you out if it hits, but it happens so rarely |
| and has such low PP that it is very rare. Make sure you bring along |
| a revive or two just in case, though. Rhyhorn is the same as Gravler |
| and goes down quickly to Grass and Water attacks. |
| |
| Omastar his is third and his first dual-water type Pokemon. It has |
| Spike Cannon, AncientPower, Brine, and Protect. Spike Cannon is a move|
| similar to ones like DoubleSlap and such. Brine does damage based on |
| what your HP is. When your HP is above 50%, its base power is only |
| 65. However, once it goes below 50%, it will double and be 130. Make |
| sure your HP does not fall below 50% when battling Omastar if you can |
| help it. Protect prevents any damage for that turn, but decreases in |
| accuracy if used again right after. Omastar is 4x weak to Grass, and |
| 2x weak to Fighting, Ground, and Electric attacks. |
| |
| Next up is his trademark Onix, which has Rock Slide, Iron Tail, |
| Sandstorm, and Screech. Once again, nothing that you cannot handle on |
| your own. Use either Grass or Water attacks on it. |
| |
| Finally, there is Kabutops, which has Rock Slide, Aqua Jet, Endure, |
| and Giga Drain. Aqua Jet is like a water version of Quick Attack, so |
| it will go first no matter what your speed is. Endure allows it to |
| survive a attack that it wound normally faint against, but like |
| Protect will fail the more it is used. Like Omastar, Grass is the most|
| effective against it overall. |
\____________________________________________________________________________/
Once you beat him, he will give you the Boulder Badge and TM 80 (Rock Slide).
You now have a option: You can either go to Route 3 and go through Mt. Moon
in a optional side quest, or head back to Viridian and go to Pallet Town. For
the sake of this guide, we will head through Route 3 first.
____
//K036|_____________________________________________________________________\\
|| Route 3 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Youngster Regis |Youngster Warren |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Golbat lv 40 (Poison/Fly) |Fearow lv 35 (Normal/Fly) |
|Electrode lv 40 (Electric) |Raticate lv 42 (Normal) |
|___________________________|___________________________|
|Youngster Jimmy |Double Team Zac & Jen |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Raticate lv 42 (Normal) |Dugtrio lv 47 (Ground) |
|Arbok lv 43 (Poison) |Electabuzz lv 47 (Electric)|
|Parasect lv 42 (Grass/Bug) | |
|___________________________|___________________________|
|Firebreather Otis |Hiker Bruce |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Magmar lv 43 (Fire) |Gravler lv 39 (Rock/Ground)|
|Camerupt lv 47 (Fire/Groun)|Rhydon lv 44 (Rock/Ground) |
|Weezing lv 40 (Poison) |Clefairy lv 45 (Normal) |
|___________________________|___________________________|
|Blackbelt Manford |Blackbelt Ander |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Poliwrath lv 47 (Water/Fig)|Primeape lv 43 (Fighting) |
| |Gravler lv 39 (Rock/Ground)|
| |Machoke lv 44 (Fighting) |
|___________________________|___________________________|
|Hiker Dwight |Firebreather Burt |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Magneton lv 44 (Steel/Elec)|Weezing lv 42 (Poison) |
|Steelix lv 44 (Steel/Groun)|Magcargo lv 45 (Fire/Rock) |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Jigglypuff |10% |10% |10% |Normal |
|Rattata (HG) |35% |35% |60% |Normal |
|Rattata (SS) |30% |30% |35% |Normal |
|Spearow (HG) |55% |55% |- |Normal |
|Spearow (SS) |35% |35% |- |Normal |
|Zubat |- |- |30% |Normal |
|Ekans |20% |20% |20% |SoulSilver|
|Arbok |5% |5% |5% |SoulSilver|
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Pineco | |Headbutt |
|Wurmple | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Baltoy | |Swarm |
|Gulpin | |Swarm |
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Route 3 is fairly similar to how it was back in Gen III, and now even has the
Pokecenter at the end of the route back. For those that have a Deoxys, the
meteorites that were in Veilstone in D/P/Pl are at the beginning of the route
if you need to change its form.
As far as items go, you can find a ledge near the grass that will lead you to
a upper section where a item ball with a Big Root is found (Used to gain more
HP back if your Pokemon uses a attack like Leech Seed). There are a bunch of
trainers on the route, so you will want to heal up before you enter Mt. Moon.
____
//K037|_____________________________________________________________________\\
|| Mt. Moon ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Zubat (HG) |30% |30% |30% |Normal |
|Zubat (SS) |50% |50% |50% |Normal |
|Geodude (HG) |30% |30% |30% |Normal |
|Geodude (SS) |35% |35% |35% |Normal |
|Paras |10% |10% |10% |Normal |
|Clefairy |5% |5% |5% |Normal |
|Sandshrew |20% |20% |20% |HeartGold |
|Sandslash |5% |5% |5% |HeartGold |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
As soon as you enter, your rival will confront you and fight you.
/____________________________________________________________________________\
|Boss: Rival |
|____________________________________________________________________________|
|Pokemon: |
|Sneasel lv 46 (Dark/Ice) |
|Golbat lv 47 (Poison/Flying) |
|Magneton lv 46 (Electric/Steel) |
|Alakazam lv 48 (Psychic) |
|Gengar lv 48 (Ghost/Poison) |
|Tysplosion lv 50 (Fire) *If you choose Chikorita |
|Feraligatr lv 50 (Water) *If you choose Cyndaquil |
|Meganium lv 50 (Grass) *If you choose Totodile |
|____________________________________________________________________________|
|Info: It has been awhile since you last faced your Rival, last time being |
| back before you faced the Pokemon League. His team is now leveled up |
| to around 46-50, although by now he should be a pushover. As long as |
| your current team is similar in level, it will not be too hard. |
| |
| Sneasel has Icy Wind, Shadow Claw, Faint Attack, and Quick Claw. |
| Nothing really new here, although his Sneasel is pretty fast overall. |
| Use a fighting or fire Pokemon against it. |
| |
| Gengar has Mean Look to block you from switching out, Shadow Ball, |
| Confuse Ray, and Curse to cut his HP while making you take damage each|
| turn. Make sure you take him out quickly before he has a chance to use|
| Mean Look and Curse, since that will cause major issues. Ghost, Dark |
| and Psychic attacks work best, but be careful about using a Psychic |
| Pokemon itself. |
| |
| Golbat has Air Cutter, Confuse Ray, Poison Fang, and Bite. Like Gengar|
| Knock him out before he has a chance to use Confuse Ray. Psychic, Ice,|
| Rock, and Electric type attacks are all good. |
| |
| Magneton has Discharge, Magnet Bomb, Thunder Wave, and Supersonic. |
| Discharge has a 30% chance of Paralyzing your Pokemon. Magnet Bomb |
| is pretty much the Steel version of swift, where it will hit even if |
| you use attacks such as Double Team to make yourself harder to hit. |
| Fire and Ground attacks are both good choices here. |
| |
| Alakazam has Disable, Reflect, Psychic, and Recover. If you have a |
| Dark type Pokemon, it will not be able to hit it. Dark and Ghost types|
| are both good choices here. |
| |
| His Tysplosion has Flamethrower, Flame Wheel, Quick Attack, and Swift.|
| Water and Ground types work very well here. especially ones that know |
| Surf. |
\____________________________________________________________________________/
Once you beat him, he will go off. As you can see, Mt. Moon is sadly the same
as it was in Gen II. You can take a ladder to the top by going right of the
entrance from Route 3.
+============+
|Mt. Moon Top|
+============+
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Poliwag |60% |60% |60% |Surfing |
|Magikarp |40% |40% |40% |Surfing |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Magikarp |100% (O), 90% (G) |Fishing |
|Poliwag |10% (G), 100% (S) |Fishing |
\_____________________________________________________/
Shop:
/_____________________________\
|Item Name |Price |
|______________|______________|
|Poke Doll |1000p |
|Fresh Water |200p |
|Soda Pop |300p |
|Lemonade |350p |
|Repel |350p |
|Heart Mail |50p |
\_____________________________/
You can get a Max Revive here if you press A in between the trees before the
wall. The shop itself sells fairly common items, although you can buy drinks
en-mass here.
The real point of this area is the special event on Monday nights. Go up
during that time and you will find a group of Clefairy dancing. After awhile,
one of them will notice you and then leave a item ball with a Moon Stone
behind.
Once you are ready, head back inside Mt. Moon and go down the path to the
other exit, Route 4.
____
//K038|_____________________________________________________________________\\
|| Route 4 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Picnicker Hope |Bird Keeper Hank |
|Money: 704p |Money: 1408p |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Flaafy lv 44 (Electric) |Pidgey lv 13 (Normal/Fly) |
| |Pidgeot lv 44 (Normal/Fly) |
|___________________________|___________________________/
|Picnicker Sharon |
|Money: 688p |
|Phone #: No |
|===========================|
|Pokemon: |
|Furret lv 41 (Normal) |
|Rapidash lv 43 (Fire) |
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Jigglypuff |10% |10% |10% |Normal |
|Rattata (HG) |35% |35% |60% |Normal |
|Rattata (SS) |30% |30% |35% |Normal |
|Spearow (HG) |55% |55% |- |Normal |
|Spearow (SS) |35% |35% |- |Normal |
|Zubat |- |- |30% |Normal |
|Ekans |20% |20% |20% |SoulSilver|
|Arbok |5% |5% |5% |SoulSilver|
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Pineco | |Headbutt |
|Wurmple | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Route 4 is sort of weird in that it has a unique slope that goes down,
something you do not see anywhere else in any of the Gen IV games. Not
much else to do on this route outside of fight trainers. The Pokemon are
the same as the ones on Route 3, so there is little point in looking for
anything new. You can also find a HP Up near the end of the route.
Now that you have explored the optional Mt. Moon area, its time to go
back to Viridian. Head south to enter Route 1.
____
//K039|_____________________________________________________________________\\
|| Route 1 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Schoolboy Sherman |Schoolboy Danny |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Furret lv 43 (Normal) |Jynx lv 43 (Ice/Psychic) |
|Pidgeot lv 43 (Normal/Fly) |Electabuzz lv 43 (Electric)|
| |Magmar lv 43 (Fire) |
|___________________________|___________________________|
|Ace Trainer French |Ace Trainer Quinn |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Absol lv 47 (Dark) |Ivysaur lv 47 (Grass/Poi) |
|Alakazam lv 47 (Psychic) |Starmie lv 47 (Water/Psy) |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Pidgey |45% |45% |- |Normal |
|Rattata |30% |30% |55% |Normal |
|Sentret |20% |20% |- |Normal |
|Furret |5% |5% |- |Normal |
|Hoothoot |- |- |45% |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak | |Headbutt |
|Ledyba | |Headbutt |
|Pineco | |Headbutt |
|Wurmple | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Poochyena | |Swarm |
|Plusle | |H. Radio |
|Minun | |H. Radio |
|Shinx | |S. Radio |
\_____________________________________________________/
Ah, good ‘ol Route 1. It has changed a little since you were last here: There
is now a gatehouse leading to Viridian at the end of the route, and you can
now capture Sentret, Furret, and Hoothoot. There are also several strong
trainers, so battle them for EXP.
Keep heading south to reach Pallet Town.
_____
/K040|
/_____| ____________________________________________________________________
/ /
/ P A L L E T T O W N /
/___________________________________________________________________________/
/_____________________________________________________\
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Tentacool |90% |90% |90% |Surfing |
|Tentacruel |10% |10% |10% |Surfing |
|Magikarp |95% (O), 60% (G) |Fishing |
|Tentacool |5% (O), 30% (G) |Fishing |
|Tentacruel |7% (S) |Fishing |
|Chinchou |7% (G), 60% (S) |Fishing |
|Lanturn |3% (S) |Fishing |
|Shellder |3% (G), 30% (S) |Fishing |
|_______________|__________________________|__________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak | |Headbutt |
|Ledyba | |Headbutt |
|Pineco | |Headbutt |
|Wurmple | |Headbutt |
\_____________________________________________________/
Good ‘ol Pallet Town, sort of weird coming back here. If you go to Red’s
house (Main character of RBY/FRLG), his mother will mention that he has
not come home in awhile, and trying to use his PC will show that it has
been seldom used.
Blue’s house (Your rival from RBY/FRLG), has Daisy, his sister. If you come
in between 3pm and 4pm on any day, she will give your Pokemon a massage.
This has two effects: it will increase your Pokemon’s happiness, and as a
hidden bonus, increases their beauty stat. This is done so you can evolve
Feebass into Milotic in HGSS.
If you go to Oak’s Lab, he will comment on your Pokedex info, although you
can go to him later in the game to get a few items and even some Pokemon.
Once you are ready, surf onto Route 21.
____
//K041|_____________________________________________________________________\\
|| Route 21 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Swimmer Nikki |Fisherman Arnold |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Seel lv 37 (Water) |Shellder lv 44 (Water) |
|Dewgong lv 42 (Water/Ice) | |
|___________________________|___________________________|
|Bird Keeper Kingsley |Fisherman Murphy |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Farfetch’d lv 36 (Fly/Norm)|Corsola lv 32 (Water/Rock) |
|Fearow lv 36 (Flying/Nor) |Corsola lv 34 (Water/Rock) |
|Pidgeotto lv 37 (Fly/Norm) |Corsola lv 36 (Water/Rock) |
| |Corsola lv 38 (Water/Rock) |
|___________________________|___________________________|
|Swimmer Chelan |Fisherman Liam |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Azumarill lv 40 (Water) |Seadra lv 42 (Water) |
|___________________________|___________________________|
|Swimmer Tyson |Fisherman Gideon |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Quagsire lv 42 (Water/Gro) |Lanturn lv 44 (Water/Elec) |
|Octillery lv 42 (Water) |Mantine lv 40 (Water/Fly) |
|___________________________|___________________________|
|Swimmer Duane |Swimmer Esteban |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Seaking lv 40 (Water) |Golduck lv 38 (Water) |
|Kabutops lv 40 (Rock/Water)|Poliwhirl lv 38 (Water) |
|___________________________|___________________________|
|Bird Keeper Easton |Swimmer Kendra |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Doduo lv 35 (Normal/Fly) |Slowking lv 43 (Water/Psy) |
|Doduo lv 35 (Normal/Fly) | |
|Dodrio lv 35 (Normal/Fly) | |
|Dodrio lv 36 (Normal/Fly) | |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Tangela |95% |90% |95% |Normal |
|Mr. Mime |5% |10% |5% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Tentacool |90% |Surfing |
|Tentacruel |10% |Surfing |
|Magikarp |95% (O), 60% (G) |Fishing |
|Tentacool |5% (O), 30% (G) |Fishing |
|Tentacruel |7% (S) |Fishing |
|Chinchou |7% (G), 60% (S) |Fishing |
|Lanturn |3% (S) |Fishing |
|Shellder |3% (G), 30% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak | |Headbutt |
|Ledyba | |Headbutt |
|Wurmple | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur | |H. Radio |
|Linoone | |H. Radio |
|Buizel | |S. Radio |
|Bidoof | |S. Radio |
\_____________________________________________________/
Route 21 is about the same as it was back in Gen III, but still has the grass
where you can get Mr. Mime and Tangela from, both somewhat hard to find
Pokemon. The route is populated with Swimmers, Fisherman, and a few Bird
Keepers, so this might be a good spot for EXP.
Keep surfing south and you will reach Cinnibar Island.
_____
/K042|
/_____| ____________________________________________________________________
/ /
/ C I N N I B A R I S L A N D /
/___________________________________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Tentacool |90% |90% |90% |Surfing |
|Tentacruel |10% |10% |10% |Surfing |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Magikarp |95% (O), 60% (G) |Fishing |
|Tentacool |5% (O), 30% (G) |Fishing |
|Tentacruel |7% (S) |Fishing |
|Chinchou |7% (G), 60% (S) |Fishing |
|Lanturn |3% (S) |Fishing |
|Shellder |3% (G), 30% (S) |Fishing |
\_____________________________________________________/
Sadly, Cinnibar Island is the same as it was in Gen II (Volcano Erupted and
wiped out everything). You can find Blue there, but he will not really leave
until you get 15 badges. Later on, once you have Rock Climb, you can follow
the path to get a Magmitizer to evolve Magmar into Magmotar. You can also
follow the bottom rock climb path to eventually find a Iron.
Once you are ready, Surf onto Route 20.
____
//K043|_____________________________________________________________________\\
|| Route 20 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Swimmer Mina |Swimmer Leona |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Luvdisc lv 38 (Water) |Bidoof lv 44 (Normal) |
|Luvdisc lv 39 (Water) | |
|Luvdisc lv 41 (Water) | |
|___________________________|___________________________|
|Picknicker Adrian |Bird Keeper Ernie |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Shroomish lv 45 (Grass) |Starly lv 48 (Normal/Fly) |
|___________________________|___________________________|
|Picknicker Cheyenne |Bird Keeper Bert |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Shinx lv 45 (Electric) |Wingull lv 46 (Water/Fly) |
| |Fearow lv 43 (Normal/Fly) |
|___________________________|___________________________|
|Swimmer Frankie |Swimmer Caroline |
|Money: |Money: |
|Phone #: No |Phone #: |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Azumarill lv 44 (Water) |Marill lv 39 (Water) |
| |Lapras lv 42 (Water/Ice) |
| |Marill lv 39 (Water) |
|___________________________|___________________________|
|Swimmer Lori |Swimmer Elmo |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Starmie lv 42 (Water/Psy) |Poliwhirl lv 46 (Water) |
|Starmie lv 42 (Water/Psy) |Tentacruel lv 42 (Wat/Poi) |
|Starmie lv 42 (Water/Psy) | |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Tentacool |90% |90% |90% |Surfing |
|Tentacruel |10% |10% |10% |Surfing |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Magikarp |95% (O), 60% (G) |Fishing |
|Tentacool |5% (O), 30% (G) |Fishing |
|Tentacruel |7% (S) |Fishing |
|Chinchou |7% (G), 60% (S) |Fishing |
|Lanturn |3% (S) |Fishing |
|Shellder |3% (G), 30% (S) |Fishing |
\_____________________________________________________/
Once again, Route 20 is about the same as it was in Gen III, although it is
good to note that several trainers on this route have Hoenn and Sinnoh
Pokemon in their parties if you want the Pokedex info for the GTS.
Keep surfing right and you will eventually find the Seafoam Islands. The big
difference is unlike Gen II, you can now explore the Islands again. For now,
though, we are going to look at the Gym.
+===============+
|Seafoam Islands|
+===============+
Once you enter, you will find a staircase leading up. That is where the gym
is.
____
//K044|_____________________________________________________________________\\
|| Seafoam Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Scientist Lowell |Scientist Daniel |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Arcanine lv 50 (Fire) |Ninetales lv 50 (Fire) |
|___________________________|___________________________|
|Super Nerd Cary |Scientist Linden |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Torkoal lv 53 (Fire) |Magmar lv 50 (Fire) |
|___________________________|___________________________|
|Super Nerd Waldo |Super Nerd Merle |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Numel lv 53 (Fire/Ground) |Magcargo lv 53 (Fire/Rock) |
\_______________________________________________________/
Unlike GSC, Blaine now has a proper gym and trainers. Pretty much all of the
trainers are either Scientists or Super Nerds and come with only 1 Pokemon,
which is good.
The downside is the gym’s gimmick: You have to fight trainers in order to
continue. The best way to get to Blaine is to go to the right and work your
way around the circle until you get to the area he is in. Once you are ready,
talk to him to fight.
/____________________________________________________________________________\
|Boss: Blaine |
|____________________________________________________________________________|
|Pokemon: |
|Magcargo lv 54 (Fire/Rock) |
|Magmar lv 54 (Fire) |
|Rapidash lv 59 (Fire) |
|____________________________________________________________________________|
|Info: Similar to how he was back in the original GSC, Blaine still has 3 |
| Pokemon, although they are 9 levels higher then they were originally. |
| Both his Magcargo and Rapidash are carrying a White Herb, which makes |
| it where any stat decrease you do against them is negated. The good |
| thing is all of his Pokemon have a common weakness: Water and Ground |
| attacks, with Magcargo being 4x weak against Water and Ground attacks,|
| and Magmar and Rapidash being 2x weak to Ground and Water. Surf, |
| Magnitude, and Earthquake are all very good moves to use here, as well|
| as Pokemon like Feraligatr and Golem. |
| |
| Blaine’s first Pokemon is Magcargo, which has Overheat, Sunny Day, |
| Smog, and Rock Slide. Overheat is a powerful Fire move that has a base|
| damage of 140, but lowers the user’s Special Attack two levels. |
| Because it is holding a White Herb, it will use it up when Overheat is|
| used. Sunny Day increases the strength of Fire moves, and for Magcargo|
| that would be Overheat. Smog is a Poison move that has low power and |
| is slightly inaccurate, but has a high 40% chance of poisoning your |
| Pokemon. |
| |
| His second Pokemon is Magmar, which has ThunderPunch, Confuse Ray, |
| Overheat, and Sunny Day. Like the other two, it does have a White Herb|
| attached to it, so it will not have its status go down when it is |
| used. ThunderPunch makes it hard for Water Pokemon to stay alive, so |
| use a ground type if you have one. |
| |
| Finally, there is Rapidash, which as Quick Attack, Bounce, Overheat, |
| and Flare Blitz. Flare Blitz is a powerful 120 base attack move that |
| does 1/3 recoil damage to Rapidash, but also has a 10% chance of |
| burning your Pokemon. Bounce is a similar move to Fly which has the |
| user going up in the air on the first turn, and attacking on the |
| second. It has a base power of 85, but also is slightly inaccurate |
| with only a 85% accuracy. However, it also has a 30% chance of |
| paralyzing your Pokemon. |
\____________________________________________________________________________/
Once you beat Blaine, he will give you the Volcano Badge and TM50 (Overheat).
You now have two choices: You can either fly back to Cinnibar, or head to
the one Route we have not explored yet. For the sake of this guide, we will
surf to the right of the Seafoam Islands so we can go on Route 19.
____
//K045|_____________________________________________________________________\\
|| Route 19 ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Swimmer Jerome |Swimmer Harold |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Seadra lv 36 (Water) |Remoraid lv 42 (Water) |
|Tentacool lv 38 (Water/Poi)|Seadra lv 40 (Water) |
|Tentacruel lv 40 (Wat/Poi) | |
|Goldeen lv 38 (Water) | |
|___________________________|___________________________|
|Swimmer Debbie |Swimmer Tucker |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Clampearl lv 46 (Water) |Shellder lv 40 (Water) |
| |Cloyster lv 44 (Water/Ice) |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Krabby |90% |90% |90% |Rock Smash|
|Kingler |10% |10% |10% |Rock Smash|
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Tentacool |90% |Surfing |
|Tentacruel |10% |Surfing |
|Magikarp |95% (O), 60% (G) |Fishing |
|Krabby |5% (O), 37% (G), 67% (S) |Fishing |
|Kingler |3% (S) |Fishing |
|Corsola |3% (G), 30% (S) |Fishing |
|_____________________________________________________|
|Rock Smash |Encounter Rate |Method |
|_______________|__________________________|__________|
|Krabby |90% |Rock Smash|
|Kingler |10% |Rock Smash|
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Clampearl | |Swarm |
\_____________________________________________________/
Sadly, there is not much to do on Route 19. You can capture Corsola with a
decent enough rod, and fight a few trainers. If you swim all the way up to
Fuchsia City, the blocked path will be gone. Once you are ready, fly back
to Cinnibar Island.
+===============+
|Cinnibar Island|
+===============+
If you have been following the guide, you should have 15 badges at this point.
If not, look back and see which gyms you have missed. Talk to Blue, and he
will return to the Viridian Gym. Fly to Viridian and you can now enter the
Gym.
____
//K046|_____________________________________________________________________\\
|| Viridian Gym ||
\\__________________________________________________________________________//
___________
/Trainers π
|___________|___________________________________________\
|Ace Trainer Arabella |Ace Trainer Salma |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Stantler lv 53 (Normal) |Slowking lv 50 (Water/Psy) |
|Tauros lv 52 (Normal) |Lickitung lv 53 (Normal) |
|___________________________|___________________________|
|Ace Trainer Bonita |Double Team Elan & Ida |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Spinda lv 50 (Normal) |Porygon2 lv 52 (Normal) |
|Sudowoodo lv 52 (Rock) |Azumarill lv 50 (Water) |
\_______________________________________________________/
The final gym! Unlike Gen II where there was no trainers or puzzle, HGSS
brought back the movement tiles that Giovanni had back in RBY/FRLG.
In order to reach Blue, you will have to go in a certain pattern. Here is
a list of instructions on where to go.
1. Go through the middle where there is no movement tile, and then go all
the way to the right and hit the red movement tile going up.
2. When you stop, go left and hit the red movement tile going up.
3. When you stop, go up and hit the red movement tile going up.
4. When you stop, go one tile to the right and then go on the red movement
tile going up.
5. When you stop, go right onto the red movement tile going up.
6. When you stop, go right and onto the red movement tile going up (The
one on the very right, not the first one you see).
7. When you stop, you will be able to go up the steps and talk to Blue.
/____________________________________________________________________________\
|Boss: Blue |
|____________________________________________________________________________|
|Pokemon: |
|Pidgeot lv 60 (Normal/Flying) |
|Rhydon lv 58 (Ground/Rock) |
|Machamp lv 56 (Fighting) |
|Gyarados lv 52 (Water/Flying) |
|Exeggutor lv 55 (Grass/Psychic) |
|Arcanine lv 58 (Fire) |
|____________________________________________________________________________|
|Info: Ah, good ‘ol Blue…In what is still one of the most unique gym fights|
| in the series, all of his Pokemon have a different type. His levels |
| are sort of weird, some of his Pokemon are 2-4 levels higher, while |
| others have actually decreased (Exeggutor and Gyarados have gone down |
| in level, Arcanine has stayed the same, Machamp replaces Alakazam and |
| is now lv 56, and Rhydon and Pidgeot have gone up in level). Compared |
| to his final FR/LG team as champion, he is about 3-7 levels weaker. |
| His team is slightly based off of his RBY/FRLG team, minus the starter|
| and with one of the few changes between GSC and HGSS: His Alakazam |
| from GSC has been replaced with a Machamp, more then likely because of|
| Exeggutor also being a Psychic type and your Rival and Sabrina having |
| one as well. |
| |
| So, what is the best way to tackle him? By now, your team should be |
| around lv 50-60, if not higher from the Elite Four and if you fought |
| the various trainers around Kanto. Because of how diverse his team is,|
| you will want Pokemon of various types with several different attacks.|
| As far as weaknesses go, Electric, Water, and Flying can take out his |
| Pokemon and are the type of attacks that you want on your team. To be |
| on the safe side, you may want to bring a few Hyper Potions and |
| Revives, since he fights more like a Elite Four member then any Gym |
| Leader you have faced so far. |
| |
| As far as his Pokemon goes, his Pidgeot has Whirlwind, Mirror Move, |
| Return, and Air Slash. Mirror Move is a interesting flying type move |
| that copies your last move if you made one, and fails if you did not. |
| Return is a normal move that does damage based on how your Pokemon |
| like you, and on a trainer like Blue it does a lot of damage if you |
| are not careful. Finally, Whirlwind is a rather nasty move that causes|
| your current Pokemon to be switched out for another one. Ice |
| and Electric moves are recommended here. |
| |
| Rhydon has Earthquake, Stone Edge, Megahorn, and Thunder Fang. Stone |
| Edge is a move that has 100 base damage and has a higher chance of |
| striking a Critical Hit, but is only 80% accurate. Megahorn is a |
| powerful Bug type move that has a base damage of 120, but has a low |
| accuracy of 85%. Be careful when using a water Pokemon against Rhydon |
| because of its Thunder Fang, but if you can use Water and Grass |
| attacks. |
| |
| Machamp, one of the few new Pokemon for a gym leader, has DynamicPunch|
| ThunderPunch, Stone Edge, and Earthquake. Dynamic Punch is a very low |
| accuracy move (only a 50% chance of it hitting), but has 100 base |
| power and will always confuse you when it hits. Flying and Psychic |
| moves work best against Machamp here. |
| |
| Gyarados has been greatly underleveled from GSC, and has Waterfall, |
| Ice Fang, Dragon Dance, and Return. Waterfall has a base damage of 80 |
| and has a 20% chance of causing you to Flinch. Dragon Dance increases |
| Gyarados’s Speed and Attack up one level when it is used, so be |
| careful and knock it out quickly if it starts using it a lot. Electric|
| works best here, since it is 4x effective against Gyarados. |
| |
| Exeggutor has Psychic, Hypnosis, Leaf Storm, and Trick Room. Leaf |
| Storm is similar to Overheat in that it lowers Exeggutor’s Special |
| Attack two levels when it is used. Trick Room is a weird move that |
| causes the Pokemon with the lower speed rating to go first, which |
| works in Exeggutor’s favor due to its crappy 55 base speed rating. The|
| only way to counter this is to have a even slower Pokemon, although |
| that would be hard to come by. Dark, Flying, Bug, and Ice moves all |
| work well on Exeggutor. |
| |
| Finally there is Arcanine, which has ExtremeSpeed, Flare Blitz, Dragon|
| Pulse, and Roar. ExtremeSpeed is a powerful and accurate move with 80 |
| base damage and allows the user to go first. Dragon Pulse is a very |
| accurate Dragon move with a 90 base damage. Finally, Roar is similar |
| to Whirlwind where it will cause another Pokemon to be brought out. |
\____________________________________________________________________________/
Once you beat Blue, he will give you the Earth Badge and TM 92 (Trick Room).
Now that you have all 16 badges, you will get a call from Prof. Oak telling
you to go to his lab.
+===========+
|Pallet Town|
+===========+
Head to Prof. Oak’s lab and talk to him, and he will give you HM 08, Rock
Climb. He will also tell you that the path to Mt. Silver is now open. You
can reach Mt. Silver by going to Viridian and going through the Pokemon
League gate on the left.
Another thing to note is the Pokemon League will now be leveled up and have
not only higher Pokemon, but new Pokemon from Hoenn and Sinnoh as well.
Either way, you should look at your parties levels and decide. For Mt.
Silver, you will want most of your Pokemon to be at least 70 or above, and
for the new Pokemon League, you will want your party to be at least level
60+.
Alternately, you can now enter the Cerulean Cave and capture Mewtwo.
_____
/EG01|
/_____| ____________________________________________________________________
/ /
/ E N D G A M E G U I D E /
/___________________________________________________________________________/
Once you have all 16 badges, you will have the option of either going to Mt.
Silver for one final battle, or going to the Elite Four for a rematch. Since
your Pokemon should be around level 55 and up, you may want to get some EXP
first.
_____
/EG02|
/_____| ____________________________________________________________________
/ /
/ P O K E M O N L E A G U E R E D U X /
/___________________________________________________________________________/
Now that you have all 16 badges, the Pokemon League will open up for
rematches. Unlike previous Elite Four Rematches, each member now has 6 Pokemon
and pretty much sticks to their type no matter what. This can make it easier
to exploit weaknesses, but their levels are from lv 60 to mid 70s. Like
before, you will want to bring some revives and potions with you.
/____________________________________________________________________________\
|Boss: Will |
|____________________________________________________________________________|
|Pokemon: |
|Bronzong lv 58 (Psychic/Steel) |
|Jynx lv 60 (Ice/Psychic) |
|Grumpig lv 59 (Psychic) |
|Slobro lv 60 (Psychic/Water) |
|Gardevoir lv 61 (Psychic) |
|Xatu lv 62 (Psychic/Flying) |
|____________________________________________________________________________|
|Info: Will is about the same as he was before. His Pokemon are all Psychic, |
| meaning that bug, ghost, and dark attacks should work on all of his |
| Pokemon. Gengar, Umbreon, or any other similar Dark Pokemon will work |
| well here. |
| |
| First up is Bronzong, which has Payback, Gravity, Psychic, and |
| Reflect. It has Heatproof as a ability, so it is resistant to Fire |
| attacks. Payback is a middle of the line move that has a base of 50 |
| damage, but increases to 100 if Bronzong attacks after your Pokemon. |
| Gravity disabled Bounce, Fly, Splash, Jump Kick, Hi Jump Kick, and |
| Magnet Rise, as well as making Flying Pokemon and Pokemon with |
| Levitate being able to be hit by ground moves. Finally, Reflect |
| makes it where if you use a Physical move against Bronzong, its |
| defense will double and make your attack weaker. Bronzong is weak |
| against Ground moves, so Earthquake should take it out fairly quickly.|
| |
| Next is Jynx, which has Blizzard, Lovely Kiss, Dream Eater, and Fake |
| Tears. Lovely Kiss is a sleep move that has a rather low accuracy |
| (About 75%). Dream Eater is a combo move with Lovely Kiss that will |
| do 100 base damage and has 100% accuracy, as well as giving the user |
| 50% of the energy that was drained. However, it will not work if you |
| are awake, so use a Full Heal if Lovely Kiss works. Fake Tears lowers |
| your Special Defense two stages. Jynx has many weaknesses, including |
| Rock, Bug, Ghost, Steel, Fire, and Dark. Shadow Ball, Flamethrower, |
| Crunch, and so on are all good moves to use against it. |
| |
| Third is Grumpig, which has Power Gem, Signal Beam, Psychic, and |
| Confuse Ray. Power Gem is a rock type move that has a base power of 70|
| and is 100% accurate. Signal Beam is a Bug type move that has a base |
| of 75, 100% accurate, and has a 10% chance of causing your Pokemon to |
| become confused. Grumpig is weak against Bug, Ghost, and Dark attacks,|
| so Crunch and Shadow Ball work well. |
| |
| Fourth up is Slowbro, which has Psychic, Curse, Body Slam, and |
| Amnesia. Curse lowers Slowbro’s already slow Speed down 2 levels and |
| raises its Attack and Defense one level. Amnesia increases Special |
| Defense two levels. Slowbro is weak against Bug, Ghost, Grass, |
| Electric, and Dark attacks, so Thunderbolt, Razor Leaf, Shadow Ball, |
| and Crunch are all good to use. |
| |
| Fifth is Gardevoir, which has Psychic, Charge Beam, Calm Mind, and |
| Focus Blast. Charge Beam is a electric attack that only has 50 power |
| and 90% accuracy, but has a 70% chance of raising Gardevoir’s Special |
| Attack one level. Calm Mind raises Gardevoirs Special Attack and |
| Defense up one stage each, and Focus Blast is a powerful Fighting |
| move that has a base of 120 power and has a 10% chance of lowering |
| your Special Defense 1 level, but is only 70% accurate. Gardevoir |
| is weak against Bug, Ghost, and Dark attacks, so the same strategy |
| that worked against Grumpig will work here. |
| |
| Finally, there is Xatu, which has Psychic, Confuse Ray, Shadow Ball |
| and Quick Attack. All are attacks you have faced before, so no need |
| to get into them. Xatu is weak against Rock, Ghost, Electric, Ice and |
| Dark moves. |
\____________________________________________________________________________/
Heal up, and go to the next room where Koga is.
/____________________________________________________________________________\
|Boss: Koga |
|____________________________________________________________________________|
|Pokemon: |
|Skuntank lv 61 (Poison/Dark) |
|Toxicroak lv 60 (Poison/Fighting) |
|Swalot lv 62 (Poison) |
|Venomoth lv 63 (Poison/Bug) |
|Muk lv 62 (Poison) |
|Crobat lv 64 (Poison/Flying) |
|____________________________________________________________________________|
|Info: Good ‘ol Koga….Like before, pretty much all of his Pokemon have |
| either Toxic, a Stat Increase or Decreasing move, or some weird |
| obscure move. You will want to have a few Full Heals for this fight, |
| as well as Pokemon around level 55 or above. 5 out of 6 of his Pokemon|
| are weak against Psychic attacks, so those will be the best to use. |
| Alakazam, Gardevoir, or even a Gengar with Psychic will all work well |
| here. |
| |
| First up is Skuntank, which has Explosion, Toxic, Dig, and Sucker |
| Punch. It also has Aftermath, which drains 1/4 of your Pokemons Max |
| HP when it faints when you use a attack to knock it out. Explosion is |
| sort of a odd move on Skuntank, since it does a lot of damage, but |
| knocks out Skuntank, so don’t expect it to use it until it gets close |
| to dying. Dig is a ground move that causes it to go underground on the|
| first turn, and strike on the second. Finally, Sucker Punch is a |
| powerful Dark move that always goes first. Skuntank is weak against |
| Ground moves, so Earthquake will work just fine. |
| |
| Second is Toxicroak, which has X-Scissor, Swagger, Gunk Shot, and |
| Cross Chop. X-Scissor is a powerful Bug move (80 base damage) that is |
| 100% accurate. Swagger is a annoying move that increases your attack |
| two levels, but confuses you. Gunk Shot is a very powerful Poison move|
| with 120 base damage and 30% chance of poisoning your Pokemon, but |
| is only 70% accurate. Finally there is Cross Chop, which has 100 base |
| damage and has a higher Critical Hit ratio, but is only 80% accurate. |
| Toxicroak is 2x weak to Flying and Ground, and 4x weak to Psychic, so |
| Psybeam/Psychic are both good attacks to use. |
| |
| Third is Swalot, which has Amnesia, Sludge Bomb, Yawn, and Pain Split,|
| while also carrying leftovers that will restore HP each turn. Yawn is |
| a move that will put your Pokemon to sleep at the end of the next |
| turn. Pain Split is a weird move that adds your current HP with |
| Swalot’s HP, and then divides it evenly. This can be a bit annoying, |
| especially if its low on HP and you are at your maximum. Swalot is |
| weak against Ground and Psychic, so Earthquake and Psychic/Psybeam are|
| recommended. |
| |
| Fourth is Venomoth, which has Silver Wind, Double Team, Psychic, and |
| Baton Pass. Silver Wind is a Bug-type move that has a base power of |
| 60, is 100% accurate, and has a 10% chance of increasing all of |
| Venomoth’s stats up one level, so it is pretty much a variation of |
| Ancientpower. Double Team is used to increase its evasiveness, making |
| it harder for you to hit it. Baton Pass is a move used with Double |
| Team to switch out Venomoth with another Pokemon, but give it all |
| the stat increases (Like Double Team’s raised Evasiveness) to the |
| other Pokemon. Venomoth is weak against Flying, Rock, Fire, and |
| Psychic attacks. |
| |
| Fifth is Muk, which has Minimize, Swagger, Screech, and Toxic. It is |
| also holding Black Sludge, which restores HP every turn for Poison |
| type Pokemon. Minimize makes it harder to hit Muk, Screech lowers your|
| defense two levels, and Toxic badly poisons you. As you can see, Muk |
| has no way to attack you outside of using Swagger to confuse you, and |
| Toxic to poison you, so a Steel Pokemon will be able to resist it for |
| the most part. It is weak against Ground and Psychic attacks. |
| |
| Finally, there is Crobat, which has Fly, Cross Poison, Mean Look, and |
| Toxic. Cross Poison has a base damage of 70 and is 100% accurate, has |
| a higher critical hit ratio, and has a 10% chance of Poisoning your |
| Pokemon. Mean Look makes it where your Pokemon cannot switch out |
| unless Crobat is knocked out. It is weak against Rock, Electric, |
| Psychic, and Ice attacks. |
\____________________________________________________________________________/
If any of your Pokemon are poisoned, you will want to take care of that with
Full Heals. Next up is Bruno.
/____________________________________________________________________________\
|Boss: Bruno |
|____________________________________________________________________________|
|Pokemon: |
|Hitmontop lv 62 (Fighting) |
|Hitmonlee lv 61 (Fighting) |
|Hariyama lv 62 (Fighting) |
|Machamp lv 64 (Fighting) |
|Lucario lv 64 (Fighting/Steel) |
|Hitmonchan lv 61 (Fighting) |
|____________________________________________________________________________|
|Info: Bruno has finally dropped the Onix and his team now has all fighting |
| Pokemon. Because of that, 5 out of 6 of his Pokemon are weak against |
| Psychic and Flying attacks, and any ghost Pokemon you might have will |
| be resistant to most of his moves. |
| |
| First up is Hitmontop, which has Earthquake, Counter, Quick Attack, |
| and Close Combat. Counter returns any physical attack back at your |
| Pokemon at 2x strength, and Close Combat has a base 120 damage with |
| 100% accuracy, but lowers Hitmontop’s Defense and Special Defense |
| one level. Hitmontop is weak against Flying and Psychic attacks, so |
| Aerial Ace and Psychic will both work well. |
| |
| Second it Hitmonlee, and it has Close Combat, Swagger, Blaze Kick and |
| Reversal. Blaze Kick is a fire type move that has a base damage of 85 |
| has a higher critical hit ratio and a 10% chance of burning your |
| Pokemon, but is only 90% accurate. Reversal has a base damage |
| depending on hitmonlee’s HP, where the less HP it has, the more damage|
| it does. Take it out the same way you did Hitmontop. |
| |
| Third is Hitmonchan, which has Substitute, Bullet Punch, Drain Punch, |
| and Close Combat. Substitute drains 25% of Hitmonchan’s HP and makes |
| a Substitute, where until you do enough damage to that substitute, it |
| will keep soaking up hits. Bullet Punch is pretty much a steel version|
| of Quick Attack. Drain Punch has a base damage of 60 and is 100% |
| accurate, but also recovers 50% of the damage done to your Pokemon and|
| heals Hitmonchan (Sort of a Physical version of Giga Drain). |
| Hitmonchan goes down the same way as the others. |
| |
| Fourth is Hariyama, which has Payback, Low Kick, Bulk Up, and Bullet |
| Punch. Payback is a dark move that has a base power of 50, but will |
| go up to 100 is you attack Hariyama. Low Kick does damage based on |
| the weight of the target, where lighter Pokemon take less damage, and |
| heavier Pokemon take more. Finally, Bulk Up raises Hiriyama’s Attack |
| and Defense up one level. Use the same methods you did on the previous|
| Pokemon. |
| |
| Fifth is Lucario, and the only Pokemon to have a dual-type. It has |
| Iron Tail, Counter, Close Combat, and ExtremeSpeed. Iron Tail has a |
| base damage of 100 and has a 10% chance of lowering your Pokemon’s |
| Defense, but is only 75% accurate. Extremespeed has a base power of 80|
| and is 100% accurate, but also makes it go first. Because Lucario is |
| also a steel type, it is weak against Fighting, Ground, and Fire |
| attacks. Brick Break, Earthquake, and Flamethrower/Fire Blast are |
| fairly good attacks to use against it. |
| |
| Finally there is Machamp, which has Stone Edge, Bullet Punch, Dynamic |
| Punch, and Foresight. Stone Edge is a Rock move that has a base power |
| of 100 and has a higher critical hit ratio, but is only 80% accurate. |
| DynamicPunch has a base power of 100 and will confuse your Pokemon, |
| but is highly inaccurate and only has a accuracy of 50%. Finally, |
| Foresight will allow Machamp to hit Ghost Pokemon. Like all of the |
| other Pokemon, use Flying and Psychic (although be careful of Stone |
| Edge if using a flying type. |
\____________________________________________________________________________/
Heal up and head to Karen.
/____________________________________________________________________________\
|Boss: Karen |
|____________________________________________________________________________|
|Pokemon: |
|Weavile lv 62 (Dark/Ice) |
|Spiritomb lv 62 (Dark/Ghost) |
|Honchkrow lv 64 (Dark/Flying) |
|Umbreon lv 64 (Dark) |
|Houndoom lv 64 (Dark/Fire) |
|Absol lv 64 (Dark) |
|____________________________________________________________________________|
|Info: Oddly enough, even though Karen had several Dark Pokemon available |
| during the main game, only 2 of her Pokemon is a Gen III family and |
| above (Weavile and Honckrow both being evolutions of Gen II Pokemon. |
| Anywho, all of her Pokemon are the dark-type, although only two of |
| them just have that one type. You will need to be more careful about |
| weaknesses here, since not all of her Pokemon can be beaten by |
| fighting moves alone. |
| |
| First up is Weavile, which has Ice Punch, Low Kick, Night Slash, and |
| Ice Shard. Night Slash has a base power of 70 and is 100% accurate, |
| and has a higher Critical Hit ratio (Basically a dark version of |
| Slash). Ice Shard is basically a Ice version of Quick Attack and will |
| go first. Weavile is 4x weak to Fighting, and 2x weak to Rock, Bug, |
| Steel, and Fire. Brick Break, Bug Bite, Iron Tail, Flamethrower, and |
| Ancientpower all work well on Weavile. |
| |
| Second is Spiritomb, which has Curse, Confuse Ray, Pain Split, and |
| Sucker Punch. Curse on a ghost type like Spiritomb will drain half of |
| its HP, but then drain 1/4 of your HP each turn. Sucker Punch is a |
| Dark type move that has a increased priority, has a base damage of 80,|
| is 100% accurate, but will miss if you do not use a damage-inducing |
| move on Spiritomb or you go first with a high priority move. Because |
| of its Dark and Ghost type, it has no weaknesses, Poison moves only |
| do 1/2 of the normal damage, and Normal, Fighting, and Psychic moves |
| are not effective. Since it has no weaknesses, you will want to use |
| your strongest attacks against it. |
| |
| Third is Honchkrow, which has Thunder Wave, Drill Peck, Whirlwind, and|
| Sucker Punch. Thunder Wave will paralyze your Pokemon, Drill Peck is a|
| strong flying move with a base damage of 80 and is 100% accurate, and |
| Whirlwind will switch out your current Pokemon with another one. |
| Honchkrow is weak against Rock, Electric, and Ice moves, so Ice Beam, |
| Ancientpower, and Thunderbolt/Thunder are all good attacks to use. |
| |
| Fourth is her Umbreon, which has Curse, Payback, Confuse Ray, and |
| Sucker Punch. Curse on Umbreon lowers it speed, while raising its |
| attack and defense up one level. Payback goes hand and hand with Curse|
| since its base attack is normally 50, but goes up to 100 if you attack|
| before Umbreon. Umbreon is weak against fighting and bug attacks, so |
| Brick Break and Bug Bite will both work well. |
| |
| Fifth up is Houndoom, which has Nasty Plot, Dark Pulse, Flamethrower, |
| and Sludge Bomb. Nasty Plot is used to raise Houndooms special attack |
| up two levels. Dark Pulse has a base damage of 80, is 100% accurate, |
| and has a 20% chance of causing your Pokemon to flinch. Houndoom is |
| weak against Fighting, Ground, Rock, and Water attacks. Brick Break, |
| Earthquake, Ancientpower, and Surf all are effective. |
| |
| The last Pokemon is Absol, which has Detect, Night Slash, Perish Song,|
| and Psycho Cut. Detect is a high priority move that will block any |
| damage on the first turn, but will drop down to 50% accuracy if Absol |
| uses it again on the next turn. Perish Song causes both your Pokemon |
| and Absol to faint in 3 turns unless you switch out. If Absol is the |
| last Pokemon when it uses it, it will faint. If you see it use this, |
| switch out your Pokemon right away. Psycho Cut is the Psychic version |
| of Slash. Like Umbreon, Absol is weak against the same types (Fighting|
| and Bug), so do the same thing you did there. |
\____________________________________________________________________________/
Make sure all of your Pokemon are healed for the Champion. His Pokemon are one
of the highest in the game, from 68 to 75.
/____________________________________________________________________________\
|Boss: Lance |
|____________________________________________________________________________|
|Pokemon: |
|Salamence lv 72 (Dragon/Flying) |
|Garchomp lv 72 (Dragon/Ground) |
|Dragonite lv 75 (Dragon/Flying) |
|Charizard lv 68 (Fire/Flying) |
|Altaria lv 73 (Dragon/Flying) |
|Gyarados lv 68 (Water/Flying) |
|____________________________________________________________________________|
|Info: Lance’s team has grown quite a bit since you last saw him, now having |
| a level average between 68-75, only a few levels lower then Cynthia. |
| 4 out of 6 of his Pokemon are Dragon type, so Ice attacks are highly |
| recommended here, with the other two being part flying. Lance is not |
| too bad as long as your team has some variety in it. |
| |
| First up is Salamence, which has Dragon Claw, Flamethrower, Shadow |
| Claw, and Rest. Dragon Claw is a powerful Dragon attack that has a |
| base damage of 80, and is 100% accurate. Shadow Claw is a ghost type |
| move that is a variation of Slash. Rest puts Salamence to sleep for |
| several turns, but also restores all of its HP and any status ailments|
| it might have. The Lum Berry it has equipped will allow it to recover |
| from sleep once it uses Rest, so be careful. Salamence is 4x weak to |
| Ice, and 2x weak to Rock and Dragon attacks, so Ice Beam, Ancientpower|
| and Dragon Claw are all good moves to use. |
| |
| Second is Gyarados, and it has Dragon Dance, Waterfall, Ice Fang, and |
| Thunder Wave. Dragon Dance increases its Attack and Speed stats up one|
| level when it is used. Waterfall has a base damage of 80 and has a 20%|
| chance of causing you to flinch. Ice Fang is a Ice move that has a |
| base power of 65, is 95% accurate, and has both a 10% chance of |
| freezing your Pokemon and causing it to Flinch. Gyarados is 4x weak to|
| Electric attacks, and 2x weak to Rock. Thunderbolt, Thunder, and |
| Ancientpower are all good to use. |
| |
| Third is Charizard, and it has Flamethrower, Hyper Beam, Dragon Claw, |
| and Air Slash. Air Slash is a flying move that has a base power of |
| 75, is 95% accurate, and has a 30% chance of causing your Pokemon to |
| flinch. Charizard is 4x weak to Rock, and 2x weak to Water and |
| Electric attacks. Ancientpower, Surf, and Thunderbolt/Thunder are |
| recommended. |
| |
| Lance’s fourth Pokemon is Garchomp, which has Outrage, Swords Dance, |
| Earthquake, and Roar. Outrage is a Dragon attack that has a base |
| damage of 120 and will continue to use it for up to 2-3 turns, and |
| then Garchomp will become confused. Swords Dance increases Garchomp’s |
| Attack up two levels, and Roar forces another one of your Pokemon out |
| to the field. Garchomp is 4x weak to Ice and 2x weak to Dragon, so |
| Ice Beam and Dragon Claw are the attacks you want to use. |
| |
| His fifth Pokemon is Altaria, which has Double Team, DragonBreath, |
| Perish Song, and Hyper Beam. Double Team increases its evasiveness, |
| making it very hard to hit Altaria. DragonBreath is a Dragon move that|
| has a base of 60 power, is 100% accurate, and has a 30% chance of |
| paralyzing your Pokemon. Altaria is similar to Salamence, so use |
| Ice, Rock, and Dragon attacks. |
| |
| Finally, his final and trademark Pokemon is Dragonite, which has Draco|
| Meteor, Safeguard, Fire Blast, and Hyper Beam. Draco Meteor is a |
| Dragon version of Overheat, which has a base damage of 140, is 90% |
| accurate, and lowers Dragonites Special Attack down two levels. |
| Dragonite is similar to Salamence and Altaria, so Ice, Rock, and |
| Dragon attacks will hurt it. |
\____________________________________________________________________________/
Congratulations, you beat the Elite Four a second time! Its good to note how
much money you can make from each member:
/________________________________\
|Trainer |Normal |W/Amulet Coin |
|________|________|______________|
|Will |7440p |14880p |
|Koga |7740p |15480p |
|Bruno |7680p |15360p |
|Karen |7680p |15360p |
|Lance |15000p |30000p |
|________|________|______________|
|TOTAL |45,540p |91,080p |
\________________________________/
As you can see, you can make a lot of money quickly by battling the Elite Four
over and over. Not only that, but the EXP given out is extremely good.
+=============+
|Viridian City|
+=============+
Once you are ready for the final dungeon, fly to Viridian City and go on the
route to the left to find Route 22.
____
//EG03|_____________________________________________________________________\\
|| Route 22 ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Spearow |50% |50% |- |Normal |
|Fearow |5% |5% |- |Normal |
|Doduuo |10% |10% |- |Normal |
|Rattata |30% |30% |95% |Normal |
|Ponyta |5% |5% |5% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Poliwag |90% |Surfing |
|Poliwhirl |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Hoothoot | |Headbutt |
|Spinarak | |Headbutt |
|Pineco | |Headbutt |
|Wurmple | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur | |H Radio |
|Linoone | |H Radio |
|Buizel | |S Radio |
|Bidoof | |S Radio |
\_____________________________________________________/
Fortunately, there are no trainers on this route for you to fight. You can
find some low level Fearow and Ponyta in the grass, though. Anywho, keep
going left until you find one of those ledges you can hop across. Go down
and go left and you will find the gatehouse that you passed while going to
Victory Road. Go inside and go to the left to find a new pathway open:
Route 28.
____
//EG04|_____________________________________________________________________\\
|| Route 28 ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Ponyta |30% |30% |30% |Normal |
|Rapidash |10% |10% |10% |Normal |
|Tangela |30% |30% |30% |Normal |
|Donphan |20% |20% |20% |HeartGold |
|Ursaring |20% |20% |20% |SoulSilver|
|Doduo |5% |5% |- |Normal |
|Dodrio |5% |5% |- |Normal |
|Sneasel |- |- |10% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Poliwag |90% |Surfing |
|Poliwhirl |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93% (S) |Fishing |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Natu | |Headbutt |
|Aipom | |Headbutt |
|Heracross | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Whismur | |H Radio |
|Linoone | |H Radio |
|Buizel | |S Radio |
|Bidoof | |S Radio |
\_____________________________________________________/
Most of the Pokemon on this route are a mixture between the ones from Route 22
and the Pokemon you will find in Mt. Silver. To get to the Pokemon Center and
go to Mt. Silver, follow the lower part of the route and go right.
Once you do reach the Pokemon Center, you will find that you are in Johto now.
If you go right, you will find a path that you will need cut for. Have a
Pokemon use cut on the tree and go right, you will find a house. Go inside and
you will find that one girl that was on Route 16 in FRLG that was near
Celadon. Talk to her, and she will give you TM47 (Steel Wind). Once you get
that, go out of the house and go down the right path more and you will find a
itemball with TM 35 (Flamethrower). If you go even further down the right side
and press A near the last tree, you will find a Rare Candy.
Now that you have done that, it is time to prepare for Mt. Silver. Most of the
wild Pokemon are around lv 45-50, and there is no trainers outside of the last
story boss in the game, which has his Pokemon at a whopping lv 80+, with his
highest being level 88.
As far as HMs, you will need to have Rock Climb, Surf, Waterfall to proceed,
and you will need Rock Smash for some of the items. If you do not feel like
fighting all of the Pokemon, you might want to get some repels, and you might
want to get a few Escape Ropes if you get lost. Make sure your Pokemon are at
least level 65+ for the final battle, you might want to fight the Elite Four
a few times to level up your Pokemon.
Once you are ready, go inside the cave to enter Mt. Silver.
_____
/EG05|
/_____| ____________________________________________________________________
/ /
/ M T . S I L V E R /
/___________________________________________________________________________/
Keep in mind that you will need Rock Climb, Surf, and Waterfall to get to the
end, as well as Rock Smash for certain items.
______
|1F |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Quagsire |40% |40% |30% |Normal |
|Donphan |20% |20% |20% |HeartGold |
|Ursaring |20% |20% |20% |SoulSilver|
|Golbat |5% |5% |5% |Normal |
|Steelix |20% |20% |20% |Normal |
|Golduck |10% |10% |10% |Normal |
|Larvitar |5% |5% |5% |Normal |
|Misdreavus |- |- |10% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Seaking |90% |Surfing |
|Goldeen |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Goldeen |5% (O), 40% (G), 90% (S) |Fishing |
|Seaking |3% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
There are two paths you can take: you can either surf to the left or go up
the Rock Climbable wall. If you surf to the left, go up the waterfall and
you will find a cave on the right hand side that has a Expert Belt inside.
If you keep going left, you will find a rock climbable wall you can go up.
Go up and you will find another wall you can use rock climb on the right.
Go down, surf, and go up the waterfall to find a cave with Moltres inside.
(More on that in the Side quest section).
To continue up the mountain, climb up the rock climbable wall that was in
the entrance of Mt. Silver to find a exit going out on the right side.
______________________________________________________________________________
_____________________________________
|Side of the Mountain (Green Area) |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Onix |30% |30% |30% |Normal |
|Phanpy |10% |10% |10% |HeartGold |
|Donphan |10% |10% |10% |HeartGold |
|Teddiursa |10% |10% |10% |SoulSilver|
|Ursaring |10% |10% |10% |SoulSilver|
|Golbat |40% |40% |40% |Normal |
|Golbat |5% |5% |5% |Normal |
|Larvitar |5% |5% |5% |Normal |
|_____________________________________________________|
|Tree Headbutt |Encounter Rate |Method |
|_______________|__________________________|__________|
|Natu | |Headbutt |
|Aipom | |Headbutt |
|Heracross | |Headbutt |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
When you first exit, you will find a item ball with a Escape Rope inside. Go
down on the left side and you will find a path that keeps going up. Keep going
up and you will find a item ball with TM 76 (Stealth Rock) inside.
Once you get the TM, there will be a path on the upper part that leads down.
While going down, the first cave that you find will have a Full Restore
inside. Go all the way down the mountain as far as you can go, and you will
find a ladder leading up that leads to a second cave that you must enter.
______________________________________________________________________________
______
|2F |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Onix |30% |30% |30% |Normal |
|Gravler |20% |20% |20% |Normal |
|Phanpy |10% |10% |10% |HeartGold |
|Donphan |30% |30% |30% |HeartGold |
|Teddiursa |10% |10% |10% |SoulSilver|
|Ursaring |30% |30% |30% |SoulSilver|
|Golbat |5% |5% |5% |Normal |
|Larvitar |5% |5% |5% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Seaking |92% |Surfing |
|Goldeen |8% |Surfing |
|Magikarp |95% (O), 63% (G) |Fishing |
|Goldeen |5% (O), 30% (S) |Fishing |
|Seaking |7% (G), 37% (S) |Fishing |
|Gyarados |63% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
Now that you are inside, keep going down the path until you find a fork in the
road. One path leads up, and the other leads right. The right one leads you
to a rock that has a hidden Revive in it if you press A while near it. The
other path will lead you to the third floor.
______________________________________________________________________________
______
|3F |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Quagsire |35% |35% |5% |Normal |
|Phanpy |10% |10% |10% |HeartGold |
|Donphan |20% |20% |20% |HeartGold |
|Teddiursa |10% |10% |10% |SoulSilver|
|Ursaring |20% |20% |20% |SoulSilver|
|Golbat |5% |5% |5% |Normal |
|Golduck |20% |20% |20% |Normal |
|Larvitar |5% |5% |5% |Normal |
|Pupitar |5% |5% |5% |Normal |
|Misdreavus |- |- |30% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
The next area is a bunch of steps leading up in a circular fashion. Keep going
up until you find your first steps, and keep going to find a item ball with a
Max Elixir in it. Go up the steps and keep winding around until you see your
second set of stairs.
Keep going right and you will find a itemball with a Max Revive in it. Go up
the stairs and you will find a entrance to the outside. If you go on the left
path, you will need rock smash. It will lead to a item ball with a calcium in
it. Go back to the entrance leading outside.
______________________________________________________________________________
___________________________________
|Side of the Mountain (Snow Area) |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Quagsire |15% |15% |10% |Normal |
|Donphan |20% |20% |20% |HeartGold |
|Ursaring |20% |20% |20% |SoulSilver|
|Golbat |5% |5% |5% |Normal |
|Golduck |30% |30% |20% |Normal |
|Sneasel |20% |20% |20% |Normal |
|Larvitar |5% |5% |5% |Normal |
|Misdreavus |- |- |15% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Seaking |90% |Surfing |
|Goldeen |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Goldeen |5% (O), 40% (G), 90% (S) |Fishing |
|Seaking |3% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
Now that you are outside, go to the right, and then go down when you can’t
anymore. You will find two entrances. The top one leads to the inside with a
protein in it. The bottom one leads to another path leading outside.
Go down and you will find both a rock climbable wall and a cave going inside.
Rock climb the wall twice and go to the right to find a Pure Incense. Rock
climb up one more and you will find a rare candy. Climb all the way down and
enter the cave and go to the left to find a exit leading out.
Rock climb up the wall and you will find three climbable walls. The one on the
very left leads to a item ball with a Dawn Stone inside. The one on the very
right leads to a area where you can get a hyper potion by pressing A on the
right side. The middle one leads you to a cave that goes inside.
______________________________________________________________________________
______
|4F |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Quagsire |20% |20% |10% |Normal |
|Donphan |20% |20% |20% |HeartGold |
|Ursaring |20% |20% |20% |SoulSilver|
|Golbat |5% |5% |5% |Normal |
|Golduck |30% |30% |30% |Normal |
|Sneasel |20% |20% |20% |Normal |
|Larvitar |5% |5% |5% |Normal |
|Misdreavus |- |- |10% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Seaking |90% |Surfing |
|Goldeen |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Goldeen |5% (O), 40% (G), 90% (S) |Fishing |
|Seaking |3% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
Once inside, follow the path on the right and rock climb up the wall to find a
exit leading outside. If you to to the right and press A on the rock, you will
get a Max Revive. Go outside and you will find the final trainer in the game.
______________________________________________________________________________
_____
/EG06|
/_____| ____________________________________________________________________
/ /
/ T H E F I N A L B A T T L E /
/___________________________________________________________________________/
Before you fight the final boss, you will want to make sure all your Pokemon
are at top health. You will also want to bring a few revives, full heals, and
potions along since it will be a long battle. Once you are ready, walk up and
you will find the final trainer of the game: Red. The main character of RBY
and FRLG.
/____________________________________________________________________________\
|Boss: Red |
|____________________________________________________________________________|
|Pokemon: |
|Pikachu lv 88 (Electric) |
|Venusaur lv 84 (Grass/Poison) |
|Charizard lv 84 (Fire/Flying) |
|Blastoise lv 84 (Water) |
|Lapras lv 80 (Water/Ice) |
|Snorlax lv 82 (Normal) |
|____________________________________________________________________________|
|Info: The final battle! Red is on a much higher level then he was in GSC, |
| now has a average between 80 and 88. The main change to his team is |
| him switching out his Espeon for a Lapras, mainly because of the Hail |
| condition that is always on. You will want your Pokemon to at least be|
| level 65+ and up before challenging him, and you will still want to |
| bring some revives and max potions with you. One thing to note is 3 |
| out of six of his Pokemon are weak to Electric attacks, so Jolteon or |
| Ampharos work well here. Otherwise, bring a mix bag of Pokemon. |
| |
| First up is Pikachu, which is the highest level trainer Pokemon in the|
| series. It is carrying a Light Ball, so its attacks are much more |
| powerful then normal. It has Volt Tackle, Iron Tail, Quick Attack, and|
| Thunderbolt. Volt Tackle is a exclusive move for the Pikachu line and |
| has a base damage of 120, but hits Pichu for 1/3 of the damage done to|
| you. It also has a 10% chance of Paralyzing you. Second is Iron Tail, |
| which has 100 base power and 10% chance of lowering your Defense, but |
| is only 75% accurate. Quick Attack and Thunderbolt are both the same |
| as normal, so no use going over them. Pikachu is weak against Ground |
| moves, and even though it has the Light Ball attached, it still has a |
| weak defense. Earthquake should knock it out pretty quickly. |
| |
| Second is Lapras, which has Blizzard, Brine, Psychic, and Body Slam. |
| Brine has a base damage of 65 and is 100% accurate, but increases to |
| 130 when Lapras’s health goes below half. Lapras is the lowest level |
| of his Pokemon, and is weak against Fighting, Rock, Grass, and |
| Electric attacks. Brick Break, Razor Leaf, and Thunderbolt are all |
| good attacks to use against it. |
| |
| Third is Snorlax, which has Blizzard, Shadow Ball, Crunch, and Giga |
| Impact. Giga Impact is a very powerful Hyper Beam-like move that has |
| a whopping base of 150 and is 90% accurate, but causes the user to |
| miss his next turn. Blizzard is also more effective due to the hail |
| condition. Snorlax is weak against Fighting, but also has additional |
| resistance due to Thick Fat against Fire and Ice moves. Once again, |
| Brick Break is a good move to use. |
| |
| Fourth is Venusaur, which is the first of his three starter Pokemon. |
| It has Sleep Powder, Giga Drain, Sludge Bomb, and Frenzy Plant. Frenzy|
| Plant is similar to Giga Impact and has the same restrictions, only |
| it is Grass typed. Venusaur is weak against Flying, Fire, Psychic, and|
| Ice moves, so Aerial Ace, Flamethrower, Psychic, and Ice Beam are all |
| very effective against it. |
| |
| Fifth is Charizard, which has Flare Blitz, Air Slash, Dragon Pulse, |
| and Blast Burn. Flare Blitz is a very powerful fire move that has a |
| base power of 120, is 100% accurate and has a 10% chance of burning |
| your Pokemon, but does 1/3 of the damage back to Charizard. Air Slash |
| has a base power of 75 and is 95% accurate, but also has a 30% chance |
| of causing your Pokemon to Flinch. Dragon Pulse is a Dragon move that |
| has a 90 base damage and is 100% accurate. Finally there is Blast Burn|
| which is similar to Giga Impact and Frenzy Plant, but Fire type. |
| Charizard is weak against Rock, Water, and Electric moves, so Surf and|
| Thunderbolt/Thunder are all good. |
| |
| Finally there is Blastoise, which has Focus Blast, Blizzard, Flash |
| Cannon, and Hydro Cannon. Flash Cannon has a base damage of 80 and is |
| 100% accurate, but also has a 10% chance of lowering your Special |
| Defense. Finally, Hydro Cannon is the same as Frenzy Plant and Blast |
| Burn, but is Water type. |
\____________________________________________________________________________/
Once you beat Red, he will disappear and the credits will roll a second time
and you will be in your room in New Bark Town once it is done. All of your
Pokemon will get the Legend Ribbon, and several new side-quests will open up.
You can make Red appear again by beating the Elite Four, he will appear at the
same spot as always and with the same team. This can be done any number of
times, and is good EXP.
_____
/BF01|
/_____| ____________________________________________________________________
/ /
/ B A T T L E F R O N T I E R G U I D E /
/___________________________________________________________________________/
++==========++
||The Basics||
++==========++
With the Battle Tower first being introduced in Pokemon Crystal, the Battle
Frontier is like a evolution of the Battle Towers that have appeared in each
game since that game. The Battle frontier in Johto is located to the west of
Olivine, and is a exact copy of the one from Pokemon Platinum. It has 5 areas
total, which are:
– Battle Tower
– Battle Factory
– Battle Arcade
– Battle Castle
– Battle Hall
Each one has you fighting in 7 battles at a time. Once you finish your 7th
battle, you will get a Streak and some BP. Streaks are like special
multipliers: The more streaks you have, the better the BP you get. If you lose
a match, then your streak count goes back to 0.
Another aspect of the Battle areas is the Frontier Brains. They are the
leaders of their respective areas and only appear when you get a certain
amount of streaks. If you beat them, then you will get 20bp and a special
print. Each Battle Tower has two available prints, although they do not give
anything special if you collect them all.
BP is a special currency that stands for Battle Points. As stated above, you
win BP by beating 7 trainers or beating a frontier brain. With the BP, you can
go to the various shops and buy exclusive items and TMs that are normally hard
to find. Here is a list of all the items you can buy from the shops located in
the Battle Frontier:
Battle Items:
/_____________________________________\
|Item Name |BP Required |
|_____________________|_______________|
|HP Up |1 BP |
|Carbos |1 BP |
|Calcium |1 BP |
|Iron |1 BP |
|Protein |1 BP |
|Zinc |1 BP |
|_____________________|_______________|
|Power Belt |16 BP |
|Power Bracer |16 BP |
|Power Band |16 BP |
|Power Lens |16 BP |
|Power Weight |16 BP |
|Power Anklet |16 BP |
|Flame Orb |16 BP |
|Toxic Orb |16 BP |
|_____________________|_______________|
|Power Herb |32 BP |
|White Herb |32 BP |
|_____________________|_______________|
|Choice Band |48 BP |
|Focus Band |48 BP |
|Brightpowder |48 BP |
|Scope Lens |48 BP |
|Focus Sash |48 BP |
|Muscle Band |48 BP |
|Choice Scarf |48 BP |
|Razor Fang |48 BP |
|Razor Claw |48 BP |
|Rare Candy |48 BP |
\_____________________________________/
TM Items:
/_____________________________________\
|Item name |BP Required |
|_____________________|_______________|
|TM 73 Thunder Wave |32 BP |
|TM 61 Will-O-Wisp |32 BP |
|TM 45 Attract |32 BP |
|TM 06 Toxic |32 BP |
|_____________________|_______________|
|TM 40 Aerial Ace |40 BP |
|TM 31 Brick Break |40 BP |
|_____________________|_______________|
|TM 04 Calm Mind |48 BP |
|TM 08 Bulk Up |48 BP |
|_____________________|_______________|
|TM 30 Shadow Ball |64 BP |
|TM 81 X-Scissor |64 BP |
|TM 53 Energy Ball |64 BP |
|_____________________|_______________|
|TM 59 Dragon Pulse |80 BP |
|TM 36 Sludge Bomb |80 BP |
|TM 26 Earthquake |80 BP |
|TM 71 Stone Edge |80 BP |
\_____________________________________/
You can also buy special scratch off cards at the last booth with BP. For 1
BP, you will get 3 Scratch Cards out of four, and you get to choose which ones
you get. However, no matter what card you get, you will always get random
combinations and prizes.
The mini-game works like this: At the top of the card are 4 Pokemon.
– Chingling
– Cherubi
– Mantyke
– Budew
Each of those Pokemon are next to a randomly pre-determined prize. On the
touch screen is 9 white squares that you can scratch off. However, you can
only scratch off 3 of those squares. Fortunately, you do not need to get the
Pokemon in a row, so you can scratch off anywhere on the card. If you get
3 of the same Pokemon, then you will win that prize for that Pokemon. There is
also a Ditto on the card, which can be used as a fill-in for any Pokemon. So,
you can get 2 Chinglings and a Ditto and still get the prize.
However, if you scratch of a square and it has a different Pokemon then the
one before it, then it is a losing ticket. You pretty much know based on the
second Pokemon if you have a chance of winning or not.
Here is a list of prizes that you can win. If you win a Nugget, then you will
get one of them. If you win any berry, you will get 3.
/———————————————————\
|Nugget |Grepa Berry |Rindo Berry |
|—————–|——————-|——————-|
|Pomeg Berry |Occa Berry |Chople Berry |
|—————–|——————-|——————-|
|Qualot Berry |Wacan Berry |Yache Berry |
|—————–|——————-|——————-|
|Hondew Berry |Passho Berry |Keibia Berry |
|—————–|——————-|——————-|
|Kelpsy Berry |Tamato Berry |Coba Berry |
|—————–|——————-|——————-|
|Shuca Berry |Payapa Berry |Charti Berry |
|—————–|——————-|——————-|
|Tanga Berry |Haban Berry |Kasib Berry |
|—————–|——————-|——————-|
|Colbur Berry |Chilan Berry |Babiri Berry |
\———————————————————/
There is a total of 24 possible items you can get from doing the scratch-off
tickets: 23 Berries and 1 Sell-able Item.
++=============++
||Making A Team||
++=============++
The first thing you should know about the Battle Frontier is that most of the
legendary Pokemon are banned. Here is a full list of all banned Pokemon:
– Mewtwo
– Mew
– Lugia
– Ho-Oh
– Celebi
– Kyogre
– Groundon
– Rayquaza
– Jirachi
– Deoxys
– Dialga
– Palkia
– Giratina (Both forms)
– Phione
– Manaphy
– Darkrai
– Shaymin (Both forms)
– Arceus
The second thing is that your Pokemon has a max level of 50. If a Pokemon is
under level 50, then it will be that level (For example: A level 26 Scyther
will be lv 26 when you enter it, so it does not scale up). However, if you
have a Pokemon that is lv 51 or above, then it will automatically scale down
to level 50. This makes it far easier then leveling all of your Pokemon to
level 100 just to enter.
You also cannot have doubles of the same Pokemon on the same team, so you
cannot sweep with one single type of Pokemon.
You will want a variety of moves for the battle frontier, and decent Pokemon
to match them. Some of the more recommended ones are:
– Toxic + Leech Seed + Substitute = Good for Grass Pokemon
– Ice Beam/Surf/Wood Hammer/Flamethrower/Thunderbolt/Brick break = Common moves
– Fire Punch/Ice Punch/Thunderpunch = Common moves for fighting Pokemon
– Roost/Recover/Synthesis = Various recover moves
– Confuse Ray/Thunder Wave/Hypnosis/Will-O-Wisp/Toxic = Status ailment moves
– Rain Dance + Thunder = Good for Electric Pokemon
– Sunny Day + SolarBeam = Good for Grass Pokemon
In terms of items, you will want:
* Leftovers: Recovers a little bit each turn, good for Substitute
* Life Orb: Drains 1/10th of your HP each turn, but doubles your attack. Use
it with Pokemon like Scizor with the ability Technician, or
Azumarill/Medicham with Huge Power for best results.
* Focus Band: Has a small chance of letting you live if you are hit by a KO
attack. Leaves you with 1HP. Good on fast Pokemon.
* Scope Lens: Increases the chance of a critical hit. Good on moves like
Slash or Crunch
* Big Root: Doubles the amount for HP Stealing moves like Leech Seed.
* Choice Band: Increases attack by 50%, but does not allow any other attacks
besides the first one you choose at the beginning of battle
* Choice Specs: Similar to the Choice Band, but does it for Special Attack
instead.
Here is a list of berries and good situations to equip them with:
* Chesto Berry + Rest = Good for a immediate heal if you need it.
* Sitrus Berry + Belly Drum = Good for maxing out your attacks quickly
* Perism Berry = Good for curing confusion, especially if they use Swagger
* Pecha Berry = Good for curing poison, especially if they use Toxic
Most of the time, you will only have 3 Pokemon in your party at a time when
doing one of the battle facilities, so you will want a variety of moves on
a small amount of Pokemon. For example: Magmotar can learn Thunderbolt,
Fire Punch, Earthquake, and Brick Break. That is 4 different types he can use
against the enemy, and you can turn him into a sweeper by putting a Life Orb
on him. For this type of Pokemon, Speed and Attack are key.
Another strategy is a stall Pokemon. Torterra can learn Wood Hammer, Leech
Seed, Toxic, and Substitute. If you attach leftovers to him, then he can
slowly recover health after using Substitute to absorb damage, while his enemy
is dying from the Toxic. For that type of Pokemon, HP is paramount, as well as
Speed.
There are many different types, and I would recommend looking at smogon.com
for a general idea of what the best movesets and strategies are, or look at
the moveset section of this guide for a more in-depth list of certain Pokemon
and moves.
____
//BF02|_____________________________________________________________________\\
|| Battle Tower ||
\\__________________________________________________________________________//
The place to look at is the Battle Tower. A trademark of the series since
Crystal, this is a slightly updated version of the Battle Tower that was
available in Diamond and Pearl.
You can choose either one on one, or two on two. The two on two can either be
done by several of the battle partners you had during the main course of the
game (If you have met them), or with a friend on local wi-fi. If you choose
this option, then the rival trainer will have four Pokemon. In Single Player,
you and your opponent can only use two Pokemon.
The single player battle tower workds like this: At the beginning you will
have to choose three eligible Pokemon from your party that are not holding
the same item. They are lowered down to level 50 and your stats will be
lowered down to the same level. You will face a randomly
generated trainer and three randomly generated Pokemon. After you beat a
trainer, your Pokemon’s health is recovered and you are asked the
following:
– Keep Going: Battles the next trainer
– Rest: Lets you save the game there and pick up where you left off.
You will always start in the same area you were in, so you
cannot leave until all your Pokemon faint or you quit.
– Retire: Quits the current session. Be careful of this, since this
loses any streaks you might have.
Once you beat your 7th opponent, you will finish a streak and be rewarded with
3BP. Once you finish a streak, it will save and you can go off and do other
stuff until you decide to go back and start your second streak. As you battle
more opponents in the same streak, you will find that their strategies and
Pokemon types will increase. For example, someone who is on their first streak
will usually have weaker Pokemon in their base forms with OK attacks. A person
on their second streak will have more advanced attacks and Pokemon with mid
evolutions or Pokemon with stronger type advantages.
However, one thing to keep in mind is that the PC might not always play fair.
Some computer controlled Pokemon might “Cheat” a little to make it harder. A
example of this is one hit kill moves like Guillotine or Fissure might start
showing up more and be far more accurate then they normally should be. This
has caused many problems with People with high streaks and is something to
watch out for. There are a couple of ways you can prevent this:
– Use a Focus Sash to guard against it, although it will leave the user with
1 HP.
– Use a ghost Pokemon if the Pokemon uses Guillotine or Horn Drill. A Ghost
Pokemon with Levitate can also guard against Fissure, although it is
still vulnerable to Sheer Cold. Gengar, Mismagius, and Rotom are all
decent Ghost Pokemon with Levitate, although Spiritomb might also be helpful
since it has Pressure (The opponent will use 2 PP instead of 1).
– A Pokemon with the Sturdy Ability can guard against these attacks.
Forretress, Donphan, Basiodon, Golem, Sudowoodo, Steelix, Shuckle, Skamory,
Aggron, Magnezone, and Probopass all have these ability and are evolutions
of Pokemon that might have it. However, this does not work with Rampardos
and Pinsir, although Pinsir is the only one with a One-Hit-KO move that
has been mentioned above.
Once you finish your third streak (21 battles) on single player, you will have
the option of fighting the Tower Tycoon, Palmer. He is the rival’s father in
D/P/Pl, and can be a challenge to beat.
/____________________________________________________________________________\
|Boss: Tower Tycoon Palmer |
|____________________________________________________________________________|
|Pokemon: |
|Milotic lv 50 (Water) |
|Rhyperior lv 50 (Rock/Ground) |
|Dragonite lv 50 (Dragon/Flying) |
|____________________________________________________________________________|
|Info: Palmer can be a challenge if you are not prepared, although if you |
| have managed to get up to him, he might be not too bad. Two of his |
| Pokemon are weak against Ice attacks, so you should at least have Ice |
| Beam on one of your Pokemon. While it might be good to use status |
| effect moves like Toxic, Hypnosis, or Thunderwave, Milotic’s ability |
| increases its defense if it has a ability, and Dragonite has a Lum |
| berry that can cure any status ailment the first time it is inflicted.|
| |
| First up is Milotic. It has a shell bell attached, so it will recover |
| 1/8th of the damage dealt when it hits you. It is more of a annoyer, |
| and can use Hypnosis to put your Pokemon to sleep and Attract to make |
| it hard for Pokemon of the opposite gender to fight back. Surf and Ice|
| Beam are both murder on your team and can quickly wipe you out if you |
| are not careful. Electric attacks are the best way to go, especially |
| if you are going to put a status effect like Toxic on Milotic. Any |
| Pokemon with Thunderbolt is good. |
| |
| Next up is Rhyperiror. One of its biggest strong points is its special|
| ability Solid Rock. It will basically make any Super Effective Move |
| that normally does 2x damage (Fighting, Ground, Steel, and Ice in this|
| case) will only do 1.33x damage, and moves that do 4x damage (Water |
| and Grass will do only 2.66x of damage. Another thing to note is it is|
| holding a Focus Band, so there is a good chance it will survive any |
| attack that might normally take it out. |
| |
| Not only is its defenses high because of all of the above, but its |
| attacks are very brutal. Crunch is a powerful Dark attack, Earthquake |
| is a powerful ground attack that also does STAB damage, and Rock |
| Wrecker is a elemental version of Giga Impact that will do a ton of |
| damage on the first turn, and then require him to recharge the next. |
| Finally, roar is used to draw out a random Pokemon, especially if you |
| are using a type that has a advantage over Rhyperior. |
| |
| So, what are the best types to use? Well, while Ice is not as strong |
| as it normally would be against him, it is one to consider. Water |
| type moves are the most recommended and easiest to use against him, |
| although Roar might cause issues. You might want to look at having the|
| same Pokemon that has Ice Beam have Surf as well for Dragonite, |
| although it is a gamble in the long run. |
| |
| Finally, there is Dragonite. Like previously mentioned, it has a Lum |
| Berry attached to prevent status effect moves on the first turn. Its |
| Ability is not too special, however. Inner Focus only prevents |
| Flinching, which would not be used too much during this battle. |
| |
| Like Rhyperior, Dragonite is pure power. It will use Dragon Dance to |
| increase its attack, and then use Dragon Claw and Aerial Ace to hit |
| you fairly hard. Finally, it has Thunder Wave, making it hard for you |
| to hit it. Like previously mentioned, Ice attacks are great against |
| Dragonite, so Ice Beam would be your best bet. Its thunder wave will |
| be the biggest problem, since it will slow you down greatly while it |
| does large amounts of damage to you and cause you to miss 50% of the |
| time. Having a ability that prevents it helps, which would be Limber. |
| Persian, Hitmonlee, and Glameow all have Limber as a second special |
| ability, although none of the three have Ice based attacks. Your best |
| bet would be a Pokemon like Mamoswine that is both Ice and Ground. |
| |
| Your best tricks for all three would be stuff like Toxic and a Pokemon|
| that has a strong defense and physical defense. Otherwise, play it |
| smart and stick to type advantages. |
\____________________________________________________________________________/
Once you beat Palmer the first time, you will get the Silver Print and 20BP.
Palmer also has a second re-fight once you do 7 Streaks in a row without any
losses (Or 49 battles). Getting to that point will require a bunch of luck,
so be prepared when you fight him.
/____________________________________________________________________________\
|Boss: Tower Tycoon Palmer |
|____________________________________________________________________________|
|Pokemon: |
|Regigias lv 50 (Normal) |
|Heatran lv 50 (Fire/Steel) |
|Cresselia lv 50 (Psychic) |
|____________________________________________________________________________|
|Info: A bit unique since he uses legendary Pokemon now, Palmer has up-ed |
| has game, although oddly enough he does not have as many tricks as he |
| did the first time around, with his Pokemon relying more on pure power|
| then special abilities and such. |
| |
| His first Pokemon is Regigias, one of the few Pokemon that is actually|
| hampered by his special ability more then helped. His ability, slow |
| start, will cause Regigias’s speed and attack power to be slow for |
| the first 5 turns. To make up for this, Regigias has BrightPowder, a |
| item that increases Regigias’s evasion by 10% and makes it harder to |
| hit. |
| |
| As far as attacks, Regigas has Stone Edge, a rock type attack that |
| does a fairly decent amount of damage and has a high critical hit |
| ratio, but is slightly inaccurate (80% accuracy). He also has |
| Earthquake, a strong physical ground move. Crush Grip is a signature |
| move of Regigias and has a varied attack. Its calculated by 120 x |
| your HP /your maximum HP. Basically, the more HP loss you have, the |
| lower the damage (For example, say you have a maximum of 100 HP and |
| you have 80 HP left. 80 divided into 100 is 0.8. Times that by 120, |
| and its base power is 96. Still strong, but weaker. At full HP, it |
| has a base of 120 power). |
| |
| Finally, it has drain punch. While somewhat weak, it heals Regigias |
| for half of the HP that is inflicted. Regigias is best taken down |
| with fighting type attacks, and it is recommended you take him down |
| while Slow Start is still in effect. |
| |
| Next up is Heatran. Heatran has a Focus Sash as its item, so any |
| attack that takes it down on its first turn will leave it with 1HP, |
| which is enough time for it to use Explosion. Its ability is Flash |
| Fire, a somewhat useless move that only powers up Heatran when you hit|
| it with a Fire attack. |
| |
| Heatran is actually a rather big threat due to its signature attack |
| Magma Storm. It works like Fire Spin does, but has a much greater |
| attack power at 120, and can attack you at the end of your turn for |
| 2-5 turns, which will quickly kill you unless you have a resistance |
| against fire. |
| |
| It also has Earth Power, basically a Ground version of Psychic. Flash |
| Cannon is basically the steel version of Shadow Ball, and Explosion |
| will kill Heatran, but do a massive amount of damage to you and pretty|
| much kill you unless you are a ghost type. |
| |
| So, what are the best Pokemon to use against Heatran? Heatran has a |
| 4x weakness to ground attacks, so a Pokemon with Earthquake would be |
| your best shot. One Pokemon to look at is Bronzong with Heat Proof. |
| Not only does it have a high defense and special defense, but it can |
| learn Earthquake and avoid Magma Storm. It is weak against Earth Power|
| however, so watch for that. |
| |
| Finally, there is Cresselia. It actually has no tricks, since it only |
| has Leftovers to recover HP every turn and Levitate to avoid ground |
| attacks. It can use Signal Beam, Psychic and Ice Beam as its main |
| forms of attack (All three are special attacks), and uses Moonlight to|
| recover its HP in addition to the leftovers. Bug and Dark attacks work|
| well on it, and a Pokemon like Spiritomb with Toxic and Dark attacks |
| would make quick work of it. |
\____________________________________________________________________________/
When you beat Palmer the second time, you will get the Gold Print and 20 more
BP.
____
//BF03|_____________________________________________________________________\\
|| Battle Arcade ||
\\__________________________________________________________________________//
Located on the lower right of the Battle Frontier, the Battle Arcade is, for
the most part very similar to the Battle Tower outside of the special
additional rules that are gained via a roulette style selection process before
you begin a battle.
You can either do Single or Double Battle with a wi-fi friend, although you
can only challenge the leader in Single mode. The Battle Arcade is also unique
in that you cannot use your own held items and must win them from the
Roulette. When you first enter the battle arcade, you will see a screen in the
background with yours and your opponents Pokemon, and then you are lead to a
special square roulette screen. This is where the special rules before battle
come in. There are 16 rules out of a possible 32 special battle rules that can
happen.
Just to give you a idea, here is a list of all the events that can happen.
Note that anything on the roulette that is in Red will happen to your
opponent, and anything in Blue will happen to you. Grey means that it is a
neutral event. The events between you and your opponent are identical, but
the only difference is if you get items, you will keep them until the end.
/________________________________________________________\
|Name |Effect |
|_________________|______________________________________|
|HP – |Effected teams Pokemon has their HP |
| |lowered 20% of their maximum HP. |
|_________________|______________________________________|
|Freeze |Freezes one of the effected Pokemon. |
|_________________|______________________________________|
|Sleep |The effected Pokemon will be put to |
| |sleep. |
|_________________|______________________________________|
|Burn |All Pokemon on the effected team will |
| |be burned. |
|_________________|______________________________________|
|Paralyze |Paralyzes all effected Pokemon. |
|_________________|______________________________________|
|Poison |Poisons all effected Pokemon. |
|_________________|______________________________________|
|Level up |Effected team is raised 3 levels. |
|_________________|______________________________________|
|Berry |Effected team all gets a random berry |
|_________________|______________________________________|
|Items |Effected team all gets a random item |
|_________________|______________________________________|
|Fog |Battle field has the fog effect for |
| |the entire battle and lowers accuracy.|
|_________________|______________________________________|
|Sunny Day |Battle field has the sunny day effect |
| |for the entire battle and increases |
| |fire attacks and allows for instant |
| |Solarbeam |
|_________________|______________________________________|
|Rain Dance |Battle field has the Rain Dance effect|
| |for the entire battle and increases |
| |water attacks and allows for 100% |
| |accurate Thunder attacks. |
|_________________|______________________________________|
|Sandstorm |Battle field has the Sandstorm effect |
| |for the entire battle. All Pokemon |
| |that are not rock, ground, or steel |
| |type will take damage. |
|_________________|______________________________________|
|Hail |Battle field has the Hail effect for |
| |the entire battle. All Pokemon that |
| |are not ice Pokemon will take damage. |
|_________________|______________________________________|
|Trick Room |Battle field has the Trick Room |
| |effect for the entire battle. Pokemon |
| |who have the slowest speed stat will |
| |go first. |
|_________________|______________________________________|
|Swap |You and your foe’s Pokemon are swapped|
| |for just that battle. |
|_________________|______________________________________|
|Roulette Speed Up|The roulette’s speed is increased |
| |Permanently by 1. |
|_________________|______________________________________|
|Roulette Speed |Roulette Speed is decreased |
|Down |Permanently by 1. |
|_________________|______________________________________|
|BP |Get extra BP and skip the current |
| |trainer. |
|_________________|______________________________________|
|Skip |Skips the current trainer and goes |
| |to the next one |
|_________________|______________________________________|
|Random |Activates a random event that is on |
| |the Roulette |
|_________________|______________________________________|
|Normal |No rule is put into place during the |
| |battle. |
|_________________|______________________________________|
|+ BP |Gets more BP then the normal BP square|
| |and skips to the next trainer |
\________________________________________________________/
Many of these Roulette rules are common (Like the status effect ones), while
ones like the extra BP and Skip ones are very rare. As you go farther, you
will see more and more roulette squares that would effect you negatively, so
you have to be careful. If you have the following abilities, you can avoid
some of the status effects:
* Poison can be negated by the Immunity ability, which Zangoose and Snorlax
can have
* Paralysis can be negated by the Limber ability, which Ditto, Persian,
Hitmonlee, and Glameow have
* Freezing can be negated by the Magma Armor ability, which Slugma, Magcargo,
and Camerupt have. Pokemon that are hit by a fire move often defrost as
well. There is also a random 10% chance of a frozen Pokemon to defrost.
* Burning can be negated by the Water Veil ability, which Goldeen, Seaking,
Wailmer, and Wailord have
* Sleeping can be negated by the Insomnia and Vital Spirit abilities, which
Drowzee, Hypno, Hoothoot, Noctowl, Spinarak, Ariados, Murkrow, Shuppet,
Banette, and Honchkrow can learn Insomnia, and Vigoroth, Mankey, Primeape,
and Delibird can learn Vital Spirit.
Like the battle tower, you gain 3 BP (or more if you get the extra BP Square
on the Roulette) once you beat a streak (7 battles), and you must win 3
streaks (21 battles) to face the Arcade Star Dahlia.
/____________________________________________________________________________\
|Boss: Arcade Star Dahlia |
|____________________________________________________________________________|
|Pokemon: |
|Dusknoir lv 50 (Ghost) |
|Medicham lv 50 (Fighting/Psychic) |
|Ludicolo lv 50 (Grass/Water) |
|____________________________________________________________________________|
|Info: Dahlia is one of the few trainers in the Battle Frontier that has a |
| set team and does not have any alternate or random Pokemon, a trait |
| she shared with Palmer. Although not as tough as he is, her Pokemon |
| are set up in a way that gives her Pokemon various strategies. |
| |
| First up is her Dusknoir. Oddly enough, it is holding a Iron Ball, a |
| Item that slows down the holder. This will come into play in a moment,|
| however. It has the Pressure ability that makes your Pokemon use 2 |
| PP per turn instead of 1. |
| |
| As for attacks, the first major attack is Trick Room. Basically, it |
| makes the slowest Pokemon go first for 5 turns. Not only does Dusknoir|
| has a fairly dismal speed stat, but the Iron Ball will ensure that he |
| is slower then you. The second attack is Fling, which throws the item |
| you are currently holding at the opponent. This is the true reason for|
| the Iron Ball, since the attack power for the Iron Ball is 130, one |
| of the highest in the game. It is a dark type attack, so there is no |
| real resistance to it unless you are underground or flying. It also |
| has Will-O-Wisp to inflict you with Burn Status, and Shadow Punch to |
| Damage you. The good thing is once it uses Fling that it cannot use |
| it any more, so its only attack is Shadow Punch, which can be avoided |
| if you are using a normal typed Pokemon. Ghost and Dark attacks do the|
| most damage to it. |
| |
| Second is Medicham. It is holding a Salac Berry, which increases its |
| speed when Medicham’s HP is below 1/3 of what it should be. Its |
| ability is Pure Power, which doubles its attack stat and makes it |
| dangerous with Physical attacks. As for attacks, it has Fake Out, a |
| move that will make you flinch if it uses it the first turn Medicham |
| is out. It also has Endure, which allows it to survive if it is hit |
| with a move on the same turn that would cause it to be knocked out. |
| Reversal is another nasty attack, one that does more damage when the |
| user is low on HP. This combined with the Salac berry and its Pure |
| Power ability and the possibility of it using Endure to make it have |
| the highest possible damage makes it dangerous. Finally, there is Zen |
| Headbutt, a attack that has a strong chance of making you flinch. |
| |
| Finally, there is Ludicolo. It has a Power Band, which actually lowers|
| its Speed and does not do anything that would benefit her. Its ability|
| is Swift Swim, which doubles Ludicolo’s speed stat when it is raining.|
| It does not have Rain Dance, although it is possible if the Rain |
| Status effect was chosen before the battle began. As for moves, it is |
| more of a physical fighter. It has Swords Dance to greatly increase |
| its attack. Razor Leaf has a high critical ratio, and waterfall is a |
| powerful Water move. Drain Punch gives back half of the damage it |
| Deals. |
| |
| So, what is a good team to take her down? For Dusknoir, its only main |
| attack outside of Fling is Shadow Punch, which can be avoided by |
| Normal Pokemon. A normal/flying Pokemon that can use fly would be able|
| to avoid Fling when it does happen, so that may be something to look |
| into. It is weak against Dark and Ghost attacks, so Crunch and Shadow |
| ball are both good attacks to use. |
| |
| Medicham is also weak against flying Pokemon and ghost attacks, so if |
| you used a Flying Pokemon against Dusknoir, it will work well against |
| Medicham. You will want to take out Medicham quickly, but not too |
| quickly where it will set up its Reversal trap. Toxic may also work |
| against it well. |
| |
| Finally, there is Ludicolo, who has three weaknesses: Flying, Poison, |
| and Bug. Once again, a Flying Pokemon would be your best shot since |
| you can use it against Dusknoir and Medicham. Sludge Bomb or Signal |
| Beam/Bug Bite are all good ones to use. |
| |
| Overall, a flying/normal Pokemon with flying attacks and Pokemon that |
| know ghost or poison attacks would be best. Toxic also works well if |
| you have a decent stall Pokemon. |
\____________________________________________________________________________/
Beating Dahlia your first time will get you the Silver Print and 20BP. Once
you win 7 streaks in a row (49 battles) then you can fight Dahlia for a
rematch.
/____________________________________________________________________________\
|Boss: Arcade Star Dahlia |
|____________________________________________________________________________|
|Pokemon: |
|Zapdos lv 50 (Electric/Flying) |
|Blaziken lv 50 (Fire/Fighting) |
|Togekiss lv 50 (Normal/Flying) |
|____________________________________________________________________________|
|Info: Dahlia has changed her theme from somewhat flashy dancing Pokemon to |
| bird and flying Pokemon. Outside of her Blaziken, her Pokemon have the|
| flying type, which makes them vulnerable to Ice and Rock attacks |
| (Zapdos is part electric, so electric attacks will only work well on |
| Togekiss). Like before, all 3 of her Pokemon have a certain strategy |
| and item combination, so be careful. If there is any special rules in|
| place, it can help you quite a bit or hurt you greatly if it is |
| against you. |
| |
| First up is her Zapdos. It is holding BrightPowder, so its evasion is |
| a little higher then it normally would be. Its ability is Pressure, |
| which makes you use up 2 PP instead of 1, so make sure every attack |
| counts. |
| |
| As for attacks, Zapdos is purely a special attacker. It has Air |
| Cutter, Thunderbolt, Heat Wave, and Signal Beam. Because of that, |
| Water, Flying, Fighting, Grass, Steel, Ice, Dark, and Psychic type |
| Pokemon all have weaknesses to Zapdos. A ground Pokemon with rock |
| attacks, or any Pokemon with Ice Beam that is not one of those types |
| above will work well. |
| |
| Next up is Blaziken. It is holding the White Herb, which prevents |
| Blaziken to have its stats negatively effective the first time it is |
| attacked (It is used up afterwards). Its special ability is Blaze, |
| will increase fire attacks by 1.5% if Blaziken’s HP dips below 33%. |
| |
| Unlike Zapdos, Blaziken is a All Physical attacker. It has Flare Blitz|
| Superpower, Thunderpunch, and Night Slash. All are strong attacks, |
| although Flare Blitz makes Blaziken take Recoil damage and Superpower |
| lowers its stats (Which is where the white herb comes in). Ground, |
| Water, Flying, and Psychic attacks are your best best against it. |
| |
| Finally, there is Togekiss, which is her most dangerous Pokemon. It is|
| holding the Expert Belt, which increases Super Effective moves damage |
| by 25%. Its ability is Serene Grace, which increases the additional |
| special additional effects a attack might have by about double. |
| |
| All its attacks are Special attacks. Hyper Beam is deadly, but causes |
| it to recharge the next turn. Psychic is all powerful and now has a |
| 20% chance of lowering your special defense instead of the normal 10%.|
| Air Slash is very annoying, since it now has a 60% chance of causing |
| you to Flinch instead of the normal 30%. Finally, there is Aura |
| Sphere, which will always hit. |
| |
| With Togekiss, you will want to avoid using Fighting, Poison, and |
| Normal type Pokemon. You might want to use a ghost type, since it can |
| avoid Hyper Beam and Aura Sphere, and any Pokemon with Rock, Electric,|
| or Ice attacks. |
\____________________________________________________________________________/
Once you beat Dahlia a second time, you will get the Gold Print and 20 more
BP.
____
//BF04|_____________________________________________________________________\\
|| Battle Factory ||
\\__________________________________________________________________________//
Located in the Northeast part of the Battle Frontier, the Battle Factory is
very similar to the one from Emerald. This is one of the few places where you
will not be able to use your own team of Pokemon, and instead have to choose
from several random rental Pokemon. You can choose to either do a single or
double battle challenge, and then to do a level 50 cap or open level.
Once you are inside, the scientist will tell you what might be on the next
opponent’s team, and then offer you 3 out of 6 rental Pokemon. Since this
battle area is based more on luck, let me give you a example of what I was
offered on single player on open level:
* Milotic at lv 100 with a Shell Bell and the moves Sutf/Ice Beam/Attract/
and Hypnosis
* Venusaur at lv 100 with a White Herb and the moves Leaf Storm/Sludge Bomb/
Amnesia/and Sleep Powder
* Staraptor at lv 100 with a King’s Rock and Return/Aerial Ace/Double Team/
and Roost
* Ursaring at lv 100 with a Focus Sash and Slash/Payback/Avalanche/and
Counter
* Aggron at lv 100 with a Quick Claw and Iron head/Rock Slide/Sandstorm/and
Screech.
* Gengar at lv 100 with a Payapa Berry and Shadow Ball/Sludge Bomb/Spite/
and Confuse Ray.
As you can see, most of the moves that are chosen are usually close to what
the Pokemon’s type is, along with one or two side moves, like how Ursaring
had Avalanche. I choose to use the Milotic, the Staraptor, and the Gengar.
My opponent had a Lopunny, a Blaziken, a Exploud. As you can see, unlike the
Battle Tower, most of the Pokemon are around the same levels and evolution
your Pokemon are.
After I won the battle, my Pokemon were healed and I was given the options of
either Continue, Record, Rest, or Retire. I choose to continue and was going
to face a Breloom, Pinsir, and Luxray in the next round like the scientist
said. You are then given the option of choosing out one of your Pokemon for
one that you faced in the last round. Its good to note that the more battles
you win, the less you will be told about your next opponent, with the advice
becoming vague at best.
That is a rough example of how a battle in the Battle Factory works. If you
choose to do Double Battle at the beginning, you will still be allowed to
select 3 Pokemon, but the first two will be brought into battle in a double
battle.
If you select the 50 level cap rule at the beginning, then you and your
opponent’s Pokemon will be at a lower evolution, maxed at lv 50, but still
have a random set of items and moves for each Pokemon. If you do it in this
format, then it will be similar to how the Battle Tower does things.
Like the other parts of the Battle Frontier, you will be challenged by the
Factory Head once you have finished either 21 battles in a row, or 49 battles
in a row. Like your team, his is random, so don’t expect to have a clear
strategy when you get to him.
/____________________________________________________________________________\
|Boss: Factory Head Thorton |
|____________________________________________________________________________|
|Pokemon: |
|Random |
|____________________________________________________________________________|
|Info: Unlike the other factory heads, Thorton is basically the same as the |
| other trainers, although it will be harder to see his team by the time|
| you get up to him. Like your team, his is completely random, so luck |
| plays more of a role then anything. Chances are though, he will have |
| legendary or pseudo-legendary Pokemon with him, so be prepared for |
| that. |
| |
| Best bet I can give you? Make sure the Pokemon you have has a variety |
| of types of moves with you. Ice Beam, Flamethrower, Toxic, and various|
| other moves that do a lot of damage without much backfire are all |
| good. Dragon Pokemon such as Garchomp and Dragonite are good to own, |
| since they do not have many weaknesses outside of Ice. Otherwise, this|
| battle is a crap shoot. His AI seems to be better then your average |
| trainer, so watch out for that. |
\____________________________________________________________________________/
Beating Thorton once will get you the Silver Print, while beating him a second
time will get you a Gold Print. You also get 20 BP for beating him.
____
//BF05|_____________________________________________________________________\\
|| Battle Hall ||
\\__________________________________________________________________________//
Located on the upper left side of the Battle Frontier, the Battle Hall is a
unique place for battling. You are only allowed one Pokemon to be entered,
but you are given the choice to select your opponent’s type.
When you enter, you are allowed to either do a single or double battle. For
now, we will do a single battle. You will then be asked to choose a single
Pokemon to fight. Unlike before, your levels are not quite equal in this
one, where if you choose a lv 100 Pokemon to fight, you will more then often
get a lv 70 Pokemon to begin with.
When you enter the stage, you will be asked to choose the type of Pokemon
you will face. Each Pokemon type is assigned a rank, which goes up the more
you battle that type. In the beginning, all the of the Pokemon will be Rank 1,
which is low level Pokemon for that type. Each Pokemon type can go up to Rank
10. To give a example, here is the Pokemon I faced when doing the Normal type
and it going up in rank:
* Rank 1: Buneary lv 70
* Rank 2: Doduo lv 73
* Rank 3: Spinda lv 75
* Rank 4: Farfetch’d lv 77
* Rank 5: Ditto lv 79
* Rank 6: Furret lv 81
* Rank 7: Swellow lv 83
* Rank 8: Lickitung lv 85
* Rank 9: Stantler lv 87
* Rank 10: Snorlax lv 89
As you can see, dual type Pokemon are allowed, with flying types appearing
3 times. Once you hit level 10, you are no longer allowed to battle that
type anymore. The Pokemon are randomly chosen as they go along, so no
battle is the same each time you do it.
As you can imagine, it will be easy for you at the beginning, since you have
total control over the types you will face. However, the types you do fight
are carried over after you win 10 fights and decide to do it again. So, if
you got Ice Type Pokemon up to Rank 4, it will be Rank 4 the next time you
try.
In general, it is recommended that you tackle certain typed Pokemon with
ones you are strong against. For example, for the first 10 battles, say you
have a flying Pokemon that can make quick work of grass types. It might be
good to use it for that, and then use another strong Pokemon the next round
for a different type. There are many different ways you can do it, including
having one Pokemon take out types it is strong against until you have no
choice but to use a different Pokemon the next time you play.
Once you win 10 battles, you will get 1 BP. However, there is a special way
to get extra BP, which is your Battle Hall Record. Your Battle Hall record
is the total amounts of win with all of your Pokemon. You can see your
total by talking to the girl next to the record machine at the register
desk. How it works is like this: Say you have 3 Pokemon that entered, one
had 30 wins, another had 35, and another had 11. Those would be added up
together to get 76 wins.
However, the thing about it is she will only count your highest record with
that Pokemon type, so say you use the Pokemon that had 35 wins and got it up
to 40 wins. It would now be 81 wins in your record, with a +5 to your record
for the extra wins.
The woman will give you extra BP based on how many landmarks you hit. Say,
for example, you have a total record between all of your Pokemon of 400. You
will get 5BP for each 50 wins in between 50-400 wins total. When you hit 450
wins, you get another 5BP. When you hit 500 wins, then you will get 10BP, but
you will now have to get 100 wins to get 10BP. This is sort of a weird quirk
of the Battle Hall where you do not get much BP outside of beating the
Frontier Brain, but get most of it from your total record.
For those who might be confused, here is a chart of the landmarks.
/______________________________________________________\
|Wins |BP |Given When |Times Given|
|___________________|_______|______________|___________|
|10 Wins |1 BP |10 Wins |1 |
|30 Wins |3 BP |30 Wins |1 |
|50-450 Wins |5 BP |Every 50 Wins |9 |
|500-1000 Wins |10 BP |Every 100 Wins|6 |
|1200 – 1800 Wins |30 BP |Every 200 Wins|4 |
|2000 and up Wins |50 BP |2000 Wins |1 |
\______________________________________________________/
Finally, there is Frontier Brain, who will challenge you after 50 battles for
the Silver Print, and 170 battles for the Gold Print.
/____________________________________________________________________________\
|Boss: Hall Matron Argenta |
|____________________________________________________________________________|
|Pokemon: |
|Random |
|____________________________________________________________________________|
|Info: Like Thorton, Argenta has a random Pokemon, so you will never know |
| what you will fight. However, the main difference is you now have your|
| own Pokemon, so you can plan ahead. Another thing to note about |
| Argenta is she tends to go against the type you selected, so it is |
| truly a random battle most of the time. There is not much else to say |
| besides have a Pokemon that has multiple type attacks. |
\____________________________________________________________________________/
____
//BF06|_____________________________________________________________________\\
|| Battle Castle ||
\\__________________________________________________________________________//
Located in the lower left corner of the Battle Frontier, the Battle Castle
is one of the hardest facilities in the area.
The Battle Castle is somewhat of a oddity in the Battle Frontier in that the
Frontier Brain is not static and has a set team, and that your team does not
recover its HP and PP at the end of each match. Also, any hold item you might
have attached is automatically removed when you enter. Your Pokemon that are
above level 51 will also automatically be brought down to level 50.
You will battle 7 opponents in a row for the Battle Castle with three Pokemon
each, and will receive CP (Castle Points) at the end of each battle depending
on certain restrictions that were met during the battle.
When you finish a battle, you will have a option to either quit (Retire),
Rest (Go into sleep mode), or continue. When you continue, you will receive
a option to spend your CP on various things: Healing, items, or leveling up
the selection of items or amount of Healing you receive. Here is a list of
the various things you can spend on your CP. Note that any items you buy with
CP will only last for that streak in the Battle Castle and cannot be used
outside.
Normal Items:
/________________________________________________________________\
|Item Name |Info |CP |
|_____________________|____________________________|_____________|
|Cheri Berry |Heals Paralysis |2 CP |
|Lum Berry |Heals Status Problems |5 CP |
|Pecha Berry |Heals Poison |2 CP |
|Perism Berry |Heals Confusion |2 CP |
|Rawst Berry |Heals Burn |2 CP |
|Sitrus Berry |Heals moderate HP |5 CP |
\________________________________________________________________/
As you can see, you mainly get very basic Berries when you first
start out. However, once you have 150 CP, you have the option of
upgrading the items that you can purchase.
Level 1 Items:
/________________________________________________________________\
|Item Name |Info |CP |
|_____________________|____________________________|_____________|
|Apicot Berry |+ Sp. Defense when low HP |5 CP |
|Big Root |+ HP when using leech moves |10 CP |
|Flame Orb |Burns whoever is holding it |10 CP |
|Ganlon Berry |+ Defense when low HP |5 CP |
|Grip Claw |Increases # of trap attacks |10 CP |
|Kings Rock |Chance of flinching enemy |10 CP |
|Lansat Berry |+ Crit. Hit when low HP |5 CP |
|Liechi Berry |+ Attack when low HP |5 CP |
|Light Ball |x2 on Pikachu’s Special Att.|15 CP |
|Light Clay |+ duration Reflect and LS * |10 CP |
|Metronome |+ power on multiple hit move|10 CP |
|Petaya Berry |+ Sp. Attack when low HP |5 CP |
|Power Herb |No charge up for moves ** |10 CP |
|Quick Claw |Chance of going first |15 CP |
|Salec Berry |+ Speed when low HP |5 CP |
|Shell Bell |+ 1/8 HP when you attack |15 CP |
|Starf Berry |+ random stat when low HP |5 CP |
|Thick Club |x2 on Cubone/Marowak Attack |15 CP |
|Toxic Orb |Poisons whoever holding it |10 CP |
\________________________________________________________________/
* Light Screen
** Such as Solar Beam. Used up after being used.
There are a few decent items here, such as the King’s Rock, Light Ball,
Thick Club and so on. Once you upgrade, you will have one more chance
to level up again for another 150 CP. Here are the level 2 items.
Level 2 Items:
/________________________________________________________________\
|Item Name |Info |CP |
|_____________________|____________________________|_____________|
|Babiri Berry |- Opponents Steel attacks |5 CP |
|Bright Powder |+ Evasiveness |20 CP |
|Charti Berry |- Opponents Rock attacks |5 CP |
|Chilan Berry |- Opponents Normal attacks |5 CP |
|Choice Band |x 1.5 Attack, uses 1 attack |20 CP |
|Choice Scarf |x 1.5 Speed, uses 1 attack |20 CP |
|Choice Specs |x 1.5 Sp. Attack, uses 1 att|20 CP |
|Chople Berry |- Opponents Fighting attacks|5 CP |
|Coba Berry |- Opponents Flying attacks |5 CP |
|Colbur Berry |- Opponents Dark attacks |5 CP |
|Expert Belt |+ Super Effective Moves |20 CP |
|Focus Band |1 HP if KOed by move |15 CP |
|Focus Sash |1 HP if Koed by move full HP|10 CP |
|Haban Berry |- Opponents Dragon attacks |5 CP |
|Kasib Berry |- Opponents Ghost attacks |5 CP |
|Kebia Berry |- Opponents Poison attacks |5 CP |
|Leftovers |Recovers HP every turn |20 CP |
|Life Orb |+ Attack, but – HP each turn|20 CP |
|Muscle Band |+ Physical moves |20 CP |
|Occa Berry |- Opponents Fire attacks |5 CP |
|Passho Berry |- Opponents Water attacks |5 CP |
|Payapa Berry |- Opponents Psychic attacks |5 CP |
|Rindo Berry |- Opponents Grass attacks |5 CP |
|Scope Lens |+ Critical Hit chance |20 CP |
|Shuca Berry |- Opponents Ground attacks |5 CP |
|Tanga Berry |- Opponents Bug attacks |5 CP |
|Wacan Berry |- Opponents Electric attacks|5 CP |
|White Herb |Cures status effect, one use|5 CP |
|Wide Lens |+ move accuracy |20 CP |
|Wise Glasses |+ Special move power |20 CP |
|Yache Berry |- Opponents Ice attacks |5 CP |
|Zoom Lens |+ Accuracy if attacked first|20 CP |
\________________________________________________________________/
*Note that all the “- Opponents (Type) attack” berries are talking about
super effective attacks.
Note that some of the items descriptions might be a bit too simplified, if
you wish to know more, go to the items section further down in the guide.
The other two things you can do with BP is Healing and finding more about
your upcoming opponent. Basic Healing costs 10 CP, restoring PP to your
moves cost 8 CP once you level up once, and healing both HP and PP costs
12 PP once you level up twice. Each level up for healing costs 100 CP.
The last thing you can do is lean about what your next opponent’s Pokemon will
use. These are the most cost effective, but they do add up. A few things you
can do includes:
– Finding out about the type of Pokemon it is costs 1 CP
– Viewing the attached item, Nature, Ability, and general stats cost 2 CP
– Raising your opponents level by 5 costs 1 CP
– Lowering your opponents level by 5 costs 15 CP
– Viewing your opponents attacks cost 5 CP, but requires you to gain a level
– Skipping your next opponent costs 50 CP
– Gaining a level for viewing attacks cost 50 CP
So, how does one earn CP through battle? There are certain conditions that can
be met during battle that give you CP once you are done. Here is a list of
everything that can be done to win CP. Note that you will automatically start
out with 10 CP when you first start.
/__________________________________________________\
|Info |CP Gained |
|__________________________________|_______________|
|Use under 15 PP total |4 CP |
|Use under 10 PP total |6 CP |
|Use under 5 PP total |8 CP |
|Pokemon with no status problems |P X 1 CP |
|Pokemon with 1/2 or less HP |P X 1 CP |
|Pokemon with more then 1/2 HP |P X 2 CP |
|Pokemon with full HP |P X 3 CP |
|Unfainted Pokemon |P X 3 CP |
|Opponent Pokemon with +5 Levels |P X 7 CP |
\__________________________________________________/
P = Number of Pokemon
To give a example: Say you used 1 Pokemon to battle and used 6 PP of moves to
defeat all of your opponent’s Pokemon, but you have less then 1/2 of health
left, but no status problems and you did not increase your opponent’s levels.
You will get the following:
-Under 10 PP: + 8 CP
-Pokemon with 1/2 of less HP: 1 Pokemon x 1 CP = +1 CP
-Pokemon with full HP: 2 Pokemon x 3 CP = +6 CP
-Pokemon with no status problems: 3 Pokemon x 1 CP = +3 CP
-Unfainted Pokemon: 3 Pokemon x 3 CP = +9 CP
8 CP + 1 CP + 6 CP + 3 CP + 9 CP = 27 CP total
As you can see, the game will reward you the better you do with matches and
less with finishing by the skin of your teeth. Another thing to keep in mind
is that you will keep your CP and upgrades for every completed streak, so if
you beat 7 opponents in a row for your first streak, all CP gained will carry
over to your next streak.
Once you beat 3 streaks in a row (21 people), you will be able to battle the
Frontier Brain of the Battle Castle, Darach. Note that he is a single battle
despite his sprite showing 2 people.
/____________________________________________________________________________\
|Boss: Castle Valet Darach |
|____________________________________________________________________________|
|Pokemon: |
|Staraptor lv 50 (Flying/Normal) |
|Empoleon lv 50 (Water/Steel) |
|Houndoom lv 50 (Dark/Fire) |
|____________________________________________________________________________|
|Info: Darach is unique in that his Pokemon have two different set of moves |
| that are chosen at random, although the Pokemon’s level, species, and |
| item will stay the same. However, you can increase or decrease his |
| level with CP before the battle itself, so it might be recommended |
| that you spend 15 CP on lowering his Pokemon’s overall level to 45. |
| |
| First up is Staraptor, which has the Intimidate ability (Drops your |
| attack), and holds a King’s Rock, which makes your Pokemon have a |
| possibility of flinching. As far as his moves go, the first set is: |
| Double Team (Increases Evasiveness), Aerial Ace (Flying move that |
| never misses, Return (Damage based on how it likes the trainer), and |
| Roost (Makes Staraptor a Normal type for a turn and increases HP). His|
| second set is: Endeavor (Causes your HP to equal Staraptor’s current |
| HP), Aerial Ace again, Endure (Leaves the Pokemon with 1 HP if its |
| going to be knocked out, but decreases in accuracy the more it is |
| used), and Quick Attack (Weak normal attack that always goes first). |
| No matter what his movepool is, you will want to knock Staraptor out |
| quickly before it has a chance to use Double Team too many times or |
| Endure. Ice and Electric attacks are highly effective. |
| |
| Second is Empoleon, which has a Razor Claw (Raises the Critical Hit |
| Ratio of Empoleon), and Torrent (Raises water moves by 1.5 when |
| Empoleon has less then 1/3 of its HP left). His first moveset includes|
| Metal Claw (Medium power Steel Move), Waterfall (Powerful Water move),|
| Brick Break (Powerful Fighting move that can eliminate stuff like |
| Reflect, and Knock Off (weak dark move that removes your Pokemon’s |
| held item). His second move list is Drill Peck (Powerful flying type |
| move), Aqua Jet (Weak water move that goes first), Shadow Claw (A |
| medium damage ghost type move with a higher critical hit ratio), and |
| Rock Slide (A medium power Rock move with a chance to cause your |
| Pokemon to flinch). Empoleon is more of a physical sweeper then |
| anything, so a Pokemon with High defense will work well here. Empoleon|
| is 2x weak to Fighting, Ground, and Electric moves. |
| |
| His final Pokemon is Houndoom, which has Early Bird as a ability (It |
| makes it where Houndoom awakes from the Sleep effect the same turn it |
| is afflicted with it) and holds a Focus Sash (Allows it to live with 1|
| HP if hit by a attack that would normally kill it). Houndoom’s first |
| movepool is Fire Fang (Medium fire attack with a chance to burn you), |
| Crunch (Powerful dark move), Counter (Does 2x damage on any physical |
| move you used against it), and Roar (sends out another one of your |
| Pokemon). His second movepool is: Fire Fang again, Thunder Fang (A |
| medium power Electric move with a chance to paralyze), Reversal (Does |
| more power when Houndoom is low on HP), and Endure. The first moveset |
| is not nearly as bad, but it is recommended you use Special attacks if|
| he has Counter. His second movepool is much more dangerous due to |
| Reversal + The Focus Sash, so make sure you have a move that can |
| knock him out quickly if he lives. Houndoom is 2x weak to Rock, Ground|
| Fighting, and Water attacks). |
| |
| It is highly recommended that you have a team that has Electric, |
| Ground, and Fighting attacks such as Thunderbolt, Brick Break, and |
| Earthquake. Due to the inclusion of the Light Ball and Thick Club, |
| Pikachu and Marowak are both very good Pokemon to use, as well as |
| Luxray, Raichu, Golem, and so on. |
\____________________________________________________________________________/
Once you beat him, you will receive 20 BP and the Silver Print.
When you beat 7 streaks in a row (49 trainers total), you will have a rematch
with Darach.
/____________________________________________________________________________\
|Boss: Castle Valet Darach |
|____________________________________________________________________________|
|Pokemon: |
|Entei lv 50 (Fire) |
|Empoleon lv 50 (Water/Steel) |
|Gallade lv 50 (Psychic/Fighting) |
|____________________________________________________________________________|
|Info: Like last time, Darach uses a set team but has two different sets of |
| attacks for his Pokemon. Like last time, you can raise or lower his |
| level to 55 or 45, and he still has Empoleon. |
| |
| His first Pokemon is Entei, which has a Shuca Berry (Makes your ground|
| move 1/2 as powerful the first time you use it), and has Pressure as a|
| ability (Makes you use 2 PP instead of 1 per attack). His first move |
| pool includes: Sunny Day (Increases fire moves attack power and allows|
| Solar Beam to be used instantly), Fire Blast (Strong, but inaccurate |
| Fire move), Hyper Beam (Does damage on the first turn, but causes |
| Entei to rest on the second), and SolarBeam (A powerful Grass move |
| requires charging on the first turn unless Sunny Day is in effect). |
| His second movepool is: Overheat (A very powerful Fire attack, but |
| lowers Entei’s Special Attack two levels), Shadow Ball (Powerful ghost|
| move), Extrasensory (Powerful Psychic move that a small chance to |
| Flinch your Pokemon), and Calm Mind (Raises Special Attack and Special|
| Defense one level each). Entei is weak against Ground, Rock, and Water|
| moves, but due to the Shuca berry might not be knocked out by a Ground|
| attack on the first move. Surf, Rock Slide, and Earthquake are highly |
| recommended. |
| |
| Second up is Empoleon again, and with two more movesets. He has |
| Torrent as a ability again, and now has a Quick Claw attached (It |
| sometimes allows Empoleon to go first). His first moveset is: Surf (A |
| powerful water move), Earthquake (A powerful ground move), Blizzard (A|
| powerful, but inaccurate Ice move), and Signal Beam (A medium power |
| Bug move with a small chance of Confusion). His second moveset has: |
| Hyrdo Cannon (A extremely powerful water variant of Hyper Beam), |
| Earthquake again, Drill Peck again, and Flash Cannon (A powerful steel|
| move with a small chance of lowering your Special Defense). The same |
| tactics that worked the first time will work again for Empoleon this |
| time. |
| |
| Finally there is Gallade, which has Steadfast as a ability (Raises |
| Gallade’s speed every time it flinches), and the Scope Lens as a hold |
| item (Increases the chance of a critical hit against you). His first |
| moveset includes Stone Edge (Powerful rock move with high Critical Hit|
| ratio, but slightly inaccurate), Psycho Cut (A physical psychic move |
| with a high critical hit ratio), Aerial Ace, and X-Scissor (Powerful |
| Bug type move). His second movepool includes: Close Combat (Very |
| powerful fighting move, but lowers Gallade’s Defense and Special |
| Defense after use), Psycho Cut again, Leaf Blade (Powerful grass |
| move with high critical hit ratio), and Night Slash (Medium power |
| ghost move with high critical hit ratio). As you can see, Gallade’s |
| whole purpose is to score Critical Hits before you have a chance to |
| counter-attack, so you will want to knock him out within the first |
| turn or two. Gallade is weak against Flying and Ghost attacks, so |
| Aerial Ace and Shadow Ball work wonders). |
| |
| Because of how random his team is with types this time, it might be |
| hard to find a Pokemon that works well against all 3, or even 2 of his|
| Pokemon. Both Entei and Empoleon are weak to Ground, so a Pokemon with|
| Earthquake that is not a rock or ground type will work best. A ghost |
| type might also be good against Gallade, or a Pokemon with ghost or |
| flying moves. |
\____________________________________________________________________________/
Once you beat Darach a second time, you will get the Gold Print and 20 more
BP.
_____
/D001|
/_____| ____________________________________________________________________
/ /
/ P O S T – N A T I O N A L D E X G U I D E /
/___________________________________________________________________________/
This section is for capturing Pokemon found throughout the game, and the
various areas you can capture them at.
____
//D002|_____________________________________________________________________\\
|| Pal Park ||
\\__________________________________________________________________________//
First introduced in D/P/Pl, the Pal Park returns in HG/SS, although it is now
not as restrictive as it once was. It is found north of Fuchsia City, where
the Safari Zone was in previous games. For the most part, it is a carbon copy
of the one from the previous games, although there are a few differences.
Anywho, the Pal Park itself is pretty much a mini-game of sorts. To play, you
will need to export GBA Pokemon via putting a R/S/E/FR/LG cartridge in the GBA
slot. When you turn on your DS, you will find a option to Migrate Pokemon if a
GBA Pokemon game is in the slot. Here are a few rules for transferring Pokemon:
– The Pokemon cannot know a HM move. If it does, you will need to delete the
move via a Move Deleter in the GBA game.
– HG/SS has eliminated the 1 transfer a day rule, meaning you can now
transfer your Pokemon over multiple times, but you must go in a catching
game and get them before you transfer more.
– Although 100% not confirmed, you cannot transfer irregular Pokemon (Such
as Glitch Pokemon such as Bag EGG), and you cannot transfer unhatched Egg
Pokemon.
– Although this should be pretty obvious, you can only transfer Pokemon from
the 3rd generation games (Ruby, Sapphire, FireRed, LeafGreen, and Emerald).
R/B/Y/G/S/C are NOT compatible
Once they are transferred, you will be able to go to the Pal Park and enter a
catching game
The catching game is fairly simple. There are 5 locations:
– Grass area (Found when you first walk in)
– Forest (Grass surrounded by trees)
– Pond (Small pond area in the northeastern part of the map)
– Mountain (Bit of grass found on the hill in the northeastern part)
– Ocean (Bit of land in the lower right corner of the map)
You will be given several special Pokeballs to catch the GBA Pokemon. The
thing about these Pokeballs is that they are the same as a Master ball and will
always catch the Pokemon. However, the following stats will remain on the
status screen when you catch it:
– Region it was caught in (Hoenn, Kanto, or other)
– Original Trainer name and ID number
– Type of Pokeball it was caught with
– Nature
– Level
– Current EXP
– All Moves it had before transfer
– Ability
– Ribbons
– Shiny Status
– If it has the Pokerus or had the Pokerus
– EV Points
– IV Points
– Any item it was holding when it was transferred
– All its stats will remain the same
As you can see, it is pretty much the exact same Pokemon. The good part is
that they will now receive a 1.5 EXP Bonus since they are not your Pokemon.
Only bad part is that it will not evolve if it was supposed to (Such as a
trade Evolution or such).
Each Pokemon has a certain set location it goes to. The following chart
shows the following:
– Its Location (As stated Above)
– Its Encounter Rate. Common ones appear more frequently, while Uncommon and
rare ones take a bit of time to find. Very Rare ones will take a very long
time of running around to find
– Its Score Rank (Thanks to Nintendo’s Pokedex guide for this Info). Every
Pokemon nets a certain amount of points depending on its rank. E Pokemon get
the lowest, D get the second lowest, C gets average points, B, gets above
average points, A gets High Points, and S gets the highest amount of points.
/—————————————————–\
|Pokemon Name |Location |Encounter # |Rank |
|————–|—————|—————-|—–|
|Bulbasaur |Grass |Common |D |
|————–|—————|—————-|—–|
|Ivysaur |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Venusaur |Grass |Rare |A |
|————–|—————|—————-|—–|
|Charmander |Grass |Common |D |
|————–|—————|—————-|—–|
|Charmeleon |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Charizard |Grass |Rare |A |
|————–|—————|—————-|—–|
|Squirtle |Pond |Common |D |
|————–|—————|—————-|—–|
|Wartortle |Pond |Uncommon |B |
|————–|—————|—————-|—–|
|Blastoise |Pond |Rare |A |
|————–|—————|—————-|—–|
|Caterpie |Forrest |Common |E |
|————–|—————|—————-|—–|
|Metapod |Forrest |Common |D |
|————–|—————|—————-|—–|
|Butterfree |Forrest |Common |C |
|————–|—————|—————-|—–|
|Weedle |Forrest |Common |E |
|————–|—————|—————-|—–|
|Kakuna |Forrest |Common |D |
|————–|—————|—————-|—–|
|Beedrill |Forrest |Common |C |
|————–|—————|—————-|—–|
|Pidgey |Grass |Common |E |
|————–|—————|—————-|—–|
|Pidgeotto |Grass |Common |D |
|————–|—————|—————-|—–|
|Pidgeot |Grass |Common |C |
|————–|—————|—————-|—–|
|Rattata |Grass |Common |E |
|————–|—————|—————-|—–|
|Raticate |Grass |Common |D |
|————–|—————|—————-|—–|
|Spearow |Grass |Common |E |
|————–|—————|—————-|—–|
|Fearow |Grass |Common |D |
|————–|—————|—————-|—–|
|Ekans |Forrest |Common |E |
|————–|—————|—————-|—–|
|Arbok |Forrest |Common |D |
|————–|—————|—————-|—–|
|Pikachu |Forrest |Uncommon |B |
|————–|—————|—————-|—–|
|Raichu |Forrest |Rare |A |
|————–|—————|—————-|—–|
|Sandshrew |Mountain |Common |D |
|————–|—————|—————-|—–|
|Sandslash |Mountain |Common |C |
|————–|—————|—————-|—–|
|Nidoran Female|Grass |Common |E |
|————–|—————|—————-|—–|
|Nidorina |Grass |Common |D |
|————–|—————|—————-|—–|
|Nidoqueen |Grass |Common |C |
|————–|—————|—————-|—–|
|Nidoran Male |Grass |Common |E |
|————–|—————|—————-|—–|
|Nidorino |Grass |Common |D |
|————–|—————|—————-|—–|
|Nidoking |Grass |Common |C |
|————–|—————|—————-|—–|
|Clefairy |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Clefable |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Vulpix |Grass |Common |C |
|————–|—————|—————-|—–|
|Ninetales |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Jigglypuff |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Wigglytuff |Grass |Rare |A |
|————–|—————|—————-|—–|
|Zubat |Mountain |Common |E |
|————–|—————|—————-|—–|
|Golbat |Mountain |Common |D |
|————–|—————|—————-|—–|
|Oddish |Forrest |Common |E |
|————–|—————|—————-|—–|
|Gloom |Forrest |Common |D |
|————–|—————|—————-|—–|
|Vileplume |Forrest |Common |C |
|————–|—————|—————-|—–|
|Paras |Forrest |Common |E |
|————–|—————|—————-|—–|
|Parasect |Forrest |Common |D |
|————–|—————|—————-|—–|
|Venonat |Forrest |Common |E |
|————–|—————|—————-|—–|
|Venomoth |Forrest |Common |D |
|————–|—————|—————-|—–|
|Diglett |Mountain |Common |E |
|————–|—————|—————-|—–|
|Dugtrio |Mountain |Common |D |
|————–|—————|—————-|—–|
|Meowth |Grass |Common |D |
|————–|—————|—————-|—–|
|Persian |Grass |Common |C |
|————–|—————|—————-|—–|
|Psyduck |Pond |Common |D |
|————–|—————|—————-|—–|
|Golduck |Pond |Common |C |
|————–|—————|—————-|—–|
|Mankey |Mountain |Common |D |
|————–|—————|—————-|—–|
|Primeape |Mountain |Common |C |
|————–|—————|—————-|—–|
|Growlithe |Grass |Common |C |
|————–|—————|—————-|—–|
|Arcanine |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Poliwag |Pond |Common |D |
|————–|—————|—————-|—–|
|Poliwhirl |Pond |Uncommon |B |
|————–|—————|—————-|—–|
|Poliwrath |Pond |Rare |A |
|————–|—————|—————-|—–|
|Abra |Grass |Common |D |
|————–|—————|—————-|—–|
|Kadabra |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Alakazam |Grass |Rare |A |
|————–|—————|—————-|—–|
|Machop |Mountain |Common |D |
|————–|—————|—————-|—–|
|Machoke |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Machamp |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Bellsprout |Forrest |Common |E |
|————–|—————|—————-|—–|
|Weepinbell |Forrest |Common |D |
|————–|—————|—————-|—–|
|Victreebel |Forrest |Common |C |
|————–|—————|—————-|—–|
|Tentacool |Ocean |Common |E |
|————–|—————|—————-|—–|
|Tentacruel |Ocean |Common |D |
|————–|—————|—————-|—–|
|Geodude |Mountain |Common |E |
|————–|—————|—————-|—–|
|Gravler |Mountain |Common |D |
|————–|—————|—————-|—–|
|Golem |Mountain |Common |C |
|————–|—————|—————-|—–|
|Ponyta |Grass |Common |D |
|————–|—————|—————-|—–|
|Rapidash |Grass |Common |C |
|————–|—————|—————-|—–|
|Slowpoke |Pond |Common |D |
|————–|—————|—————-|—–|
|Slowbro |Pond |Common |C |
|————–|—————|—————-|—–|
|Magnemite |Mountain |Common |D |
|————–|—————|—————-|—–|
|Magneton |Mountain |Common |C |
|————–|—————|—————-|—–|
|Farfetch’d |Grass |Common |C |
|————–|—————|—————-|—–|
|Doduo |Grass |Common |D |
|————–|—————|—————-|—–|
|Dodrio |Grass |Common |C |
|————–|—————|—————-|—–|
|Seel |Ocean |Common |D |
|————–|—————|—————-|—–|
|Dewgong |Ocean |Common |C |
|————–|—————|—————-|—–|
|Grimer |Grass |Common |D |
|————–|—————|—————-|—–|
|Muk |Ocean |Common |C |
|————–|—————|—————-|—–|
|Shellder |Ocean |Common |D |
|————–|—————|—————-|—–|
|Cloyster |Ocean |Common |C |
|————–|—————|—————-|—–|
|Gastly |Forrest |Common |D |
|————–|—————|—————-|—–|
|Haunter |Forrest |Uncommon |B |
|————–|—————|—————-|—–|
|Gengar |Forrest |Rare |A |
|————–|—————|—————-|—–|
|Onix |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Drowzee |Forrest |Common |D |
|————–|—————|—————-|—–|
|Hypno |Forrest |Common |C |
|————–|—————|—————-|—–|
|Krabby |Ocean |Common |D |
|————–|—————|—————-|—–|
|Kingler |Ocean |Common |C |
|————–|—————|—————-|—–|
|Voltorb |Grass |Common |D |
|————–|—————|—————-|—–|
|Electrode |Grass |Common |C |
|————–|—————|—————-|—–|
|Exeggcute |Forrest |Common |D |
|————–|—————|—————-|—–|
|Exeggutor |Forrest |Common |C |
|————–|—————|—————-|—–|
|Cubone |Mountain |Common |D |
|————–|—————|—————-|—–|
|Marowak |Mountain |Common |C |
|————–|—————|—————-|—–|
|Hitmonlee |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Hitmonchan |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Lickitung |Grass |Common |C |
|————–|—————|—————-|—–|
|Koffing |Mountain |Common |D |
|————–|—————|—————-|—–|
|Weezing |Mountain |Common |C |
|————–|—————|—————-|—–|
|Rhyhorn |Mountain |Common |D |
|————–|—————|—————-|—–|
|Rhydon |Mountain |Common |C |
|————–|—————|—————-|—–|
|Chansey |Grass |Rare |A |
|————–|—————|—————-|—–|
|Tangela |Forrest |Common |D |
|————–|—————|—————-|—–|
|Kangaskhan |Grass |Common |C |
|————–|—————|—————-|—–|
|Horsea |Ocean |Common |D |
|————–|—————|—————-|—–|
|Seadra |Ocean |Common |C |
|————–|—————|—————-|—–|
|Goldeen |Pond |Common |D |
|————–|—————|—————-|—–|
|Seaking |Pond |Common |C |
|————–|—————|—————-|—–|
|Staryu |Ocean |Common |D |
|————–|—————|—————-|—–|
|Starmie |Ocean |Common |C |
|————–|—————|—————-|—–|
|Mr. Mine |Grass |Common |C |
|————–|—————|—————-|—–|
|Scyther |Grass |Common |C |
|————–|—————|—————-|—–|
|Jynx |Grass |Common |C |
|————–|—————|—————-|—–|
|Electabuzz |Mountain |Common |C |
|————–|—————|—————-|—–|
|Magmar |Mountain |Common |C |
|————–|—————|—————-|—–|
|Pinsir |Forrest |Common |C |
|————–|—————|—————-|—–|
|Tauros |Grass |Common |C |
|————–|—————|—————-|—–|
|Magikarp |Pond |Common |E |
|————–|—————|—————-|—–|
|Gyarados |Pond |Rare |A |
|————–|—————|—————-|—–|
|Lapras |Ocean |Rare |A |
|————–|—————|—————-|—–|
|Ditto |Grass |Common |C |
|————–|—————|—————-|—–|
|Eevee |Grass |Rare |A |
|————–|—————|—————-|—–|
|Vaporeon |Grass |Rare |A |
|————–|—————|—————-|—–|
|Jolteon |Grass |Rare |A |
|————–|—————|—————-|—–|
|Flareon |Grass |Rare |A |
|————–|—————|—————-|—–|
|Porygon |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Omanyte |Ocean |Common |D |
|————–|—————|—————-|—–|
|Omastar |Ocean |Common |C |
|————–|—————|—————-|—–|
|Kabuto |Ocean |Common |D |
|————–|—————|—————-|—–|
|Kabutops |Ocean |Common |C |
|————–|—————|—————-|—–|
|Aerodactyl |Mountain |Common |D |
|————–|—————|—————-|—–|
|Snorlax |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Articuno |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Zapdos |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Moltres |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Dratini |Pond |Common |C |
|————–|—————|—————-|—–|
|Dragonair |Pond |Uncommon |B |
|————–|—————|—————-|—–|
|Dragonite |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Mewtwo |Grass |Rare |A |
|————–|—————|—————-|—–|
|Mew |Forrest |Very Rare |S |
|————–|—————|—————-|—–|
|Chikorita |Grass |Common |D |
|————–|—————|—————-|—–|
|Bayleef |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Meganium |Grass |Rare |A |
|————–|—————|—————-|—–|
|Cyndaquil |Grass |Common |D |
|————–|—————|—————-|—–|
|Quilava |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Typhlosion |Grass |Rare |A |
|————–|—————|—————-|—–|
|Totodile |Pond |Common |D |
|————–|—————|—————-|—–|
|Croconaw |Pond |Uncommon |B |
|————–|—————|—————-|—–|
|Feraligatr |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Sentret |Grass |Common |E |
|————–|—————|—————-|—–|
|Furret |Grass |Common |D |
|————–|—————|—————-|—–|
|Hoothoot |Forrest |Common |E |
|————–|—————|—————-|—–|
|Noctowl |Forrest |Common |D |
|————–|—————|—————-|—–|
|Ledyba |Grass |Common |E |
|————–|—————|—————-|—–|
|Ledian |Grass |Common |D |
|————–|—————|—————-|—–|
|Spinarak |Grass |Common |E |
|————–|—————|—————-|—–|
|Ariados |Grass |Common |D |
|————–|—————|—————-|—–|
|Crobat |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Chinchou |Ocean |Common |D |
|————–|—————|—————-|—–|
|Lanturn |Ocean |Common |C |
|————–|—————|—————-|—–|
|Pichu |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Cleffa |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Igglybuff |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Togepi |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Togetic |Grass |Rare |A |
|————–|—————|—————-|—–|
|Natu |Forrest |Common |D |
|————–|—————|—————-|—–|
|Xatu |Forrest |Common |C |
|————–|—————|—————-|—–|
|Mareep |Grass |Common |D |
|————–|—————|—————-|—–|
|Flaffy |Grass |Common |C |
|————–|—————|—————-|—–|
|Ampharos |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Bellossom |Forrest |Uncommon |B |
|————–|—————|—————-|—–|
|Marill |Pond |Common |D |
|————–|—————|—————-|—–|
|Azumarill |Pond |Common |C |
|————–|—————|—————-|—–|
|Sudowoodo |Mountain |Common |C |
|————–|—————|—————-|—–|
|Politoed |Pond |Uncommon |B |
|————–|—————|—————-|—–|
|Hoppip |Grass |Common |D |
|————–|—————|—————-|—–|
|Skiploom |Grass |Common |C |
|————–|—————|—————-|—–|
|Jumpfluff |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Aipom |Forrest |Common |C |
|————–|—————|—————-|—–|
|Sunkern |Grass |Common |D |
|————–|—————|—————-|—–|
|Sunflora |Grass |Common |C |
|————–|—————|—————-|—–|
|Yanma |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Wooper |Pond |Common |D |
|————–|—————|—————-|—–|
|Quagsire |Pond |Common |C |
|————–|—————|—————-|—–|
|Espeon |Grass |Rare |A |
|————–|—————|—————-|—–|
|Umbreon |Grass |Rare |A |
|————–|—————|—————-|—–|
|Murkrow |Forrest |Common |C |
|————–|—————|—————-|—–|
|Slowking |Pond |Uncommon |B |
|————–|—————|—————-|—–|
|Misdreavus |Forrest |Common |C |
|————–|—————|—————-|—–|
|Unown |Forrest |Common |C |
|————–|—————|—————-|—–|
|Wobbuffet |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Girafarig |Grass |Common |C |
|————–|—————|—————-|—–|
|Pineco |Forrest |Common |D |
|————–|—————|—————-|—–|
|Forretress |Forrest |Common |C |
|————–|—————|—————-|—–|
|Dunsparce |Forrest |Rare |A |
|————–|—————|—————-|—–|
|Gligar |Mountain |Common |D |
|————–|—————|—————-|—–|
|Steelix |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Snubbull |Grass |Common |D |
|————–|—————|—————-|—–|
|Granbull |Grass |Common |C |
|————–|—————|—————-|—–|
|Qwilfish |Ocean |Uncommon |B |
|————–|—————|—————-|—–|
|Scizor |Grass |Rare |A |
|————–|—————|—————-|—–|
|Shuckle |Ocean |Uncommon |B |
|————–|—————|—————-|—–|
|Heracross |Forrest |Uncommon |B |
|————–|—————|—————-|—–|
|Sneasel |Mountain |Common |D |
|————–|—————|—————-|—–|
|Teddiursa |Forrest |Common |D |
|————–|—————|—————-|—–|
|Ursaring |Forrest |Common |C |
|————–|—————|—————-|—–|
|Slugma |Mountain |Common |D |
|————–|—————|—————-|—–|
|Magcargo |Mountain |Common |C |
|————–|—————|—————-|—–|
|Swinub |Mountain |Common |D |
|————–|—————|—————-|—–|
|Piloswine |Mountain |Common |C |
|————–|—————|—————-|—–|
|Corsola |Ocean |Common |C |
|————–|—————|—————-|—–|
|Remoraid |Ocean |Common |D |
|————–|—————|—————-|—–|
|Octillery |Ocean |Common |C |
|————–|—————|—————-|—–|
|Delibird |Mountain |Common |C |
|————–|—————|—————-|—–|
|Mantine |Ocean |Common |C |
|————–|—————|—————-|—–|
|Skarmory |Mountain |Common |C |
|————–|—————|—————-|—–|
|Houndour |Mountain |Common |D |
|————–|—————|—————-|—–|
|Houndoom |Mountain |Common |C |
|————–|—————|—————-|—–|
|Kingdra |Ocean |Uncommon |B |
|————–|—————|—————-|—–|
|Phanpy |Mountain |Common |D |
|————–|—————|—————-|—–|
|Donphan |Mountain |Common |C |
|————–|—————|—————-|—–|
|Hitmontop |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Porygon 2 |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Stantler |Grass |Common |D |
|————–|—————|—————-|—–|
|Smeargle |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Tyrogue |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Smoochum |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Elekid |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Magby |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Miltank |Grass |Common |C |
|————–|—————|—————-|—–|
|Blissey |Grass |Rare |A |
|————–|—————|—————-|—–|
|Raikou |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Entei |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Suicune |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Larvitar |Mountain |Common |C |
|————–|—————|—————-|—–|
|Pupitar |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Tyranitar |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Lugia |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Ho-oh |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Celebi |Forrest |Very Rare |S |
|————–|—————|—————-|—–|
|Treecko |Forrest |Common |D |
|————–|—————|—————-|—–|
|Grovyle |Forrest |Uncommon |B |
|————–|—————|—————-|—–|
|Sceptile |Forrest |Rare |A |
|————–|—————|—————-|—–|
|Torchic |Grass |Common |D |
|————–|—————|—————-|—–|
|Combusken |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Blaziken |Grass |Rare |A |
|————–|—————|—————-|—–|
|Mudkip |Pond |Common |D |
|————–|—————|—————-|—–|
|Marshtomp |Pond |Uncommon |B |
|————–|—————|—————-|—–|
|Swampert |Pond |Rare |A |
|————–|—————|—————-|—–|
|Poochyena |Grass |Common |E |
|————–|—————|—————-|—–|
|Mightyena |Grass |Common |D |
|————–|—————|—————-|—–|
|Zigzagoon |Grass |Common |E |
|————–|—————|—————-|—–|
|Linoone |Grass |Common |D |
|————–|—————|—————-|—–|
|Wurmple |Forrest |Common |E |
|————–|—————|—————-|—–|
|Silcoon |Forrest |Common |D |
|————–|—————|—————-|—–|
|Beautifly |Forrest |Common |C |
|————–|—————|—————-|—–|
|Cascoon |Forrest |Common |D |
|————–|—————|—————-|—–|
|Dustox |Forrest |Common |C |
|————–|—————|—————-|—–|
|Lotad |Pond |Common |E |
|————–|—————|—————-|—–|
|Lombre |Pond |Common |D |
|————–|—————|—————-|—–|
|Ludicolo |Pond |Uncommon |B |
|————–|—————|—————-|—–|
|Seedot |Forrest |Common |E |
|————–|—————|—————-|—–|
|Nuzleaf |Forrest |Common |D |
|————–|—————|—————-|—–|
|Shiftry |Forrest |Uncommon |B |
|————–|—————|—————-|—–|
|Tailow |Grass |Common |E |
|————–|—————|—————-|—–|
|Swellow |Grass |Common |D |
|————–|—————|—————-|—–|
|Wingull |Ocean |Common |E |
|————–|—————|—————-|—–|
|Pelipper |Ocean |Common |D |
|————–|—————|—————-|—–|
|Ralts |Grass |Common |D |
|————–|—————|—————-|—–|
|Kirlia |Grass |Common |C |
|————–|—————|—————-|—–|
|Gardevoir |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Surskit |Pond |Common |D |
|————–|—————|—————-|—–|
|Masquerain |Pond |Common |C |
|————–|—————|—————-|—–|
|Shroomish |Forrest |Common |D |
|————–|—————|—————-|—–|
|Breloom |Forrest |Common |C |
|————–|—————|—————-|—–|
|Slakoth |Forrest |Common |D |
|————–|—————|—————-|—–|
|Vigoroth |Forrest |Common |C |
|————–|—————|—————-|—–|
|Slaking |Forrest |Uncommon |B |
|————–|—————|—————-|—–|
|Nincada |Forrest |Common |D |
|————–|—————|—————-|—–|
|Ninjask |Forrest |Uncommon |C |
|————–|—————|—————-|—–|
|Shedinja |Forrest |Uncommon |B |
|————–|—————|—————-|—–|
|Whismur |Mountain |Common |D |
|————–|—————|—————-|—–|
|Loudred |Mountain |Common |C |
|————–|—————|—————-|—–|
|Exploud |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Makuhita |Mountain |Common |D |
|————–|—————|—————-|—–|
|Hariyama |Mountain |Common |C |
|————–|—————|—————-|—–|
|Azurill |Pond |Uncommon |B |
|————–|—————|—————-|—–|
|Nosepass |Mountain |Common |C |
|————–|—————|—————-|—–|
|Skitty |Grass |Common |D |
|————–|—————|—————-|—–|
|Delcatty |Grass |Common |C |
|————–|—————|—————-|—–|
|Sableye |Mountain |Common |C |
|————–|—————|—————-|—–|
|Mawile |Mountain |Common |C |
|————–|—————|—————-|—–|
|Aron |Mountain |Common |D |
|————–|—————|—————-|—–|
|Lairon |Mountain |Common |C |
|————–|—————|—————-|—–|
|Aggron |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Meditite |Mountain |Common |D |
|————–|—————|—————-|—–|
|Medicham |Mountain |Common |C |
|————–|—————|—————-|—–|
|Electirke |Grass |Common |D |
|————–|—————|—————-|—–|
|Manectric |Grass |Common |C |
|————–|—————|—————-|—–|
|Plusle |Grass |Rare |A |
|————–|—————|—————-|—–|
|Minun |Grass |Rare |A |
|————–|—————|—————-|—–|
|Volbeat |Mountain |Common |C |
|————–|—————|—————-|—–|
|Ilumise |Mountain |Common |C |
|————–|—————|—————-|—–|
|Roselia |Grass |Common |C |
|————–|—————|—————-|—–|
|Gulpin |Forrest |Common |D |
|————–|—————|—————-|—–|
|Swalot |Forrest |Common |C |
|————–|—————|—————-|—–|
|Carvanha |Ocean |Common |D |
|————–|—————|—————-|—–|
|Sharpedo |Ocean |Common |C |
|————–|—————|—————-|—–|
|Wailmer |Ocean |Common |D |
|————–|—————|—————-|—–|
|Wailord |Ocean |Uncommon |B |
|————–|—————|—————-|—–|
|Numel |Mountain |Common |D |
|————–|—————|—————-|—–|
|Camerupt |Mountain |Common |C |
|————–|—————|—————-|—–|
|Torkoal |Mountain |Common |C |
|————–|—————|—————-|—–|
|Spoink |Grass |Common |D |
|————–|—————|—————-|—–|
|Grumpig |Grass |Common |C |
|————–|—————|—————-|—–|
|Spinda |Grass |Common |D |
|————–|—————|—————-|—–|
|Trapinch |Mountain |Common |D |
|————–|—————|—————-|—–|
|Vibrava |Mountain |Common |C |
|————–|—————|—————-|—–|
|Flygon |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Cacnea |Mountain |Common |D |
|————–|—————|—————-|—–|
|Cacturne |Mountain |Common |C |
|————–|—————|—————-|—–|
|Swablu |Grass |Common |D |
|————–|—————|—————-|—–|
|Altaria |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Zangoose |Grass |Common |C |
|————–|—————|—————-|—–|
|Seviper |Forrest |Common |C |
|————–|—————|—————-|—–|
|Lunatone |Mountain |Common |C |
|————–|—————|—————-|—–|
|Solrock |Mountain |Common |C |
|————–|—————|—————-|—–|
|Barboach |Pond |Common |D |
|————–|—————|—————-|—–|
|Whiscash |Pond |Common |C |
|————–|—————|—————-|—–|
|Corphish |Pond |Common |D |
|————–|—————|—————-|—–|
|Crawdaunt |Pond |Common |C |
|————–|—————|—————-|—–|
|Baltoy |Mountain |Common |D |
|————–|—————|—————-|—–|
|Claydol |Mountain |Common |C |
|————–|—————|—————-|—–|
|Lileep |Ocean |Common |C |
|————–|—————|—————-|—–|
|Crawdily |Ocean |Uncommon |B |
|————–|—————|—————-|—–|
|Anorith |Ocean |Common |C |
|————–|—————|—————-|—–|
|Armaldo |Ocean |Uncommon |B |
|————–|—————|—————-|—–|
|Feebass |Ocean |Common |C |
|————–|—————|—————-|—–|
|Milotic |Ocean |Rare |A |
|————–|—————|—————-|—–|
|Castform |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Kecleon |Forrest |Common |C |
|————–|—————|—————-|—–|
|Shuppet |Forrest |Common |D |
|————–|—————|—————-|—–|
|Banette |Forrest |Common |C |
|————–|—————|—————-|—–|
|Duskull |Forrest |Common |D |
|————–|—————|—————-|—–|
|Dusclops |Forrest |Common |C |
|————–|—————|—————-|—–|
|Tropius |Forrest |Common |C |
|————–|—————|—————-|—–|
|Chimecho |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Absol |Mountain |Uncommon |B |
|————–|—————|—————-|—–|
|Wynaut |Grass |Uncommon |B |
|————–|—————|—————-|—–|
|Snorunt |Mountain |Common |D |
|————–|—————|—————-|—–|
|Glalie |Mountain |Common |C |
|————–|—————|—————-|—–|
|Spheal |Ocean |Common |D |
|————–|—————|—————-|—–|
|Sealeo |Ocean |Common |C |
|————–|—————|—————-|—–|
|Walrein |Ocean |Uncommon |B |
|————–|—————|—————-|—–|
|Clampearl |Ocean |Common |D |
|————–|—————|—————-|—–|
|Huntail |Ocean |Uncommon |B |
|————–|—————|—————-|—–|
|Gorebyss |Ocean |Uncommon |B |
|————–|—————|—————-|—–|
|Relicanth |Ocean |Uncommon |B |
|————–|—————|—————-|—–|
|Luvdisc |Ocean |Common |D |
|————–|—————|—————-|—–|
|Bagon |Mountain |Common |D |
|————–|—————|—————-|—–|
|Shelgon |Mountain |Common |D |
|————–|—————|—————-|—–|
|Salamence |Mountain |Uncommon |C |
|————–|—————|—————-|—–|
|Beldum |Mountain |Common |B |
|————–|—————|—————-|—–|
|Metang |Mountain |Uncommon |C |
|————–|—————|—————-|—–|
|Metagross |Mountain |Rare |B |
|————–|—————|—————-|—–|
|Regirock |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Regice |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Registeel |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Latias |Grass |Rare |A |
|————–|—————|—————-|—–|
|Latios |Grass |Rare |A |
|————–|—————|—————-|—–|
|Kyogre |Ocean |Rare |A |
|————–|—————|—————-|—–|
|Groundon |Mountain |Rare |A |
|————–|—————|—————-|—–|
|Rayquaza |Grass |Rare |A |
|————–|—————|—————-|—–|
|Jirachi |Mountain |Very Rare |S |
|————–|—————|—————-|—–|
|Deoxys |Mountain |Very Rare |S |
\—————————————————–/
Once you do capture all Pokemon, you will be lead out and given your score.
You will be judged on how fast you caught your Pokemon, and what rank they
are. Here is a list of the different berries you can get depending on your
rank:
/————————————\
|0-2999 Points|Aspear Berry |
| |Chesto Berry |
| |Leppa Berry |
| |Oran Berry |
| |Percha Berry |
| |Perism Berry |
| |Rawst Berry |
|————-|———————-|
|3000-2399 |Aguav Berry |
| |Figy Berry |
| |Iapapa Berry |
| |Mago Berry |
| |Wiki Berry |
|————-|———————-|
|3300-3499 |Bluk Berry |
| |Lum Berry |
| |Nanab Berry |
| |Pinap Berry |
| |Razz Berry |
| |Sitrus Berry |
| |Wepear Berry |
|————-|———————-|
|3500-Upward |Grepa Berry |
| |Hondew Berry |
| |Kelpsy Berry |
| |Pomeg Berry |
| |Qualot Berry |
| |Tamato Berry |
\————————————/
____
//D003|_____________________________________________________________________\\
|| Swarm Pokemon ||
\\__________________________________________________________________________//
While swarms were first introduced in Generation II via random people calling
you to let you know when a certain group of Pokemon appears in a area, the
Pokemon Swarms have received a bit of a overhaul in Generation IV and in HGSS
are available via Professor Oak’s Pokemon Talk radio show found on Channel 2
on the radio. It is available all day.
Basically, every day a random Pokemon is chosen by the game to swarm in a
certain area. These Pokemon are either ones that either have a 1% chance of
appearing normally, or National Dex Pokemon that usually do not appear on the
route normally. If they are not in the Johto Dex, then they will appear after
the National Dex has been received.
As far as the appearance rate of the Pokemon, they are usually around 30% to
40% in most areas, so you will not have too much of a hard time finding them.
Here is a list of the Pokemon that appear pre and post National Dex. All
pre-national dex Pokemon will still appear in the swarm line up after you get
the National Dex, so do not worry about missing them. Also, a exclamation mark
will appear on the Pokegear Map when a swarm is in that area.
Pre-National Dex:
/______________________________\
|Pokemon |Area |
|______________|_______________|
|Qwilfish |Route 32 |
|Dunsparce |Dark Cave |
|Yanma |Route 35 |
|Snubbull |Route 38 |
|Remoraid |Route 44 |
|Ditto |Route 47 |
|Marill |Mt. Mortar |
\______________________________/
Post-National Dex:
/______________________________\
|Pokemon |Area |
|______________|_______________|
|Poochyena |Route 1 |
|Baltoy (HG) |Route 3 |
|Gulpin (SS) |Route 3 |
|Sableye (HG) |Route 9 |
|Mawile (SS) |Route 9 |
|Relicanth |Route 12 |
|Chansey |Route 13 |
|Clamperl |Route 19 |
|Buneary |Route 25 |
|Luvdisc |Route 27 |
|Ralts |Route 34 |
|Swablu |Route 45 |
|Kriketot |Viridian Forest|
|Wingull |Vermillion City|
|Whiscash |Violet City |
\______________________________/
____
//D004|_____________________________________________________________________\\
|| Headbutt Pokemon ||
\\__________________________________________________________________________//
Another feature that was introduced in Gen II was the ability to headbutt
trees in order to make certain Pokemon appear. You can learn headbutt in HGSS
by talking to a fat guy near a tree on the right side of Ilex Forest after
the first cut-able tree.
Once you get the national dex, certain Pokemon will appear when you headbutt
select trees. Their appearance rate is fairly low, so you might have to do it
several times before you find them. Here is a list of Pokemon and the spots
you can find them at.
/__________________________________________________________________\
|Pokemon |Info |
|_______________|__________________________________________________|
|Tailow |Can be accessed once you get Rock Climb from Prof |
| |Oak when you have 16 badges. The tree itself is |
| |located in Cherrygrove on the left side. To access|
| |it, you will need to surf and then rock climb on |
| |the left side of Cherrygrove, and then headbutt |
| |the left tree. |
|_______________|__________________________________________________|
|Slakoth |Can be found on Route 25. It is the second tree in|
| |a group of four that is on the north west part of |
| |the route. |
|_______________|__________________________________________________|
|Starly |Can be found on Route 2 that is south of Pewter |
| |City. On the left side, headbutt the very first |
| |tree on the top. |
|_______________|__________________________________________________|
|Burmy |The tree you will need to headbutt is on Route 39 |
| |but you will need to use Rock Climb on Route 38. |
| |Follow the path until you are at the end on the |
| |right side and headbutt the tree facing down. |
|_______________|__________________________________________________|
|Cherubi |The tree itself is located in National Park, but |
| |you will need Rock Climb before you can reach it. |
| |To find the tree, rock climb on the right side of |
| |the park and use headbutt on the upper tree. |
\__________________________________________________________________/
Also, from what I understand, some Pokemon like Starly can appear on any tree
on the route. Let me know if you have found them on another tree then what you
described.
____
//D005|_____________________________________________________________________\\
|| Bug Catching Contest ||
\\__________________________________________________________________________//
A exclusive to Generation II, the Bug Catching contest is a special weekly
even that takes place on Tuesdays, Thursdays, and Saturdays at the National
Park north of Goldenrod. You are only allowed to use 1 Pokemon, and the rest
are kept until you are done.
While the event itself is very similar to the Safari Zone, it has a few
changes. You are given 20 Sport Balls and are given 20 minutes to capture a
Bug Pokemon located in the park. The selection of Pokemon is different then
the normal Pokemon that appear in the park, and are all bug-type Pokemon.
The goal of the contest is to capture a bug Pokemon that has the following:
– Rarity: Pokemon like Butterfree and Scyther help a lot.
– Level: The higher the level, the better.
– HP: The more HP is has when you captured it, the better. Try to use
sleep or paralyze moves.
Keeping those three things in mind, you will want to capture Pokemon that are
not only rare, but have a lot of their HP remaining and are of a decent level.
You will not want to use a Pokemon with False Swipe during the competition.
Another drawback is you are only allowed to keep one of the Pokemon, so if you
capture another, you will have to choose if you let go the one in reserve or
not.
Once you capture a Pokemon, you can choose to either retire or keep looking
other Bug Pokemon. The contest will instantly be over after 20 minutes.
You will then be given points, and the one with the highest amount of points
wins the top prize. Here is a list of prizes:
/_____________________________________________________\
|1st |Sun Stone (Before National Dex) |
|_____|_______________________________________________|
|1st |Fire, Water, Electric, Moon, Sun, Dawn, Dusk, |
| |Shiny, and Oval Stones (After National Dex) |
|_____|_______________________________________________|
|2nd |Everstone |
|_____|_______________________________________________|
|3rd |Sitrus Berry |
|_____|_______________________________________________|
|Lost |Shed Shell |
\_____________________________________________________/
As far as the Pokemon you can capture, it depends on if you have received the
National Dex yet. Here is a list of Pokemon and their capture rates depending
on when you do the park.
Pre National Dex:
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Caterpie |20% |20% |20% |Normal |
|Metapod |10% |10% |10% |Normal |
|Butterfree |5% |5% |5% |Normal |
|Weedle |20% |20% |20% |Normal |
|Kakuna |10% |10% |10% |Normal |
|Beedrill |5% |5% |5% |Normal |
|Paras |10% |10% |10% |Normal |
|Venonat |10% |10% |10% |Normal |
|Scyther |5% |5% |5% |Normal |
|Pinsir |5% |5% |5% |Normal |
\_____________________________________________________/
Once you get the National Dex, the way the Bug Catching Contest slightly
changes. Three different sets of Pokemon will appear on different days, with
the one above appearing on Tuesdays (With slightly higher levels), and the
National Dex set appearing on Thursdays and Saturdays with some slight
differences. Here is a list of Pokemon that appear on Thursday and Saturday:
Post National Dex Thursdasy and Saturday:
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Wurmple |20% |20% |20% |Normal |
|Silcoon |10% |10% |10% |Thursday |
|Dustox |5% |5% |5% |Thursday |
|Cascooon |10% |10% |10% |Saturday |
|Beautifly |5% |5% |5% |Saturday |
|Kriketot |10% |10% |10% |Normal |
|Kriketune |10% |10% |10% |Normal |
|Nincada |20% |20% |20% |Normal |
|Volbeat |10% |10% |10% |Thursday |
|Illumise |10% |10% |10% |Saturday |
|Combee |5% |5% |5% |Normal |
|Scyther |5% |5% |5% |Normal |
|Pinsir |5% |5% |5% |Normal |
\_____________________________________________________/
As you can see, there are several new Pokemon that appear that are not found
anywhere else in Johto or Kanto. Pre-national dex levels are 7-18, while post
national dex levels are 24-36.
Anywho, here are a few tips:
– If you want a good chance to win the competition, try to capture a high
level Caterpie, Weedle, Metapod, Kakuna, Wurmple, Nincada, Silcoon, or
Cascoon at full HP. These Pokemon can go up to level 36 in the Post National
Dex version of the event. Dustox and Beautifly are also good, but capture
them at their maximum level of 32.
– The Pokemon the other trainers capture seem to be random, so don’t assume
that you will win because you followed my advice above. I’ve seen someone
win with a Kriketot before, so it is very possible. Also, while Scyther and
Pinsir might seem good, make sure you capture them at full HP and at lv 28
if you do want to use them to win.
– Another good strategy is to put a high ranking Pokemon to sleep, like a
Butterfree or Scyther, that way it gets top points for having all of its
HP.
____
//D006|_____________________________________________________________________\\
|| Hoenn & Sinnoh Sound ||
\\__________________________________________________________________________//
A new addition to HGSS, the Hoenn and Sinnoh Sound radio stations are
available on certain days after you get the National Dex. The radio station
is located on the Pokemon March Channel on Wednesdays (Hoenn Pokemon), and
Thursdays (Sinnoh Pokemon). You will then hear a remix of the beginning routes
for those regions.
What is basically does is give a chance for certain Pokemon to appear. As far
as how much of a chance, I would have to estimate 10%-25% chance of that
Pokemon appearing when you play it. One downside is the music stops when you
enter into battle, so you will have to reset it each time. One advantage is
every Pokemon that you can find Pokemon in is compatible with Hoenn and
Sinnoh sound (Outside of fishing and rock smashing), so you can pretty much
use it anywhere. The Pokemon that appear will depend on the route, so check
the main guide section to figure out where certain Pokemon will appear.
Here is a list of the Pokemon you can find on those days.
Hoenn Sound (Wednesday)
/____________________\
|Zigzagoon |
|Linoone |
|Whismur |
|Makuhita |
|Plusle |
|Minun |
|Numel |
|Spoink |
|Spinda |
|Absol |
\____________________/
Sinnoh Sound (Thursday)
/____________________\
|Meditite |
|Bidoof |
|Shinx |
|Budew |
|Buizel |
|Chingling |
|Bronzor |
|Chatot |
|Carnivine |
\____________________/
_____
/PG01|
/_____| ____________________________________________________________________
/ /
/ P O K E G E A R G U I D E /
/___________________________________________________________________________/
____
//PG02|_____________________________________________________________________\\
|| Pokegear Phone Numbers ||
\\__________________________________________________________________________//
Unlike the original GSC, you now have enough space to store every number you
get in the game. On the downside, you can not delete individuals from your
phone book, although you can organize them in a variety of ways. Here is a
list of every trainer or NPC that gives you his or her phone number, where
you get it, and any special purpose calling them might have.
Important People:
/____________________________________________________________________________\
|Person |Receive Phone Number |Purpose |
|___________________|______________________|_________________________________|
|Baoba |When you first enter |Will call you to let you know |
| |Route 39 |when the Safari Zone in Johto is |
| | |finished. Also calls you for |
| | |his various tests. |
|___________________|______________________|_________________________________|
|Bill |Talk to Bill’s Sister |Call to see how many more Pokemon|
| |at his house in |you can put in your PC. |
| |Goldenrod. | |
|___________________|______________________|_________________________________|
|Buena |Goldenrod Radio Tower |When you call her, she will give |
| |when you get 30 |you hints with her game. |
| |Points on Buena’s | |
| |Password. | |
|___________________|______________________|_________________________________|
|Day Care Lady |When you go near the |Call to see how many levels your |
| |Daycare Center on |Pokemon have been raised while in|
| |Route 34. |the Daycare. |
|___________________|______________________|_________________________________|
|Day Care Man |When you go near the |Call to see how your Pokemon are |
| |Daycare Center on |interacting with one another and |
| |Route 34. |to see if there is a egg. |
|___________________|______________________|_________________________________|
|Ethan/Lyra |When you go near the |Tells you about special Pokemon |
| |Daycare Center on |tricks and other things you can |
| |Route 34. |do on the field on certain |
| | |routes. |
|___________________|______________________|_________________________________|
|Kurt |Gotten after you clear|Call to see if your Apricorn |
| |Team Rocket out of the|Balls are ready yet. |
| |Slowpoke Well. | |
|___________________|______________________|_________________________________|
|Mom |Gotten when you talk |Call to see how much money you |
| |to her after giving |have saved up and to activate or |
| |Prof. Elm the egg. |deactivate savings. Also calls |
| | |you when she buys something for |
| | |you. |
|___________________|______________________|_________________________________|
|Prof. Elm |Gotten when you try |Calls you about various things |
| |to leave New Bark Town|as you go through Johto. |
| |after getting your | |
| |Pokemon. | |
|___________________|______________________|_________________________________|
|Prof. Oak |Gives it to you after |Calls you on several things as |
| |you get the Egg from |you go through Kanto and Johto. |
| |Mr. Pokemon. |Also rates your Pokedex when you |
| | |call him. |
\____________________________________________________________________________/
Important people are the non-trainers that tell you about a variety of things
that might be helpful to you. They can be called at any time, but tend to
give the same response.
Gym Leaders (Johto):
/____________________________________________________________________________\
|Person |Receive Phone Number |Purpose |
|___________________|______________________|_________________________________|
|Falkner |Gives it to you when |Call Saturday Mornings for a |
| |you see him on the 4th|rematch at the Dojo in Saffron. |
| |floor of the Celadon | |
| |department store on | |
| |Monday. | |
|___________________|______________________|_________________________________|
|Bugsy |Gives it to you when |Call Thursday Afternoons for a |
| |you see him at the |rematch at the Dojo in Saffron. |
| |Viridian Forest | |
| |entrance on Thursdays.| |
|___________________|______________________|_________________________________|
|Whitney |Gives it to you when |Call Saturday Afternoons for a |
| |you see her on the 6th|rematch at the Dojo in Saffron. |
| |floor of Goldenrod | |
| |Department Store from | |
| |12:00pm to 4:00pm | |
|___________________|______________________|_________________________________|
|Morty |Gives it to you when |Call Tuesday Night for a rematch |
| |you see him outside |at the Dojo in Saffron. |
| |Bell Tower on Monday | |
| |and Tuesday. | |
|___________________|______________________|_________________________________|
|Chuck |His wife outside the |Call Wednesday Nights for a |
| |gym will give it to |rematch at the Dojo in Saffron. |
| |you. | |
|___________________|______________________|_________________________________|
|Jasmine |Gives it to you when |Call Wednesday Afternoons for a |
| |you see her at the |rematch at the Dojo in Saffron. |
| |Olivine Restaurant | |
| |from 1:00pm to 2:00pm.| |
|___________________|______________________|_________________________________|
|Pryce |Gives it to you when |Call Monday Mornings for a |
| |you see him at the |rematch at the Dojo in Saffron. |
| |Lake of Rage from 6:00| |
| |am to 10:00am on | |
| |Saturdays. | |
|___________________|______________________|_________________________________|
|Clair |Gives it to you when |Call Friday Nights for a rematch |
| |you see her at the |at the Dojo in Saffron. |
| |Dragons Den from 6:00 | |
| |am to 10:00am | |
\____________________________________________________________________________/
Gym Leaders (Kanto):
/____________________________________________________________________________\
|Person |Receive Phone Number |Purpose |
|___________________|______________________|_________________________________|
|Brock |Gives it to you when |Call Saturday Evenings for a |
| |you see him at the |rematch at the Dojo in Saffron. |
| |Diglett’s Cave Pewter | |
| |Entrance on any day | |
| |from 12:00 to 3:00pm | |
|___________________|______________________|_________________________________|
|Misty |Gives it to you when |Call Wednesday Mornings for a |
| |you find her on Route |rematch at the Dojo in Saffron. |
| |25 (Neat Cerulean | |
| |Cape) from 4:00pm to | |
| |6:00pm after Suicune | |
| |has been captured or | |
| |defeated. | |
|___________________|______________________|_________________________________|
|Lt. Surge |Gives it to you when |Call Friday Mornings for a |
| |you find him neat the |rematch at the Dojo in Saffron. |
| |Power Plant on any | |
| |day from 9:00am to | |
| |12:00pm after you | |
| |capture Zapdos. You | |
| |will need to show him | |
| |a Pikachu from | |
| |Viridian Fores before | |
| |he will give it to | |
| |you. | |
|___________________|______________________|_________________________________|
|Erica |Gives it to you when |Call Sunday Mornings for a |
| |you find her outside |rematch at the Dojo in Saffron. |
| |her gym in Celadon | |
| |City on Saturday and | |
| |Sunday from 3:00pm to | |
| |5:00pm | |
|___________________|______________________|_________________________________|
|Sabrina |Gives it to you when |Call Sunday Afternoon for a |
| |you find her at the |rematch at the Dojo in Saffron. |
| |Olivine Harbor on | |
| |Fridays | |
|___________________|______________________|_________________________________|
|Janine |Gives it to you when |Call Monday Afternoons for a |
| |you find her inside |rematch at the Dojo in Saffron. |
| |the Pokemon League | |
| |reception gate near | |
| |the path going to | |
| |Kanto on any day from | |
| |4:00 pm to 8:00pm | |
|___________________|______________________|_________________________________|
|Blaine |Gives it to you when |Call Tuesday Afternoons for a |
| |you find him at |rematch at the Dojo in Saffron. |
| |Cinnibar on Tuesdays. | |
|___________________|______________________|_________________________________|
|Blue |Is given by his sister|Call Sunday Afternoons for a |
| |Daisy in Pallet Town |rematch at the Dojo in Saffron. |
| |when you do her | |
| |massage on 1 of your | |
| |Pokemon 5 times in a | |
| |row from 3:00pm to | |
| |4:00pm. She will give | |
| |it to you on the 5th | |
| |Massage. | |
\____________________________________________________________________________/
Gym Leaders can really only be re-fought once you get all 16 badges in the
game and get their phone numbers. They all appear at the Fighting Dojo that is
in Saffron City, and will not leave until you battle them.
Rematch Trainers (Sunday):
/____________________________________________________________________________\
|Person |Receive Phone Number |Purpose |
|___________________|______________________|_________________________________|
|Krise |National Park (Johto) |Rematch on Sunday Mornings. |
|___________________|______________________|_________________________________|
|Reena |Route 27 (Kanto) |Rematch on Sunday Mornings. |
|___________________|______________________|_________________________________|
|Ernest |Route 17 (Kanto) |Rematch on Sunday Afternoons. |
|___________________|______________________|_________________________________|
|Gina |Route 34 (Johto) |Rematch on Sunday Afternoons. |
| | |Will randomly call you and give |
| | |you a Leaf Stone. |
|___________________|______________________|_________________________________|
|Tully |Route 42 (Johto) |Rematch on Sunday Afternoons. |
| | |Will randomly call you and give |
| | |you a Water Stone. |
\____________________________________________________________________________/
Rematch Trainers (Monday):
/____________________________________________________________________________\
|Person |Receive Phone Number |Purpose |
|___________________|______________________|_________________________________|
|Aiden |Route 17 (Kanto) |Rematch on Monday Mornings. |
|___________________|______________________|_________________________________|
|Brent |Route 43 (Johto) |Rematch on Monday Mornings. |
|___________________|______________________|_________________________________|
|Jack |National Park (Johto) |Rematch on Monday Mornings. |
|___________________|______________________|_________________________________|
|Joey |Route 30 (Johto) |Rematch on Monday Afternoons. |
| | |Will randomly call you and give |
| | |you a HP up. |
|___________________|______________________|_________________________________|
|Walt |Route 35 (Johto) |Rematch on Monday Afternoons. |
|___________________|______________________|_________________________________|
|Tanner |Route 13 (Kanto) |Rematch on Monday Nights. |
\____________________________________________________________________________/
Rematch Trainers (Tuesday):
/____________________________________________________________________________\
|Person |Receive Phone Number |Purpose |
|___________________|______________________|_________________________________|
|Arnie |Route 35 (Johto) |Rematch on Tuesday Mornings. |
|___________________|______________________|_________________________________|
|Alfred |Shining Lighthouse |Rematch on Tuesday Afternoons. |
| |(Johto) |Will randomly call you and give |
| | |you a Calcium. |
|___________________|______________________|_________________________________|
|Reese |Route 17 (Kanto) |Rematch on Tuesday Afternoons. |
|___________________|______________________|_________________________________|
|Tiffany |Route 43 (Johto) |Rematch on Tuesday Afternoons. |
| | |Will randomly call you and give |
| | |you a Pokedoll. |
|___________________|______________________|_________________________________|
|Josh |Route 14 (Kanto) |Rematch on Tuesday Nights. |
|___________________|______________________|_________________________________|
|Wade |Route 31 (Johto) |Rematch on Tuesday Nights. Will |
| | |randomly call you and give you a |
| | |random berry. |
\____________________________________________________________________________/
Rematch Trainers (Wednesday):
/____________________________________________________________________________\
|Person |Receive Phone Number |Purpose |
|___________________|______________________|_________________________________|
|Alan |Route 36 (Johto) |Rematch on Wednesdays. Will |
| | |randomly call you and give you a |
| | |Fire Stone. |
|___________________|______________________|_________________________________|
|Doug |Route 2 (Kanto) |Rematch on Wednesday Mornings. |
| | |Will randomly call you and give |
| | |you a random berry. |
|___________________|______________________|_________________________________|
|Ralph |Route 32 (Johto) |Rematch on Wednesday Mornings. |
|___________________|______________________|_________________________________|
|Kyle |Route 12 (Kanto) |Rematch on Wednesday Afternoons. |
|___________________|______________________|_________________________________|
|Huey |Shining Lighthouse |Rematch on Wednesday Nights. |
| |(Johto) |Will randomly call you and give |
| | |you a Protein. |
|___________________|______________________|_________________________________|
|Torin |Route 14 (Kanto) |Rematch on Wednesday Nights. |
|___________________|______________________|_________________________________|
|Vance |Route 44 (Johto) |Rematch on Wednesday Nights. |
| | |Will randomly call you and give |
| | |you a Carbos. |
\____________________________________________________________________________/
Rematch Trainers (Thursday):
/____________________________________________________________________________\
|Person |Receive Phone Number |Purpose |
|___________________|______________________|_________________________________|
|Wilton |Route 44 (Johto) |Rematch on Thursday Mornings. |
| | |Will randomly call you and give |
| | |you some random Pokeballs. |
|___________________|______________________|_________________________________|
|Gaven |Route 26 (Kanto) |Rematch on Thursday Mornings. |
|___________________|______________________|_________________________________|
|Kyler |Route 12 (Kanto) |Rematch on Thursday Afternoons. |
|___________________|______________________|_________________________________|
|Liz |Route 32 (Johto) |Rematch on Thursday Afternoons. |
|___________________|______________________|_________________________________|
|Dana |Route 38 (Johto) |Rematch on Thursday Nights. Will |
| | |randomly call you and give you a |
| | |Thunderstone. |
|___________________|______________________|_________________________________|
|Hillary |Route 15 (Kanto) |Rematch on Thursday Nights. |
\____________________________________________________________________________/
Rematch Trainers (Friday):
/____________________________________________________________________________\
|Person |Receive Phone Number |Purpose |
|___________________|______________________|_________________________________|
|Rob |Route 2 (Kanto) |Rematch on Friday Mornings. Will |
| | |randomly call you and give you a |
| | |random berry. |
|___________________|______________________|_________________________________|
|Chad |Route 38 (Johto) |Rematch on Friday Mornings. |
|___________________|______________________|_________________________________|
|Perry |Route 45 (Johto) |Rematch on Friday Afternoons. |
| | |Will randomly call you and give |
| | |you a Iron. |
|___________________|______________________|_________________________________|
|Tim & Sue |Route 13 (Kanto) |Rematch on Friday Afternoons. |
|___________________|______________________|_________________________________|
|Jamie |Route 27 (Kanto) |Rematch on Friday Nights. |
|___________________|______________________|_________________________________|
|Anthony |Route 33 (Johto) |Rematch on Friday Nights. |
|___________________|______________________|_________________________________|
|Billy |Route 15 (Kanto) |Rematch on Friday Nights. |
\____________________________________________________________________________/
Rematch Trainers (Saturday):
/____________________________________________________________________________\
|Person |Receive Phone Number |Purpose |
|___________________|______________________|_________________________________|
|Ian |Route 34 (Johto) |Rematch on Saturday Mornings. |
| | |Will randomly call you and give |
| | |you a random berry. |
|___________________|______________________|_________________________________|
|Kenny |Route 13 (Kanto) |Rematch on Saturday Afternoons. |
|___________________|______________________|_________________________________|
|Todd |Route 34 (Johto) |Rematch on Saturday Afternoons. |
|___________________|______________________|_________________________________|
|Kay & Tia |Roue 15 (Kanto) |Rematch on Saturday Nights. Will |
| | |randomly call you and give you a |
| | |Oval Stone. |
|___________________|______________________|_________________________________|
|Jose |Route 27 (Kanto) |Rematch on Saturday Nights. Will |
| | |randomly call you and give you a |
| | |Star Piece. |
|___________________|______________________|_________________________________|
|Erin |Route 46 (Johto) |Rematch on Saturday Nights. Will |
| | |randomly call you and give you a |
| | |Calcium. |
\____________________________________________________________________________/
The rematch trainers are all put in order based on what time of day you should
call them. Also, the ones that have a item listed will randomly call you and
tell you that they found a item. This rarely happens, though.
Here is a list of trainers with important items:
Evolution Stones:
/______________________________________\
|Person |Location |Item |
|__________|______________|____________|
|Gina |Route 34 |Leaf Stone |
|Alan |Route 36 |Fire Stone |
|Dana |Route 38 |Thunderstone|
|Tully |Route 42 |Water Stone |
|Kay & Tia |Route 15 |Oval Stone |
\______________________________________/
Stat Increase Items:
/______________________________________\
|Person |Location |Item |
|__________|______________|____________|
|Joey |Route 30 |HP Up |
|Alfred |Lighthouse |Calcium |
|Huey |Lighthouse |Protein |
|Vance |Route 44 |Carbos |
|Perry |Route 45 |Iron |
|Erin |Route 46 |Calcium |
\______________________________________/
Random People:
/____________________________________________________________________________\
|Person |Receive Phone Number |Purpose |
|___________________|______________________|_________________________________|
|Beverly |National Park (Johto) |Will give you a Nugget after she |
| | |calls you and you go see her. |
|___________________|______________________|_________________________________|
|Derek |Route 39 (Johto) |Will give you a Nugget after he |
| | |calls you and you go see him. |
|___________________|______________________|_________________________________|
|Irwin |Route 35 (Johto) |Calls randomly to talk about |
| | |things. |
|___________________|______________________|_________________________________|
|Kenji |Route 45 (Johto) |Will give you a PP Up after he |
| | |calls you and you go see him. |
\____________________________________________________________________________/
Random people are pretty much like the above, but they do not have rematch
teams and will only call you when they have a item to give.
_____
/PW01|
/_____| ____________________________________________________________________
/ /
/ P O K E W A L K E R G U I D E /
/___________________________________________________________________________/
____
//PW02|_____________________________________________________________________\\
|| How It Works ||
\\__________________________________________________________________________//
The structure on how Pokewalker Courses work is slightly different then wild
Pokemon in the games. First, when you import a Pokemon over to your Pokewalker
it will choose 1 Pokemon out of 3 groups: A Common group that will appear
right away, a uncommon group that will start to appear after you get a fair
number of steps, and a rare group that is not accessable until a large number
of steps.
With each course, there are 6 Pokemon that have the possibility to appear, but
only up to 1 in each group will appear. That means that if you found a Pokemon
that you do not like in a certain group, you will need to send your Pokemon
back to reset the Pokewalker.
To give a example: On the Refreshing Field course, the Rare group has Doduo
and Kangaskhan, the uncommon group has Nidoran Male and Nidoran Female, and
the common group has Pidgey and Sentret. Lets say that the game chooses
Kangaskhan, Nidoran Female, and Pidgey.
How it will work is when you first start using it, Pidgey will be the only
thing that appears if you use the Pokeradar. When you reach 500 steps, Nidoran
Female will start to appear 75% of the time, while pidgey will appear 25% or
the time. When you hit 3000 steps, Kangaskhan will start to appear 50% of the
time with Nidoran Female now only appearing 37.5% of the time, and Pidgey now
only appearing 12.5% of the time. It will look something like this:
Before 500 steps:
______________________________
– Pidgey 100% of the time
Between 500 and 3000 steps:
______________________________
– Nidoran Female 75% of the time
– Pidgey 25% of the time
3000 steps and above:
______________________________
– Kangaskhan 50% of the time
– Nidoran Female 37.5% of the time
– Pidgey 12.5% of the time
The encounter rates work like this: The rare group only has 1 encounter rate
percentage that will not change, and the uncommon and common group will have
a percentage rate that will change depending on what rare Pokemon is choosen.
However, some of the later courses will have the common group rates depend on
both the Rare AND Uncommon Pokemon that are choosen, which means that some
Common Pokemon have 4 different sets of encounter rates when compared to the
normal 2.
____
//PW03|_____________________________________________________________________\\
|| Normal Courses ||
\\__________________________________________________________________________//
__________________
|Refreshing Field|
______________________________________________________________________________
Recommended Types: Fire, Bug, and Flying
Required Watts: None (Unlocked at the Beginning)
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Pidgey lv 5 |Tackle |-100% if chosen before 500 steps |
| |Sand Attack | |
| | |-25% after 500 steps for Doduo |
| | |-7.5% after 2000 steps for Doduo |
| | | |
| | |-25% after 500 steps for Kangaskhan |
| | |-12.5% after 3000 steps for Kangaskhan |
|__________________|_________________|_______________________________________|
|Sentret lv 5 |Scratch |-100% if chosen before 500 steps |
| |Foresight | |
| |Defense Curl |-25% after 500 steps for Doduo |
| | |-7.5% after 2000 steps for Doduo |
| | | |
| | |-25% after 500 steps for Kangaskhan |
| | |-12.5% after 3000 steps for Kangaskhan |
\____________________________________________________________________________/
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Nidoran (F) lv 5 |Growl |-75% after 500 steps for Doduo |
| |Scratch |-22.5% after 500 steps for Doduo |
| | | |
| | |-75% after 500 steps for Kangaskhan |
| | |-37.5% after 3000 steps fror |
| | | Kangaskhan |
|__________________|_________________|_______________________________________|
|Nidoran (M) lv 5 |Leer |-75% after 500 steps for Doduo |
| |Peck |-22.5% after 500 steps for Doduo |
| | | |
| | |-75% after 500 steps for Kangaskhan |
| | |-37.5% after 3000 steps for Kangaskhan |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Kangaskhan lv 8 |Comet Punch |50% after 3000 Steps if chosen. |
| |Leer | |
| |Fake Out | |
|__________________|_________________|_______________________________________|
|Doduo lv 8 |Peck |70% after 2000 Steps if chosen. |
| |Growl | |
| |Quick Attack | |
\____________________________________________________________________________/
______________
|Noisy Forest|
______________________________________________________________________________
Recommended Types: Fire, Ice, Flying
Required Watts: None (Unlocked at the beginning)
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Spearow lv 5 |Peck |-100% if chosen before 500 steps |
| |Growl | |
| |Leer |-11% after 700 steps for Bellsprout |
| | |-3.3% after 3000 steps for Bellsprout |
| | | |
| | |-11% after 700 steps for Wobbuffet |
| | |-7.7% after 4000 steps for Wobbuffet |
|__________________|_________________|_______________________________________|
|Oddish lv 5 |Absorb |-100% if chosen before 500 steps |
| |Sweet Scent | |
| | |-11% after 700 steps for Bellsprout |
| | |-3.3% after 3000 steps for Bellsprout |
| | | |
| | |-11% after 700 steps for Wobbuffet |
| | |-7.7% after 4000 steps for Wobbuffet |
\____________________________________________________________________________/
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Paras lv 5 |Scratch |-89% after 700 steps for Bellsprout |
| |Stun Spore |-26.7% after 3000 steps for Bellsprout |
| |Poisonpowder | |
| | |-89% after 700 steps for Wobbuffet |
| | |-62.3% after 4000 steps for Wobbuffet |
|__________________|_________________|_______________________________________|
|Venonat lv 5 |Tackle |-89% after 700 steps for Bellsprout |
| |Disable |-26.7% after 3000 steps for Bellsprout |
| |Foresight | |
| |Supersonic |-89% after 700 steps for Wobbuffet |
| | |-62.3% after 4000 steps for Wobbuffet |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Bellsprout lv 8 |Vine Whip |70% after 3000 Steps if chosen. |
| |Growth | |
|__________________|_________________|_______________________________________|
|Wobbuffet lv 15 |Counter |30% after 4000 Steps if chosen. |
| |Mirror Coat | |
| |Safeguard | |
| |Destiny Bond | |
\____________________________________________________________________________/
_____________
|Rugged Road|
______________________________________________________________________________
Recommended Types: Water, Fighting, Ground
Required Watts: 50 Watts (1000 steps)
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Geodude lv 8 |Defense Curl |-100% if chosen before 1000 steps |
| |Mud-slap | |
| |Rock Polish |-8% after 1000 steps for Onix |
| | |-1.1% after 4000 steps for Onix |
| | | |
| | |-8% after 1000 steps for Magby |
| | |-4% after 5000 steps for Magby |
|__________________|_________________|_______________________________________|
|Hoothoot lv 6 |Tackle |-100% if chosen before 1000 steps |
| |Foresight | |
| |Growl |-8% after 1000 steps for Onix |
| |Hypnosis |-1.6% after 4000 steps for Onix |
| | | |
| | |-8% after 1000 steps for Magby |
| | |-4% after 5000 steps for Magby |
\____________________________________________________________________________/
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Machop lv 7 |Low Kick |-92% after 1000 steps for Onix |
| |Leer |-18.4% after 4000 steps for Onix |
| |Focus Energy | |
| | |-92% after 1000 steps for Magby |
| | |-46% after 5000 steps for Magby |
|__________________|_________________|_______________________________________|
|Ponyta lv 7 |Tackle |-92% after 1000 steps for Onix |
| |Growl |-18.4% after 4000 steps for Onix |
| |Tail Whip | |
| | |-92% after 1000 steps for Magby |
| | |-46% after 5000 steps for Magby |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Magby lv 9 |Smog |50% after 5000 Steps if chosen. |
| |Leer | |
| |Ember | |
| |Sunny Day | |
|__________________|_________________|_______________________________________|
|Onix lv 9 |Harden |80% after 4000 Steps if chosen. |
| |Bind | |
| |Screech | |
| |Rock Throw | |
\____________________________________________________________________________/
_________________
|Beautiful Beach|
______________________________________________________________________________
Recommended Types: Grass, Electric, Dragon
Required Watts: 200 Watts (4000 steps)
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Wooper lv 6 |Water Gun |-100% if choosen before 1000 steps |
| |Tail Whip | |
| |Mud Sport |-13% after 1000 steps for Psyduck |
| | |-3.9% after 4000 steps for Psyduck |
| | | |
| | |-13% after 1000 steps for Staryu |
| | |-5.2% after 5000 steps for Staryu |
| | | |
|__________________|_________________|_______________________________________|
|Sunkern lv 8 |Absorb |-100% if choosen before 1000 steps |
| |Growth | |
| |Mega Drain |-13% after 1000 steps for Psyduck |
| | |-3.9% after 4000 steps for Psyduck |
| | | |
| | |-13% after 1000 steps for Staryu |
| | |-5.2% after 5000 steps for Staryu |
| | | |
\____________________________________________________________________________/
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Poliwag lv 7 |Water Sport |-87% after 1000 steps for Psyduck |
| |Bubble |-26.1% after 4000 steps for Psyduck |
| |Hypnosis | |
| | |-87% after 1000 steps for Staryu |
| | |-34.8% after 5000 steps for Staryu |
|__________________|_________________|_______________________________________|
|Slowpoke lv 7 |Curse |-87% after 1000 steps for Psyduck |
| |Yawn |-26.1% after 4000 steps for Psyduck |
| |Tackle | |
| |Growl |-87% after 1000 steps for Staryu |
| | |-34.8% after 5000 steps for Staryu |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Psyduck |Water Sport |70% after 4000 steps if chosen |
| |Scratch | |
| |Tail Whip | |
| |Water Gun | |
|__________________|_________________|_______________________________________|
|Staryu |Tackle |60% after 5000 steps if chosen |
| |Harden | |
| |Water Gun | |
| |Rapid Spin | |
\____________________________________________________________________________/
________________
|Surburban Area|
______________________________________________________________________________
Recommended Types: Fighting, Normal, Psychic
Required Watts: 500 Watts (10,000 Steps)
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Hoothoot lv 7 |Tackle |-100% if before 1000 steps |
| |Growl | |
| |Foresight |-15% after 1000 steps for Magnemite |
| |Hypnosis |-9% after 4000 steps for Magnemite |
| | | |
| | |-55% after 1000 steps for Mag/Murkrow |
| | |-33% after 4000 steps for Mag/Murkrow |
| | | |
| | |-15% after 1000 steps for Mag/Elekid |
| | |-12.75% after 5000 steps for Mag/Elekid|
| | | |
| | |-55% after 1000 steps for Elekid/Murk |
| | |-46.75% after 5000 steps for Ele/Murk |
|__________________|_________________|_______________________________________|
|Rattata lv 7 |Tackle |-100% if before 1000 steps |
| |Tail Whip | |
| |Quick Attack |-15% after 1000 steps for Magnemite |
| |Focus Energy |-9% after 4000 steps for Magnemite |
| | | |
| | |-55% after 1000 steps for Mag/Murkrow |
| | |-33% after 4000 steps for Mag/Murkrow |
| | | |
| | |-15% after 1000 steps for Mag/Elekid |
| | |-12.75% after 5000 steps for Mag/Elekid|
| | | |
| | |-55% after 1000 steps for Elekid/Murk |
| | |-46.75% after 5000 steps for Ele/Murk |
\____________________________________________________________________________/
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Magnemite lv 8 |Metal Sound |-85% after 1000 steps for lv 11 Magne |
| |Tackle |-51% after 4000 steps for lv 11 Mage |
| |Thundershock | |
| | |-85% after 1000 steps for Elekid |
| | |-72.25% after 5000 steps for Elekid |
|__________________|_________________|_______________________________________|
|Murkrow lv 11 |Peck |-45% after 1000 steps for lv 11 Magne |
| |Astonish |-27% after 4000 steps for lv 11 Magne |
| |Pursuit | |
| |Haze |-45% after 1000 steps for Elekid |
| | |-38.25% after 5000 steps for Elekid |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Magnemite lv 11 |Metal Sound |-40% after 4000 steps |
| |Tackle | |
| |Thundershock | |
| |Supersonic | |
|__________________|_________________|_______________________________________|
|Elekid lv 11 |Quick Attack |-15% after 5000 steps |
| |Leer | |
| |Low Kick | |
| |Thunderpunch | |
\____________________________________________________________________________/
__________
|Dim Cave|
______________________________________________________________________________
Recommended Types: Water, Dark, Rock
Required Watts: 1000 Watts (20,000 steps)
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Machop lv 8 |Low Kick |-100% if before 1000 steps |
| |Leer | |
| |Focus Energy |-8% after 1000 steps for Gastly |
| | |-6.4% after 5000 steps for Gastly |
| | | |
| | |-8% after 1000 steps for Smoochum |
| | |-4% after 5000 steps for Smoochum |
|__________________|_________________|_______________________________________|
|Zubat lv 8 |Leech Life |-100% if before 1000 steps |
| |Supersonic | |
| | |-8% after 1000 steps for Gastly |
| | |-6.4% after 5000 steps for Gastly |
| | | |
| | |-8% after 1000 steps for Smoochum |
| | |-4% after 5000 steps for Smoochum |
\____________________________________________________________________________/
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Onix lv 10 |Harden |-92% after 1000 steps for lv 15 Gastly |
| |Bind |-73.5% after 5000 steps for lv 15 Gast |
| |Screech | |
| |Rock Throw |-92% after 1000 steps for Smoochum |
| | |-46% after 5000 steps for Smoochum |
|__________________|_________________|_______________________________________|
|Gastly lv 10 |Hypnosis |-92% after 1000 steps for lv 15 Gastly |
| |Lick |-73.5% after 5000 steps for lv 15 Gast |
| |Spite | |
| |Mean Look |-92% after 1000 steps for Smoochum |
|-46% after 5000 steps for Smoochum |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Gastly lv 15 |Hypnosis |-20% after 5000 steps |
| |Spite | |
| |Curse | |
| |Destiny Bond | |
|__________________|_________________|_______________________________________|
|Smoochum lv 12 |Pound |-50% after 5000 steps |
| |Lick | |
| |Sweet Kiss | |
| |Avalanche | |
\____________________________________________________________________________/
___________
|Blue Lake|
______________________________________________________________________________
Recommended Types: Grass, Electric, Dragon
Required Watts: 2000 Watts (40,000 Steps)
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Goldeen lv 9 |Peck |-100% before 500 steps |
| |Tail Whip | |
| |Water Sport |-8% after 500 steps for Poli/Shellder |
| |Supersonic |-3.2% after 5000 steps for Poli/Shell |
| | | |
| | |-28% after 500 steps for Poli/Krabby |
| | |-11.2% after 4000 steps for Poli/Krabby|
| | | |
| | |-8% after 500 steps for Dratini/Shell |
| | |-5.6% after 5000 steps for Dratini/Shel|
| | | |
| | |-28% after 500 steps for Dratini/Krabby|
| | |-19.6% after 5000 steps for Drati/Krab |
|__________________|_________________|_______________________________________|
|Tentacool lv 9 |Poison Sting |-100% before 500 steps |
| |Supersonic | |
| |Constrict |-8% after 500 steps for Poli/Shellder |
| | |-3.2% after 5000 steps for Poli/Shell |
| | | |
| | |-28% after 500 steps for Poli/Krabby |
| | |-11.2% after 4000 steps for Poli/Krabby|
| | | |
| | |-8% after 500 steps for Dratini/Shell |
| | |-5.6% after 5000 steps for Dratini/Shel|
| | | |
| | |-28% after 500 steps for Dratini/Krabby|
| | |-19.6% after 5000 steps for Drati/Krab |
\____________________________________________________________________________/
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Shellder lv 12 |Tackle |-92% after 500 steps for Poliwag |
| |Withdraw |-28.8% after 4000 steps for Poliwag |
| |Supersonic | |
| | |-72% after 500 steps for Dratini |
| | |-50.4% after 5000 steps for Dratini |
|__________________|_________________|_______________________________________|
|Krabby lv 12 |Vicegrip |-72% after 500 steps for Poliwag |
| |Leer |-28.8% after 4000 steps for Poliwag |
| |Harden | |
| |Crabhammer |-72% after 500 steps for Dratini |
| | |-50.4% after 5000 steps for Dratini |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Poliwag lv 15 |Water Sport |60% after 4000 steps |
| |Hypnosis | |
| |Doubleslap | |
| |Belly Drum | |
|__________________|_________________|_______________________________________|
|Dratini lv 10 |Wrap |30% after 5000 steps |
| |Leer | |
| |Thunder Wave | |
\____________________________________________________________________________/
________________
|Town Outskirts|
______________________________________________________________________________
Recommended Types: Fighting, Ghost, Normal
Required Watts: 3000 Watts (60,000 Steps)
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Furret lv 15 |Foresight |-100% before 1500 steps |
| |Defense Curl | |
| |Quick Attack |-8% after 1500 steps for Abra/Grimer |
| |Fury Swipes |-4.8% after 5000 steps for Abra/Grimer |
| | | |
| | |-25% after 1500 steps for Abra/Koffing |
| | |-15% after 5000 steps for Abra/Koffing |
| | | |
| | |-8% after 1500 steps for Voltorb/Grimer|
| | |-3.2% after 3000 steps for Voltorb/Grim|
| | | |
| | |-25% after 1500 steps for Voltorb/Koff |
| | |-10% after 3000 steps for Voltorb/Koff |
|__________________|_________________|_______________________________________|
|Rattata lv 16 |Focus Energy |-100% before 1500 steps |
| |Bite | |
| |Pursuit |-8% after 1500 steps for Abra/Grimer |
| |Hyper Fang |-4.8% after 5000 steps for Abra/Grimer |
| | | |
| | |-25% after 1500 steps for Abra/Koffing |
| | |-15% after 5000 steps for Abra/Koffing |
| | | |
| | |-8% after 1500 steps for Voltorb/Grimer|
| | |-3.2% after 3000 steps for Voltorb/Grim|
| | | |
| | |-25% after 1500 steps for Voltorb/Koff |
| | |-10% after 3000 steps for Voltorb/Koff |
\____________________________________________________________________________/
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Koffing lv 13 |Tackle |-75% after 1500 steps for Abra |
| |Smog |-45% after 5000 steps for Abra |
| |Smokescreen | |
| |Selfdestruct |-75% after 1500 steps for Voltorb |
| | |-30% after 3000 steps for Voltorb |
|__________________|_________________|_______________________________________|
|Grimer lv 13 |Pound |-92% after 1500 steps for Abra |
| |Harden |-55.2% after 5000 steps for Abra |
| |Mud-Slap | |
| |Disable |-92% after 1500 steps for Voltorb |
| | |-36.8% after 3000 steps for Voltorb |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Voltorb lv 15 |Tackle |-60% after 3000 steps |
| |Sonicboom | |
| |Spark | |
| |Rollout | |
|__________________|_________________|_______________________________________|
|Abra lv 15 |Teleport |-40% after 5000 steps |
\____________________________________________________________________________/
_____________
|Hoenn Field|
______________________________________________________________________________
Recommended Types: Fire, Bug, Flying
Required Watts: 5000 Watts (100,000 Steps)
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Wurmple lv 15 |Tackle |-100% before 2000 steps |
| |String Shot | |
| |Poison Sting |-16% after 2000 steps for Linoone |
| |Bug Bite |-4% after 5000 steps for Linoone |
| | | |
| | |-16% after 2000 steps for Skitty |
| | |-8% after 7500 steps for Skitty |
|__________________|_________________|_______________________________________|
|Zigzagoon lv 17 |Tail Whip |-100% before 2000 steps |
| |Headbutt | |
| |Sand-attack |-16% after 2000 steps for Linoone |
| |Odor Sleuth |-4% after 5000 steps for Linoone |
| | | |
| | |-16% after 2000 steps for Skitty |
| | |-8% after 7500 steps for Skitty |
\____________________________________________________________________________/
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Illumise lv 25 |Charm |-84% after 2000 steps for Linoone |
| |Moonlight |-21% after 5000 steps for Linoone |
| |Wish | |
| |Encore |-84% after 2000 steps for Skitty |
| | |-42% after 7500 steps for Skitty |
|__________________|_________________|_______________________________________|
|Volbeat lv 25 |Moonlight |-84% after 2000 steps for Linoone |
| |Quick Attack |-21% after 5000 steps for Linoone |
| |Tail Glow | |
| |Signal Beam |-84% after 2000 steps for Skitty |
| | -42% after 7500 steps for Skitty |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Skitty lv 30 |Attract |-50% after 7500 steps |
| |Assist | |
| |Charm | |
| |Faint Attack | |
|__________________|_________________|_______________________________________|
|Linoone lv 30 |Sand-attack |-75% after 5000 steps |
| |Odor Sleuth | |
| |Mud Sport | |
| |Fury Swipes | |
\____________________________________________________________________________/
____________
|Warm Beach|
______________________________________________________________________________
Recommended Types: Grass, Electric, Dragon
Required Watts: 7500 Watts (150,000 Steps)
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Magikarp lv 15 |Splash |-100% before 1500 steps |
| |Tackle | |
| | |-16% after 1500 steps for Azurill |
| | |-8% after 5000 steps for Azurill |
| | | |
| | |-16% after 1500 steps for Wailmer |
| | |-8% after 7000 steps for Wailmer |
|__________________|_________________|_______________________________________|
|Goldeen lv 22 |Water Sport |-100% before 1500 steps |
| |Supersonic | |
| |Horn Attack |-16% after 1500 steps for Azurill |
| |Aqua Tail |-8% after 5000 steps for Azurill |
| | | |
| | |-16% after 1500 steps for Wailmer |
| | |-8% after 7000 steps for Wailmer |
\____________________________________________________________________________/
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Carvanha lv 26 |Ice Fang |-84% after 1500 steps for Azurill |
| |Screech |-42% after 5000 steps for Azurill |
| |Swagger | |
| |Assurance |-84% after 1500 steps for Wailmer |
| | |-42% after 7000 steps for Wailmer |
|__________________|_________________|_______________________________________|
|Horsea lv 20 |Leer |-84% after 1500 steps for Azurill |
| |Water Gun |-42% after 5000 steps for Azurill |
| |Focus Energy | |
| |Bubblebeam |-84% after 1500 steps for Wailmer |
| | |-42% after 7000 steps for Wailmer |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Wailmer lv 31 |Water Pulse |-50% after 7000 steps |
| |Mist | |
| |Rest | |
| |Brine | |
|__________________|_________________|_______________________________________|
|Azurill lv 20 |Tail Whip |-50% after 5000 steps |
| |Bubble | |
| |Slam | |
| |Water Gun | |
\____________________________________________________________________________/
____
//PW04|_____________________________________________________________________\\
|| Special Courses ||
\\__________________________________________________________________________//
________________
|Beyond the Sea|
______________________________________________________________________________
Recommended Types: Grass, Electric, Dragon
How to Unlock: Trade with someone on the GTS that is located in another
country.
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Remoraid lv 14 |Water Gun |-100% before 2500 steps |
| |Lock-On | |
| |Psybeam |-45% after 2500 steps for Staryu |
| |Aurora Beam |-36% after 5000 steps for Staryu |
| | | |
| | |-45% after 2500 steps for Octillery |
| | |-42.75% after 5000 steps for Octillery |
|__________________|_________________|_______________________________________|
|Chinchou lv 12 |Supersonic |-100% before 2500 steps |
| |Thunder Wave | |
| |Flail |-45% after 2500 steps for Staryu |
| |Water Gun |-36% after 5000 steps for Staryu |
| | | |
| | |-45% after 2500 steps for Octillery |
| | |-42.75% after 5000 steps for Octillery |
\____________________________________________________________________________/
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Horsea lv 15 |Smokescreen |-55% after 2500 steps for Staryu |
| |Bubble |-44% after 5000 steps for Staryu |
| |Water Gun | |
| |Focus Energy |-55% after 2500 steps for Octillery |
| | |-52.25% after 5000 steps for Octillery |
|__________________|_________________|_______________________________________|
|Corsola lv 16 |Harden |-55% after 2500 steps for Staryu |
| |Bubblebeam |-44% after 5000 steps for Staryu |
| |Recover | |
| |Refresh |-55% after 2500 steps for Octillery |
|-52.25% after 5000 steps for Octillery |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Staryu lv 14 |Water Gun |20% after 5000 steps |
|-W. Water Stone |Rapid Spin | |
| |Recover | |
| |Light Screen | |
|__________________|_________________|_______________________________________|
|Octillery lv 19 |Psybeam |5% after 5000 steps |
|-W. Focus Band |Aurora Beam | |
| |Bubblebeam | |
| |Signal Beam | |
\____________________________________________________________________________/
_________________
|Night Skys Edge|
______________________________________________________________________________
Recommended Types: Water, Ground, Fighting
How to Unlock: Trade the special Mystery Gift Jirachi over to HGSS.
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Onix lv 5 |Mud Sport |-100% before 2500 steps |
| |Tackle | |
| |Harden |-25% after 2500 steps |
| |Rock Throw |-11.25% after 5000 steps |
|__________________|_________________|_______________________________________|
|Geodude lv 5 |Tackle |-100% before 2500 steps |
| |Defense Curl | |
| |Mud Sport |-25% after 2500 steps |
| | |-11.25 after 5000 steps |
\____________________________________________________________________________/
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Zubat lv 9 |Leech Life |-75% after 2500 steps |
| |Supersonic |-33.75% after 5000 steps |
| |Astonish | |
|__________________|_________________|_______________________________________|
|Hoothoot lv 6 |Tackle |-75% after 2500 steps |
| |Growl |-33.75% after 5000 steps |
| |Foresight | |
| |Hypnosis | |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Clefairy lv 8 |Pound |55% after 5000 steps |
| |Encore | |
| |Sing | |
| |Moonlight | |
|__________________|_________________|_______________________________________|
|Jigglypuff lv 10 |Sing |55% after 5000 steps |
| |Defense Curl | |
| |Pound | |
\____________________________________________________________________________/
_______________
|Yellow Forest|
______________________________________________________________________________
Recommended Types: Ground, Electric, Grass
How to Unlock: Must be obtained via Mystery Gift via Wi-Fi
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Pikachu lv 10 |Thundershock |-100% before 2000/5000 steps |
|-W. Oran Berry |Growl | |
| |Tail Whip |-65% after 2000 steps with lv 13 & 15 |
| | |-63.7% after 10000 steps w/ lv 13 & 15 |
| | | |
| | |-92% after 5000 steps with lv 12 & 15 |
| | |-90.46% after 10000 steps w/ lv 12 & 15|
| | | |
| | |-65% after 2000 steps with lv 14 & 13 |
| | |-63.05% after 9500 steps w/ lv 14 & 13 |
| | | |
| | |-92% after 5000 steps with lv 12 & 14 |
| | |-89.2% after 9500 steps w/ lv 12 & 14 |
|__________________|_________________|_______________________________________|
|Pikachu lv 10 |Thundershock |-100% before 2000/5000 steps |
|-W. Tinymushroom |Growl | |
| |Tail Whip |-65% after 2000 steps with lv 13 & 15 |
| |Thunder Wave |-63.7% after 10000 steps w/ lv 13 & 15 |
| | | |
| | |-92% after 5000 steps with lv 12 & 15 |
| | |-90.46% after 10000 steps w/ lv 12 & 15|
| | | |
| | |-65% after 2000 steps with lv 14 & 13 |
| | |-63.05% after 9500 steps w/ lv 14 & 13 |
| | | |
| | |-92% after 5000 steps with lv 12 & 14 |
| | |-89.2% after 9500 steps w/ lv 12 & 14 |
\____________________________________________________________________________/
*Note: Lv 12 is the Pikachu with Volt Tackle, lv 13 is the one with Flail,
lv 14 is the one with Surf, and lv 15 is the one with Fly
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Pikachu lv 12 |Volt Tackle |-8% after 5000 steps with lv 15 |
|-W. Sitrus Berry |Fake Out |-7.84% after 1000 steps with lv 15 |
| |Thundershock | |
| |Growl |-8% after 5000 steps with lv 14 |
| | |-7.8% after 9500 steps with lv 14 |
|__________________|_________________|_______________________________________|
|Pikachu lv 13 |Flail |-35% after 5000 steps with lv 15 |
|-W. Leppa Berry |Helping Hand |-34.3% after 1000 steps with lv 15 |
| |Shock Wave | |
| |Thunder Wave |-35% after 5000 steps with lv 14 |
| | |-33.95% after 9500 steps with lv 14 |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Pikachu lv 14 |Surf |-3% after 9500 steps |
|-W. Lum Berry |Thunderbolt | |
| |Thunder Wave | |
| |Quick Attack | |
|__________________|_________________|_______________________________________|
|Pikachu lv 15 |Fly |-2% after 10000 steps |
|-W. Shuca Berry |Thunder | |
| |Growl | |
| |Tail Whip | |
\____________________________________________________________________________/
_______
|Rally|
______________________________________________________________________________
Recommended Types: Ground, Psychic, Ice
How to Unlock: Must be obtained via Mystery Gift via Wi-Fi
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Pachirisu lv 5 |Growl |-100% before 500 steps |
| |Bide | |
| |Quick Attack |-45% after 500 steps |
| | |-33.75% after 1000 steps |
|__________________|_________________|_______________________________________|
|Buneary lv 5 |Splash |-100% before 500 steps |
| |Pound | |
| |Defense Curl |-45% after 500 steps |
| |Foresight |-33.75% after 1000 steps |
\____________________________________________________________________________/
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Croagunk lv 10 |Astonish |-55% after 500 steps |
| |Mud-Slap |-41.25% after 1000 steps |
| |Poison Sting | |
| |Taunt | |
|__________________|_________________|_______________________________________|
|Pikachu lv 10 |Thundershock |-55% after 500 steps |
| |Growl |-41.25% after 1000 steps |
| |Tail Whip | |
| |Thunder Wave | |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Sableye lv 15 |Foresight |-25% after 1000 steps |
| |Night Shade | |
| |Astonish | |
| |Fury Swipes | |
|__________________|_________________|_______________________________________|
|Chatot lv 15 |Peck |-25% after 1000 steps |
| |Growl | |
| |Mirror Move | |
| |Sing | |
\____________________________________________________________________________/
_____________
|Sightseeing|
______________________________________________________________________________
Recommended Types: Water, Electric, Fighting
How to Unlock: Must obtain via Mystery Gift via Wi-Fi
Common Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Meowth lv 10 |Scratch |-100% before 2000 steps |
| |Growl | |
| |Bite |-65% after 2000 steps for Eevee |
| |Fake Out |-58.5% after 7000 steps for Eevee |
| | | |
| | |-65% after 2000 steps for Torchic |
| | |-64.35% after 10000 steps for Torchic |
|__________________|_________________|_______________________________________|
|Pikachu lv 8 |Thundershock |-100% before 2000 steps |
| |Growl | |
| |Tail Whip |-65% after 2000 steps for Eevee |
| |Thunder Wave |-58.5% after 7000 steps for Eevee |
| | | |
| | |-65% after 2000 steps for Torchic |
| | |-64.35% after 10000 steps for Torchic |
\____________________________________________________________________________/
Uncommon Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Pelipper lv 15 |Water Sport |-35% after 3000 steps for Eevee |
| |Wing Attack |-31.5% after 7000 steps for Eevee |
| |Supersonic | |
| |Water Gun |-35% after 3000 steps for Torchic |
| | |-34.65% after 1000 steps for Torchic |
|__________________|_________________|_______________________________________|
|Poliwhirl lv 15 |Bubble |-35% after 3000 steps for Eevee |
| |Hypnosis |-31.5% after 7000 steps for Eevee |
| |Water Gun | |
| |Double Slap |-35% after 3000 steps for Torchic |
| | |-34.65% after 1000 steps for Torchic |
\____________________________________________________________________________/
Rare Group:
/____________________________________________________________________________\
|Pokemon |Moveset |Rarity |
|__________________|_________________|_______________________________________|
|Eevee lv 10 |Tail Whip |-10% after 7000 steps |
| |Tackle | |
| |Helping Hand | |
| |Sand Attack | |
|__________________|_________________|_______________________________________|
|Torchic lv 10 |Scratch |-1% after 10000 steps |
| |Growl | |
| |Focus Energy | |
| |Ember | |
\____________________________________________________________________________/
_____
/SQ01|
/_____| ____________________________________________________________________
/ /
/ S I D E Q U E S T S G U I D E /
/___________________________________________________________________________/
____
//SQ02|_____________________________________________________________________\\
|| Ho-Oh and Bell Tower ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Rattata |100% |100% |20% |Normal |
|Gastly |- |- |80% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Zigzagoon | |H. Radio |
|Spinda | |H. Radio |
|Meditite | |S. Radio |
|Chatot | |S. Radio |
\_____________________________________________________/
Depending on what version you have, you can either go to Bell Tower as soon
as you beat the Kimono Sisters in HeartGold, or after you get the Rainbow
Wing from a guy in Pewter City in SoulSilver.
Head north in Ecruteak and talk to the head monk and he will move out
of the way, Take the path to the Bell Tower.
On the first floor, one of the monks will use the energy of the Rainbow Wing
to show that Ho-Oh is coming. Go up the ladder on the 2nd floor.
______
|3F |
______________________________________________________________________________
Go left to find a full heal. Go right, up and then left past the moving
pillar. Then up and right. Then up a little bit and then right, and then down
and right and go up the ladder
______________________________________________________________________________
______
|4F |
______________________________________________________________________________
Go down, then left, down, left, and down until you are on a larger platform
where you can find a ultra ball. Head right, down, left, and down twice to be
on the same platform as a ladder with a PP up. Go Left and left until you are
on a big platform, and then go up and left,left, down, right, right, down,
left, left, down, left and left to be on a platform with another ladder and
a escape rope. Go up and then right and right to be on the same platform as
the moving pillar, and then go up and left, left and go up the ladder.
______________________________________________________________________________
______
|5F |
______________________________________________________________________________
Go right, right, and then down the first chance you can a little bit after the
ramps. Then go left once, and then down three times. Take the right path and
go up the ladder.
______________________________________________________________________________
______
|6F |
______________________________________________________________________________
Can get a item ball with a Max Potion right in front of you. Take the right
bridge and go up to the farthest bridge to get a Full heal. Then go down twice
to end up at the ladder going up
______________________________________________________________________________
______
|7F |
______________________________________________________________________________
Go right and avoid the teleporter to find a Max Revive. Then go down and take
the teleporter. It will eventually lead to a wooden bridge with a ladder
leading to the top.
______________________________________________________________________________
___________________
|Top of Bell Tower |
______________________________________________________________________________
In HeartGold, you will find all the Kimono Sisters there and they will do a
dance that summons Ho-Oh. In SoulSilver, the Kimono sisters will not be there
and Ho-Oh will simply just be there. Save before fighting it.
/____________________________________________________________________________\
|Legendary Pokemon Ho-Oh |
|____________________________________________________________________________|
|Level 45 (HG), 70 (SS) |
|Fire/Flying |
|____________________________________________________________________________|
|Info: Ah, Ho-Oh. Depending on what version you are playing, it can either be|
| lv 45 or lv 70. If you are fighting it in HeartGold, it will know |
| Sacred Fire, Fire Blast, Sunny Day, and Extrasensory. In SoulSilver, |
| it will know Punishment, Safeguard, Ancientpower, and Sacred Fire. If |
| you are playing HG, then you should have received the Master Ball from|
| Prof. Elm. If you want to use it on Ho-Oh and not on one of the |
| roaming legendary dogs, then go ahead. Its catch rate is identical to |
| other legendaries at 3, so you will need to get its HP down low and |
| Paralyze or put it to sleep, which might be harder in SS due to Ho-Oh |
| having Safeguard. Once its HP is low enough, you may want to use a |
| Pokemon that knows False Swipe and throw Ultra Balls at it. |
\____________________________________________________________________________/
If you knock out Ho-Oh, it will reappear after you have beaten the Elite Four.
Once you have captured it, either fly or go back down. Also, you will find the
Sacred Ash item attached to Ho-Oh, which revives all of your Pokemon to full
health. Very handy for the Pokemon League in HG.
____
//SQ03|_____________________________________________________________________\\
|| Lugia and Whirl Islands ||
\\__________________________________________________________________________//
Ah, the Whirl Islands. If you are playing SoulSilver, you will come here after
beating the Kimono girls. HeartGold users will have to wait until after they
get the Silver Wing from a man in Pewter City.
To get to the Whirl Islands, you will need to have a Pokemon that knows Surf
and Whirlpool. If you caught the Red Gyarados from earlier, it can learn
both. Otherwise, try to fish around or catch a Tentacool that you can teach
those two moves to. You will also need TM70 (Flash) for a few sections of the
cave, but it is not required. You should have gotten TM70 from Sprout Tower
if you did not use it on any Pokemon, but you can also buy it from the
Goldenrod Department Store if you need it.
You might also want to buy some repels if you do not plan on capturing
anything. Also, if you are playing SoulSilver and have not received the Master
Ball, go to Prof. Elm’s lab and get it if you have all 8 badges. If you do
not plan to use the Master Ball, stock up on Ultra Balls.
Once you are ready, head over or fly to Olivine City and go to the left onto
Route 40, and then surf down to Route 41. Surf over to the upper right island,
and use Whirlpool on it. Keep surfing around until you find the cave entrance.
______
|1F |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Krabby |50% |50% |50% |Normal |
|Zubat |30% |30% |30% |Normal |
|Golbat |5% |5% |5% |Normal |
|Seel |15% |15% |15% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Tentacool |60% |Surfing |
|Tentacruel |10% |Surfing |
|Horsea |30% |Surfing |
|Magikarp |95% (O), 60% (G) |Fishing |
|Krabby |5% (O), 37% (G), 60% (S) |Fishing |
|Kingler |7% (S) |Fishing |
|Horsea |3% (G), 30% (S) |Fishing |
|Seadra |3% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
Once inside, use Flash and then keep going right and jumping off the ledges.
When you get to a fork in the road where you can either jump off a ledge that
is either on the upper or lower part of the ledge with a ladder, take the
upper one and you find a path that goes up. Go up the path and you will find
a ladder that will take you down.
______________________________________________________________________________
______
|B1 |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Krabby |50% |50% |50% |Normal |
|Zubat |30% |30% |30% |Normal |
|Golbat |5% |5% |5% |Normal |
|Seel |15% |15% |15% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
Once you are down the ladder, keep going on the path until you find a ladder
that will take you down. Head down it.
______________________________________________________________________________
______
|B2 |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Krabby |50% |50% |50% |Normal |
|Zubat |30% |30% |30% |Normal |
|Golbat |5% |5% |5% |Normal |
|Seel |15% |15% |15% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Horsea |60% |Surfing |
|Tentacruel |30% |Surfing |
|Seadra |10% |Surfing |
|Magikarp |95% (O), 60% (G) |Fishing |
|Krabby |5% (O), 37% (G), 60% (S) |Fishing |
|Kingler |7% (S) |Fishing |
|Horsea |3% (G), 30% (S) |Fishing |
|Seadra |3% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
Once you are on this floor, go left and you will find a item ball with a Max
Revive in it. Go down and talk to the old monk and show him your Silver Wing,
and he will let you pass. Go down the slope and go into the first cave
entrance to find a Rare Candy. Exit the cave and keep going down the slope
to find another cave entrance.
______________________________________________________________________________
______
|B3 |
______________________________________________________________________________
In this room, if you are playing SoulSilver, you will see the Kimono girls
already there. They will take the Tide Bell and do a ceremonial dance with
it. If you are playing HeartGold, the Kimono girls will not be there and you
will just find Lugia. Once Lugia is summoned, swim over to it and save. Press
A when you are ready to fight it.
/____________________________________________________________________________\
|Legendary Pokemon Lugia |
|____________________________________________________________________________|
|Level 45 (SS), 70 (HG) |
|Psychic/Flying |
|____________________________________________________________________________|
|Info: Good ‘ol Lugia. If you are playing SoulSilver, he will be at lv 45 and|
| have Extrasensory, Aeroblast, Rain Dance, and Hydro Pump. HeartGold |
| players will find him at lv 70 and will have Ancientpower, Safeguard, |
| Aeroblast, and Punishment. SS users should have received the Master |
| Ball from Elm and it would be a good time to use it unless you want |
| to save it for another legendary, so you will want to get Lugia down |
| into the red and Paralyze or put it to sleep. False Swipe is a good |
| move to use once you get it low enough. His catch rate is 3, so it |
| will take a few Ultra Balls to capture it. |
\____________________________________________________________________________/
Once you have caught Lugia, you can use a Escape Rope to exit the Whirl
Islands where you can then fly out. If you do not have a escape route, go the
way you came in. If you knocked out Lugia, it will reappear once you beat the
Elite Four.
____
//SQ04|_____________________________________________________________________\\
|| Cerulean Cave & Mewtwo ||
\\__________________________________________________________________________//
Before you enter Cerulean Cave, you will want to bring a Pokemon with Flash
and Surf with you. There is also a bunch of Rock Smashable rocks and a few
areas you can go down walls on, so you might want to bring a Pokemon along
that knows Rock Smash and/or Rock Climb. Also, it is recommended that your
Pokemon be at least lv 55 or above before going into Cerulean Cave.
Anywho, this is the quickest path to Mewtwo:
______
|1F |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Golbat |10% |10% |50% |Normal |
|Parasect |20% |20% |10% |Normal |
|Machoke |24% |24% |6% |Normal |
|Primeape |14% |14% |4% |HeartGold |
|Persian |14% |14% |4% |SoulSilver|
|Magneton |11% |11% |10% |Normal |
|Ditto |11% |11% |10% |Normal |
|Wobbuffet |5% |5% |5% |Normal |
|Electrode |5% |5% |5% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Psyduck |90% |Surfing |
|Golduck |10% |Surfing |
|Magikarp |100% (O), 5% (G) |Fishing |
|Poliwag |62% (G), 60% (S) |Fishing |
|Goldeen |33% (G) |Fishing |
|Poliwhirl |30% (S) |Fishing |
|Gyarados |10% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H Radio |
|Makuhita | |H Radio |
|Bronzor | |S Radio |
|Chingling | |S Radio |
\_____________________________________________________/
When you first enter the cave, you will see a area you can surf on to reach
the other side. If you have Rock Smash, go up the first ladder you see and
follow the path until you find several rocks you can break with it. At the
end of the path is a item ball with TM 24 (Thunderbolt) inside. Go back the
way you came.
Keep surfing until you are on the upper left side. You will find two two
ladders you can go up and a item ball with a Nugget Inside.
Ignore the two ladders and keep going down the path. Eventually you will find
a ladder at the end of the path. Ignore that ladder and go down the path on
the left to eventually find another ladder leading up and a bridge. If you go
on the bridge and go to the right, you will find a Max Elixir.
Go up a little bit more and go on the left bridge to find a path to a item
ball with a Sea Incense inside. Head back and go straight on the bridge to
the top, and then go on the right path and check the crystal at the end, you
will find a Rare Candy.
Once you are done with that, head back to the ladder that was at the beginning
of the bridge and go up it to be on the second floor of Cerulean Cave.
______________________________________________________________________________
______
|2F |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Golbat |10% |10% |20% |Normal |
|Parasect |20% |20% |20% |Normal |
|Machoke |20% |20% |10% |Normal |
|Kadabra |20% |20% |20% |Normal |
|Magneton |10% |10% |10% |Normal |
|Ditto |10% |10% |10% |Normal |
|Wobbuffet |5% |5% |5% |Normal |
|Electrode |5% |5% |5% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H Radio |
|Makuhita | |H Radio |
|Bronzor | |S Radio |
|Chingling | |S Radio |
\_____________________________________________________/
Once you are up the ladder, go left and when you find a fork in the road going
up and down, go down and go on the path to the right. You will eventually wind
up in a fork where you can go left or right, with a breakable rock on the
right path. If you use Rock Smash, you can go down the path to find a Odd
Incense at the end.
Go back to the first fork in the road where you can go up or down. Go up this
time and then to the right when you have the option. Keep following the path
until you find a ladder leading down. It will lead to a room on the 1F with
a second ladder that leads down. Head down it to be in the Basement.
______________________________________________________________________________
______
|B3 |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Golbat |10% |10% |10% |Normal |
|Parasect |25% |25% |25% |Normal |
|Machoke |10% |10% |10% |Normal |
|Kadabra |20% |20% |20% |Normal |
|Magneton |15% |15% |15% |Normal |
|Ditto |10% |10% |10% |Normal |
|Wobbuffet |5% |5% |5% |Normal |
|Electrode |5% |5% |5% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Psyduck |90% |Surfing |
|Golduck |10% |Surfing |
|Magikarp |100% (O), 5% (G) |Fishing |
|Poliwag |62% (G), 60% (S) |Fishing |
|Goldeen |33% (G) |Fishing |
|Poliwhirl |30% (S) |Fishing |
|Gyarados |10% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H Radio |
|Makuhita | |H Radio |
|Bronzor | |S Radio |
|Chingling | |S Radio |
\_____________________________________________________/
The first thing you will see is both a area you can go down to with Rock Climb
and a path on the right with some smashable rocks. If you go down the right
Rock Climbable wall, you will find a path that leads to a Dusk Stone.
Once you are ready, go down that right path with the smashable rocks and keep
following it until you find a fork in the road. Go on the right side and follow
the path until it leads to some water. Surf on it and go on the right side to
reach a area with more breakable rocks.
Go up and you will find a ledge with a rock climbable wall on the right. Use
Rock Climb on it, keep going right and then use Rock Climb again to reach a
new ledge with a item ball that has a Electrizer in it. Go to the left and you
will find another wall you can rock climb down.
Keep going down and following the path until you reach a second area you can
use surf on.Ignore the first path to the right and keep going down and you
will find a itemball with the Black Sludge item in it. Go back to the first
path going right and you will find Mewtwo.
/____________________________________________________________________________\
|Legendary Pokemon Mewtwo |
|____________________________________________________________________________|
|Level 70 |
|Psychic |
|____________________________________________________________________________|
|Info: Even though Mewtwo is in the same location and level, his moves are |
| very different then what they were in RBY/FRLG. He has Psycho Cut, |
| Power Swap, Amnesia, and Guard Swap. Psycho Cut is a rather unique |
| Psychic move that is a Physical attack instead of a special one. |
| Power Swap is another weird move where it trades your Attack and Sp. |
| Attack for his, which can actually help you out more if your Pokemon |
| is weaker. Amnesia is used to raise his Special Defense, and Guard |
| Swap is used to trade his Defense and Special Defense for yours. As |
| you can see, this is a much easier battle since he does not have |
| Psychic and Recover, and his only way of attacking you is via Psycho |
| Cut. |
| |
| Still, it all depends on when you fight him. If you do it right after |
| the Cerulean Cave is opened, then your Pokemon will probably be |
| underleveled. Its recommended that you fight Mewtwo with all of your |
| Pokemon being about lv 55 or above. Also, since you are in a cave |
| setting, Dark Balls are also effective. You might want to hold off on |
| using your Master Ball if you still have it. |
\____________________________________________________________________________/
Once you beat/capture Mewtwo, there will be a ladder behind it leading you to
1F.
The ladder behind Mewtwo will take you back to the beginning, where you can
hop down on the ledge and wind back up at the beginning.
____
//SQ05|_____________________________________________________________________\\
|| Articuno & Seafoam Island ||
\\__________________________________________________________________________//
Another new additions to the remake, Seafoam Island has mostly been restored,
although they layout is a bit different (Pokemon are pretty much the same
as always, though). You will want to bring Pokemon that know Surf and Strength
to get through. Also, this guide will be based on if you are coming from the
Route 19 side (Coming from Fuchsia).
______
|1F |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Zubat |30% |30% |30% |Normal |
|Golbat |30% |30% |30% |Normal |
|Psyduck |30% |30% |30% |Normal |
|Golduck |10% |10% |10% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H Radio |
|Makuhita | |H Radio |
|Bronzor | |S Radio |
|Chingling | |S Radio |
\_____________________________________________________/
Not much to do here. Once you are ready, head down the staircase to the first
Basement floor.
______________________________________________________________________________
______
|B1 |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Seel |30% |30% |30% |Normal |
|Zubat |10% |10% |10% |Normal |
|Golbat |30% |30% |30% |Normal |
|Psyduck |16% |16% |16% |Normal |
|Golduck |14% |14% |14% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H Radio |
|Makuhita | |H Radio |
|Bronzor | |S Radio |
|Chingling | |S Radio |
\_____________________________________________________/
From the route 19 side, go right and push the boulder to the side. On top of
the ledge is a ice heal. Go to the right to find several boulders. Push the
first one up, and the second one to the side. That will lead to a path to the
grip claw. The bottom boulder leads to the Blaine side of the gym. Go on top
of the ledge and take the ladder down.
______________________________________________________________________________
______
|B2 |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Seel |30% |30% |30% |Normal |
|Zubat |10% |10% |10% |Normal |
|Golbat |30% |30% |30% |Normal |
|Psyduck |16% |16% |16% |Normal |
|Golduck |14% |14% |14% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H Radio |
|Makuhita | |H Radio |
|Bronzor | |S Radio |
|Chingling | |S Radio |
\_____________________________________________________/
Go to the left and ride the ice to the left, and then up. Go to the right
and you will find some ice and some skiers. Try to glide past them, and you
will find another set of ice to the south. Run into the trainer and battle
him, and then go right and go down the ladder.
______________________________________________________________________________
______
|B3 |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Seel |10% |10% |10% |Normal |
|Dewgong |24% |24% |24% |Normal |
|Zubat |10% |10% |10% |Normal |
|Golbat |30% |30% |30% |Normal |
|Psyduck |12% |12% |12% |Normal |
|Golduck |14% |14% |14% |Normal |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H Radio |
|Makuhita | |H Radio |
|Bronzor | |S Radio |
|Chingling | |S Radio |
\_____________________________________________________/
On the left, you will find another ice puzzle. If you take the ladder down on
the south side, you will find a path that leads to a itemball with TM 13
(Ice Beam). For the bottom ice puzzle, knock the 2nd and 3rd blocks out of the
way, and then line yourself up with the first and go left to knock the ice
block over. Then, go down the ladder near it and follow the path. Eventually,
you will reach the basement again with Articuno in it.
______________________________________________________________________________
______
|B4 |
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Seel |10% |10% |10% |Normal |
|Dewgong |24% |24% |24% |Normal |
|Jynx |12% |12% |12% |Normal |
|Golbat |30% |30% |30% |Normal |
|Psyduck |10% |10% |10% |Normal |
|Golduck |14% |14% |14% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Seel |60% |Surfing |
|Horsea |30% |Surfing |
|Slowbro |10% |Surfing |
|Magikarp |95% (O), 60% (G) |Fishing |
|Krabby |5% (O), 7% (G), 5% (S) |Fishing |
|Psyduck |30% (G) |Fishing |
|Horsea |3% (G), 30% (S) |Fishing |
|Seadra |5% (S) |Fishing |
|Gyarados |60% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H Radio |
|Makuhita | |H Radio |
|Bronzor | |S Radio |
|Chingling | |S Radio |
\_____________________________________________________/
As you can see, there are several unique Pokemon here, including Jynx and
several Pokemon that you can fish for. However, the main reason you are down
here is to capture Articuno.
/____________________________________________________________________________\
|Legendary Pokemon Articuno |
|____________________________________________________________________________|
|Level 50 |
|Ice/Flying |
|____________________________________________________________________________|
|Info: Good ‘ol Articuno, still in the same area. It has Ice Beam, Agility, |
| Ancientpower, and Reflect. Agility increases its speed, while Reflect |
| weakens your Psychical attacks. The biggest threat with Articuno is |
| its powerful Ice Beam, which has a chance of freezing you, and |
| Ancientpower, a Rock move that will occasionally increase all of its |
| stats. |
| |
| Like Mewtwo, Articuno is in a cave, so you can use Dark Balls here as |
| well. Your Pokemon should be around level 45 and up before tackling |
| Articuno. Thunder and fire moves are the best ones to use here, but |
| make sure you do not over-do it. |
\____________________________________________________________________________/
Once you have captured him, either use a Escape Rope or go back the way you
came to exit.
____
//SQ06|_____________________________________________________________________\\
|| Zapdos & Power Plant ||
\\__________________________________________________________________________//
Located on the Cerulean Side of Rock Tunnel after surfing, you do have to go
to the power plant during the main story in order to restore power to Kanto.
However, after you get all 16 Badges, Zapdos will appear right outside the
Power Plant on the left side of the building.
/____________________________________________________________________________\
|Legendary Pokemon Zapdos |
|____________________________________________________________________________|
|Level 50 |
|Electric/Flying |
|____________________________________________________________________________|
|Info: Poor Zapdos, while it is close to where it was in RBY/FRLG, its main |
| dungeon has been eliminated. As far as attacks go, it has Ancientpower|
| Agility, Charge, and Discharge. Charge is used mainly to increase the |
| attack power of Discharge, a powerful Electric move that becomes |
| very lethal after being charged up. The good thing is that outside of |
| Ancientpower, Discharge is the only move it has, so it isn’t nearly |
| as powerful as it was back in previous games. If you have a ground |
| type Pokemon, use it. |
| |
| Unlike Articuno, Zapdos is outside, so you can only use Dusk Balls |
| when it is night out. Ground types with Rock moves work very well here|
\____________________________________________________________________________/
____
//SQ07|_____________________________________________________________________\\
|| Moltres and Mt. Silver ||
\\__________________________________________________________________________//
Located in Mt. Silver, Moltres is the only Legendary Bird that is technically
in Johto (and even plays the Johto theme when you fight it). To get there,
you will need all 16 badges and a Pokemon that has Surf, Waterfall, and Rock
Climb.
______
|1F |
______________________________________________________________________________
First, when you enter Mt. Silver, surf on the left side and go up the
waterfall. If you go in the cave on the right side when you first go up, you
will find a item ball inside with a Expert Belt.
Ignoring that for now, go to the left and you will find a rock climbable wall.
Go up it and then you will be on a ledge with another rock-climbable wall
leading down. Go down it and surf, and then go up the waterfall to find a
entrance to another part of the cave.
______________________________________________________________________________
___________________
|1F (Moltres Room)|
______________________________________________________________________________
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Quagsire |40% |40% |30% |Normal |
|Phanpy |10% |10% |10% |HeartGold |
|Donphan |20% |20% |20% |HeartGold |
|Teddiursa |10% |10% |10% |SoulSilver|
|Ursaring |20% |20% |20% |SoulSilver|
|Golbat |5% |5% |5% |Normal |
|Golduck |10% |10% |10% |Normal |
|Sneasel |20% |20% |20% |Normal |
|Larvitar |5% |5% |5% |Normal |
|Misdreavus |- |- |10% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Seaking |90% |Surfing |
|Goldeen |10% |Surfing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Goldeen |5% (O), 40% (G), 90% (S) |Fishing |
|Seaking |3% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H. Radio |
|Makuhita | |H. Radio |
|Bronzor | |S. Radio |
|Chingling | |S. Radio |
\_____________________________________________________/
When you go inside, you will find Moltres at the bottom of a pit with two rock
climbable walls on each side. Go down them to fight Moltres.
/____________________________________________________________________________\
|Legendary Pokemon Moltres |
|____________________________________________________________________________|
|Level 50 |
|Fire/Flying |
|____________________________________________________________________________|
|Info: Moltres is the most out of the way bird compared to its original |
| location in RBY (Victory Road) and FRLG (The first island). It has |
| Ancientpower, Flamethrower, Safeguard, and Air Slash. As far as the |
| three birds go, it is the most equipped as far as attacks go. |
| Safeguard makes it to where you cannot inflict various status effects,|
| such as Paralyze or Sleep. Air Slash is a fairly powerful flying move |
| that makes it to where you have a chance to flinch. |
| |
| Since Moltres is in a cave, Dark Balls work here. You should have a |
| Ground Pokemon with Rock attacks, due to it being fairly resistant |
| against fire and flying moves and Moltres being very weak to Rock. |
| Your Pokemon should be level 45+ |
\____________________________________________________________________________/
____
//SQ08|_____________________________________________________________________\\
|| Suicune and Cerulean Cape ||
\\__________________________________________________________________________//
Similar to Crystal, Suicune is a special event Pokemon and no longer a Roaming
Pokemon. However, for Suicune to appear, you will need to meet it at the
following places:
* First, you must awaken it at the Ecruteak Burned Tower during the story. It
will run off afterwards
* Next, when you are in Cianwood, go to the top and you will find it in a
small enclosed area. Eustine will fight you.
* After that, you will see it on Route 42 in the middle while surfing to
Mahogany Town. You will need to use Cut to reach it. It will run off
after you see it.
* After you have beaten the Elite Four and go on the S.S. Aqua, you will
find it in the Vermillion City Harbor automatically. It will run off
after you see it.
* You will then see it on the right side of Route 14 near the water (Route
14 is on the east side of Fuchsia City). It will run off afterwards.
* Finally, once Misty goes back to the gym, go indoors somewhere and go back
out and Suicune should be there if you did all the above. Save before
fighting it.
/____________________________________________________________________________\
|Legendary Pokemon Suicune |
|____________________________________________________________________________|
|Level 40 |
|Water |
|____________________________________________________________________________|
|Info: Unlike all the other Legendary Dogs, Suicune is the only one that will|
| not flee when you fight it, and does not have any attacks that can |
| cause you to flee. As far as attacks go, it has Rain Dance, Gust, |
| Aurora Beam, and Mist. Oddly enough, Suicune does not have any sort of|
| ability or attack that takes advantage of Rain Dance, so it is mostly |
| a advantage towards you (Thunder becomes 100% accurate). Aurora Beam |
| is a slightly powerful Ice attack that has a chance of lowering your |
| attack one level. Mist makes it to where you cannot lower Suicune’s |
| stats, and finally Gust is a weak flying move. |
| |
| Since Suicune is outside, you can use Dark Balls at night. Electric |
| Pokemon work well here, especially if they have Thunder. Suicune is |
| actually a fairly low level when compared to some of the other |
| legendaries, so level 35+ should be the standard (Although you will |
| more then likely have 50+ by the time you fight it). |
\____________________________________________________________________________/
Also, if you defeat Suicune, you can re fight it by going to the Burned Tower
Basement once you beat the Elite Four again. Its level and moves will all be
the same.
____
//SQ09|_____________________________________________________________________\\
|| Entei and Raikou ||
\\__________________________________________________________________________//
Like Pokemon Crystal, both Entei and Raikou are roaming Pokemon that appear on
the various routes of Johto after you encountered them in the Burned Tower.
If you are lucky enough, you can find them right away and might even have a
chance to capture them if your balls don’t fail or your Pokemon are fast
enough. However, there is a bit of a “art” to capturing roaming Pokemon like
these.
The good news is unlike before, you do not need to encounter them to see them
on your Pokegear’s Map. Also, unlike Roaming Pokemon in Platinum, they tend to
stay in one spot for much longer so you can catch up to them. They tend to
move if you keep exiting and re-entering a route, so keep doing that until
they are close. The best spots I like to do this are north of Olivine and
south of Ecruteak. They do not appear in caves, but can appear on water routes
(Yes, even Entei). It would be faster to find them using a Pokemon that is
level 39 or below and use Repels.
Like any other roaming Pokemon, they will run as soon as it is their turn, so
you will need a Pokemon that is faster then they are. They can still run even
if they are under a status condition like Sleep, so keep that in mind. Another
thing to keep in mind is even if you have a Pokemon like Wobbuffet and Gengar
that can trap them, they both have Roar and will use it.
The best strategy to use is to put them asleep in a previous battle and then
use one of those two so they will not escape as long as they are asleep.
Paralyzing them might also be effective. If you have a high level Pokemon that
can use False Swipe, make sure to use that so you can get their health down as
far as possible. You should not even try throwing balls until they are in the
red.
The best Pokeballs to use are the Level Ball (If the leading Pokemon is at
least level 100), Fast Balls, Quick Balls, and Dusk Balls at night. If you
still have your Master Ball, I would recommend using it on one of these or the
Latios Twins.
/____________________________________________________________________________\
|Legendary Pokemon Entei & Raikou |
|____________________________________________________________________________|
|Level 40 |
|Fire (Entei), Electric (Raikou) |
|____________________________________________________________________________|
|Info: Good ol Entei has Roar, Fire Spin, Stomp, and Flamethrower and is the |
| more aggressive of the three as far as attacks go and Raikou has Roar |
| Quick Attack, Spark, and Reflect. Like stated above, they will run if |
| you do not have a Pokemon that traps him, and can use Roar to end the |
| battle right away even if it is trapped. You can counter with a |
| Pokemon that has Soundproof or Suction Cups, but no Pokemon with those|
| abilities can learn any attacks that trap them so it will run. Your |
| best bet is to use False Swipe or other moves that will damage but not|
| kill it and then once it is in the red, paralyze or put it to sleep |
| and use Wobbuffet or a Pokemon that can use Mean Look. Toss the above |
| mentioned balls and hope for the best. |
\____________________________________________________________________________/
____
//SQ10|_____________________________________________________________________\\
|| Ruins of Alph ||
\\__________________________________________________________________________//
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Unown |100% |100% |100% |Ruins |
|Natu |90% |90% |90% |Normal |
|Smeargle |10% |10% |10% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Wooper |60% |Surfing |
|Quagsire |40% |Surfing |
|Magikarp |95 (O), 60% (G), 7% (S) |Fishing |
|Poliwag |5% (O), 40% (G), 93% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Linoone | |H. Radio |
|Whismur | |H. Radio |
|Bidoof | |S. Radio |
|Buizel | |S. Radio |
\_____________________________________________________/
___________
/Trainers π
|___________|_______________\
|Psychic Nathan |
|Money: 832p |
|Phone #: No |
|===========================|
|Pokemon: |
|Girfarig lv 26 (Normal/Psy)|
\___________________________/
The Ruins of Alph is a multi-purpose area that you can find very early in the
game, but due to the various chambers that are out-of-reach you cannot fully
complete until near the end of the game.
There are many things you can do here, which includes:
* The Unown Report quest, which requires the capture of each Unown type
* The back wall quests, which allow access to rare items
* Using Rock Smash to find shards and fossils.
* Grass that can be reached via the fourth chamber to capture 2 rare Pokemon
* The Arceus event, which requires a Arceus to use.
The way it works is there are four chambers with each requiring you to have
certain completion in the game, whether it be access to HM moves, certain
Pokemon or items. You can access the first chamber the first time you visit,
and the other 3 when you have surf and strength. The back wall quests are
generally harder and might require certain items or Pokemon to complete.
One thing to note is every time you complete one of the four chambers, it
will unlock more Unown types that you can capture. There are 28 Unown types
and 4 chambers, so 7 new Unown types will be available every time you
complete one of the chambers in the Ruins itself.
___________________
|The First Chamber|
______________________________________________________________________________
+============================+
|Getting To the First Chamber|
+============================+
The First Chamber is available as soon as you reach Violet City. You do not
need any badges to reach it. It will be on the upper right side of the Ruins
of Alph, you will need to go through a few empty buildings to reach it.
+=============+
|Kabuto Puzzle|
+=============+
/////////////////////////
| | | | |
| | | | |
| | | | |
\———+=====+=====+=====+=====+———/
\ D | | 002 | | | /
\———+=====+=====+=====+=====+———/
\ | | 006 | | | A /
\———+=====+=====+=====+=====+———/
\ | 009 | | 011 | | /
\———+=====+=====+=====+=====+———/
\ C | | | | | /
\———+=====+=====+=====+=====+———/
| | | | |
| | | | B |
| | | | |
\\\\\\\\\\\\\\\\\\\\\\\\\
-Take Piece A and rotate it twice. Then put it in slot 011
-Take Piece B and rotate it three times. Then put it in slot 009
-Take Piece C and rotate it once and put it in slot 002
-Take Piece D and rotate it three times and put it in slot 006
You will then be greeted by a scientist that will give you the Unown
Report. Also, if you have the Pokegear, set it to channel 13.5. It
will play a weird tune. You will also then be able to fight the
first unown. If you capture any of them, they will appear in the
Unown Note and give you a meaning for the letter they represent.
+===========+
|ESCAPE Wall|
+===========+
Once you leave, head back to the chamber that you solved the Kabuto puzzle
in and go to the back of the room and read the Stone Tablet. It reads
“ESCAPE”. Use your escape rope and it will open and lead you to a chamber
with the following items:
* Heal Powder
* EnergyPowder
* Oran Berry
* Pecha Berry
There is also a message on the floor in Unown that translates to this:
“OUR CLAN ENGRAVED WORDS IN THIS PLACE”
____________________
|The Second Chamber|
______________________________________________________________________________
+=============================+
|Getting to the Second Chamber|
+=============================+
The second chamber is available as soon as you get a Pokemon that can Surf.
The soonest you can do this is after beating Morty and getting the 4th badge
and defeating the Rocket Grunt at the Kimono Hall. To reach it, go to the
south part of the Ruins of Alph and swim across, the Chamber will be in the
lower right corner.
+=================+
|Aerodactyl Puzzle|
+=================+
/////////////////////////
| | | | |
| F | | G | |
| | | | |
\———+=====+=====+=====+=====+———/
\ | 001 | 002 | | | /
\———+=====+=====+=====+=====+———/
\ | 005 | 006 | | | A /
\———+=====+=====+=====+=====+———/
\ E | | 010 | | | /
\———+=====+=====+=====+=====+———/
\ | | 014 | | 016 | B /
\———+=====+=====+=====+=====+———/
| | | | |
| | D | | C |
| | | | |
\\\\\\\\\\\\\\\\\\\\\\\\\
– Take Piece A and rotate it once. Theb place it in slot 016
– Take Piece B and rotate it twice. Then place it in slot 006
– Take Piece C and rotate it three times. Then place it in slot 005
– Take Piece D and rotate it twice. Then place it in slot 001
– Take Piece E and rotate it once. Then place it in slot 002
– Take Piece F and rotate it once. Then place it in slot 010
– Tale Piece G and rotate it twice. Then place it in slot 014
+==========+
|FLASH Wall|
+==========+
Before you can do this, make sure you have a Pokemont that can use the move
Flash. It can be learned by using TM70, which can either be bought at the
Goldenrod Department Store, given by the head monk in the Sprout Tower, or
on a Pokemon that is transfered from another Pokemon game. Go to the back of
the Aerodactyl Puzzle and select the move Flash from the Pokemon Menu, and you
will drop down to a chamber that havs the following item:
* Heal Powder
* Energy Root
* Moon Stone
* Sitrus Berry
There is also a message on the floor in Unown that translates to this:
“OUR CLAN CREATED POKEMON STATUE OUTSIDE”
___________________
|The Third Chamber|
______________________________________________________________________________
+============================+
|Getting to the Third Chamber|
+============================+
This one will require both Surf and Strength, so the best time to come back
would be around the 5th badge or so. However, it is also highly recommended
that you have a Water Stone so you do not have to go all the way back if you
want the items, so read the section below. You can do this from either Azalea
Town via Route 33 or Violet Town via Route 32. For this one, we will use
Violet as the main path. Head onto Route 32 and then head down to Union Cave.
Once inside, head to the left until you see a path that leads up, and then go
down the stairs near the Firebreather. Once downstairs, surf over the water to
the upper part of the area, and follow the right path to the very top and then
head left. There should be a fork: One leading up and one leading down. Take
the lower path and push the boulder out of the way and continue up the stairs.
Head up the next set of stairs in the “S” shaped room, and then head outside.
You will then be in a new area of the Ruins of Alph that has a small maze and
the Third Chamber to the right. Head through the maze, but be careful that you
do not get close to the jumpable ledges or else you will need to start from
the beginning.
+==============+
|Omanyte Puzzle|
+==============+
/////////////////////////
| | | | |
| | H | | I |
| | | | |
\———+=====+=====+=====+=====+———/
\ G | 001 | | | | /
\———+=====+=====+=====+=====+———/
\ | | | 007 | 008 | A /
\———+=====+=====+=====+=====+———/
\ F | 009 | 010 | 011 | 012 | B /
\———+=====+=====+=====+=====+———/
\ E | 013 | 014 | | | /
\———+=====+=====+=====+=====+———/
| | | | |
| D | C | | |
| | | | |
\\\\\\\\\\\\\\\\\\\\\\\\\
– Take Piece A and rotate it twice. Then put it in slot 014
– Take Piece B and rotate it once. Then put it in slot 013
– Take Piece C and rotate it three times. Then put it in slot 012
– Take Piece D and rotate it twice. Then put it in slot 007
– Take Piece E and rotate it once. Then put it in slot 001
– Take Piece F and place it in slot 008
– Take Piece G and place it in slot 009
– Take Piece H and rotate it three times. Then put it in slot 011
– Take Piece I and place it in slot 010
+==========+
|WATER Wall|
+==========+
The back of this chamber requires you to have a Water Stone in your inventory.
There is a number of ways to gain one, but many require you to at least beat
the Elite Four:
* Gotten from Bill’s Grandfather in Cerulean if you show him a Marill
* Randomly given by Fisherman Tully on Route 42 via Phone Call
* Random prize in the Bug Catching contest after beating the Elite Four
* Can be bought at the Pokeathalon after beating the Elite Four
* Can be found on the Beyond the Sea Pokewalker Course
* Found at Seafoam Islands in Kanto
* Attached to a Pokemon and transferred from another Pokemon game (Easiest
is FRLG, since you can buy them there)
When you are at the wall, go to your inventory and select the Water Stone like
you are going to use it, and it will open up the path. The new area will have:
* Stardust
* Star Piece
* Mystic Water
* Leppa Berry
There is also a message on the floor in Unown that translates to this:
“THEY POSSESS POWER TO SENSE WITH MIND AND REJECT OUTSIDE”
____________________
|The Fourth Chamber|
______________________________________________________________________________
+=============================+
|Getting to the Fourth Chamber|
+=============================+
The fourth and final chamber is very similar to the Third Chamber in that you
need to have Surf to get to it. Read the “Getting to the Third Chaimber”
section above, but instead of going to the bottom path, go on the upper path
where the Hiker is. Head up the steps and you will be in a new area where you
must surf to the other side. Surf and then go up the steps, and then head out
the door.
This area is actually unique in that there is a Trainer and some grass where
you can catch two exclusive Pokemon: Smeargle and Natu. Both cannot be found
anywhere else in the game outside of trading. Head down to the abandon
building, then out the lower right side, up into the other abandon building,
and then out through the left to find the trainer and the Fourth Chamber.
+============+
|Ho-Oh Puzzle|
+============+
/////////////////////////
| | | | |
| | H | I | J |
| | | | |
\———+=====+=====+=====+=====+———/
\ G | 001 | 002 | | | /
\———+=====+=====+=====+=====+———/
\ F | 005 | | | 008 | A /
\———+=====+=====+=====+=====+———/
\ E | 009 | 010 | 011 | | /
\———+=====+=====+=====+=====+———/
\ | 013 | 014 | 015 | | B /
\———+=====+=====+=====+=====+———/
| | | | |
| D | C | | |
| | | | |
\\\\\\\\\\\\\\\\\\\\\\\\\
– Take Piece A and rotate it once. Then put it in slot 010
– Take Piece B and rotate it once. Then put it in slot 011
– Take Piece C and rotate it four times. Then put it in slot 008
– Take Piece D and rotate it twice. Then put it in slot 005
– Take Piece E and rotate it once. Then put it in slot 002
– Take Piece F and rotate it twice. Then put it in slot 013
– Take Piece G and rotate it twice. Then put it in slot 015
– Take Piece H and put it in slot 009
– Take Piece I and rotate it once. Then put it in slot 014
– Take Piece J and rotate it four times. Then put it in slot 001
+==========+
|HO-OH Wall|
+==========+
The Ho-Oh wall can either be easy or hard depending on what version you have.
HG players can catch Ho-Oh as soon as the 8th badge, while SS Players will
need to get the Raimbow Wing in Pewter City and capture Ho-Oh after that. All
you will need to do is have Ho-Oh as your first Pokemon and the path will open
up. The next room will have:
* Revival Herb
* Charcoal
* Life Orb
* Leppa Berry
There is also a message on the floor in Unown that translates to this:
“WE HUMANS NEED TO WALK WITH THEM. WE LEAVE HERE FOR THE SAKE OF THEM”.
* Special thanks to McLucky66 for his youtube video on how to solve the Ho-Oh
puzzle and nizardbz21 for his Youtube Walkthrough showing me how to finish
the Omanyte and Aerodactyl Puzzles.
____
//SQ11|_____________________________________________________________________\\
|| Lapras and Union Cave ||
\\__________________________________________________________________________//
Lapras is a special Pokemon in that it appears every week on Fridays at the
bottom of Union Cave. You will need Surf before you can enter the area of the
cave that he is located in. That means beating at least Morty and getting 4
badges.
______
|1F |
______________________________________________________________________________
Head back to the cave from the Azalea side.
Near the end of the cave is a giant area of water. If you surf on the left
side, you will find a small area with a lone rock. Press A Near the rock to
find a Big Pearl. If you go down near the giant area of water, you will find
another area you can surf across that will lead you to another part of the
basement.
______________________________________________________________________________
______
|B2 |
______________________________________________________________________________
___________
/Trainers π
|___________|___________________________________________\
|PokeManiac Andrew |PokeManiac Calvin |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Marowak lv 24 (Ground) |Kangaskhan lv 26 (Normal) |
|Marowak lv 24 (Ground) | |
\_______________________________________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Geodude |30% |30% |30% |Normal |
|Onix |10% |10% |10% |Normal |
|Zubat |25% |25% |25% |Normal |
|Sandshrew |30% |30% |30% |Normal |
|Rattata |5% |5% |5% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Wooper |60% |Surfing |
|Quagsire |40% |Fishing |
|Magikarp |95% (O), 60% (G), 7% (S) |Fishing |
|Goldeen |5% (O), 40% (G), 90% (S) |Fishing |
|Seaking |3% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H Radio |
|Makuhita | |H Radio |
|Bronzor | |S Radio |
|Chingling | |S Radio |
\_____________________________________________________/
At the bottom you will find a trainer and a area you can surf across. On the
other side is another trainer and a staircase leading down to B3.
______
|B3 |
______________________________________________________________________________
___________
/Trainers π
|___________|___________________________________________\
|Ace Trainer Nick |Ace Trainer Gwen |
|Money: |Money: |
|Phone #: No |Phone #: No |
|===========================|===========================|
|Pokemon: |Pokemon: |
|Charmander lv 26 (Fire) |Eevee lv 26 (Normal) |
|Squirtle lv 26 (Water) |Flareon lv 22 (Fire) |
|Bulbasaur lv 26 (Grass/Poi)|Vaporeon lv 22 (Water) |
| |Jolteon lv 22 (Electric) |
|___________________________|___________________________/
|Ace Trainer Emma |
|Money: |
|Phone #: No |
|===========================|
|Pokemon: |
|Poliwhirl lv 28 (Water) |
\___________________________/
/_____________________________________________________\
|Pokemon |Morning |Day |Night |Method |
|_____________________________________________________|
|Rattata |5% |5% |5% |Normal |
|Raticate |30% |30% |30% |Normal |
|Zubat |30% |30% |30% |Normal |
|Golbat |20% |20% |20% |Normal |
|Geodude |10% |10% |10% |Normal |
|Onix |5% |5% |5% |Normal |
|_____________________________________________________|
|Fish/Surfing |Encounter Rate |Method |
|_____________________________________________________|
|Tentacool |60% |Surfing |
|Tentacruel |10% |Surfing |
|Quagsire |30% |Surfing |
|Magikarp |95% (O), 60% (G) |Fishing |
|Krabby |5% (O), 37% (G), 67% (S) |Fishing |
|Corsola |3% (G), 30% (S) |Fishing |
|Kingler |3% (S) |Fishing |
|_____________________________________________________|
|National Dex |Encounter Rate |Method |
|_____________________________________________________|
|Absol | |H Radio |
|Makuhita | |H Radio |
|Bronzor | |S Radio |
|Chingling | |S Radio |
\_____________________________________________________/
If you surf to the bottom right, you will find a Ace Trainer and a Hyper
Potion on the ledge. The upper right side has a Elixir. The left side has
another Ace Trainer on a cliff at the top part with a hidden calcium on the
left side. Head down and you will find another ace trainer. Defeat her and
then surf on the right. If it is Friday, then you will find a Lapras swimming
in the water.
/____________________________________________________________________________\
|Lapras |
|____________________________________________________________________________|
|Level 20 |
|Water/Ice |
|____________________________________________________________________________|
|Info: For a random encounter Pokemon, Lapras is pretty tough. It has Ice |
| Shard, Confuse Ray, Water Pulse, and Body Slam. This battle mostly |
| depends on when you want to capture Lapras. If you do it right after |
| you get surf, it might be a harder battle because of Lapras’s strength|
| but if you wait until far later you will want to bring some Pokemon |
| that do not knock it out (False Swipe is a good move to use if you |
| are farther in the game). Dark and Heavy Balls are both good ones to |
| use here, as well as any Ultra Balls you might have. |
\____________________________________________________________________________/
If you defeat it or even capture it, another one will appear next Friday. You
can do this as many times as you want, and is a good way to get Pokemon on the
GTS.
____
//SQ12|_____________________________________________________________________\\
|| Kyogre, Groundon, and Rayquaza ||
\\__________________________________________________________________________//
First appearing in RSE, these three Pokemon have been uncatchable outside of
their respective games. However, HGSS does it somewhat similar to the old
games where you can only get Kyogre and Groundon depending on your version.
HeartGold = Kyogre
SoulSilver = Groundon
Rayquaza is a little different in that you can catch it in either version,
but you will need to have both Kyogre AND Groundon in your party. Also, both
must come from a HGSS game and not from RSE. All three are similar in that
they share the same capture area: The Embedded Tower.
You will not be able to capture either until the end of the game. To start
the quest, you will need:
– 16 Badges
– National Dex
– Beat Red at Mt. Silver
– Receive one of the three Kanto starters from Professor Oak
Once all of those conditions have been met, go to Mr. Pokemon’s house north
of Cherrygrove in Johto and talk to him. You will receive the Blue Orb in
HG and the Red Orb in SS.
Next, fly to Cianwood. Before you head out, make sure you have a Pokemon that
can use Surf and Rock Climb. You should have Rock Climb by now, but if not
Prof. Oak will give it to you after you beat all the gyms in Kanto and Johto.
Go up to the cave north of the Gym. You will then see Chuck and he will
explain about the tower. After that is done, go up the stairs and onto Route
47. Keep going to the left until you see your first cave. Go inside of it.
Inside, you will see two ladders (One going up and one going down) and a man
standing there. Take the ladder going down. In the next area, go outside of
the cave. Outside, you will be surrounded by water. Surf to the far left past
the rocks and you will find a place you can Rock Climb at. Do this two times
and you will find a entrance with a Hiker near it.
Go inside and you will be in the Embedded Tower. Like I said before, HG
users will find Kyogre, and SS users will find Groundon. Save before fighting
them.
/____________________________________________________________________________\
|Legendary Pokemon Kyogre and Groundon |
|____________________________________________________________________________|
|Level 50 |
|Water (Kyogre), Ground (Groundon) |
|____________________________________________________________________________|
|Info: To start off, Groundon will have Rest, Earthquake, Ancientpower, and |
| Eruption, while Kyogre’s moves will be Aqua Ring, Ice Beam, Ancient |
| Power, and Water Spout. |
| |
| The biggest thing to note is Kyogre’s ability allows it to have a |
| unlimited amount of Rain to pour, while Groundon will have it where |
| it will always be sunny. This can be used to your advantage, as both |
| of them are weak to moves that benefit from those conditions (Thunder |
| on Kyogre, and Solarbeam on Groundon). Kyogre can heal itself with |
| Aqua Ring, while Groundon has the annoying ability to Rest and restore|
| both HP and any status ailments it might have. |
| |
| As far as recommended Pokemon go, do not use Rock, Flying, Grass, Ice,|
| Fire, or Bug on Kyogre, and Rock, Flying, Grass, Ice, and whatnot on |
| Kyogre. Pokemon like Zapdos, Raichu and such are good on Kyogre, and |
| Pokemon that have Solarbeam that are not grass (A few fire types), or |
| a water type that has Surf works well on Groundon. They both have a |
| low catch rate, so stuff like Heavy Balls or Dusk Balls work well here|
\____________________________________________________________________________/
As mentioned above, to get Rayquaza you must have both Groundon and Kyogre
that have been captured from HGSS and nowhere else. The only real way is to do
this on trade, or get lucky on the GTS if you have caught the other before.
As far as getting Rayquaza, go to Mr. Pokemon again with both in your party
and he will give you the Jade Orb. Go back to the same place you caught
Groundon or Kyogre at and you will now find Rayquaza there. Once again, save.
/____________________________________________________________________________\
|Legendary Pokemon Rayquaza |
|____________________________________________________________________________|
|Level 50 |
|Dragon/Flying |
|____________________________________________________________________________|
|Info: Rayquaza is actually at a lower level then what you normally fight it |
| as in RSE, so be prepared for that. For moves, it has: Rest, Air |
| Slash, AncientPower, and Outrage. Its ability makes it where weather |
| moves are unusable, but that should not be important in this battle. |
| |
| Good news and bad news: Good news is that his movepool is not quite as|
| diverse as the other two and thus you should have less weaknesses. Bad|
| news is Outrage can be a pain in the ass: not only is it powerful, but|
| can confuse Rayquaza and cause damage. Something you really, REALLY do|
| not want when his HP is low. Outrage has a base PP of 15, so he can |
| use this 15 times before he is out (Pokemon with pressure might be |
| good to have). To combat this, he has Rest to make your life a living |
| hell. |
| |
| The best types to use against him are Rock, Ice, and Dragon. Ice does |
| 4x, so stuff like Ice Beam and Blizzard are great for quickly getting |
| his HP down. Be careful with Dragon Pokemon, since his Outrage attack |
| will usually KO them in one hit. Once again, Heavy and Dusk balls are |
| great to use against him. |
\____________________________________________________________________________/
____
//SQ13|_____________________________________________________________________\\
|| Daily and Weekly Events ||
\\__________________________________________________________________________//
First introduced in the original GSC, Daily and Weekly events have made a
comeback in Generation IV, and still thrive quite well in the remakes. First,
to help organize what you can do on each day, here is a schedule of what
events happen on which days and what time you have to do it by.
/_________________________________________________________________________\
|Day |Events |
|_______________|_________________________________________________________|
|Monday |-The Bargain Shop opens up during the morning hours in |
| | the Goldenrod Underground. |
| | |
| |-Clefairy Dance on Mt. Moon from 8:00pm to Midnight. |
| | |
| |-The S.S. Aqua can be rode from Olivine to Vermillion. |
| | |
| |-You can call Pryce for a Rematch in the Morning. |
| | |
| |-You can call Janine for a Rematch in the Afternoon. |
| | |
| |-Can get a Sharp Beak the first time and a Alert Ribbon |
| | every other time by talking to Monica on Route 40. |
|_______________|_________________________________________________________|
|Tuesday |-You can participate in the Bug Catching Contest at the |
| | National Park. |
| | |
| |-The Older Haircut Brother appear in the Goldenrod |
| | Underground. |
| | |
| |-You can call Blaine for a Rematch in the Afternoon. |
| | |
| |-You can call Morty for a Rematch at Night. |
| | |
| |-Can get a TwistedSpoon the first time and a Shock Ribbon|
| | every other time by talking to Tuscany on Route 29. |
| | |
| |-Your rival appears at the Indigo Plateau once you beat |
| | Clair and Lance for a Rematch. |
|_______________|_________________________________________________________|
|Wednesday |-Hoenn Sound plays on the Radio, allowing you to capture |
| | various Pokemon from Hoenn on every route. |
| | |
| |-The S.S. Aqua can be rode from Vermillion to Olivine. |
| | |
| |-The Younger Haircut Brother appears in the Goldenrod |
| | Underground. |
| | |
| |-You can call Misty for a Rematch in the Morning. |
| | |
| |-You can call Jasmine for a Rematch in the Afternoon. |
| | |
| |-You can call Chuck for a Rematch at Night. |
| | |
| |-Can get a Black Belt the first time and a Downcast |
| | Ribbon every other time by talking to Wesley at the |
| | Lake of Rage |
|_______________|_________________________________________________________|
|Thursday |-Sinnoh Sound plays on the Radio, allowing you to capture|
| | various Pokemon from Sinnoh on every route. |
| | |
| |-You can participate in the Bug Catching Contest at the |
| | National Park. |
| | |
| |-The Older Haircut Brother appear in the Goldenrod |
| | Underground. |
| | |
| |-You can call Bugsy for a Rematch in the Afternoon. |
| | |
| |-Can get a Hard Stone the first time and a Careless |
| | Ribbon every other time by talking to Arthur on Route |
| | 36. |
| | |
| |-Your rival appears at the Indigo Plateau once you beat |
| | Clair and Lance for a Rematch. |
|_______________|_________________________________________________________|
|Friday |-Can catch Lapras at Union Cave at any time on Friday |
| | |
| |-The S.S. Aqua can be rode from Olivine to Vermillion. |
| | |
| |-The Younger Haircut Brother appears in the Goldenrod |
| | Underground. |
| | |
| |-You can call Lt. Surge for a Rematch in the Morning. |
| | |
| |-You can call Clair for a Rematch at Night. |
| | |
| |-Can get a Poison Barb the first time and a Relax Ribbon |
| | every other time by talking to Frieda on Route 32. |
|_______________|_________________________________________________________|
|Saturday |-You can participate in the Bug Catching Contest at the |
| | National Park. |
| | |
| |-The Older Haircut Brother appear in the Goldenrod |
| | Underground. |
| | |
| |-The Herb Shop appears in the Goldenrod Underground. |
| | |
| |-You can call Falkner for a Rematch in the Morning. |
| | |
| |-You can call Whitney for a Rematch in the afternoon. |
| | |
| |-You can call Brock for a Rematch in the Evening |
| | |
| |-Can get a Soft Sand the first time and a Snooze Ribbon |
| | every other time by talking to Santos in Blackthorn |
| | City. |
|_______________|_________________________________________________________|
|Sunday |-The Younger Haircut Brother appears in the Goldenrod |
| | Underground. |
| | |
| |-The Herb Shop appears in the Goldenrod Underground. |
| | |
| |-The S.S. Aqua can be rode from Vermillion to Olivine. |
| | |
| |-You can call Erika for a Rematch in the Morning. |
| | |
| |-You can call Blue for a Rematch in the Afternoon. |
| | |
| |-You can call Sabrina for a Rematch in the Afternoon. |
| | |
| |-You can get a Magnet the first time and a Smile Ribbon |
| | every other time by talking to Sunny on Route 37. |
\_________________________________________________________________________/
+============+
|Daily Events|
+============+
Daily events are events that can be done every day without any major
restrictions on what day it is done.
_________________________
|Goldenrod Radio Lottery|
______________________________________________________________________________
A feature that was in the original GSC, you can go to the Goldenrod Radio
Tower and draw for a master ball.
The lottery works like this: talk to the lady at the front desk on the right
side, and she will draw a lotto ticket (The ticket is chosen at the start of
each day, so you cannot exploit it like other time events), it will have 5
digits. Starting from the far right digit, it will scan all your Pokemon for
that number (0-9), and then continue to the next digit.
To get the master ball, you will need to have all of your digits match.
Obviously, this is quite hard, and it is rare that you will ever win it. The
best way is to have a variety of Pokemon traded for on the GTS to improve
your chances.
______________________________________________________________________________
__________________
|Buena’s Password|
______________________________________________________________________________
A feature that was added Pokemon Crystal, Buena’s Password is a radio program
on the Variety Channel that plays at the following times:
-2:00 am
-5:00 am
-8:00 am
-11:00 am
-2:00 pm
-5:00 pm
-8:00 pm
-11:00 pm
Buena will tell you a password on the radio and tells you to go to the
Goldenrod Radio Tower and tell the password to her. Once you hear it, go to
the Radio Tower and go to the second floor and talk to Buena (The one at
the desk). She will give you three options, and if you select the right one
you will get a point. You can then use the points to get the following
prizes:
/_________________________\
|Item |Point # |
|_____________|___________|
|Poke Ball |1 Point |
|Full Restore |3 Points |
|Protein |5 Points |
|Iron |10 Points |
|Carbos |15 Points |
|Nugget |20 Points |
|Rare Candy |25 Points |
|HP Up |30 Point |
\_________________________/
You can do this once per day, and once you get 30 points, Buena will give you
her Phone number and tell you various things about the Password game.
______________________________________________________________________________
____________
|Free Seals|
______________________________________________________________________________
Before you can do this, you will need to get the Seal Case by going to the
MooMoo farm and feed the Miltank 5 Oran Berries to receive it. Once you do,
there is a young girl in a house in Olivine that will give you 3 seals each
day that you talk to her. Unlike D/P/Pl, this is the only way you can get
seals in the game.
______________________________________________________________________________
____________
|Free Words|
______________________________________________________________________________
Remember that one house in RBY on Route 16 where you got Fly from? In HGSS,
go to the same house on that route and talk to the old man and he will give
you a new Vocabulary Word you can use when talking to someone or making a
letter.
______________________________________________________________________________
________
|Swarms|
______________________________________________________________________________
Like D/P/Pl, there is a Swarm that changes each day once you get the National
Dex. To find out which swarms are appearing on what route, listen to Prof.
Oak’s radio show
______________________________________________________________________________
+=============+
|Weekly Events|
+=============+
Weekly events can be only done on certain days, and sometimes may only be done
once.
________________
|Lapras Fridays|
______________________________________________________________________________
Although it does have its own section in the guide, I will put this here to
remind people: You can get Lapras on Fridays once you have the ability to
surf. You can find it on B3 of the Union Cave near Azalea Town. Lapras will
always appear here each week, even if you knock out the one from the previous
week and will appear all day Friday.
______________________________________________________________________________
_____________________________
|Goldenrod Underground Shops|
______________________________________________________________________________
The underground has several vendor shops that are open depending on what day
it is. Here is a list of all shops and what they do:
Bargain Shop
============
The bargain shop is open on Monday Mornings and sells a variety of items that
you can resell for a higher value. Here is a list of all the items you can
purchase.
/___________________________\
|Item |Price |
|_______________|___________|
|Stardust |900p |
|Pearl |650p |
|Big Pearl |3500p |
|Star Piece |4600p |
|Nugget |4500p |
\___________________________/
Herb Shop
=========
The herb shop sells several herbs that are cheaper and easier to find then
their store counterparts, but have a side effect of making a Pokemon hate
you more. Be careful on buying these herbs if you are raising a Pokemon that
evolves via happiness.
/___________________________\
|Item |Price |
|_______________|___________|
|Heal Powder |480p |
|EnergyPowder |500p |
|Energy Root |800p |
|Revival Herb |2800p |
\___________________________/
Haircut Brother: Older
======================
The Haircut Brothers are a pair of groomers that will increase your Pokemon’s
happiness. The older one costs more at 500p, but the Pokemon will get more
satisfaction and thus more happiness out of it. The older brother is
available on Tuesday, Thursday, and Saturday.
Haircut Brother: Younger
========================
The younger brother of the haircut brothers, he does the same thing his other
brother does for 300p, but your Pokemon gets less happiness from it.
______________________________________________________________________________
_____________________________
|Clefairy and the Moon Stone|
______________________________________________________________________________
Like in the original games, if you go to Mt. Moon on Mondays between 8:00 PM
and Midnight, you will see a Clefairy Dance. Unlike the original, they will
leave a item ball behind with a Moon Stone.
______________________________________________________________________________
______________________
|Gym Leader Rematches|
______________________________________________________________________________
Once you beat a Gym Leader and beat the Elite Four (Not counting Kanto Gym
Leaders), you can find them at a certain place to get their phone number (Look
at D003 for more info on how to get the Gym Leader numbers). Here is a list
of what days you can do a call to schedule a rematch:
Sunday:
/__________________________________\
|Person |Time |
|__________|_______________________|
|Erica |Sunday Morning |
|Sabrina |Sunday Afternoon |
|Blue |Sunday Afternoon |
\__________________________________/
Monday:
/__________________________________\
|Person |Time |
|__________|_______________________|
|Pryce |Monday Morning |
|Janine |Monday Afternoon |
\__________________________________/
Tuesday:
/__________________________________\
|Person |Time |
|__________|_______________________|
|Blaine |Tuesday Afternoon |
|Morty |Tuesday Night |
\__________________________________/
Wednesday:
/__________________________________\
|Person |Time |
|__________|_______________________|
|Misty |Wednesday Morning |
|Jasmine |Wednesday Afternoons |
|Chuck |Wednesday Night |
\__________________________________/
Thursday
/__________________________________\
|Person |Time |
|__________|_______________________|
|Bugsy |Thursday Afternoons |
\__________________________________/
Friday:
/__________________________________\
|Person |Time |
|__________|_______________________|
|Lt. Surge |Friday Morning |
|Clair: |Friday Nights |
\__________________________________/
Saturday:
/__________________________________\
|Person |Time |
|__________|_______________________|
|Falkner |Saturday Mornings |
|Whitney |Saturday Afternoons |
|Brock |Saturday Evenings |
\__________________________________/
They will appear at the Fighting Dojo in Saffron and will not leave until you
fight them.
______________________________________________________________________________
__________________________
|The Once-A-Week Siblings|
______________________________________________________________________________
A staple of the original GSC, the Once A Week Siblings appear in one location
in Johto every day of the week, but has a different item for each area they
appear in. The first time you talk to one, you will get a hold item that
increases their power, while the second time and every time after that they
will give your first Pokemon a Ribbon.
Here is a list of the Siblings and where they appear during the week:
/______________________________________________________________________\
|Person |Location |First Reward |Ribbon |
|____________|_______________________|_________________|_______________|
|Sunny |Route 37 on Sunday |Magnet |Smile Ribbon |
|____________|_______________________|_________________|_______________|
|Monica |Route 40 on Monday |Sharp Beak |Alert Ribbon |
|____________|_______________________|_________________|_______________|
|Tuscany |Route 29 on Tuesday |TwistedSpoon |Shock Ribbon |
|____________|_______________________|_________________|_______________|
|Wesley |Lake of Rage on |Black Belt |Downcast Ribbon|
| |Wednesday | | |
|____________|_______________________|_________________|_______________|
|Arthur |Route 36 on Thursday |Hard Stone |Careless Ribbon|
|____________|_______________________|_________________|_______________|
|Frieda |Route 32 on Friday |Poison Barb |Relax Ribbon |
|____________|_______________________|_________________|_______________|
|Santos |Blackthorn City on |Soft Sand |Snooze Ribbon |
| |Saturday | | |
\______________________________________________________________________/
______________________________________________________________________________
________________________________
|S.S. Aqua and Elemental Plates|
______________________________________________________________________________
Like the originals, once you go to Vermillion via the S.S. Aqua, you can only
go on it from Vermillion to Olivine on Wednesdays and Sundays and from Olivine
to Vermillion on Mondays and Fridays. There are new trainers on the boat,
although you can skip them all by going to your cabin and sleeping.
Also, every time you ride the S.S. Aqua, the captain will give you one of the
elemental plates used for Arceus. The order of the place is as follows:
Ride 01: Flame Plate (Fire Type)
Ride 02: Splash Plate (Water Type)
Ride 03: Zap Plate (Electric Type)
Ride 04: Meadow Plate (Grass Type)
Ride 05: Icicle Plate (Ice Type)
Ride 06: Fist Plate (Fighting Type)
Ride 07: Toxic Plate (Poison Type)
Ride 08: Earth Plate (Ground Type)
Ride 09: Sky Plate (Flying Type)
Ride 10: Mind Plate (Psychic Type)
Ride 11: Insect Plate (Bug Type)
Ride 12: Stone Plate (Rock Type)
Ride 13: Spooky Plate (Ghost Type)
Ride 14: Draco Plate (Dragon Type)
Ride 15: Dread Plate (Dark Type)
Ride 16: Iron Plate (Steel Type)
At 4 rides a week, it will take you 4 weeks total if you go each day to get
a plate. However, you can set the DS clock right before the day it is supposed
to sail and the captain will give you the next plate in line.
Once you do get all the plates, the captain will give you a Nugget.
______________________________________________________________________________
______________________
|Bug Catching Contest|
______________________________________________________________________________
The bug catching contest is held in National Park on Tuesdays, Thursdays, and
Saturdays. Once you get the National Dex, more top prize evolution stones
will appear and will have National Dex Pokemon on Thursdays and Saturdays.
______________________________________________________________________________
_________________
|Rival Rematches|
______________________________________________________________________________
Once you beat Lance and Clair in a Double Battle, your Rival will start
appearing at the Indigo Plateau on Tuesdays and Thursdays.
______________________________________________________________________________
_____
/SP01|
/_____| ____________________________________________________________________
/ /
/ S P E C I A L E V E N T S /
/___________________________________________________________________________/
Special Events are events in the game that are triggered by bringing a special
event Pokemon with you to a certain location. So far, there are three
confirmed special events in the game, with two of those giving Pokemon.
____
//SP02|_____________________________________________________________________\\
|| Celebi’s Time Travel ||
\\__________________________________________________________________________//
Availability:
_____________
Japan: July 10 – September 30, 2010 (Shiny Celebi Needed)
US: February 27th – March 7th, 2011
PAL: ???
This event is activated via a special Celebi given out in a future event. You
must go to the Ilex Forest shine with the Celebi in front to activate the
event. You must also have done the Goldenrod Radio Tower event for this to
activate.
/_________________________________________________________________________\
| !!! NOTE !!! |
|_________________________________________________________________________|
| This section contains spoilers for the main game. If you do not |
| want to read them, I recommend you look elsewhere. |
\_________________________________________________________________________/
Once you start your event, you will see your rival talk to you and mention
Celebi’s Time Travel abilities. You will then be warped back in the past 3
years to Route 22, where you will see Giovanni talk to your Rival. It is
revealed that your Rival is Giovanni’s son, and that he is leaving his son
to go into training so that he can rebuild Team Rocket in the future. After
that, Celebi will then warp you to the near present, around the time the
Radio Tower took place.
You will find out that Giovanni wanted to go to the aid of his comrades at
the radio tower, but is face against you, who is similar to the kid Giovanni
lost to three years ago. He will then fight you.
/____________________________________________________________________________\
|Boss: Giovanni |
|____________________________________________________________________________|
|Pokemon: |
|Nidoking lv 42 (Poison/Ground) |
|Honchkrow lv 43 (Dark/Flying) |
|Nidoqueen lv 46 (Poison/Ground) |
|Kangaskhan lv 40 (Normal) |
|____________________________________________________________________________|
|Info: In what may be the first time a major boss is available via a event, |
| Giovanni is actually somewhat underleveled depending on when you fight|
| him. His highest level Pokemon is lv 46, so anyone that has already |
| beat the Elite Four should not have any trouble against him. His team |
| is somewhat similar to his old team from 3 years ago, but now has a |
| Honchkrow and he has regained his Kangaskhan. Interesting enough, his |
| theme music is of the other Rocket Admins. |
| |
| Nidoking is his first Pokemon and it has Shadow Claw, Focus Energy, |
| Fury Attack, and Double Kick and has a Focus Sash for a item. Shadow |
| Claw is a ghost move with a high Critical hit ratio. Focus Energy |
| greatly increases the chance of scoring a critical hit. Fury Attack |
| attacks 2-5 times in a row, and Double Kick is a fighting move that |
| is done twice in a turn. Nidoking is also holding a Focus Sash, which |
| will leave him with 1 HP if a attack that would normally knock him |
| out is used when Nidoking has Full HP. Afterwards, Giovanni will use a|
| full restore on him. Nidoking usually only uses Shadow Claw and Focus |
| Energy most of the time. |
| |
| His second Pokemon is Honchkrow has Nasty Plot, Swagger, Dark Pulse, |
| and Shadow Ball. Nasty Plot increases Honckrow’s Special Attack by |
| two levels, Swagger increases your Attack up two levels but makes you |
| become Paralyzed, and Dark Pulse is a high damaging dark attack with |
| a 20% chance of flinching. Honchkrow is weak to Rock, Electric, or Ice|
| attacks. |
| |
| Next up is Nidoqueen, which has Roar, Earth Power, Crunch, and |
| Superpower. Roar switches out your current Pokemon for another one on |
| your team, Earth Power is a very powerful special ground move that has|
| a chance of lowering your Special Defense (Its sort of the Ground |
| version of Psychic). Finally, there is Superpower, which is similar to|
| Close Combat where it has a base of 120, but then lowers Nidoqueen’s |
| Attack and Defense one level. Nidoqueen does not use Superpower too |
| often, and will usually use Earth Power or Crunch most of the time. |
| Nidoqueen is weak to Ground, Water, Psychic, and Ice moves. |
| |
| Finally there is Kangaskhan, which has Outrage, Leer, Sucker Punch, |
| and Dizzy Punch. Outrage is a Dragon type move that keeps going for |
| several turns, and then causes Kangaskhan to become confused. Leer |
| lowers your defense one level, and Sucker Punch will attack first if |
| you use a damaging move, and will fail if you don’t. Finally, there is|
| Dizzy Punch, which has a small chance of confusing you. Kangaskhan is |
| a normal Pokemon, so fighting moves work best. |
\____________________________________________________________________________/
Note that losing against Giovanni will give you a interesting alternate ending
where you are transported back to the shrine and you can redo the fight over
by pressing A on the shrine again. Once you beat him, Giovanni will admit
defeat and leaves. After that, you will be transported back to your current
time with your other rival.
As a added bonus, if you go to Tohjo Falls later in the game and use waterfall
and go down the other side, you can swim to the right and go up a set of
stairs to find a waterfall. Go behind the waterfall and you will find the
cave Giovanni was in. If you already did a event, clicking on the radio will
mention that Giovanni was listening to it.
____
//SP03|_____________________________________________________________________\\
|| Spiky Ear Pichu ||
\\__________________________________________________________________________//
Availability:
_____________
Japan: June 19th – July 18th (Shiny Pichu needed)
US: ???
PAL: ???
The Spiky Ear Pichu is a special event Pokemon that is activated when you
bring a special Shiny Pichu from one of the movie giveaways. Put the Pichu
in the front of your party and go to the Shine that is in the Ilex Forest
and the Pichu will join your party.
This Pichu is very different then the Pichu that is available in the main
game, and has different sprites for both front and back in battle, and
over world sprite. Its Poketholon stats are also different, and it is
carrying a Zap Plate. It has Volt Tackle, Helping Hand, Swagger, and Pain
Split for moves and cannot learn any more via leveling up. It also can not
evolve into a Pikachu. You will also not be allowed to trade the Pichu over
the GTS or via a trade.
For another added bonus, if you talk to Prof. Elm with the Spiky Ear Pichu
in your party, he will mention that it has been Time Traveling with Celebi,
and because it has done it so much that it can not evolve.
Poketholon Stats:
/————————————————————-\
|Pokemon |Power |Speed |Technique |Stamina |Jump |
|————–|——–|——-|———–|———-|——|
|Spiky Pichu |1 |5 |5 |3 |4 |
\————————————————————-/
____
//SP04|_____________________________________________________________________\\
|| Arceus and Sinjoh Ruins ||
\\__________________________________________________________________________//
Availability:
_____________
Japan: June 19th – July 18th (Movie Arceus needed)
US: November 7 – November 15, 2009 via Toys ‘R Us (Event Arceus Needed)
PAL: ???
The Arceus Event is a special event that can be activated by bringing a
special event Arceus to the Ruins of Alph. Put Arceus in the front of your
party and then try to go into the house in the Ruins of Alph and a man will
come out and be shocked that you have Arceus, and leads you to a special
area of the Ruins of Alph, which then transports you to a special area
outside of Kanto and Johto, but not quite in Sinnoh called the Sinjoh Ruins.
You will then be in a special chamber room called the Mystri Stage. Head
outside and you will find a hiker that will take you to a cabin that has a PC,
a man with a Abra that will take you back, and Cynthia, the Champion of the
D/P/Pl games. Talk to Cynthia and she will then go to the ruins. Make sure
you only have 5 Pokemon before you continue.
Follow her there and a special event will start that will give birth to one of
three Pokemon: Dialga, Palkia, or Giratina. You will have to step on the
circle that corresponds to what Pokemon you want:
Lower Left Sphere: Dialga
Lower Right Sphere: Palkia
Upper Sphere: Giratina
All three are at Level 1 and are holding their respective orbs. All three will
have a special attack as well that it normally could not get:
Dialga: Metal Burst
Palika: Hydro Pump
Giratina: Shadow Sneak
However, it is good to note that this is the only way you can get a Origin
Form Giratina in HGSS, since you cannot trade the Orb that Giratina needs
to transform into its Origin Form, so keep that in mind. Once you do that,
you will get teleported back to the Ruins of Alph.
Its also good to note that you are able to do this event again with the Hall
of Origins Arceus from D/P/Pl and obtain one of the other two dragon Pokemon
that you did not get the first time.
_____
/WF01|
/_____| ____________________________________________________________________
/ /
/ M Y S T E R Y G I F T E V E N T S /
/___________________________________________________________________________/
Wi-Fi events are different from Special Events in that you use the Mystery
Gift option unlocked by default to get certain items or Pokemon.
____
//WF02|_____________________________________________________________________\\
|| Pokewalker: Yellow Forest ||
\\__________________________________________________________________________//
Availability:
_____________
Japan: September 18th, 2009 – November 10th, 2009
US: April 1st, 2010 – May 5th, 2010
PAL: April 1st, 2010 – May 5th, 2010
Downloadable via the Mystery Gift, the Yellow Forest course for the Pokewalker
is a special one that has a special Pikachu that knows Volt Tackle, Surf, and
Fly, as well as several unique items such as a Light Ball, Thunderstone, and
several different berries.
____
//WF03|_____________________________________________________________________\\
|| 10th Anniversary Mew ||
\\__________________________________________________________________________//
Availability:
_____________
Japan: November 11th, 2009 – November 23, 2009
January 29th, 2010 – February 11th, 2010
US: October 15th, 2010 – October 30th, 2010
PAL: October 15th, 2010 – October 30th, 2010
This is a special Mew that will be available via the Mystery Gift option on
the above dates. it is at lv 5 and is in a Cherish Ball and has a Premier
Ribbon. It does not have any special attacks.
____
//WF04|_____________________________________________________________________\\
|| The Enigma Stone ||
\\__________________________________________________________________________//
Availability:
_____________
Japan: November 27th, 2009 – January 11th, 2010
US: July 31st, 2010 – August 27th, 2010
PAL: July 31st, 2010 – August 27th, 2010
This event is a special one, since it is also a in-game event as well. The
Enigma Stone is a downloadable key item via the Mystery Gift option that
allows you to capture Latios in HeartGold and Latias in SoulSilver. To start
the event, bring the Enigma Stone to the Pewter Museum and give it to the
guy who revives fossils. You will then get a Soul Dew back, and Steven will
come and tell you about it. Once you try to leave, you will be attacked by
the Lati@s incarnation of your respective version.
____
//WF05|_____________________________________________________________________\\
|| Ash’s Pikachu ||
\\__________________________________________________________________________//
Availability:
_____________
Japan: July 15th – August 10th, 2010
US: January 30th, 2011 – February 5th, 2011
PAL: ???
This is a special Pikachu that is level 50 and has the moves Volt Tackle,
Iron Tail, Quick Attack, and Thunderbolt. It is holding a light ball, is in
a cherish ball, has a classic ribbon, and has a ID Number 07150.
While originally Japan only, you can get Ash’s Pikachu in the states by going
to a Toy’s ‘R Us and downloading it via Mystery Gift. There is no word yet if
it will be available in Europe. Note that you can use any game (D/P/Plat/HG/SS)
to get these Pokemon.
____
//WF06|_____________________________________________________________________\\
|| Wi-Fi Jirachi ||
\\__________________________________________________________________________//
Availability:
_____________
Japan: June 19th – July 17th, 2009
US: June 26th – July 16th, 2010
PAL: June 26th – July 16th, 2010
This is the Wi-Fi version of the Jirachi that was given out in various game
stores for Pokemon Platinum back earlier in the year. It is at lv 5 and has
Wish, Confusion, Rest, and Draco Meteor. It has a Liechi berry attached,
and a Classic Ribbon and Cherish Ball. Its OT for the US version is SMR2010
and has a ID Number of 06260.
____
//WF07|_____________________________________________________________________\\
|| Shiny Suicune, Entei, and Raikou ||
\\__________________________________________________________________________//
Availability:
_____________
Japan: June 18 – August 31, 2010
US: January 3, 2011 – February 6th, 2011 *Read Below
PAL: ???
These three are special downloads that unlock a special event in the upcoming
Pokemon Black and White. They are all shiny, at lv 30 and have a cherish
ball and classic ribbon.
Suicune has Sheer Cold, Aqua Ring, Air Slash, and ExtremeSpeed while holding
a Rowap Berry. Entei has Flare Blitz, Crush Claw, Howl and ExtremeSpeed and
is holding a Custap Berry. Raikou is has Zap Cannon, Weather Ball, Aura
Sphere, and Extremespeed and is holding a Micle Berry. The ID number for all
of them is 06180.
These three are available in Japan only for local download only.
In the United States, these are available via Mystery Gift by going to a
Gamestop on certain days during the months of January and February. The
days you go depends on what is available. Here is a list of days
and what is available:
Shiny Raikou: January 3rd – January 9th 2011
Shiny Entei: January 17th – January 23rd, 2011
Shiny Suicune: January 31st – February 6th, 2011
Note that if you transfer them to Black and White when they are released, you
will be able to do a special event to capture a special Zoroark. Note that
you can use any game (D/P/Plat/HG/SS) to get these Pokemon.
____
//WF08|_____________________________________________________________________\\
|| Special Celebi ||
\\__________________________________________________________________________//
Availability:
_____________
Japan: July 10 – September 30, 2010
US: February 27th – March 7th, 2011
PAL: ???
This is a special Celebi that can be used in HGSS to unlock the Giovanni event
at the Ilex Forest and will unlock a special event in the upcoming Black and
White. It is at level 50 and has Leaf Storm, Recover, Nasty Plot, and Healing
Wish. It has a Jaboca Berry and has a classic Ribbon and Cherish Ball. Its ID
Number is 07100.
It is currently only available in japan for movie goers until the 30th of
September. It will be available via Gamestop in the United States from
February 27th to March 7th of 2011. There is no word yet if there will be a
Europe version.
____
//WF09|_____________________________________________________________________\\
|| Trainer Scizor ||
\\__________________________________________________________________________//
Availability:
_____________
Japan: June 18 – July 14, 2010
US: ???
PAL: ???
This is a special Scizor that is similar to the one from the recent Pokemon
Movie that has been released. It is lv 50 and has X-Scissor, Swords Dance,
Iron Defense, and Agility. It has Swarm for a ability ans has a Starf Berry
attached to it. It is in a cherish ball and has a classic ribbon, ans had the
ID Number 06180.
This is available via Wi-Fi in Japan, and no word yet if it will be released
in the US or Europe.
____
//WF10|_____________________________________________________________________\\
|| Wi-Fi Manaphy ||
\\__________________________________________________________________________//
Availability:
_____________
Japan: August 14th, 2010 – September 12th, 2010
US: ???
PAL: ???
This is a special Manaphy that comes at lv 50 with a Cherish Ball, a Lansat
Berry attached, a Classic Ribbon, and has the moves aqua Ring, Water Pulse,
Water Sport, and Heart Swap. The ID Number is 08110.
_____
/0008|
/_____| ____________________________________________________________________
/ /
/ B R E E D I N G G U I D E /
/___________________________________________________________________________/
One big feature that has been in every game since Gold and Silver is Breeding,
the ability to create a new Pokemon with two other Pokemon with two different
genders and share a egg group. Although it has been around for awhile, there
are some who still do not know the basics of it. This part of the guide will
explain a few of the obvious and not so obvious steps in breeding a Pokemon.
____
//00A8|_____________________________________________________________________\\
|| The Basics ||
\\__________________________________________________________________________//
The first step in breeding is to get to a point where you can breed. In
HeartGold and SoulSilver, it is located on Route 34.
Another thing to know beforehand is which abilities a Pokemon can learn, what
Nature you want them to be at, and what Gender (If it isn’t a Pokemon that
will always have a certain Gender). This will throw in a new problem: Getting
the nature you want, as well as the abilities you want at the same time.
Abilities are not too bad, since there doesn’t seem to be a percentage on
which Pokemon can get which ability (50/50, basically). Gender depends on the
Pokemon: Genderless or Pokemon who have the same gender every time are not too
much of a problem, while Pokemon who do have different genders have a certain
percentage of how often it will be a male/female, so it can be very hard to
get a certain gender many times.
Natures, however, can be a big pain in the ass. Not only do they affect
certain stats, but they affect which Poffins a Pokemon would like (Which
makes a difference in contests and Feebass, mostly). So, you pretty much are
going to have to figure out your Pokemon’s strong and weak points in their
stats. For example: Chansey pretty much is used as a wall in multilayer
matches, so a Rash ability would not benefit it. However, for Chansey, a
Hardy, Docile, Timid, Jolly, Naive, Bashful, and Quirky Nature would either
not hurt it’s stats, or give it a boost in Speed: one of the few stats that
mean something for a wall that does not rely on Attack, Defense, or the two
specials.
/____________________________________________________________________________\
| !!! NOTE !!! |
|____________________________________________________________________________|
| If you have two Pokemon that can breed and the mother has |
| the nature you want, then giving the mother a Everstone |
| will increase your chances of getting the mother’s |
| nature. If Ditto is given the Everstone, it also has a chance of |
| passing down its nature. |
\____________________________________________________________________________/
So, what is the big problem? Natures, Abilities, and Gender are pre-determined
once you do get the egg, so you cannot save before it hatches and go back
before it does hatch. The best way to counter this is to keep one Pokemon that
knows Flame Body or Magma Armor (Such as Slugma or Magcargo), and carry 5
Pokemon eggs at once. If none of them have the natures/abilities/gender you
want, release them and try again.
____
//00B8|_____________________________________________________________________\\
|| Chain Breeding ||
\\__________________________________________________________________________//
The next step is to figure out which Pokemon you want breed, and for what
reason. Do you want a Pokemon for its stats, or to chain breed with another
Pokemon for a specific move? Chain-Breeding is a process in which you transfer
a move from one Pokemon that has a move over to one that can learn it either
via a TM or via it’s egg move capabilities (Refer to the Pokedex for a list
of moves a Pokemon can learn via breeding). This, sometimes, may require
several Pokemon just to get to the Pokemon you want to have the move. Here is
a small example:
/_________________________________________________________________________\
|THE POKEMON: |
|_________________________________________________________________________|
|Pokemon 1: Has move you want |
|Pokemon 2: Female |
|Pokemon 3: Offspring of Pokemon 1 and 2 and Carrier of move from Pokemon |
| 1. |
|Main Pokemon: Female and type of Pokemon that you want to give the move |
| to. |
|Main offspring: Pokemon with desired move. |
|_________________________________________________________________________|
|Pokemon 1 has a move you want for another Pokemon, but you cannot breed |
|Main Pokemon for it. Pokemon 1 is male |
| |
|Pokemon 2 has the capability of learning that move, and can breed with |
|Pokemon 1 and your Main Pokemon. Pokemon 2 is female |
| |
|Main Pokemon has the capability of learning that move either as |
|a egg or TM learned move. Main Pokemon is female. |
| |
|Pokemon 1 and 2 will breed, and produce a egg with Pokemon 3. Pokemon 3 |
|will need to be male so it can breed with Main Pokemon, so you will need |
|to breed until you get a Male Pokemon 3. Then, breed Male Pokemon 3 with |
|Main Pokemon (Unless it is a baby Pokemon, in which you will need to |
|level it up). Then, hatch it and see if you got the Pokemon you want |
|with the right move/gender/ability/nature. If not, re-breed Pokemon 3 |
|and Main Pokemon until you get the desired Pokemon with the right |
|specs. |
\_________________________________________________________________________/
Sounds like a giant process for chain breeding, no? Basically, you will need
to map out everything about a certain Pokemon to get one that is “perfect”,
or so you think.
So, what about those who could care less about moves and the various other
hassles of breeding? Well, the minimum you will need to breed two Pokemon is a
Pokemon that is female, one that is male, and they both need to be in the same
Egg Group (refer to the next section, 004F, for details on egg groups). If they
are in the same egg group, then take them down to the breeding center and drop
them off. Depending on if they are a traded Pokemon and various other things,
it may take longer or shorter to produce a egg. Talk to the man outside to see
if the two Pokemon have produced a egg yet. Once they do, take it.
____
//00C8|_____________________________________________________________________\\
|| Baby Pokemon ||
\\__________________________________________________________________________//
First introduced in the second generation, there are several Pokemon that
will create unique baby Pokemon when the female of that species breeds or
any Pokemon of that species breeds with a ditto.
However, with any baby Pokemon after the second generation, there is a
additional requirement: The species that can create the baby Pokemon must
be holding a specific incense item to create that baby Pokemon, or it will
create a normal Pokemon.
For example: If you breed a Marill holding a Sea Incense with a Ditto, it will
create a Azurill. Likewise, if you breed a female Marill with a male Pokemon
that can breed with Marill it will also create a Azurill. However, if you
breed a male Marill holding a sea incense with a Pokemon that is not
a Azumarill, Marill, or a Ditto then it will NOT create a Azurill. Also, if
you breed without the Sea Incense, it will just create a normal Marill.
However, for generation 2 Pokemon, you will always get a baby Pokemon. For
example: Breeding a Electabuzz with a Ditto without anything attached will
always create a Elekid. There is no current way to hatch a fresh version of
Generation II Pokemon that has a baby form. The exception to this rule is
Generation IV Lucario, who does not require a Incense and can only breed
Riolu.
Here is a list of the Pokemon you can breed to get a baby Pokemon, and any
requirements to get that baby.
/____________________________________________________________________________\
|Base Pokemon |Requirements |Baby Pokemon |Evolve |
|______________________|____________________|______________|_________________|
|Pikachu/Raichu |- |Pichu |Happiness |
|Clefairy/Clefable |- |Cleffa |Happiness |
|Jigglypuff/Wigglytuff |- |Igglybuff |Happiness |
|Togetic/Togekiss |- |Togepi |Happiness |
|Hitmonchan/Lee/Top |- |Tyrogue |Level 20 (Stats) |
|Jynx |- |Smoochum |Level 30 |
|Electabuzz/Electivire |- |Elekid |Level 30 |
|Magmar/Magmotar |- |Magby |Level 30 |
|Marill/Azumarill |Sea Incense |Azurill |Happiness |
|Wobbuffet |Lax Incense |Wynaut |Level 15 |
|Roselia/Roserade |Rose Incense |Budew |Happiness (Day) |
|Chimecho |Pure Incense |Chingling |Happiness (Night)|
|Sudowoodo |Rock Incense |Bonsly |Know Mimic |
|Mr. Mime |Odd Incense |Mime Jr. |Know Mimic |
|Chansey/Blissey |Luck Incense |Happiny |Lv w/OvalStone on|
|Snorlax |Full Incense |Munchlax |Happiness |
|Lucario |- |Riolu |Happiness (Day) |
|Mantine |Wave Incense |Mantyke |Lv w/Remoraid in |
| | | |party |
|Manaphy |- |Phione |- |
\____________________________________________________________________________/
A few notes about Baby Pokemon:
* Baby Pokemon cannot breed themselves and must level up to breed. However,
Phione is a exception to the rule, but it can only breed other Phione
* Manaphy is genderless and can only breed with Ditto
* Baby Pokemon are honestly not all that powerful in battle and are often
considered more a a nerf so you do not get powerful Pokemon too soon
at times. However, the key reason for Baby Pokemon is moves that they cannot
learn as a adult and for Pokedex completion.
* You can find several baby Pokemon in the wild, such as Wynaut in Gen 3,
and many of the Gen IV Baby Pokemon in the wild.
____
//00D8|_____________________________________________________________________\\
|| Egg Group List ||
\\__________________________________________________________________________//
*NOTE: All names were taken from the Nintendo Power Pokemon FR/LG guide. The
egg group is a hidden variable used to determine which Pokemon can
breed with what, and the actual names are unseen. I give all credit
to Nintendo Power for this list.
Monster Egg class:
/============================================================================\
Bulbasaur/Ivysaur/Venusaur | Treecko/Grovyle/Sceptile
Charmander/Charmeleon/Charizard | Mudkip/Marshtomp/Swampert
Squirtle/Wartortle/Blastoise | Whismur/Loudred/Exploud
Nidoran Female | Aron/Lairon/Aggron
Nidoran Male | Tropius
Slowpoke/Slowbro/Slowking | Turtwig/Grotile/Torterra
Cubone/Marowak | Cranidos/Rampardos
Lickitung/Lickilicky | Shieldon/Bastiodon
Rhyhorn/Rhydon/Rhyperior | Gible/Gabite/Garchomp
Kangaskhan | Snover/Abomasnow
Lapras |
Snorlax |
Chikorita/Bayleef/Meganium |
Totodile/Croconaw/Feraligatr |
Mareep/Flaffy/Ampharos |
Larvitar/Pupitar/Tyranitar |
\—————————————————————————-/
Grass Egg class:
/============================================================================\
Bulbasaur/Ivysaur/Venusaur | Turtwig/Grotile/Torterra
Oddish/Gloom/Vileplume/Bellossom | Cherubi/Cherrim
Paras/Parasect | Carnivine
Bellsprout/Weepinbell/Victreebel | Snover/Abomasnow
Exeggcute/Exeggutor |
Tangela/Tangrowth |
Chikorita/Bayleef/Meganium |
Hoppip/Skiploom/Jumpfluff |
Sunkern/Sunflora |
Lotad/Lombre/Ludicolo |
Seedot/Nuzleaf/Shiftry |
Shroomish/Breloom |
Roselia/Roserade |
Cacnea/Cacturne |
Tropius |
\—————————————————————————-/
Dragon Egg class:
/============================================================================\
Charmander/Charmeleon/Charizard | Gible/Gabite/Garchomp
Ekans/Arbok |
Horsea/Seadra/Kingdra |
Magikarp/Gyarados |
Dratini/Dragonair/Dragonite |
Treecko/Grovyle/Sceptile |
Swablu/Altaria |
Seviper |
Feebass/Milotic |
Bagon/Shelgon/Salamence |
\—————————————————————————-/
Water 1 Egg class:
/============================================================================\
Squirtle/Wartortle/Blastoise | Mudkip/Marshtomp/Swampert
Psyduck/Golduck | Lotad/Lombre/Ludicolo
Poliwag/Poliwhirl/Poliwrath/ | Wingull/Pelipper
Slowpoke/Slowbro/Slowking | Surskit/Masquerain
Seel/Dewgong | Corphish/Crawdaunt
Horsea/Seadra/Kingdra | Feebass/Milotic
Lapras | Spheal/Sealeo/Walrein
Omanyte/Omastar | Clampearl/Huntail/Gorebyss
Kabuto/Kabutops | Relicanth
Dratini/Dragonair/Dragonite | Piplup/Prinplup/Empoleon
Totodile/Croconaw/Feraligatr | Bidoof/Bibarel
Marill/Azumarill | Buizel/Floatzel
Wooper/Quagsire | Shellos/Gastrodon
Corsola |
Remoraid/Octillery |
Delibird |
Mantine |
Politoed |
\—————————————————————————-/
Water 2 Egg Class:
/============================================================================\
Goldeen/Seaking | Finneon/Lumineon
Magikarp/Gyrados |
Chinchou/Lanturn |
Qwilfish |
Remoraid/Octillery |
Carvanha/Sharpedo |
Wailmer/Wailord |
Barboach/Whiscash |
Relicanth |
Luvdisc |
\—————————————————————————-/
Water 3 Egg Class:
/============================================================================\
Tentacool/Tentacruel | Corphish/Crawdaunt
Shellder/Cloyster | Lileep/Crawdily
Krabby/Kingler | Anorith/Armaldo
Omanyte/Omastar | Skorupi/Drapion
Kabuto/Kabutops |
Corsola |
\—————————————————————————-/
Bug Egg class:
/============================================================================\
Caterpie/Metapod/Butterfree | Wurmple/Silcoon/Cascoon/Beautifly/Dustox
Weedle/Kakuna/Beedrill | Surskit/Masquerain
Paras/Parasect | Nincada/Ninjask
Venonat/Venomoth | Volbeat
Scyther/Scizor | Illumise
Pinsir | Trapinch/Vibrava/Flygon
Ledyba/Ledian | Kricketot/Kricketune
Spinarak/Ariados | Burmy/Wormadam/Mothim
Pineco/Forretress | Combee/Vespiquen
Gligar/Gliscor | Skorupi/Drapion
Shuckle | Yanmega
Heracross |
\—————————————————————————-/
Flying Egg class:
/============================================================================\
Pidgey/Pidgeotto/Pidgeot | Tailow/Swellow
Spearow/Fearow | Wingull/Pelipper
Zubat/Golbat/Crobat | Swablu/Altaria
Farfetch’d | Starly/Staravia/Staraptor
Doduo/Dodrio |
Aerodactyl |
Hoothoot/Noctowl |
Togetic/Togekiss |
Natu/Xatu |
Yanma |
Murkrow/Honchkrow |
Skarmory |
\—————————————————————————-/
Field Egg Class
/============================================================================\
Rattata/Raticate | Chimchar/Monferno/Infernape
Ekans/Arbok | Piplup/Prinplup/Empoleon
Pikachu/Raichu | Bidoof/Bibarel
Sandshrew/Sandslash | Shinx/Luxio/Luxray
Nidoran Female | Pachirisu
Nidoran Male/Nidorino/Nidoking | Buizel/Floatzel
Vulpix/Ninetales | Buneary/Lopunny
Diglett/Dugtrio | Glameow/Purugly
Meowth/Persian | Stunky/Skuntank
Psyduck/Golduck | Lucario
Mankey/Primeape | Hippopotas/Hippowdon
Growlithe/Arcanine | Leafeon/Glaceon
Ponyta/Rapidash |
Farfetch’d |
Seel/Dewgong |
Rhyhorn/Rhydon/Rhyperior |
Tauros |
Eevee/Vaporeon/Jolteon/Flareon |
Cyndaquil/Quilava/Typhlosion |
Sentret/Furret |
Mareep/Flaffy/Ampharos |
Aipom/Ambipom |
Umbreon/Espeon |
Girafarig |
Dunsparce |
Snubbull/Granbull |
Sneasel/Weavile |
Teddiursa/Ursaring |
Swinub/Piloswine/Mamoswine |
Delibird |
Houndour/Houndoom |
Phanpy/Donphan |
Stantler |
Smeargle |
Miltank |
Torchic/Combusken/Blaziken |
Poochyena/Mightyena |
Zigzagoon/Linoone |
Seedot/Nuzleaf/Shiftry |
Slakoth/Vigoroth/Slaking |
Whismur/Loudred/Exploud |
Skitty/Delcatty |
Mawile |
Electrike/Manectric |
Wailmer/Wailord |
Numel/Camerupt |
Torkoal |
Spoink/Grumpig |
Spinda |
Zangoose |
Seviper |
Absol |
Spheal/Sealeo/Walrein |
\—————————————————————————/
Fairy Egg Class:
/============================================================================\
Pikachu/Raichu | Castform
Clefairy/Clefable | Snorunt/Glalie/Frosslass
Jigglypuff/Wigglytuff | Pachirisu
Chansey/Blissey | Cherubi/Cherrim
Togetic/Togekiss |
Marill/Azumarill |
Hoppip/Skiploom/Jumpfluff |
Snubbull/Granbull |
Shroomish/Breloom |
Skitty/Delcatty |
Mawile |
Plusle |
Minun |
Roselia/Roserade |
\—————————————————————————-/
Human-Like Egg Class:
/============================================================================\
Abra/Kadabra/Alakazam | Chimchar/Monferno/Infernape
Machop/Machoke/Machamp | Buneary/Lopunny
Drowzee/Hypno | Lucario
Hitmonlee | Croagunk/Toxicroak
Hitmonchan |
Mr. Mime |
Jynx |
Electabuzz/Electivire |
Magmar/Magmotar |
Hitmontop |
Makuhita/Hariyama |
Sableye |
Meditite/Medicham |
Volbeat |
Illumise |
Spinda |
Cacnea/Cacturne |
\—————————————————————————-/
Mineral Egg class:
/============================================================================\
Geodude/Gravler/Golem | Nosepass/Probopass
Onix/Steelix | Snorunt/Glalie/Frosslass
Sudowoodo |
\—————————————————————————-/
Amorphous Egg class:
/============================================================================\
Grimer/Muk | Shellos/Gastrodon
Gastly/Haunter/Gengar | Drifloon/Drifblim
Koffing/Weezing | Spiritomb
Misdreavus/Mismagius |
Wobbuffet |
Slugma/Magcargo |
Ralts/Kirlia/Gardevoir/Gallade |
Gulpin/Swalot |
Castform |
Shuppet/Banette |
Duskull/Dusclops/Dusknoir |
Chimecho |
\—————————————————————————-/
No Gender (Can only breed with Ditto and only Ditto):
/============================================================================\
Magnemite/Magneton/Magnezone | Bronzor/Bronzong
Voltorb/Electrode | Rotom
Staryu/Starmie | Phione
Ditto | Manaphy
Porygon/Porygon2/Porygon-Z |
Shedinja |
Lunatone |
Solrock |
Baltoy/Claydol |
Beldum/Metang/Metagross |
\—————————————————————————-/
Unbreedable (Cannot be bred with any Pokemon)
/============================================================================\
Nidorina/Nidoqueen | Budew
Nidorino/Nidoking | Chingling
Articuno | Bonsly
Zapdos | Mime Jr.
Moltres | Happiny
Mewtwo | Munchlax
Mew | Riolu
Pichu | Mantyke
Cleffa | Uxie
Igglybuff | Mespirit
Togepi | Azelf
Unknown | Dialga
Tyrogue | Palkia
Smoochum | Heatran
Elekid | Regigigas
Magby | Giratina
Raikou | Cresselia
Entei | Darkrai
Suicune | Shaymin
Lugia | Arceus
Ho-Oh |
Celebi |
Azurill |
Wynaut |
Registeel |
Regice |
Regirock |
Latias |
Latios |
Kyogre |
Groundon |
Rayquaza |
Jirachi |
\—————————————————————————/
Odd Egg Class:
/—————————————————————————-\
Nidoran Female and Nidoran Male
Volbeat and Illumise
Tauros and Milktank
\—————————————————————————-/
/____________________________________________________________________________\
| !!! NOTE !!! |
|____________________________________________________________________________|
| The Odd Egg Class is a special one that gives a random Pokemon |
| of the species when you breed it. For example: Breeding a Nidoran |
| Male and Nidoran Female gives you a chance to get either species |
| in a egg. |
\____________________________________________________________________________/
____
//00E8|_____________________________________________________________________\\
|| Steps to Hatch ||
\\__________________________________________________________________________//
Eggs hatch in cycles in Generation IV, with each 1 Cycle being about 255
steps. On average, most Pokemon hatch in 21 cycles, which is about 5355 steps
total, or 2678 steps if you have a ability that speeds up egg hatching by
cutting the amount of steps in half. As far as cycles, there are:
/====================================================================\
|Type of Pokemon |Example |# Cycles |Steps |
|===============================|=============|==========|===========|
|Extremely Common Pokemon |Magikarp |6 Cycles |1530 Steps |
|Very Common Pokemon |Caterpie |11 Cycles |2805 Steps |
|Common Pokemon |Pidgey |16 Cycles |4080 Steps |
|Normal Pokemon |Most Pokemon |21 Cycles |5355 Steps |
|Uncommon Pokemon |Elekid |26 Cycles |6630 Steps |
|Semi-Rare Pokemon |Kabuto |31 Cycles |7905 Steps |
|Rare Pokemon |Eevee |36 Cycles |9180 Steps |
|Very Rare Pokemon |Chansey |41 Cycles |10455 Steps|
|Trio Legendary Pokemon * |Articuno |81 Cycles |20655 Steps|
|Main Legendary Pokemon * |Mewtwo |121 Cycles|30855 Steps|
\====================================================================/
*: These Egg Cycles are currently not available outside of hacking the game.
Its good to note that every Pokemon, including evolved Pokemon, also have egg
cycles if they are hacked. However, if evolved Pokemon eggs are hacked, they
will have the same amount of steps to hatch as their base forms.
Here is a list of all the base form Pokemon, and how many steps it takes to
hatch them:
Generation I Pokemon:
/=====================================\
|Pokemon Name |Steps |W/Ability |
|==============|==========|===========|
|Bulbasaur |5355 |2678 |
|————–|———-|———–|
|Charmander |5355 |2678 |
|————–|———-|———–|
|Squirtle |5355 |2678 |
|————–|———-|———–|
|Caterpie |2805 |1403 |
|————–|———-|———–|
|Weedle |2805 |1403 |
|————–|———-|———–|
|Pidgey |4080 |2040 |
|————–|———-|———–|
|Rattata |4080 |2040 |
|————–|———-|———–|
|Spearow |4080 |2040 |
|————–|———-|———–|
|Ekans |5355 |2678 |
|————–|———-|———–|
|Pichu |5355 |2678 |
|————–|———-|———–|
|Sandshrew |5355 |2678 |
|————–|———-|———–|
|Nidoran Female|5355 |2678 |
|————–|———-|———–|
|Nidoran Male |5355 |2678 |
|————–|———-|———–|
|Cleffa |5355 |2678 |
|————–|———-|———–|
|Vulpix |5355 |2678 |
|————–|———-|———–|
|Igglybuff |5355 |2678 |
|————–|———-|———–|
|Zubat |4080 |2040 |
|————–|———-|———–|
|Oddish |5355 |2678 |
|————–|———-|———–|
|Paras |5355 |2678 |
|————–|———-|———–|
|Venonat |5355 |2678 |
|————–|———-|———–|
|Diglett |5355 |2678 |
|————–|———-|———–|
|Meowth |5355 |2678 |
|————–|———-|———–|
|Psyduck |5355 |2678 |
|————–|———-|———–|
|Mankey |5355 |2678 |
|————–|———-|———–|
|Growlithe |5355 |2678 |
|————–|———-|———–|
|Poliwag |5355 |2678 |
|————–|———-|———–|
|Abra |5355 |2678 |
|————–|———-|———–|
|Machop |5355 |2678 |
|————–|———-|———–|
|Bellsprout |5355 |2678 |
|————–|———-|———–|
|Tentacool |5355 |2678 |
|————–|———-|———–|
|Geodude |4080 |2040 |
|————–|———-|———–|
|Ponyta |5355 |2678 |
|————–|———-|———–|
|Slowpoke |5355 |2678 |
|————–|———-|———–|
|Magnemite |5355 |2678 |
|————–|———-|———–|
|Farfetch’d |5355 |2678 |
|————–|———-|———–|
|Doduo |5355 |2678 |
|————–|———-|———–|
|Seel |5355 |2678 |
|————–|———-|———–|
|Grimer |5355 |2678 |
|————–|———-|———–|
|Shellder |5355 |2678 |
|————–|———-|———–|
|Gastly |5355 |2678 |
|————–|———-|———–|
|Onix |6630 |3315 |
|————–|———-|———–|
|Drowzee |5355 |2678 |
|————–|———-|———–|
|Krabby |5355 |2678 |
|————–|———-|———–|
|Voltorb |5355 |2678 |
|————–|———-|———–|
|Exeggcute |5355 |2678 |
|————–|———-|———–|
|Cubone |5355 |2678 |
|————–|———-|———–|
|Tyrogue |6630 |3315 |
|————–|———-|———–|
|Lickitung |5355 |2678 |
|————–|———-|———–|
|Koffing |5355 |2678 |
|————–|———-|———–|
|Rhyhorn |5355 |2678 |
|————–|———-|———–|
|Chansey |10455 |5528 |
|————–|———-|———–|
|Tangela |5355 |2678 |
|————–|———-|———–|
|Kangaskhan |5355 |2678 |
|————–|———-|———–|
|Horsea |5355 |2678 |
|————–|———-|———–|
|Goldeen |5355 |2678 |
|————–|———-|———–|
|Staryu |5355 |2678 |
|————–|———-|———–|
|Mr. Mine |6630 |3315 |
|————–|———-|———–|
|Scyther |6630 |3315 |
|————–|———-|———–|
|Smoochum |6630 |3315 |
|————–|———-|———–|
|Elekid |6630 |3315 |
|————–|———-|———–|
|Magby |6630 |3315 |
|————–|———-|———–|
|Pinsir |6630 |3315 |
|————–|———-|———–|
|Tauros |5355 |2678 |
|————–|———-|———–|
|Magikarp |1530 |765 |
|————–|———-|———–|
|Lapras |10455 |5228 |
|————–|———-|———–|
|Eevee |9180 |4590 |
|————–|———-|———–|
|Porygon |5355 |2678 |
|————–|———-|———–|
|Omanyte |7905 |3953 |
|————–|———-|———–|
|Kabuto |7905 |3953 |
|————–|———-|———–|
|Aerodactyl |7905 |3953 |
|————–|———-|———–|
|Snorlax |10455 |5228 |
|————–|———-|———–|
|Dratini |10455 |5228 |
\=====================================/
Generation II Pokemon:
/=====================================\
|Pokemon Name |Steps |W/Ability |
|==============|==========|===========|
|Chikorita |5355 |2678 |
|————–|———-|———–|
|Cyndaquil |5355 |2678 |
|————–|———-|———–|
|Totodile |5355 |2678 |
|————–|———-|———–|
|Sentret |4080 |2040 |
|————–|———-|———–|
|Hoothoot |4080 |2040 |
|————–|———-|———–|
|Ledyba |4080 |2040 |
|————–|———-|———–|
|Spinarak |5355 |2678 |
|————–|———-|———–|
|Chinchou |5355 |2678 |
|————–|———-|———–|
|Togepi |2805 |1403 |
|————–|———-|———–|
|Natu |5355 |2678 |
|————–|———-|———–|
|Mareep |5355 |2678 |
|————–|———-|———–|
|Marill |5355 |2678 |
|————–|———-|———–|
|Sudowoodo |5355 |2678 |
|————–|———-|———–|
|Hoppip |5355 |2678 |
|————–|———-|———–|
|Aipom |5355 |2678 |
|————–|———-|———–|
|Sunkern |5355 |2678 |
|————–|———-|———–|
|Yanma |5355 |2678 |
|————–|———-|———–|
|Wooper |5355 |2678 |
|————–|———-|———–|
|Murkrow |5355 |2678 |
|————–|———-|———–|
|Misdreavus |6630 |3315 |
|————–|———-|———–|
|Wobbuffet |5355 |2678 |
|————–|———-|———–|
|Girafarig |5355 |2678 |
|————–|———-|———–|
|Pineco |5355 |2678 |
|————–|———-|———–|
|Dunsparce |5355 |2678 |
|————–|———-|———–|
|Gligar |5355 |2678 |
|————–|———-|———–|
|Snubbull |5355 |2678 |
|————–|———-|———–|
|Qwilfish |5355 |2678 |
|————–|———-|———–|
|Shuckle |5355 |2678 |
|————–|———-|———–|
|Heracross |6630 |3315 |
|————–|———-|———–|
|Sneasel |5355 |2678 |
|————–|———-|———–|
|Teddiursa |5355 |2678 |
|————–|———-|———–|
|Slugma |5355 |2678 |
|————–|———-|———–|
|Swinub |5355 |2678 |
|————–|———-|———–|
|Corsola |5355 |2678 |
|————–|———-|———–|
|Remoraid |5355 |2678 |
|————–|———-|———–|
|Delibird |5355 |2678 |
|————–|———-|———–|
|Mantine |6630 |3315 |
|————–|———-|———–|
|Skarmory |6630 |3315 |
|————–|———-|———–|
|Houndour |5355 |2678 |
|————–|———-|———–|
|Phanpy |5355 |2678 |
|————–|———-|———–|
|Stantler |5355 |2678 |
|————–|———-|———–|
|Smeargle |5355 |2678 |
|————–|———-|———–|
|Miltank |5355 |2678 |
|————–|———-|———–|
|Larvitar |10455 |5228 |
\=====================================/
Generation III Pokemon:
/=====================================\
|Pokemon Name |Steps |W/Ability |
|==============|==========|===========|
|Treecko |5355 |2678 |
|————–|———-|———–|
|Torchic |5355 |2678 |
|————–|———-|———–|
|Mudkip |5355 |2678 |
|————–|———-|———–|
|Poochyena |4080 |2040 |
|————–|———-|———–|
|Zigzagoon |4080 |2040 |
|————–|———-|———–|
|Wurmple |4080 |2040 |
|————–|———-|———–|
|Lotad |4080 |2040 |
|————–|———-|———–|
|Seedot |4080 |2040 |
|————–|———-|———–|
|Tailow |4080 |2040 |
|————–|———-|———–|
|Wingull |5355 |2678 |
|————–|———-|———–|
|Ralts |5355 |2678 |
|————–|———-|———–|
|Surskit |4080 |2040 |
|————–|———-|———–|
|Shroomish |4080 |2040 |
|————–|———-|———–|
|Slakoth |4080 |2040 |
|————–|———-|———–|
|Nincada |5355 |2678 |
|————–|———-|———–|
|Whismur |5355 |2678 |
|————–|———-|———–|
|Makuhita |5355 |2678 |
|————–|———-|———–|
|Azurill |2805 |1403 |
|————–|———-|———–|
|Nosepass |5355 |2678 |
|————–|———-|———–|
|Skitty |4080 |2040 |
|————–|———-|———–|
|Sableye |6630 |3315 |
|————–|———-|———–|
|Mawile |5355 |2678 |
|————–|———-|———–|
|Aron |9180 |4590 |
|————–|———-|———–|
|Meditite |5355 |2678 |
|————–|———-|———–|
|Electirke |5355 |2678 |
|————–|———-|———–|
|Plusle |5355 |2678 |
|————–|———-|———–|
|Minun |5355 |2678 |
|————–|———-|———–|
|Volbeat |4080 |2040 |
|————–|———-|———–|
|Ilumise |4080 |2040 |
|————–|———-|———–|
|Roselia |5355 |2678 |
|————–|———-|———–|
|Gulpin |5355 |2678 |
|————–|———-|———–|
|Carvanha |5355 |2678 |
|————–|———-|———–|
|Wailmer |10455 |5228 |
|————–|———-|———–|
|Numel |5355 |2678 |
|————–|———-|———–|
|Torkoal |5355 |2678 |
|————–|———-|———–|
|Spoink |5355 |2678 |
|————–|———-|———–|
|Spinda |5355 |2678 |
|————–|———-|———–|
|Trapinch |5355 |2678 |
|————–|———-|———–|
|Cacnea |5355 |2678 |
|————–|———-|———–|
|Swablu |5355 |2678 |
|————–|———-|———–|
|Zangoose |5355 |2678 |
|————–|———-|———–|
|Seviper |5355 |2678 |
|————–|———-|———–|
|Lunatone |6630 |3315 |
|————–|———-|———–|
|Solrock |6630 |3315 |
|————–|———-|———–|
|Barboach |5355 |2678 |
|————–|———-|———–|
|Corphish |5355 |2678 |
|————–|———-|———–|
|Baltoy |5355 |2678 |
|————–|———-|———–|
|Lileep |7905 |3923 |
|————–|———-|———–|
|Anorith |7905 |3923 |
|————–|———-|———–|
|Feebass |5355 |2678 |
|————–|———-|———–|
|Castform |6630 |3315 |
|————–|———-|———–|
|Kecleon |5355 |2678 |
|————–|———-|———–|
|Shuppet |6630 |3315 |
|————–|———-|———–|
|Duskull |6630 |3315 |
|————–|———-|———–|
|Tropius |6630 |3315 |
|————–|———-|———–|
|Chimecho |6630 |3315 |
|————–|———-|———–|
|Absol |6630 |3315 |
|————–|———-|———–|
|Wynaut |5355 |2678 |
|————–|———-|———–|
|Snorunt |5355 |2678 |
|————–|———-|———–|
|Spheal |5355 |2678 |
|————–|———-|———–|
|Clampearl |5355 |2678 |
|————–|———-|———–|
|Relicanth |10455 |5228 |
|————–|———-|———–|
|Luvdisc |5355 |2678 |
|————–|———-|———–|
|Bagon |10455 |5228 |
|————–|———-|———–|
|Beldum |10455 |5228 |
\=====================================/
Generation IV Pokemon:
/=====================================\
|Pokemon Name |Steps |W/Ability |
|==============|==========|===========|
|Turtwig |5355 |2678 |
|————–|———-|———–|
|Chimchar |5355 |2678 |
|————–|———-|———–|
|Piplup |5355 |2678 |
|————–|———-|———–|
|Starly |4080 |2030 |
|————–|———-|———–|
|Bidoof |4080 |2030 |
|————–|———-|———–|
|Kricketot |4080 |2030 |
|————–|———-|———–|
|Shinx |4080 |2030 |
|————–|———-|———–|
|Budew |5355 |2678 |
|————–|———-|———–|
|Cranidos |7905 |3953 |
|————–|———-|———–|
|Shieldon |7905 |3953 |
|————–|———-|———–|
|Burmy |4080 |2040 |
|————–|———-|———–|
|Combee |4080 |2040 |
|————–|———-|———–|
|Pachirisu |2805 |1403 |
|————–|———-|———–|
|Buizel |5355 |2678 |
|————–|———-|———–|
|Cherubi |5355 |2678 |
|————–|———-|———–|
|Shellos |5355 |2678 |
|————–|———-|———–|
|Drifloon |7905 |3953 |
|————–|———-|———–|
|Buneary |5355 |2678 |
|————–|———-|———–|
|Glameow |5355 |2678 |
|————–|———-|———–|
|Chingling |6630 |3315 |
|————–|———-|———–|
|Stunky |5355 |2678 |
|————–|———-|———–|
|Bronzor |5355 |2678 |
|————–|———-|———–|
|Bonsly |5355 |2678 |
|————–|———-|———–|
|Mine Jr. |6630 |3315 |
|————–|———-|———–|
|Happiny |10455 |5228 |
|————–|———-|———–|
|Chatot |5355 |2678 |
|————–|———-|———–|
|Spiritomb |7905 |3953 |
|————–|———-|———–|
|Gible |10455 |5228 |
|————–|———-|———–|
|Munchlax |10455 |5228 |
|————–|———-|———–|
|Riolu |6630 |3315 |
|————–|———-|———–|
|Hippopotas |7905 |3953 |
|————–|———-|———–|
|Skorupi |5355 |2678 |
|————–|———-|———–|
|Croagunk |2805 |1403 |
|————–|———-|———–|
|Carnivine |6630 |3315 |
|————–|———-|———–|
|Finneon |5355 |2678 |
|————–|———-|———–|
|Mantyke |6630 |3315 |
|————–|———-|———–|
|Snover |5355 |2678 |
|————–|———-|———–|
|Rotom |5355 |2678 |
|————–|———-|———–|
|Phione |10455 |5228 |
|————–|———-|———–|
|Manaphy |2805 |1403 |
\=====================================/
And, just for completion sake, here is the legendary and other Pokemon that
normally cannot breed :
Legendary Pokemon:
/=====================================\
|Pokemon Name |Steps |W/Ability |
|==============|==========|===========|
|Ditto |5355 |2678 |
|————–|———-|———–|
|Articuno |20655 |10328 |
|————–|———-|———–|
|Zapdos |20655 |10328 |
|————–|———-|———–|
|Moltres |20655 |10328 |
|————–|———-|———–|
|Mewtwo |30855 |15428 |
|————–|———-|———–|
|Mew |30855 |15428 |
|————–|———-|———–|
|Unown |10455 |5228 |
|————–|———-|———–|
|Raikou |20655 |10328 |
|————–|———-|———–|
|Entei |20655 |10328 |
|————–|———-|———–|
|Suicune |20655 |10328 |
|————–|———-|———–|
|Lugia |30855 |15428 |
|————–|———-|———–|
|Ho-Oh |30855 |15428 |
|————–|———-|———–|
|Celebi |30855 |15428 |
|————–|———-|———–|
|Regirock |20655 |10328 |
|————–|———-|———–|
|Regice |20655 |10328 |
|————–|———-|———–|
|Registeel |20655 |10328 |
|————–|———-|———–|
|Latias |30855 |15428 |
|————–|———-|———–|
|Latios |30855 |15428 |
|————–|———-|———–|
|Kyogre |30855 |15428 |
|————–|———-|———–|
|Groundon |30855 |15428 |
|————–|———-|———–|
|Rayquaza |30855 |15428 |
|————–|———-|———–|
|Jirachi |30855 |15428 |
|————–|———-|———–|
|Deoxys |30855 |15428 |
|————–|———-|———–|
|Uxie |20655 |10328 |
|————–|———-|———–|
|Mesprit |20655 |10328 |
|————–|———-|———–|
|Azelf |20655 |10328 |
|————–|———-|———–|
|Dialga |30855 |15428 |
|————–|———-|———–|
|Palkia |30855 |15428 |
|————–|———-|———–|
|Heatran |30855 |15428 |
|————–|———-|———–|
|Regigas |30855 |15428 |
|————–|———-|———–|
|Giratina |30855 |15428 |
|————–|———-|———–|
|Cresselia |30855 |15428 |
|————–|———-|———–|
|Darkrai |30855 |15428 |
|————–|———-|———–|
|Shaymin |30855 |15428 |
|————–|———-|———–|
|Arceus |30855 |15428 |
\=====================================/
+—————————————————————————-+
| !!! NOTE !!! |
+—————————————————————————-+
| The two abilities that allow Pokemon to hatch a egg faster |
| is Magma Armor and Flame Body. The Pokemon Slugma, Magcargo, |
| and Camerupt can have Magma Armor, while Flame body can be |
| gotten on Magmar, Magby, Magmortar, Slugma, and Magcargo. You |
| only need them in your party to decrease the amount of steps |
| needed to hatch eggs. Having multiple Pokemon will not decrease |
| it further then half. |
+—————————————————————————-+
_____
/BE01|
/_____| ____________________________________________________________________
/ /
/ B E R R Y G U I D E /
/___________________________________________________________________________/
____
//BE02|_____________________________________________________________________\\
|| Planting Berries ||
\\__________________________________________________________________________//
One of the main things that GSC introduced was Berries and like FRLG the
HGSS remakes have chosen to keep it simple and not have berries that you
can find on the overworld. Instead, there are several places that you can
get berries in bulk or by winning them. They include:
* Your mother, who randomly buys berries if you use her savings method. The
berries she gives will allow you to block against certain element attacks.
* The Goldenrod Department Store has a drawing on the top floor where the
third prize is a random berry, usually common ones like Oran and Cheri
Berries.
* There are Jugglers in Violet City and Fuchsia who will give you 3 berries
for 1 shard and will give you the same group of berries each time. Shards
can be found via Rock Smash (Best place to do it is the Ruins of Alph) and
various colored shards will give you different berries.
* Many berries can be found via the Pokewalker. The more common ones are easy
to find and do not require too many steps before you have the chance of
finding them, while the rare berries are hard to find and require a ton of
steps.
* Many rare berries can only be obtained via special event Pokemon given out
at places like Gamestop or Toys ‘R Us, or bought in Pokemon Battle
Revolution and transferred over to HGSS.
Unlike FRLG, there is a way to grow berries. Once you beat the Sudowoodo that
is near Violet City when coming from Goldenrod, a girl near the tree will
give you the Berry Pots. The berry pots is a rather handy key item that is
basically a portable berry grower. Like D/P/Pl, the same rules apply and you
can put mulch in as well before you grow a berry.
Berries themselves can take anywhere from half a day to 5 days to grow 1-10
berries depending on the type of berry it is. How berries typically work is
this: they will take several hours to grow. If you do not pick them by a
certain point,they will drop back into the soil and start growing again.
After a certain amount of time, they will stop growing and you will lose the
berry. That is why it is recommended that you pick them as soon as they become
ripe.
One new set of items in the 4th generation is Mulch. It can be bought in the
Flower Shop in Goldenrod City for 200P a bag and then used right before you
plant a berry. Mulch helps speed up or slow down the process, and each has
their own strengths and weaknesses. Here is a list of the mulch:
/————————————————————–\
|Mulch Name |Info |
|————–|———————————————–|
|Growth Mulch |When used, the time it takes for Berries to |
| |grow is speed up. However, it dries up the soil|
| |and causes it to wither faster. |
|————–|———————————————–|
|Damp Mulch |When used, the time it takes for Berries to |
| |grow is slowed down. However, it causes the |
| |soil to become damp and not wither as fast. |
|————–|———————————————–|
|Stable Mulch |When used, it increases the amount of time a |
| |ripened berry will stay healthy before dying |
| |and being replanted (Basically, it gives you |
| |more time to pick it). |
|————–|———————————————–|
|Gooey Mulch |When used, the number of times a plant will die|
| |and be replanted will be increased. |
\————————————————————–/
Gooey Mulch is useful is you are going away for awhile, and Stable Mulch helps
if you don’t have that much time to get berries during the day. Grow Mulch
helps if you want your berries fast and can collect them quickly, and Damp
Mulch helps if you need time in between stages to water them.
So, what does watering berry plants with the Sqirtbottle do? Well, if you
water them in between stages, then the maximum number of berries you get
when it ripens is increased (You can see the time for each stage in the Berry
List section). This helps cut down on the time it takes to grow and harvest
the same berries. Also, you want to be careful about over-watering your
berries, as they can dry up as a result.
One thing to note that there are several berries that have no use in HGSS due
to the lack of Poffins or a way to make Poffins. The only use for them is to
transfer them back over to D/P/Pl or put one on a pokemon you intend to trade
on the GTS so it will trade quicker.
There are also a group of 12 very rare berries that can only be obtained by
special event Pokemon or buying them in Pokemon Battle Revolution. These
berries are:
* Liechi Berry
* Ganlon Berry
* Salec Berry
* Petaya Berry
* Apicot Berry
* Lamsat Berry
* Starf Berry
* Enigma Berry
* Micle Berry
* Cutsap Berry
* Jaboca Berry
* Rowap Berry
So far, all but one (The Jaboca Berry) has been released in the United States
and Europe. If you get any Pokemon that have one of these berries, make sure
you don’t do anything with it, since it might be one of the few you will ever
find.
____
//BE03|_____________________________________________________________________\\
|| Berry List and Locations ||
\\__________________________________________________________________________//
Its good to note that the Flavor, Firmness, and Smoothness have nothing to do
with HGSS and are stats used in D/P/Pl. They have been added as a reference if
you wish to transfer any berries you receive in HGSS over to those games.
______________________________________________________________________________
#01 Cheri Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Red Shard to the
Juggler near the Pokemon Center in Violet City. Can also be randomly
found in the Refreshing Field (600 Steps), Noisy Forest, and Yellow
Forest (600 Steps) Pokewalker courses.
# of Berries: 2-5 Berries
Growth time: 3 Hours (12 Hours to Ripen)
Flavor: +10 for Spicy
Firmness: Soft
Smoothness: +25
Info: Will cure Paralysis if the Pokemon becomes Paralyzed while holding it.
Can also be used out of battle for the same purpose.
______________________________________________________________________________
#02 Chesto Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Blue Shard to the
Juggler near the Pokemon Center in Violet City. Can also be found in
the Refreshing Field (800 Steps), Yellow Forest (700 Steps), and
in the Winter’s Path Pokewalker courses.
# of Berries: 2-5 Berries
Growth time: 3 Hours (12 Hours to Ripen)
Flavor: +10 for Dry
Firmness: Extremely Hard
Smoothness: +25
Info: Can cure Sleep if the Pokemon becomes asleep while holding it. Can also
be used out of battle for the same purpose.
______________________________________________________________________________
#03 Pecha Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Red Shard to the
Juggler near the Pokemon Center in Violet City. Can also be found
in the Noisy Forest (500 Steps), and Yellow Forest (800 Steps)
Pokewalker courses.
# of Berries: 2-5 Berries
Growth time: 3 Hours (12 Hours to Ripen)
Flavor: +10 for Sweet
Firmness: Very Soft
Smoothness: +25
Info: Can cure Poison if the Pokemon becomes Poisoned while holding it. Can
also be used out of battle for the same purpose.
______________________________________________________________________________
#04 Rawst Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Green Shard to the
Juggler near the Pokemon Center in Violet City. Also always found
on Vulpix and Growlithe, and can be found on the Beautiful Beach
(100 Steps), and Yellow Forest (900 Steps) Pokewalker courses.
# of Berries: 2-5 Berries
Growth time: 3 Hours (12 Hours to Ripen)
Flavor: +10 for Bitter
Firmness: Hard
Smoothness: +25
Info: Can cure burn if the Pokemon becomes burned while holding it. Can also
be used out of battle for the same purpose.
______________________________________________________________________________
#05 Aspear Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Yellow Shard to the
Juggler near the Pokemon Center in Violet City. Can also be found
on wild Jynx, and also found in Beautiful Beach (1000 Steps) and
Yellow Forest (1000 steps) Pokewalker courses.
# of Berries: 2-5 Berries
Growth time: 3 Hours (12 Hours to Ripen)
Flavor: +10 for Sour
Firmness: Extremely Hard
Smoothness: +25
Info: Can cure Freeze if the Pokemon becomes Frozen while holding it. Can
also be used out of battle for the same purpose.
______________________________________________________________________________
#06 Leppa Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Red Shard to the
Juggler near the Pokemon Center in Violet City. 50% chance of
finding them on Clefairy, and 5% chance on Mr. Mime. Can also
be found in Beautiful Beach (1800 steps), Blue Lake (100 steps),
and attached to Wild lv 13 Pikachu in Yellow Forest Pokewalker
courses.
# of Berries: 2-5 Berries
Growth time: 4 Hours (16 Hours to Ripen)
Flavor: +10 for Spicy
+10 for Sweet
+10 for Bitter
+10 for Sour
Firmness: Very Hard
Smoothness: +20
Info: Can restore up to 10 PP if a certain move runs out of PP. Can also be
used out of battle for the same purpose
______________________________________________________________________________
#07 Oran Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Blue Shard to the
Juggler near the Pokemon Center in Violet City. Found 100% of the
time on wild Chuckle, 50% of the time on wild Pikachu and Furret,
and 5% of the time on Sentret. Found in Refreshing Field (300
steps), and on lv 10 Pikachu found in Yellow Forest Pokewalker
courses.
# of Berries: 2-5 Berries
Growth time: 4 Hours (16 Hours to Ripen)
Flavor: +10 for Spicy
+10 for Dry
+10 for Bitter
+10 for Sour
Firmness: Extremely Hard
Smoothness: +20
Info: Restores 10 HP in battle if the Pokemon holding it has its current max
HP go down by 1/2. Can be used out of battle to restore 10 HP.
______________________________________________________________________________
#08 Perism Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Red Shard to the
Juggler near the Pal Park in Fuchsia City. Can also be found on
the Onix traded in Violet City, and 5% of the time on wild
Girafarig. Found in Dim Cave (2500 steps) and Winner’s Path (500
steps) Pokewalker courses.
# of Berries: 2-5 Berries
Growth time: 4 Hours (16 Hours to Ripen)
Flavor: +10 for Spicy
+10 for Dry
+10 for Sweet
+10 for Sour
Firmness: Hard
Smoothness: +20
Info: Can cure Confusion if the Pokemon becomes confused while holding it.
______________________________________________________________________________
#09 Lum Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Green Shard to the
Juggler near the Pokemon Center in Violet City. Can be found in
Blue Lake (3000 steps), Town Outskirts (1500 steps), Winner’s Path
(1000 Steps) and found on lv 14 Pikachu in Yellow Forest Pokewalker
courses.
# of Berries: 2-5 Berries
Growth time: 12 Hours (48 Hours to Ripen)
Flavor: +10 for Spicy
+10 for Dry
+10 for Sweet
+10 for Bitter
Firmness: Extremely Hard
Smoothness: +20
Info: Can cure any status ailment that may happen to the Pokemon the same
(Besides KO) while a Pokemon holds it in battle. Can be used for
purpose outside of battle
______________________________________________________________________________
#10 Sitrus Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Yellow Shard to the
Juggler near the Pokemon Center in Violet City. Found 5% of the time
on Furret, and found in Dim Cave, Blue Lake (1000 Steps), Winner’s
Path (2000 Steps) and on lv 12 Pikachu in Yellow Forest Pokewalker
courses.
# of Berries: 2-5 Berries
Growth time: 8 Hours (32 Hours to Ripen)
Flavor: +10 for Dry
+10 for Sweet
+10 for Bitter
+10 for Sour
Firmness: Very Hard
Smoothness: +20
Info: When a Pokemon’s max HP is down to about half, this berry will restore
1/4th (25%) of its HP when this berry is held
______________________________________________________________________________
#11 Figy Berry
Location: Must be imported from Gen III or from D/P/Pl
# of Berries: 2-5 Berries
Growth time: 5 Hours (20 Hours to Ripen)
Flavor: +15 for Spicy
Firmness: Soft
Smoothness: +25
Info: When a Pokemon’s max HP is down to about half, this berry will restore
1/8th (12.5%) of its HP when this berry is held. It will also confuse
Pokemon that have a dislike for spicy berries.
______________________________________________________________________________
#12 Wiki Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Blue Shard to the
Juggler near the Pokemon Center in Violet City.
# of Berries: 2-5 Berries
Growth time: 5 Hours (20 Hours to Ripen)
Flavor: +15 for Dry
Firmness: Hard
Smoothness: +25
Info: When a Pokemon’s max HP is down to about half, this berry will restore
1/8th (12.5%) of its HP when this berry is held. It will also confuse
Pokemon that have a dislike for dry berries.
______________________________________________________________________________
#13 Mago Berry
Location: Must be imported from Gen III or from D/P/Pl
# of Berries: 2-5 Berries
Growth time: 5 Hours (20 Hours to Ripen)
Flavor: +15 for Sweet
Firmness: Hard
Smoothness: +25
Info: When a Pokemon’s max HP is down to about half, this berry will restore
1/8th (12.5%) of its HP when this berry is held. It will also confuse
Pokemon that have a dislike for sweet berries.
______________________________________________________________________________
#14 Aguav Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Green Shard to the
Juggler near the Pokemon Center in Violet City.
# of Berries: 2-5 Berries
Growth time: 5 Hours (20 Hours to Ripen)
Flavor: +15 for Bitter
Firmness: Extremely Hard
Smoothness: +25
Info: When a Pokemon’s max HP is down to about half, this berry will restore
1/8th (12.5%) of its HP when this berry is held. It will also confuse
Pokemon that have a dislike for bitter berries.
______________________________________________________________________________
#15 Iapapa Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Yellow Shard to the
Juggler near the Pokemon Center in Violet City.
# of Berries: 2-5 Berries
Growth time: 5 Hours (20 Hours to Ripen)
Flavor: +15 for Sour
Firmness: Soft
Smoothness: +25
Info: When a Pokemon’s max HP is down to about half, this berry will restore
1/8th (12.5%) of its HP when this berry is held. It will also confuse
Pokemon that have a dislike for sour berries.
______________________________________________________________________________
#16 Razz Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Red Shard to the
Juggler near the Pal Park in Fuchsia City. Can also be found in
Hoenn Field Pokewalker coarse.
# of Berries: 2-10 Berries
Growth time: 2 Hours (8 Hours to Ripen)
Flavor: +10 for Spicy
+10 for Dry
Firmness: Very Hard
Smoothness: +20
Info: Can only be used as a ingredient for Poffins. Useless in HGSS, transfer
over to D/P/Pl to have use in Poffins.
______________________________________________________________________________
#17 Bluk Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Blue Shard to the
Juggler near the Pal Park in Fuchsia City. Can be found in Hoenn
Field (250 steps) and Big Forest (4000 steps) Pokewalker courses.
# of Berries: 2-10 Berries
Growth time: 2 Hours (8 Hours to Ripen)
Flavor: +10 for Dry
+10 for Sweet
Firmness: Soft
Smoothness: +20
Info: Can only be used as a ingredient for Poffins. Useless in HGSS, transfer
over to D/P/Pl to have use in Poffins.
______________________________________________________________________________
#18 Nanab Berry
Location: Can be found in Hoenn Field (500 Steps) Pokewalker course.
# of Berries: 2-10 Berries
Growth time: 2 Hours (8 Hours to become Ripe)
Flavor: +10 for Sweet
+10 for Bitter
Firmness: Very Hard
Smoothness: +20
Info: Can only be used as a ingredient for Poffins. Useless in HGSS, transfer
over to D/P/Pl to have use in Poffins.
______________________________________________________________________________
#19 Wepear Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Green Shard to the
Juggler near the Pal Park in Fuchsia City. Can be found in Warm
Beach (100 steps) Pokewalker course.
# of Berries: 2-10 Berries
Growth time: 2 Hours (8 Hours to become Ripe)
Flavor: +10 for Bitter
+10 for Sour
Firmness: Extremely Hard
Smoothness: +20
Info: Can only be used as a ingredient for Poffins. Useless in HGSS, transfer
over to D/P/Pl to have use in Poffins.
______________________________________________________________________________
#20 Pinap Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Yellow Shard to the
Juggler near the Pal Park in Fuchsia City. Can be found in Volcano
Path (1000 steps) Pokewalker course.
# of Berries: 2-10 Berries
Growth time: 2 Hours (8 hours to Ripen)
Flavor: +10 for Spicy
+10 for Sour
Firmness: Hard
Smoothness: +20
Info: Can only be used as a ingredient for Poffins. Useless in HGSS, transfer
over to D/P/Pl to have use in Poffins.
______________________________________________________________________________
#21 Pomeg Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Red Shard to the
Juggler near the Pal Park in Fuchsia City. Found in Hoenn Field
(1000 Steps), Beyond the Sea (1000 steps) and lv 5 Happiny in
Amity Meadow Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 8 Hours (32 Hours to Ripen)
Flavor: +10 for Spicy
+10 for Sweet
+10 for Bitter
Firmness: Very Hard
Smoothness: +20
Info: When used, it will raise a Pokemon’s happiness up 2 points, but lower
its current EVs for HP down 10 points. Good if you want to get rid of
any EV points for training Pokemon.
______________________________________________________________________________
#22 Kelpsy Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Blue Shard to the
Juggler near the Pal Park in Fuchsia City. Can be found in Hoenn
Field (1500 steps), Beyond the Sea (2500 steps) and by lv 5 Magby
in Amity Meadows Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 8 Hours (32 Hours to Ripen)
Flavor: +10 for Dry
+10 for Bitter
+10 for Sour
Firmness: Hard
Smoothness: +20
Info: When used, it will raise a Pokemon’s happiness up 2 points, but lower
its current EVs for attack down 10 points. Good if you want to get rid
of any EV points for training Pokemon.
______________________________________________________________________________
#23 Qualot Berry
Location: Found in the Hoenn Field (2000 Steps), Big Forest (4500 steps), and
held by lv 5 Cleffa in Amity Meadow Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 8 Hours (32 Hours to Ripen)
Flavor: +10 for Spicy
+10 for Sweet
+10 for Sour
Firmness: Hard
Smoothness: +20
Info: When used, it will raise a Pokemon’s happiness up 2 points, but lower
its current EVs for Defense down 10 points. Good if you want to get
rid of any EV points for training Pokemon.
______________________________________________________________________________
#24 Hondew Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Green Shard to the
Juggler near the Pal Park in Fuchsia City. Found in Big Forest
(5000 steps), and help by lv 5 Smoochum in Amity Meadow Pokewalker
courses.
# of Berries: 2-5 Berries
Growth time: 8 Hours (32 Hours to Ripen)
Flavor: +10 for Spicy
+10 for Dry
+10 for Bitter
Firmness: Hard
Smoothness: +20
Info: When used, it will raise a Pokemon’s happiness up 2 points, but lower
its current EVs for Special Attack down 10 points. Good if
______________________________________________________________________________
#25 Grepa Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Yellow Shard to the
Juggler near the Pal Park in Fuchsia City. Also found in Big Forest
(500 steps) and held by lv 5 Igglybuff in Amity Meadow Pokewalker
course.
# of Berries: 2-5 Berries
Growth time: 8 Hours (32 Hours to Ripen)
Flavor: Soft
Firmness: +10 for Dry
+10 for Sweet
+10 for Sour
Smoothness: +20
Info: When used, it will raise a Pokemon’s happiness up 2 points, but lower
its current EVs for Special Defense down 10 points. Good if you want to
get rid of any EV points for training Pokemon.
______________________________________________________________________________
#26 Tamato Berry
Location: Found in Big Forest (1000 steps) and held by lv 5 Elekid in
Amity Meadow Pokewalker courses.
# of Berries: 2-5 Berries
Growth time: 8 Hours (32 hours to Ripen)
Flavor: Soft
Firmness: +20 for Spicy
+10 for Dry
Smoothness: +30
Info: When used, it will raise a Pokemon’s happiness up 2 points, but lower
its current EVs for Speed down 10 points. Good if you want to get rid
of any EV points for training Pokemon.
______________________________________________________________________________
#27 Cornn Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Blue Shard to the
Juggler near the Pal Park in Fuchsia City. Can be found in White
Lake Pokewalker course.
# of Berries: 2-10 Berries
Growth time: 6 Hours (24 Hours to Ripen)
Flavor: Hard
Firmness: +20 for Dry
+10 for Sweet
Smoothness: +30
Info: Can only be used as a ingredient for Poffins. Useless in HGSS, transfer
over to D/P/Pl to have use in Poffins.
______________________________________________________________________________
#28 Magost Berry
Location: Found in White Lake (1000 steps) Pokewalker course.
# of Berries: 2-10 Berries
Growth time: 6 Hours (24 Hours to Ripen)
Flavor: +20 for Sweet
+10 for Bitter
Firmness: Hard
Smoothness: +30
Info: Can only be used as a ingredient for Poffins. Useless in HGSS, transfer
over to D/P/Pl to have use in Poffins.
______________________________________________________________________________
#29 Rabuta Berry
Location: Found in White Lake (2000 Steps) Pokewalker course.
# of Berries: 2-10 Berries
Growth time: 6 Hours (24 Hours to Ripen)
Flavor: +20 for Bitter
+10 for Sour
Firmness: Soft
Smoothness: +30
Info: Can only be used as a ingredient for Poffins. Useless in HGSS, transfer
over to D/P/Pl to have use in Poffins.
______________________________________________________________________________
#30 Nomel Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Yellow Shard to the
Juggler near the Pal Park in Fuchsia City. Found in White Lake
(2500 steps) Pokewalker course.
# of Berries: 2-10 Berries
Growth time: 6 Hours (24 Hours to Ripen)
Flavor: +20 for Sour
+10 for Spicy
Firmness: Extremely Hard
Smoothness: +30
Info: Can only be used as a ingredient for Poffins. Useless in HGSS, transfer
over to D/P/Pl to have use in Poffins.
______________________________________________________________________________
#31 Spelon Berry
Location: Found in White Lake (3000 steps) and Beyond the Sea (1500 steps)
Pokewalker courses.
# of Berries: 2-15 Berries
Growth time: 15 Hours (60 Hours to Ripen)
Flavor: +30 for Spicy
+10 for Dry
Firmness: Soft
Smoothness: +35
Info: Can only be used as a ingredient for Poffins. Useless in HGSS, transfer
over to D/P/Pl to have use in Poffins.
______________________________________________________________________________
#32 Pamtre Berry
Location: Found in White Lake (3500 steps) and Beyond the Sea (2000 steps)
Pokewalker courses.
# of Berries: 2-15 Berries
Growth time: 15 Hours (60 Hours to Ripen)
Flavor: +30 for Dry
+10 for Sweet
Firmness: Very Soft
Smoothness: +35
Info: Can only be used as a ingredient for Poffins. Useless in HGSS, transfer
over to D/P/Pl to have use in Poffins.
______________________________________________________________________________
#33 Watmel Berry
Location: Found in White Lake (4000 Steps) Pokewalker course
# of Berries: 2-15 Berries
Growth time: 15 Hours (60 to Ripen)
Flavor: +30 for Sweet
+10 for Bitter
Firmness: Soft
Smoothness: +35
Info: Can only be used as a ingredient for Poffins. Useless in HGSS, transfer
over to D/P/Pl to have use in Poffins.
______________________________________________________________________________
#34 Durin Berry
Location: Either won randomly as a first place prize in the Goldenrod Drawing
on the top floor, or received when you trade a Green Shard to the
Juggler near the Pal Park in Fuchsia City. Found in Big Forest
(3500 steps) Pokewalker course.
# of Berries: 2-15 Berries
Growth time: 15 Hours (60 Hours to Ripen)
Flavor: +30 for Bitter
+10 for Sour
Firmness: Hard
Smoothness: +35
Info: Can only be used as a ingredient for Poffins. Useless in HGSS, transfer
over to D/P/Pl to have use in Poffins.
______________________________________________________________________________
#35 Belue Berry
Location: Found in Big Forest (2500 steps) Pokewalker Course.
# of Berries: 2-15 Berries
Growth time: 15 Hours (60 Hours to Ripen)
Flavor: Very Soft
Firmness: +30 for Sour
+10 for Spicy
Smoothness: +35
Info: Can only be used as a ingredient for Poffins. Useless in HGSS, transfer
over to D/P/Pl to have use in Poffins.
______________________________________________________________________________
#36 Occa Berry
Location: Your mother will randomly buy it when you do her savings. Found on
Hoenn Field (2500 steps) and on lv 5 Bronzor in Winner’s Path
Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +15 for Spicy
+10 for Sweet
Firmness: Extremely Hard
Smoothness: +30
Info: When a Pokemon is about to use a fire attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#37 Passho Berry
Location: Your mother will randomly buy it when you do her savings. Can be
found 5% of the time on Phanpy or Donphan, or found in Hoenn Field
(3000 steps) Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +15 for Dry
+10 for Bitter
Firmness: Soft
Smoothness: +30
Info: When a Pokemon is about to use a water attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#38 Wacan Berry
Location: Your mother will randomly buy it when you do her savings. Found
5% of the time on wild Buizel, and in Hoenn Field (3500 steps) and
on lv 5 Magikarp in Winner’s Path Pokewalker courses.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +15 for Sweet
+10 for Sour
Firmness: Very Soft
Smoothness: +30
Info: When a Pokemon is about to use a electric attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#39 Rindo Berry
Location: Your mother will randomly buy it when you do her savings. Also found
in Icy Mountain Rd. (4500 steps) Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +10 for Spicy
+15 for Bitter
Firmness: Soft
Smoothness: +30
Info: When a Pokemon is about to use a grass attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#40 Yache Berry
Location: Your mother will randomly buy it when you do her savings. Found 5%
of the time on wild Starly, and in Icy Mountain Rd. (5000 steps)
Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +10 for Dry
+15 for Sour
Firmness: Very Hard
Smoothness: +30
Info: When a Pokemon is about to use a ice attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#41 Chople Berry
Location: Your mother will randomly buy it when you do her savings. Found
in White Lake (4500 steps) Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +15 for Spicy
+10 for Bitter
Firmness: Soft
Smoothness: +30
Info: When a Pokemon is about to use a fighting attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#42 Keibia Berry
Location: Your mother will randomly buy it when you do her savings. Found in
White Lake (5000 Steps) Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +15 for Dry
+10 for Sour
Firmness: Hard
Smoothness: +30
Info: When a Pokemon is about to use a poison attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#43 Shuca Berry
Location: Your mother will randomly buy it when you do her savings . Can be
found 5% of the time on wild Ponyta, and in Stormy Beach (3500
steps), and found on lv 15 Pikachu in yellow forest, and lv 5
Beldum in Winner’s Path.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +10 for Spicy
+15 for Sweet
Firmness: Soft
Smoothness: +30
Info: When a Pokemon is about to use a ground attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#44 Coba Berry
Location: Your mother will randomly buy it when you do her savings. Can be
found 5% of the time on wild Sunkern, and in Stormy Beach (4000
steps) Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +10 for Dry
+15 for Bitter
Firmness: Very Hard
Smoothness: +30
Info: When a Pokemon is about to use a flying attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#45 Payapa Berry
Location: Your mother will randomly buy it when you do her savings. Found 5%
of the time on wild Mankey, and in Stormy Beach (4500 steps)
Pokewalker Course.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +10 for Sweet
+15 for Sour
Firmness: Soft
Smoothness: +30
Info: When a Pokemon is about to use a Psychic attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#46 Tanga Berry
Location: Your mother will randomly buy it when you do her savings. Found
in Stormy Beach (3000 steps) Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +20 for Spicy
+10 for Sour
Firmness: Very Soft
Smoothness: +35
Info: When a Pokemon is about to use a Bug attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#47 Charti Berry
Location: Your mother will randomly buy it when you do her savings. Can be
found 5% of the time on wild Tailow, and in Stormy Beach (2500
steps) Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +20 for Dry
+10 for Spicy
Firmness: Very Soft
Smoothness: +35
Info: When a Pokemon is about to use a Rock attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#48 Kasib Berry
Location: Your mother will randomly buy it when you do her savings. Found in
Beyond the Sea (3000 steps) Pokewalker Course.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +20 for Sweet
+10 for Dry
Firmness: Hard
Smoothness: +35
Info: When a Pokemon is about to use a Ghost attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#49 Haban Berry
Location: Your mother will randomly buy it when you do her savings. Found in
Beyond the Sea (3500 steps) Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +2 for Bitter
+1 for Sweet
Firmness: Soft
Smoothness: +35
Info: When a Pokemon is about to use a Dragon attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#50 Colbur Berry
Location: Your mother will randomly buy it when you do her savings. Can be
found 5% of the time on wild Chingling, and found in Beyond the
Sea (4000 steps) Pokewalker course.
# of Berries: 2-6 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +20 for Sour
+10 for Bitter
Firmness: Extremely Hard
Smoothness: +35
Info: When a Pokemon is about to use a Dark attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#51 Babiri Berry
Location: Your mother will randomly buy it when you do her savings. Found
in Beyond the Sea (4500 steps) Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +25 for Spicy
+10 for Dry
Firmness: Extremely Hard
Smoothness: +35
Info: When a Pokemon is about to use a Steel attack that is super effective
against your Pokemon, it will lower the attacks power by 1/2.
______________________________________________________________________________
#52 Chilan Berry
Location: Your mother will randomly buy it when you do her savings. Rattata
and Raticate have a 5% chance of having this berry attached. Can
be found in Beyond the Sea (5000 steps) Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 18 Hours (72 Hours to Ripen)
Flavor: +25 for Dry
+10 for Sweet
Firmness: Very Soft
Smoothness: +35
Info: When a Pokemon is about to use a Normal attack, it will lower the
attacks power by 1/2.
______________________________________________________________________________
#53 Liechi Berry
Location: Must be gotten in RSE and traded over to D/P via the Pal Park on one
of the Pokemon. Can also be bought in Pokemon Battle Revolution for
38,400 Pokecoupons. The event Jirachi received in 2009-2010 also has
one attached.
# of Berries: 2-5 Berries
Growth time: 24 Hours (120 Hours to Ripen)
Flavor: +30 for Spicy
+30 for Sweet
+10 for Dry
Firmness: Very Hard
Smoothness: +40
Info: When a Pokemon holding this has its maximum HP drop below 1/3 (33%) of
its current HP, then it will raise the Pokemon’s attack up one level.
______________________________________________________________________________
#54 Ganlon Berry
Location: Can be bought in Pokemon Battle Revolution for 19,800 Pokecoupons.
Also found in Hoenn Field (8000 steps) Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 24 Hours (120 Hours to Ripen)
Flavor: +30 for Dry
+30 for Bitter
+10 for Sweet
Firmness: Very Hard
Smoothness: +40
Info: When a Pokemon holding this has its maximum HP drop below 1/3 (33%) of
its current HP, then it will raise the Pokemon’s defense up one level.
______________________________________________________________________________
#55 Salac Berry
Location: Can be bought in Pokemon Battle Revolution for 19,200 Pokecoupons.
Found in Treehouse (8000 steps) Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 24 Hours (120 Hours to Ripen)
Flavor: +30 for Sweet
+30 for Sour
+10 for Bitter
Firmness: Very Hard
Smoothness: +40
Info: When a Pokemon holding this has its maximum HP drop below 1/3 (33%) of
its current HP, then it will raise the Pokemon’s Speed up one level.
______________________________________________________________________________
#56 Petaya Berry
Location: Can be bought in Pokemon Battle Revolution for 19,200 Pokecoupons.
Also found in Scary Cave (8000 steps) Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 24 Hours (120 Hours to Ripen)
Flavor: +30 for Spicy
+30 for Bitter
+10 for Sour
Firmness: Very Hard
Smoothness: +40
Info: When a Pokemon holding this has its maximum HP drop below 1/3 (33%) of
its current HP, then it will raise the Pokemon’s special attack up one
level.
______________________________________________________________________________
#57 Apicot Berry
Location: Can be bought in Pokemon Battle Revolution for 19,200 Pokecoupons.
Also found in Volcano Path (8000 steps) Pokewalker course.
# of Berries: 2-5 Berries
Growth time: 24 Hours (120 Hours to Ripen)
Flavor: +30 for Dry
+30 for Sour
+10 for Spicy
Firmness: Very Hard
Smoothness: +40
Info: When a Pokemon holding this has its maximum HP drop below 1/3 (33%) of
its current HP, then it will raise the Pokemon’s special defense up one
level.
______________________________________________________________________________
#58 Lansat Berry
Location: Can be bought in Pokemon Battle Revolution for 38,400 Pokecoupons.
# of Berries: 2-5 Berries
Growth time: 24 Hours (120 Hours to Ripen)
Flavor: +30 for Spicy
+10 for Dry
+30 for Sweet
+10 for Bitter
+30 for Sour
Firmness: Soft
Smoothness: +50
Info: When a Pokemon holding this has its maximum HP drop below 1/3 (33%) of
its current HP, then it will raise the Pokemon’s Critical Hit Ratio up
one level.
______________________________________________________________________________
#59 Starf Berry
Location: Can be bought in Pokemon Battle Revolution for 38,400 Pokecoupons.
# of Berries: 2-5 Berries
Growth time: 24 Hours (120 Hours to Ripen)
Flavor: +30 for Spicy
+10 for Dry
+30 for Sweet
+10 for Bitter
+30 for Sour
Firmness: Extremely Hard
Smoothness: +50
Info: When a Pokemon holding this has its maximum HP drop below 1/3 (33%) of
its current HP, then it will raise one of the Pokemon’s stats up one
level randomly.
______________________________________________________________________________
#60 Enigma Berry
Location: Can be bought in Pokemon Battle Revolution for 38,400 Pokecoupons.
If you transfer a berry that was received via the E-Reader in Gen
III to the Pal Park, it will be a Enigma Berry. Various event
Pokemon also carry event berries, such as the Event Darkrai.
# of Berries: 2-5 Berries
Growth time: 24 Hours (120 Hours to Ripen)
Flavor: +40 for Spicy
+10 for Dry
Firmness: Hard
Smoothness: +60
Info: When a Pokemon is hit by a Super Effective attack, its HP will recover
for 1/4 (25%) of its maximum HP.
______________________________________________________________________________
#61 Micle Berry
Location: Can be received via the special event Shaymin that was given out
back before Platinum was released.
# of Berries: 2-5 Berries
Growth time: 24 Hours (120 Hours to Ripen)
Flavor: +40 for Dry
+10 for Sweet
Firmness: Soft
Smoothness: +60
Info: When a Pokemon’s Maximum HP is down to 1/3 (33%), then the accuracy of
one of the Pokemon’s moves is increased.
______________________________________________________________________________
#62 Custap Berry
Location: Can be received via the special event Regigigas that was given out
back before Platinum was released.
# of Berries: 2-5 Berries
Growth time: 24 Hours (120 Hours to Ripen)
Flavor: +40 for Sweet
+10 for Bitter
Firmness: Extremely Hard
Smoothness: +60
Info: When a Pokemon’s Maximum HP is down to 1/3 (33%), then the Pokemon will
go first that turn the berry is used up.
______________________________________________________________________________
#63 Jaboca Berry
Location: Currently unavailable in the United States or Europe, but was given
out in Japan with a special event Jirachi.
# of Berries: 2-5 Berries
Growth time: 24 Hours (120 Hours to Ripen)
Flavor: Soft
Firmness: +40 for Bitter
+10 for Sour
Smoothness: +60
Info: When the opponent uses a Physical move, then the opponent will take
recoil damage.
______________________________________________________________________________
#64 Rowap Berry
Location: Can be received via the special event Arceus that was given out
before HGSS was released.
# of Berries: 2-5 Berries
Growth time: 24 Hours (120 Hours to Ripen)
Flavor: +40 for Sour
+10 for Spicy
Firmness: Very Soft
Smoothness: +60
Info: When the opponent uses a Special move, then the opponent will take
recoil damage.
______________________________________________________________________________
_____
/M00A|
/_____| ____________________________________________________________________
/ /
/ M O V E L I S T /
/___________________________________________________________________________/
+________________________+
|| MOVE || +——–+
|| TABLE OF CONTENT || || M001 ||
//_____________________________________________________________________\\
|| Name || Section # ||
\\_____________________________________________________________________//
| -Moves that start with A || M002 ||
| -Moves that start with B || M003 ||
| -Moves that start with C || M004 ||
| -Moves that start with D || M005 ||
| -Moves that start with E || M006 ||
| -Moves that start with F || M007 ||
| -Moves that start with G || M008 ||
| -Moves that start with H || M009 ||
| -Moves that start with I || M010 ||
| -Moves that start with J || M011 ||
| -Moves that start with K || M012 ||
| -Moves that start with L || M013 ||
| -Moves that start with M || M014 ||
| -Moves that start with N || M015 ||
| -Moves that start with O || M016 ||
| -Moves that start with P || M017 ||
| -Moves that start with Q || M018 ||
| -Moves that start with R || M019 ||
| -Moves that start with S || M020 ||
| -Moves that start with T || M021 ||
| -Moves that start with U || M022 ||
| -Moves that start with V || M023 ||
| -Moves that start with W || M024 ||
| -Moves that start with X || M025 ||
| -Moves that start with Y || M026 ||
| -Moves that start with Z || M027 ||
\____________________________________________________________________//
____
//M002|_____________________________________________________________________\\
|| Move List: Letter A ||
\\__________________________________________________________________________//
Absorb
Type: Grass
Damage: 20
Accuracy: 100%
PP: 25
Category: Special
Info: User recovers half damage dealt.
Contest Type: Smart
Points Worth: 1
Contest: +3 if two Pokemon before it raises the judges voltage in a
consecutive manner
______________________________________________________________________________
Acid
Type: Poison
Damage: 40
Accuracy: 100%
PP: 40
Category: Special
Info: Have a additional 10% chance of lowing the opponents Defense and
Special Defense
Contest Type: Smart
Points Worth: 3
Contest: None
______________________________________________________________________________
Acid Armor
Type: Poison
Damage: –
Accuracy: 100%
PP: 40
Category: Other
Info: Raises the Defense stat up two levels
Contest Type: Tough
Points Worth: None
Contest: Any points you get next time are increased by 2x
______________________________________________________________________________
Acupressure
Type: Normal
Damage: –
Accuracy: 100%
PP: 30
Category: Other
Info: Raises a random stat up two levels
Contest Type: Tough
Points Worth: None
Contest: Any points you get next time are increased by 2x
______________________________________________________________________________
Aerial Ace
Type: Flying
Damage: 60
Accuracy: 100%
PP: 20
Category: Physical
Info: Never misses, no matter what the opponents stats are
Contest Type: Cool
Points Worth: 2
Contest: If you are the first to appeal, you get a extra +2 points
______________________________________________________________________________
Aeroblast
Type: Flying
Damage: 100
Accuracy: 95%
PP: 5
Category: Special
Info: Has a higher critical hit ratio then other attacks
Contest Type: Cool
Points Worth: 2
Contest: If the previous Pokemon got the maximum voltage bonus from the
judge, then you will get a extra +3 points
______________________________________________________________________________
Agility
Type: Psychic
Damage: –
Accuracy: 100%
PP: 30
Category: Other
Info: Raises the Speed stat two levels
Contest Type: Cool
Points Worth: 2
Contest: If you use this attack, you will appeal first on your next turn
______________________________________________________________________________
Air Cutter
Type: Flying
Damage: 55
Accuracy: 95%
PP: 25
Category: Special
Info: Has a higher critical hit ratio then other attacks
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Air Slash
Type: Flying
Damage: 75
Accuracy: 95%
PP: 20
Category: Special
Info: 30% chance that the Opponent will flinch
Contest Type: Cool
Points Worth: 2
Contest: You get a extra +2 points if you are the first one to appeal
______________________________________________________________________________
Amnesia
Type: Psychic
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: Raises Special Defense up two levels
Contest Type: Cute
Points Worth: None
Contest: Any points you get next turn are worth 2x
______________________________________________________________________________
Ancientpower
Type: Rock
Damage: 60
Accuracy: 100%
PP: 5
Category: Special
Info: Has a 10% chance of raising all stats one level
Contest Type: Tough
Points Worth: 2
Contest: You get a extra +2 points if you are the last to appeal
______________________________________________________________________________
Aqua Jet
Type: Water
Damage: 40
Accuracy: 100%
PP: 20
Category: Psychical
Info: When you use this move, it will always go first
Contest Type: Beauty
Points Worth: 2
Contest: When you use this move, you will appeal first next turn
______________________________________________________________________________
Aqua Ring
Type: Water
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: Always restores a little amount of HP to the user each turn
Contest Type: Beauty
Points Worth: Varies
Contest: Your gained points are equal to the amount of voltage the judge
you appeal to currently has.
______________________________________________________________________________
Aqua Tail
Type: Water
Damage: 90
Accuracy: 90%
PP: 10
Category: Psychical
Info: None
Contest Type: Cute
Points Worth: 3
Contest: None
______________________________________________________________________________
Arm Thrust
Type: Fighting
Damage: 15 per hit
Accuracy: 100%
PP: 20
Category: Psychical
Info: Strikes 2-5 turns
Contest Type: Tough
Points Worth: 2
Contest: If used twice in a row, you will not be penalized
______________________________________________________________________________
Aromatherapy
Type: Grass
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: Heals all status problems
Contest Type: Smart
Points Worth: –
Contest: Your gained points are equal to the amount of voltage the judge
you appeal to currently has.
______________________________________________________________________________
Assist
Type: Normal
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When in a double battle, it randomly uses another member’s move
Contest Type: Cute
Points Worth: 2
Contest: Randomizes the appealing order for all Pokemon
______________________________________________________________________________
Assurance
Type: Dark
Damage: 50
Accuracy: 100%
PP: 10
Category: Psychical
Info: If the opponent received damage that turn (Such as from a double
battle attack), then the base power is doubled
Contest Type: Beauty
Points Worth: 2
Contest: You get double the points if you appeal last
______________________________________________________________________________
Astonish
Type: Ghost
Damage: 30
Accuracy: 100%
PP: 15
Category: Psychical
Info: Has a 30% chance of causing the foe to flinch
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Attack Order
Type: Bug
Damage: 90
Accuracy: 100%
PP: 15
Category: Psychical
Info: Has a higher critical hit ratio then other attacks
Contest Type: Smart
Points Worth: 2
Contest: Will increase the judge’s voltage by 2 instead of 1
______________________________________________________________________________
Attract
Type: Normal
Damage: –
Accuracy: 100%
PP: 15
Category: Other
Info: If the opponent is the opposite gender of the Pokemon using attract,
it will gain the Attract status effect. Does not work on genderless
Pokemon
Contest Type: Cute
Points Worth: 2
Contest: Voltage cannot be lowered after the turn you use this attack
______________________________________________________________________________
Aura Sphere
Type: Fighting
Damage: 90
Accuracy: 100%
PP: 20
Category: Special
Info: Does not miss, no matter what the opponent’s stats are
Contest Type: Beauty
Points Worth: 2
Contest: You get a extra +2 points if you are the first to appeal
______________________________________________________________________________
Aurora Beam
Type: Ice
Damage: 65
Accuracy: 100%
PP: 20
Category: Special
Info: Has a 10% chance of lowering the opponent’s attack one level
Contest Type: Beauty
Points Worth: 2
Contest: You get a extra +2 points if you are the first to appeal
______________________________________________________________________________
Avalanche
Type: Ice
Damage: 60
Accuracy: 100%
PP: 10
Category: Psychical
Info: If you are hit before you attack, then the base attack power is
doubled
Contest Type: Cool
Points Worth: 2
Contest: You get a extra +2 points if you are the last to appeal
______________________________________________________________________________
____
//M003|_____________________________________________________________________\\
|| Move List: Letter B ||
\\__________________________________________________________________________//
Barrage
Type: Normal
Damage: 15
Accuracy: 85%
PP: 20
Category: Psychical
Info: This attack is used 2-5 times during your turn
Contest Type: Tough
Points Worth: 2
Contest: If you use this attack, you can use it again next turn without
a penalty
______________________________________________________________________________
Barrier
Type: Psychic
Damage: –
Accuracy: 100%
PP: 30
Category: Other
Info: When used, the caster’s Defense is raised two levels
Contest Type: Cool
Points Worth: 2
Contest: After you use this attack, the Pokemon that goes after you
cannot raise the Judge’s voltage
______________________________________________________________________________
Baton Pass
Type: Normal
Damage: –
Accuracy: 100%
PP: 40
Category: Other
Info: When this move is used, the user is switched out for another
Pokemon on the user’s team, but keeps any status changes
(Such as Double Team) when the new Pokemon is switched in.
Contest Type: Cute
Points Worth: None
Contest: You start with +4 points, but -1 for every voltage the
judge has.
______________________________________________________________________________
Beat Up
Type: Dark
Damage: 10
Accuracy: 100%
PP: 10
Category: Psychical
Info: For every Pokemon the caster’s trainer has, it does additional
damage
Contest Type: Smart
Points Worth: 2
Contest: If you use this attack, you can use it again next turn without
a penalty
______________________________________________________________________________
Belly Drum
Type: Normal
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, the caster’s HP drops to half but maximizes its attack
to the highest level possible
Contest Type: Cute
Points Worth: None
Contest: On your next appeal, any moves you use will have double points
______________________________________________________________________________
Bide
Type: Normal
Damage: Changes
Accuracy: 100%
PP: 10
Category: Psychical
Info: For two turns, the user cannot attack and absorbs damage. Any
damage it does receive is paid back in double (Say you got hit
for 40 HP total. You will strike your opponent for 80 HP)
Contest Type: Tough
Points Worth: 2
Contest: If used last, then points will be worth 2x
______________________________________________________________________________
Bind
Type: Normal
Damage: 15
Accuracy: 75%
PP: 20
Category: Psychical
Info: Traps the opponent for 2-5 turns, and does damage at the end
of each turn.
Contest Type: Tough
Points Worth: None
Contest: If you are the first to appeal, you will get a addition +1 point
______________________________________________________________________________
Bite
Type: Dark
Damage: 60
Accuracy: 100%
PP: 25
Category: Psychical
Info: Has a 30% chance of causing the opponent to flinch
Contest Type: Tough
Points Worth: 3
Contest: None
______________________________________________________________________________
Blast Burn
Type: Fire
Damage: 150
Accuracy: 90%
PP: 5
Category: Special
Info: Like Hyper Beam, the user must rest the next turn
Contest Type: Beauty
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage with the judge,
then you will get a additional +3 points
______________________________________________________________________________
Blaze Kick
Type: Fire
Damage: 85
Accuracy: 90%
PP: 10
Category: Psychical
Info: Has a high critical hit ratio, has a 10% chance of causing burn
Contest Type: Beauty
Points Worth: 2
Contest: If you are the first to appeal, then +2 points
______________________________________________________________________________
Blizzard
Type: Ice
Damage: 129
Accuracy: 70%
PP: 5
Category: Special
Info: Has a 10% chance of freezing the enemy
Contest Type: Beauty
Points Worth: 2
Contest: If you are the first to appeal, then +2 points
______________________________________________________________________________
Block
Type: Normal
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: The user cannot switch out, wild Pokemon cannot escape
Contest Type: Cute
Points Worth: 2
Contest: The Pokemon after this one using this move cannot raise
voltage
______________________________________________________________________________
Body Slam
Type: Normal
Damage: 85
Accuracy: 100%
PP: 15
Category: Psychical
Info: Has a 30% chance of causing Paralysis
Contest Type: Tough
Points Worth: 3
Contest: None
______________________________________________________________________________
Bone Club
Type: Ground
Damage: 65
Accuracy: 85%
PP: 20
Category: Psychical
Info: Has a 10% chance of causing the opponent to flinch
Contest Type: Tough
Points Worth: 3
Contest: None
______________________________________________________________________________
Bone Rush
Type: Ground
Damage: 25
Accuracy: 80%
PP: 10
Category: Physical
Info: The user strikes 2-5 times during his or her turn
Contest Type: Tough
Points Worth: 2
Contest: If used again on the next turn, you will not get a penalty
______________________________________________________________________________
Bonemerang
Type: Ground
Damage: 50
Accuracy: 90%
PP: 10
Category: Physical
Info: Attacks two times
Contest Type: Tough
Points Worth: 2
Contest: If used again on the next turn, you will not get a penalty
______________________________________________________________________________
Bounce
Type: Flying
Damage: 85
Accuracy: 85
PP: 5
Category: Physical
Info: Similar to fly, user goes up one turn and damages the next. During
that time, they cannot take damage. Has a 30% chance of Paralyze
Contest Type: Cute
Points Worth: 1
Contest: If another Pokemon appealed to the judge you appealed to, then
you will get a extra +3 points
______________________________________________________________________________
Brave Bird
Type: Flying
Damage: 120
Accuracy: 100%
PP: 15
Category: Physical
Info: After using this attack, the user will take recoil damage equal
to a percentage of the damage dealt to the opponent
Contest Type: Cute
Points Worth: 2
Contest: If you are the last to appeal, then you will get +2 points
______________________________________________________________________________
Brick Break
Type: Fighting
Damage: 75
Accuracy: 100%
PP: 15
Category: Physical
Info: If the opponent is using protective moves such as Barrier or
Light Screen, then those will be broken when this attack is
used
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Brine
Type: Water
Damage: 65
Accuracy: 100%
PP: 10
Category: Special
Info: If the opponents HP is down below half its maximum, then this attacks
power will double
Contest Type: Smart
Points Worth: 2
Contest: When used, the Judge’s voltage increases by 2 instead of 1
______________________________________________________________________________
Bubble
Type: Water
Damage: 20
Accuracy: 100%
PP: 30
Category: Special
Info: Has a 10% chance of lowering the opponents speed one level
Contest Type: Cute
Points Worth: 2
Contest: When used, you will automatically appeal last next turn
______________________________________________________________________________
Bubblebeam
Type: Water
Damage: 65
Accuracy: 100%
PP: 20
Category: Special
Info: Has a 10% chance of lowering the opponents speed one level
Contest Type: Beauty
Points Worth: 2
Contest: When used, you will automatically appeal last next turn
______________________________________________________________________________
Bug Bite
Type: Bug
Damage: 60
Accuracy: 100%
PP: 20
Category: Physical
Info: When used, if the opponent is holding a berry, the caster of this
attack will receive whatever effect the berry grants.
Contest Type: Tough
Points Worth: None
Contest: If the previous Pokemon got maximum voltage, then you will get
the same bonus points
______________________________________________________________________________
Bug Buzz
Type: Bug
Damage: 90
Accuracy: 100%
PP: 10
Category: Special
Info: Has a 10% chance of lowering the opponents Special Defense one
level
Contest Type: Beauty
Points Worth: None
Contest: When used, the Judge’s voltage increases by 2 instead of 1
______________________________________________________________________________
Bulk Up
Type: Fighting
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, the caster’s Attack and Defense is increased by two
levels
Contest Type: Beauty
Points Worth: None
Contest: When used, any points gained on the next appeal is 2x
______________________________________________________________________________
Bullet Punch
Type: Steel
Damage: 40
Accuracy: 100%
PP: 30
Category: Physical
Info: Similar to Quick Attack, the caster will always use this attack
first before the other Pokemon
Contest Type: Smart
Points Worth: 2
Contest: When used, you will appeal first on your next turn
______________________________________________________________________________
Bullet Seed
Type: Grass
Damage: 10
Accuracy: 100%
PP: 30
Category: Physical
Info: When used, the user attacks 2-5 times
Contest Type: Cool
Points Worth: 2
Contest: If used on your next turn, you will not receive a penalty for
using this move
______________________________________________________________________________
____
//M004|_____________________________________________________________________\\
|| Move List: Letter C ||
\\__________________________________________________________________________//
Calm Mind
Type: Psychic
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, the caster’s Special Attack and Special Defense is
raised one level
Contest Type: Smart
Points Worth: None
Contest: When used, any points you get on your next appeal are worth
2x
______________________________________________________________________________
Camouflage
Type: Normal
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: Depending on where the user is located, the user’s type changes
Contest Type: Smart
Points Worth: 2
Contest: The Pokemon after yours cannot raise voltage on his or her
turn
______________________________________________________________________________
Captivate
Type: Normal
Damage: None
Accuracy: 100%
PP: 20
Category: Other
Info: When used on a Pokemon of the opposite Gender, its Special Attack
is lowered two levels. Does not work on genderless Pokemon
Contest Type: Beauty
Points Worth: 2
Contest: The Pokemon after yours cannot raise voltage on his or her
turn
______________________________________________________________________________
Charge
Type: Electric
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: If used before using a Electric attack, the electric attack’s power
is increased
Contest Type: Smart
Points Worth: None
Contest: When used, any points you get on your next appeal are worth 2x
______________________________________________________________________________
Charge Beam
Type: Electric
Damage: 50
Accuracy: 90%
PP: 10
Category: Special
Info: Has a 70% chance of raising the caster’s Special Attack up one
level
Contest Type: Beauty
Points Worth: 2
Contest: If you are the first to appeal, then you will get a extra +2
points
______________________________________________________________________________
Charm
Type: Normal
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, the opponent’s Attack is lowered two stages
Contest Type: Cute
Points Worth: 2
Contest: The Pokemon after yours cannot raise voltage on his or her
turn
______________________________________________________________________________
Chatter
Type: Flying
Damage: 60
Accuracy: 100%
PP: 20
Category: Special
Info: When used, it confuses your foe. Can also be changed in game
to include your voice using the DS’s mic
Contest Type: Smart
Points Worth: 1
Contest: If you have scored the lowest number of points in your current
appeal, then you get a extra +3 points
______________________________________________________________________________
Clamp
Type: Water
Damage: 35
Accuracy: 75%
PP: 10
Category: Physical
Info: When used, it traps the opponents and damages them at the end of
each turn for 2-5 turns
Contest Type: Tough
Points Worth: 3
Contest: None
______________________________________________________________________________
Close Combat
Type: Fighting
Damage: 120
Accuracy: 100%
PP: 5
Category: Physical
Info: When used, the caster’s Attack and Defense is lowered one level
Contest Type: Smart
Points Worth: 2
Contest: If used when the previous Pokemon got maximum voltage from the
judge, then you will get a extra +3 points
______________________________________________________________________________
Comet Punch
Type: Normal
Damage: 18
Accuracy: 85%
PP: 15
Category: Physical
Info: When used, the user attacks the other Pokemon 2-5 times
Contest Type: Tough
Points Worth: 2
Contest: If used, then this move can be used on your next turn without
penalty
______________________________________________________________________________
Confuse Ray
Type: Ghost
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, it causes the foe to become confused
Contest Type: Smart
Points Worth: 2
Contest: When used, the voltage of the judge is reduced by -1
______________________________________________________________________________
Confusion
Type: Physic
Damage: 50
Accuracy: 100%
PP: 25
Category: Special
Info: Has a 10% chance of confusing the opponent
Contest Type: Smart
Points Worth: 3
Contest: None
______________________________________________________________________________
Constrict
Type: Normal
Damage: 10
Accuracy: 100%
PP: 35
Category: Physical
Info: Has a 10% chance of lowering speed
Contest Type: Tough
Points Worth: None
Contest: If you are the first to appeal, then you get a extra +1 point
______________________________________________________________________________
Conversion
Type: Normal
Damage: –
Accuracy: 100%
PP: 30
Category: Other
Info: When used, the caster’s type is changed to a random type of one of
its moves
Contest Type: Beauty
Points Worth: 1
Contest: If you have scored the lowest number of points in your current
appeal, then you get a extra +3 points
______________________________________________________________________________
Conversion 2
Type: Normal
Damage: –
Accuracy: 100%
PP: 30
Category: Other
Info: When used, the caster becomes resistant to whatever the last type
of attack the opponent uses
Contest Type: Beauty
Points Worth: 1
Contest: If you have scored the lowest number of points in your current
appeal, then you get a extra +3 points
______________________________________________________________________________
Copycat
Type: Normal
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, it copies whatever move the opponent used last
Contest Type: Cool
Points Worth: None
Contest: If used when the previous Pokemon got maximum voltage from the
judge, then you will get the same voltage bonus
______________________________________________________________________________
Cosmic Power
Type: Physic
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, the caster’s Defense and Special defense is raised one
level
Contest Type: Cool
Points Worth: None
Contest: When used, any points you gain on your next appeal are worth 2x
______________________________________________________________________________
Cotton Spore
Type: Grass
Damage: –
Accuracy: 85%
PP: 40
Category: Other
Info: When used, the opponent’s Speed drops two levels
Contest Type: Beauty
Points Worth: 2
Contest: When used, you will appeal first next turn
______________________________________________________________________________
Counter
Type: Fighting
Damage: Changes
Accuracy: 100
PP: 20
Category: Physical
Info: When hit by a Physical type attack, then the damage dealt to your
opponent will be double of what you received. Usually goes last
when you use this move
Contest Type: Tough
Points Worth: 2
Contest: If last to appeal, then you get 2x the normal points
______________________________________________________________________________
Covet
Type: Normal
Damage: 40
Accuracy: 100%
PP: 40
Category: Physical
Info: When used, there is a chance of stealing the opponents items.
Permanent in wild Pokemon battles, temporary in trainer
battles.
Contest Type: Cute
Points Worth: None
Contest: If used when the previous Pokemon got maximum voltage from the
judge, then you will get the same voltage bonus
______________________________________________________________________________
Crabhammer
Type: Water
Damage: 90
Accuracy: 85%
PP: 10
Category: Physical
Info: Has a higher critical hit ratio then other attacks
Contest Type: Tough
Points Worth: 2
Contest: If last to appeal, then you get a extra +2 points
______________________________________________________________________________
Cross Chop
Type: Fighting
Damage: 100
Accuracy: 80%
PP: 5
Category: Physical
Info: Has a higher critical hit ratio then other attacks
Contest Type: Cool
Points Worth: 2
Contest: If last to appeal, then you get a extra +2 points
______________________________________________________________________________
Cross Poison
Type: Poison
Damage: 70
Accuracy: 100
PP: 20
Category: Physical
Info: Has a higher critical hit ratio then other attacks, has a 10% chance
of poisoning the opponent
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Crunch
Type: Dark
Damage: 80
Accuracy: 100%
PP: 15
Category: Physical
Info: Has a 20% chance of lowering the opponents Defense one level
Contest Type: Tough
Points Worth: 2
Contest: if last to appeal, you get a extra +2 points
______________________________________________________________________________
Crush Claw
Type: Normal
Damage: 75
Accuracy: 95%
PP: 10
Category: Physical
Info: Has a 50% chance of lowering the opponents Defense one level
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Crush Grip
Type: Normal
Damage: Varies
Accuracy: 100%
PP: 5
Category: Physical
Info: Does damage depending on the opponent’s remaining HP
Contest Type: Tough
Points Worth: 2
Contest: If you are the last to appeal, any points you get will be worth
2x
______________________________________________________________________________
Curse
Type: ???
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info:
For Ghosts: When used, the caster’s HP is cut by half and the opponent
gains a status effect that damages them each turn. Cannot be
used if HP is low.
Anyone else: The caster’s Attack and Defense is increased one level, while
their Speed is lowered one level
Contest Type: Tough
Points Worth: None
Contest: If you are the first to appeal, then you get a extra +1 point
______________________________________________________________________________
Cut
Type: Normal
Damage: 50
Accuracy: 95%
PP: 30
Category: Physical
Info: None
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
____
//M005|_____________________________________________________________________\\
|| Move List: Letter D ||
\\__________________________________________________________________________//
Dark Pulse
Type: Dark
Damage: 80
Accuracy: 100%
PP: 15
Category: Special
Info: Has a 10% chance of causing the opponent to flinch
Contest Type: Cool
Points Worth: 2
Contest: If you are the first to appeal, then you get a extra +2 points.
______________________________________________________________________________
Dark Void
Type: Dark
Damage: –
Accuracy: 80%
PP: 10
Category: Other
Info: Makes the opponent and his partner in double battles fall asleep.
Contest Type: Smart
Points Worth: 2
Contest: The Pokemon after you cannot lower the judge’s voltage.
______________________________________________________________________________
Defense Curl
Type: Normal
Damage: –
Accuracy: 100%
PP: 40
Category: Other
Info: Raises defense one level. If used before Rollout, its base damage
will be higher
Contest Type: Cute
Points Worth: 2
Contest: The Pokemon after you cannot raise the judge’s voltage.
______________________________________________________________________________
Defend Order
Type: Bug
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: Raises both Defense and Special Defense one stage
Contest Type: Smart
Points Worth: None
Contest: Any Points on the next appeal are worth 2X
______________________________________________________________________________
Defog
Type: Flying
Damage: –
Accuracy: 100%
PP: 15
Category: Other
Info: Lowers the opponent’s evasiveness one level. Can be used on the
field to remove fog once you get the 4th badge.
Contest Type: Beauty
Points Worth: 2
Contest: The Pokemon after you cannot raise the judge’s voltage.
______________________________________________________________________________
Destiny Bond
Type: Ghost
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: When cast the previous turn, if the user of the attack faints,
then the opponent’s Pokemon will also faint as well.
Contest Type: Smart
Points Worth: None
Contest: +15 points if all the Pokemon in the appeal appealed to the
same judge
______________________________________________________________________________
Detect
Type: Fighting
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: When this attack is used, user always goes first. First time it
is used, the opponent’s attack always misses. However, its
accuracy falls when used repeatedly.
Contest Type: Cool
Points Worth: None
Contest: The points you start out with is +4. For every voltage point
the judge has, -1.
______________________________________________________________________________
Dig
Type: Ground
Damage: 80
Accuracy: 100%
PP: 10
Category: Physical
Info: On the user’s first turn, the user dig’s underground. During that
time, it is resistant against all attacks besides a few ground
type attacks. On the second turn, the user attacks the opponent.
Contest Type: Smart
Points Worth: 1
Contest: If you appealed to the same judge as the other Pokemon, then
+3 points
______________________________________________________________________________
Disable
Type: Normal
Damage: –
Accuracy: 80%
PP: 20
Category: Other
Info: For up to 5 turns, the attack the opponent just used cannot be
used by them.
Contest Type: Smart
Points Worth: 2
Contest: The Pokemon after this one cannot lower the judge’s voltage
______________________________________________________________________________
Discharge
Type: Electric
Damage: 80
Accuracy: 100%
PP: 15
Category: Special
Info: Has a 30% chance of causing Paralysis.
Contest Type: Cool
Points Worth: 2
Contest: If you are the first to appeal, then +2 points
______________________________________________________________________________
Dive
Type: Water
Damage: 80
Accuracy: 100
PP: 10
Category: Physical
Info: On the users first turn, they dive underwater and cannot be
attacked. On the user’s second turn they attack the opponent.
Contest Type: Beauty
Points Worth: 1
Contest: If you appealed to the same judge as the other Pokemon did, then
you get a extra +3.
______________________________________________________________________________
Dizzy Punch
Type: Normal
Damage: 70
Accuracy: 100%
PP: 10
Category: Physical
Info: Has a 20% chance of Confusion
Contest Type: Cool
Points Worth: None
Contest: The points you start out with is +4. For every voltage point
the judge has, -1.
______________________________________________________________________________
Doom Desire
Type: Steel
Damage: 120
Accuracy: 85%
PP: 5
Category: Special
Info: When used, the attack itself will come 2 turns later
Contest Type: Cool
Points Worth: 2
Contest: If you are the first to appeal, then +2
______________________________________________________________________________
Double Hit
Type: Normal
Damage: 35
Accuracy: 90%
PP: 10
Category: Physical
Info: When used, the attack is always used twice
Contest Type: Smart
Points Worth: 2
Contest: When used, it can be used on the next appeal without Penalty
______________________________________________________________________________
Double Kick
Type: Fighting
Damage: 30
Accuracy: 100%
PP: 30
Category: Physical
Info: When used, the attack is always used twice
Contest Type: Cool
Points Worth: 2
Contest: When used, it can be used on the next appeal without penalty
______________________________________________________________________________
Double Team
Type: Normal
Damage: –
Accuracy: 100%
PP: 15
Category: Other
Info: When used, the caster’s evasiveness raises one stage. Can only be
used several times.
Contest Type: Cool
Points Worth: 2
Contest: During your next appeal, you will appeal first.
______________________________________________________________________________
Double-edge
Type: Normal
Damage: 120
Accuracy: 100%
PP: 15
Category: Physical
Info: When used, the caster receives 1/16th of the damage dealt to the
opponent
Contest Type: Tough
Points Worth: None
Contest: +15 points if all the Pokemon in the appeal appealed to the
same judge
______________________________________________________________________________
Doubleslap
Type: Normal
Damage: 15
Accuracy: 85%
PP: 10
Category: Physical
Info: When use, the attack is used for 2-5 turns in a row.
Contest Type: Tough
Points Worth: 2
Contest: When used, it can be used on the next appeal without penalty
______________________________________________________________________________
Draco Meteor
Type: Dragon
Damage: 140
Accuracy: 90%
PP: 5
Category: Special
Info: When used, it lowers the casters Special Attack two levels
Contest Type: Smart
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage from the judge, then
you get a extra +3 points.
______________________________________________________________________________
Dragon Claw
Type: Dragon
Damage: 80
Accuracy: 100%
PP: 15
Category: Physical
Info: None
Contest Type: Cool
Points Worth: 2
Contest: If first to appeal, then you get +2 points
______________________________________________________________________________
Dragon Pulse
Type: Dragon
Damage: 90
Accuracy: 100%
PP: 10
Category: Special
Info: None
Contest Type: Smart
Points Worth: 2
Contest: When used, it increases the judge’s voltage by 2 instead of 1
______________________________________________________________________________
Dragon Rage
Type: Dragon
Damage: Set Amount
Accuracy: 100%
PP: 10
Category: Dragon
Info: Will always inflict 40 damage, no matter the type of the opponent
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Dragon Rush
Type: Dragon
Damage: 100
Accuracy: 75%
PP: 10
Category: Physical
Info: Has a 20% chance of causing the opponent to flinch
Contest Type: Cool
Points Worth: 2
Contest: If you are the last to appeal, then +2 points
______________________________________________________________________________
Dragonbreath
Type: Dragon
Damage: 60
Accuracy: 100%
PP: 20
Category: Special
Info: Has a 30% chance of Paralysis
Contest Type: Cool
Points Worth: 2
Contest: If first to appeal, then +2 points
______________________________________________________________________________
Drain Punch
Type: Fighting
Damage: 60
Accuracy: 100%
PP: 5
Category: Physical
Info: When used, the caster gets 1/2 of the damage inflicted on the
opponent back as HP
Contest Type: Beauty
Points Worth: 3
Contest: None
______________________________________________________________________________
Dream Eater
Type: Physic
Damage: 100
Accuracy: 100%
PP: 15
Category: Special
Info: The opponent must be asleep to use. When used, the caster gets
1/2 of the damage inflicted on the opponent back as HP
Contest Type: Smart
Points Worth: 1
Contest: If two Pokemon raises the Judge’s voltage in a row, then you
get a extra +3
______________________________________________________________________________
Drill Peck
Type: Flying
Damage: 80
Accuracy: 100%
PP: 20
Category: Physical
Info: None
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Dynamicpunch
Type: Fighting
Damage: 100
Accuracy: 50%
PP: 5
Category: Physical
Info: Always inflicts confusion when it hits
Contest Type: Cool
Points Worth: 3
Contest: If last to appeal, then +2
______________________________________________________________________________
____
//M006|_____________________________________________________________________\\
|| Move List: Letter E ||
\\__________________________________________________________________________//
Earth Power
Type: Ground
Damage: 90
Accuracy: 100%
PP: 10
Category: Special
Info: Has a 10% chance of lowering the opponent’s special defense one
stage
Contest Type: Smart
Points Worth: 2
Contest: If last to appeal, then +2
______________________________________________________________________________
Earthquake
Type: Ground
Damage: 100
Accuracy: 100%
PP: 10
Category: Physical
Info: When used, it can hit Pokemon that have used Dig, and can hit
your opponents and your partner in a double battle.
Contest Type: Tough
Points Worth: 2
Contest: If last to appeal, then +2 points
______________________________________________________________________________
Egg Bomb
Type: Normal
Damage: 100
Accuracy: 75%
PP: 10
Category: Physical
Info: None
Contest Type: Tough
Points Worth: 3
Contest: None
______________________________________________________________________________
Embargo
Type: Dark
Damage: –
Accuracy: 100%
PP: 15
Category: Other
Info: When used, the opponent cannot used any hold items it has equipped
Contest Type: Cute
Points Worth: 2
Contest: The Pokemon after you cannot raise the judge’s voltage after
using this move.
______________________________________________________________________________
Ember
Type: Fire
Damage: 40
Accuracy: 100%
PP: 25
Category: Special
Info: Has a 10% chance of causing Burn status
Contest Type: Beauty
Points Worth: 3
Contest: None
______________________________________________________________________________
Encore
Type: Normal
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: When used, the opponent must use his last turn over and over for
up to 2-6 turns.
Contest Type: Cute
Points Worth: 1
Contest: If two other Pokemon have rose the judge’s voltage in a row,
then you get +3
______________________________________________________________________________
Endeavor
Type: 100
Damage: Varies
Accuracy: 100%
PP: 5
Category: Physical
Info: When your own HP is lower then the opponents, then the damage
is higher
Contest Type: Tough
Points Worth: 2
Contest: If last to appeal, then any points are worth 2X
______________________________________________________________________________
Endure
Type: Normal
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When first used, any attack used will leave it at 1HP. When used
other times, the accuracy will drop
Contest Type: Tough
Points Worth: 2
Contest: The Pokemon after you cannot raise the judge’s voltage after
using this move.
______________________________________________________________________________
Energy Ball
Type: Grass
Damage: 80
Accuracy: 100%
PP: 10
Category: Special
Info: Has a 10% chance of lowering the opponent’s Special Defense one
level
Contest Type: Beauty
Points Worth: 2
Contest: If first to appeal, then +2
______________________________________________________________________________
Eruption
Type: Fire
Damage: 150
Accuracy: 100%
PP: 5
Category: Special
Info: When the users HP is high, then the damage itself is much more
higher
Contest Type: Beauty
Points Worth: 2
Contest: If last to appeal, then +2
______________________________________________________________________________
Explosion
Type: Normal
Damage: 250
Accuracy: 100%
PP: 5
Category: Physical
Info: When used, the caster faints
Contest Type: Beauty
Points Worth: None
Contest: +15 points if all the Pokemon have appealed to the same judge.
______________________________________________________________________________
Extrasensory
Type: Physic
Damage: 80
Accuracy: 100%
PP: 30
Category: Special
Info: Has a 10% chance of causing the opponent to flinch
Contest Type: Cool
Points Worth: 2
Contest: If first to appeal, then +2 points
______________________________________________________________________________
Extremespeed
Type: Normal
Damage: 80
Accuracy: 100%
PP: 5
Category: Physical
Info: When used, the caster will always go first
Contest Type: Cool
Points Worth: 2
Contest: When used, caster appeals first next turn.
______________________________________________________________________________
____
//M007|_____________________________________________________________________\\
|| Move List: Letter F ||
\\__________________________________________________________________________//
Facade
Type: Normal
Damage: 70
Accuracy: 100%
PP: 20
Category: Physical
Info: When the caster is poisoned, paralyzed, or burned, the attack
damage is worth 2x
Contest Type: Cute
Points Worth: 2
Contest: If you are the last to appeal, then your points will be worth
2x
______________________________________________________________________________
Faint Attack
Type: Dark
Damage: 60
Accuracy: 100%
PP: 20
Category: Physical
Info: Regardless of the opponents attacks, the attack will not miss
Contest Type: Smart
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Fake Out
Type: Normal
Damage: 40
Accuracy: 100%
PP: 10
Category: Physical
Info: When used on the first turn, then the opponent will always
flinch
Contest Type: Cute
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Fake Tears
Type: Dark
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, it lowers the opponent’s Special Defense two levels
Contest Type: Smart
Points Worth: 2
Contest: When used, the Pokemon after this one cannot lower the judge’s
voltage
______________________________________________________________________________
False Swipe
Type: Normal
Damage: 40
Accuracy: 100%
PP: 40
Category: Physical
Info: When used, it will leave a Pokemon will at least 1HP. Best used
on wild Pokemon
Contest Type: Cool
Points Worth: None
Contest: When used, the points you gain are equal to 4, but -1 every
voltage point the judge has.
______________________________________________________________________________
Featherdance
Type: Flying
Damage: –
Accuracy: 100%
PP: 15
Category: Other
Info: When used, it lowers the opponent’s attack power two levels
Contest Type: Beauty
Points Worth: 2
Contest: When used, the Pokemon after this one cannot lower the judge’s
voltage
______________________________________________________________________________
Feint
Type: Normal
Damage: 50
Accuracy: 100%
PP: 10
Category: Physical
Info: It cannot be used unless the opponent is being protected by
Protect or Detect
Contest Type: Beauty
Points Worth: None
Contest: When used, the points you gain are equal to 4, but -1 every
voltage point the judge has.
______________________________________________________________________________
Fire Blast
Type: Fire
Damage: 120
Accuracy: 85%
PP: 5
Category: Special
Info: When used, it has a 10% chance of inflicting burn status
Contest Type: Beauty
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Fire Fang
Type: Fire
Damage: 65
Accuracy: 95%
PP: 15
Category: Physical
Info: Has a 10% chance of burning the opponent. It also has another
10% chance of flinching the opponent
Contest Type: Beauty
Points Worth: 3
Contest: None
______________________________________________________________________________
Fire Punch
Type: Fire
Damage: 75
Accuracy: 100%
PP: 15
Category: Physical
Info: When used, it has a 10% chance of inflecting burn status on the
opponent
Contest Type: Beauty
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Fire Spin
Type: Fire
Damage: 15
Accuracy: 70%
PP: 15
Category: Special
Info: When used, it damage the opponent after every turn for 2 to 5
turns
Contest Type: Beauty
Points Worth: None
Contest: If first to appeal, then you get a extra +1 points
______________________________________________________________________________
Fissure
Type: Ground
Damage: 1-Hit KO
Accuracy: 30%
PP: 5
Category: Physical
Info: When it hits, will cause instant KO
Contest Type: Tough
Points Worth: None
Contest: When all the Pokemon have appealed to the same judge, then you
get +15 points
______________________________________________________________________________
Flail
Type: Normal
Damage: Varies
Accuracy: 100%
PP: 15
Category: Physical
Info: Damage is based on how much HP the caster has: the less HP, the more
damage it does.
Contest Type: Cute
Points Worth: 2
Contest: If you are the last to appeal, then your points will be worth
2x
______________________________________________________________________________
Flame Wheel
Type: Fire
Damage: 60
Accuracy: 100%
PP: 25
Category: Physical
Info: When used, has a 10% chance of inflicting burn status
Contest Type: Beauty
Points Worth: 2
Contest: When used, it can be used the next appeal without a penalty
______________________________________________________________________________
Flamethrower
Type: Fire
Damage: 95
Accuracy: 100%
PP: 15
Category: Special
Info: When used, has a 10% chance of inflicting burn status
Contest Type: Beauty
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Flare Blitz
Type: Fire
Damage: 120
Accuracy: 100%
PP: 15
Category: Physical
Info: When used, it causes the caster to take recoil damage. Has a 10%
chance of causing burn status
Contest Type: Smart
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage, you get a extra
+3 points
______________________________________________________________________________
Flash
Type: Normal
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, the opponent’s accuracy is lowered one level
Contest Type: Beauty
Points Worth: 2
Contest: When used, all judge’s voltage is lowered by -1
______________________________________________________________________________
Flash Cannon
Type: Steel
Damage: 80
Accuracy: 100%
PP: 10
Category: Special
Info: Has a 10% chance of lowering the opponent’s Special Defense down
one level
Contest Type: Smart
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Flatter
Type: Dark
Damage: –
Accuracy: 100%
PP: 15
Category: Other
Info: When used, it confuses the opponent and raises his attack power up
two levels
Contest Type: Smart
Points Worth: 2
Contest: When used, the Pokemon after this one cannot lower the judge’s
voltage
______________________________________________________________________________
Fling
Type: Dark
Damage: Varies
Accuracy: 100%
PP: 10
Category: Physical
Info: Does different damage depending on what hold item is thrown. When
used outside link battles, the thrown item is lost.
Contest Type: Tough
Points Worth: 1
Contest: If you have the lowest number of points that turn, then you
get a extra +3 points
______________________________________________________________________________
Fly
Type: Flying
Damage: 90
Accuracy: 95%
PP: 15
Category: Physical
Info: During the first turn, the user cannot be hit if it goes first.
(However, some attacks and abilities allows it to be hit), while
it strikes on the second turn. Can be used on the field to get
to certain places very quickly.
Contest Type: Smart
Points Worth: 1
Contest: If you appealed to the same judge as other Pokemon, then you
get a extra +3 points
______________________________________________________________________________
Focus Blast
Type: Fighting
Damage: 120
Accuracy: 70%
PP: 5
Category: Special
Info: When used, it has a 10% chance of lowering the opponent’s Special
Defense down one level
Contest Type: Cool
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Focus Energy
Type: Normal
Damage: –
Accuracy: 100%
PP: 30
Category: Other
Info: When used, it raises the chances of a critical hit
Contest Type: Cool
Points Worth: None
Contest: When used, any points gained on your next appeal are worth
2x
______________________________________________________________________________
Focus Punch
Type: Fighting
Damage: 150
Accuracy: 100%
PP: 20
Category: Physical
Info: Takes two turns to charge. If the caster is hit during the charge
phase, then it flinches and does not attack with Focus Punch next
turn.
Contest Type: Tough
Points Worth: 1
Contest: If you appealed to the same judge as other Pokemon, then you
get a extra +3 points
______________________________________________________________________________
Follow Me
Type: Normal
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: Mostly used in double battles, it causes the opponent’s Pokemon to
always attack the caster instead of your teammate
Contest Type: Cute
Points Worth: 2
Contest: When used, the order of appeals is random next turn
______________________________________________________________________________
Force Palm
Type: Fighting
Damage: 60
Accuracy: 100%
PP: 10
Category: Physical
Info: Has a 30% chance of causing the Paralysis status
Contest Type: Cool
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Foresight
Type: Normal
Damage: –
Accuracy: 100%
PP: 40
Category: Other
Info: When used, any evasiveness increases (Such as Double Team) is reset
back to normal.
Contest Type: Smart
Points Worth: 1
Contest: If two other Pokemon rose the judge’s voltage in a row, then you
get a extra +3 points
______________________________________________________________________________
Frenzy Plant
Type: Grass
Damage: 150
Accuracy: 90%
PP: 5
Category: Special
Info: When used, the caster cannot attack on the next turn.
Contest Type: Cool
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage, you get a extra
+3 points
______________________________________________________________________________
Frustration
Type: Normal
Damage: Varies
Accuracy: 100%
PP: 20
Category: Physical
Info: The attack damage varies depending on the Pokemon’s happiness. The
lower it is, the more damage is dealt.
Contest Type: Cute
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Fury Attack
Type: Normal
Damage: 15
Accuracy: 85%
PP: 20
Category: Physical
Info: When used, the caster attacks 2-5 turns in a row.
Contest Type: Cool
Points Worth: 2
Contest: When used, it can be used the next appeal without a penalty
______________________________________________________________________________
Fury Cutter
Type: Bug
Damage: 10
Accuracy: 95%
PP: 20
Category: Physical
Info: When used in a row during every turn, its attack power increases.
If it misses, then its power is reset back to normal
Contest Type: Cool
Points Worth: 2
Contest: When used, it can be used the next appeal without a penalty
______________________________________________________________________________
Fury Swipes
Type: Normal
Damage: 18
Accuracy: 80%
PP: 15
Category: Physical
Info: When used, the caster attacks 2-5 turns in a row.
Contest Type: Tough
Points Worth: 2
Contest: When used, it can be used the next appeal without a penalty
______________________________________________________________________________
Future Sight
Type: Psychic
Damage: 80
Accuracy: 90%
PP: 15
Category: Special
Info: When used, the damage dealt will be done 2 turns later
Contest Type: Smart
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
____
//M008|_____________________________________________________________________\\
|| Move List: Letter G ||
\\__________________________________________________________________________//
Gastro Acid
Type: Poison
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, any of the opponent’s abilities is instantly canceled
out.
Contest Type: Beauty
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Giga Drain
Type: Grass
Damage: 60
Accuracy: 100%
PP: 10
Category: Special
Info: When used, any damage inflicted on the opponent heals the caster
for 1/2 of the damage dealt.
Contest Type: Smart
Points Worth: 1
Contest: If two other Pokemon rose the judge’s voltage in a row, then you
get a extra +3 points
______________________________________________________________________________
Giga Impact
Type: Normal
Damage: 150
Accuracy: 90%
PP: 5
Category: Physical
Info: When used, the caster cannot attack during the next turn
Contest Type: Beauty
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage, you get a extra
+3 points
______________________________________________________________________________
Glare
Type: Normal
Damage: –
Accuracy: 75%
PP: 30
Category: Other
Info: When used, it inflicts the opponent with Paralysis status
Contest Type: Tough
Points Worth: 2
Contest: When used, the Pokemon after this one cannot lower the judge’s
voltage
______________________________________________________________________________
Grass Knot
Type: Grass
Damage: Varies
Accuracy: 100%
PP: 20
Category: Special
Info: Attack power varies depending on the opponent’s weight. The
heavier it is, the more damage it does.
Contest Type: Smart
Points Worth: 2
Contest: When used, it increases the judge’s voltage by 2 instead of 1
______________________________________________________________________________
Grasswhistle
Type: Grass
Damage: –
Accuracy: 55%
PP: 15
Category: Other
Info: When used, it causes sleep status
Contest Type: Smart
Points Worth: 2
Contest: When used, the Pokemon after this one cannot lower the judge’s
voltage
______________________________________________________________________________
Gravity
Type: Physic
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: When used, it disables the move fly and anything that causes
levitation for 5 turns
Contest Type: Beauty
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Growl
Type: Normal
Damage: –
Accuracy: 100%
PP: 40
Category: Other
Info: When used, it lowers the opponent’s attack level one level
Contest Type: Cute
Points Worth: 2
Contest: When used, the Pokemon after this one cannot lower the judge’s
voltage
______________________________________________________________________________
Growth
Type: Normal
Damage: –
Accuracy: 100%
PP: 40
Category: Other
Info: When used, it lowers the special attack level one level
Contest Type: Beauty
Points Worth: None
Contest: When used, any points gained on your next appeal are worth
2x
______________________________________________________________________________
Grudge
Type: Ghost
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: When used, the last attack that the opponent used instantly runs
out of PP
Contest Type: Tough
Points Worth: 2
Contest: When used, all judge’s voltage is lowered by -1
______________________________________________________________________________
Guard Swap
Type: Physic
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, the Defense and Special Defense is switched with the
Pokemon targeted
Contest Type: Cute
Points Worth: None
Contest: When used, the points you gain are equal to 4, but -1 every
voltage point the judge has.
______________________________________________________________________________
Guillotine
Type: Normal
Damage: One Hit KO
Accuracy: 30
PP: 5
Category: Physical
Info: When hits, it causes the opponent to instantly be knocked out
Contest Type: Cool
Points Worth: None
Contest: When all the Pokemon have appealed to the same judge, then you
get +15 points
______________________________________________________________________________
Gunk Shot
Type: Poison
Damage: 120
Accuracy: 70%
PP: 5
Category: Physical
Info: Has a 30% chance of causing poison status
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Gust
Type: Flying
Damage: 40
Accuracy: 100
PP: 35
Category: Special
Info: When used, any opponents using fly can be hit
Contest Type: Smart
Points Worth: 3
Contest: None
______________________________________________________________________________
Gyro Ball
Type: Steel
Damage: Varies
Accuracy: 100%
PP: 5
Category: Physical
Info: When used, the damage depends on the opponents speed
Contest Type: Beauty
Points Worth: 2
Contest: If you are the last to appeal, then your points will be worth
2x
______________________________________________________________________________
____
//M009|_____________________________________________________________________\\
|| Move List: Letter H ||
\\__________________________________________________________________________//
Hail
Type: Ice
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, the weather conditions change to hail. All non-ice
type Pokemon receive damage at the end of each turn for up
to 5 turns.
Contest Type: Beauty
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Hammer Arm
Type: Fighting
Damage: 100
Accuracy: 90%
PP: 10
Category: Physical
Info: When used, it lowers the caster’s speed down one level
Contest Type: Cool
Points Worth: 2
Contest: When used, the caster appeals last during the next turn.
______________________________________________________________________________
Harden
Type: Normal
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, it raises the caster’s defense up one level
Contest Type: Tough
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Haze
Type: Ice
Damage: –
Accuracy: 100%
PP: 30
Category: Other
Info: When used, any status changes done will be reset back to normal
levels
Contest Type: Beauty
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Head Smash
Type: Rock
Damage: 150
Accuracy: 80%
PP: 5
Category: Physical
Info: When used, the caster takes recoil damage equivalent to how much
damage was done against the opponent
Contest Type: Tough
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage, you get a extra
+3 points
______________________________________________________________________________
Headbutt
Type: Normal
Damage: 70
Accuracy: 100%
PP: 15
Category: Physical
Info: Has a 30% chance of causing the opponent to flinch
Contest Type: Tough
Points Worth: 3
Contest: None
______________________________________________________________________________
Heal Bell
Type: Normal
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: When used, it heals any status problems the caster may have
Contest Type: Beauty
Points Worth: None
Contest: When used, the points gained is equal to the voltage the judge
currently has
______________________________________________________________________________
Heal Block
Type: Psychic
Damage: –
Accuracy: 100%
PP: 15
Category: Other
Info: When used, the opponent cannot use HP restoring moves for up to
5 turns.
Contest Type: Cute
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Heal Order
Type: Bug
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, the caster recovers 1/2 of its HP
Contest Type: Smart
Points Worth: None
Contest: When used, the points gained is equal to the voltage the judge
currently has
______________________________________________________________________________
Healing wish
Type: Physic
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: If the caster faints, then the next Pokemon sent out will recover
a portion of its HP and heals any status effects it might have.
Contest Type: Cute
Points Worth: None
Contest: When used, the points gained is equal to the voltage the judge
currently has
______________________________________________________________________________
Heart Swap
Type: Psychic
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, all stats are swapped with the opponent
Contest Type: Cool
Points Worth: None
Contest: When used, the points you gain are equal to 4, but -1 every
voltage point the judge has.
______________________________________________________________________________
Heat Wave
Type: Fire
Damage: 100
Accuracy: 90%
PP: 10
Category: Special
Info: When used, it has a 10% chance of burning the opponent
Contest Type: Beauty
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Helping Hand
Type: Normal
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used in double battles, it boosts your partners attack
Contest Type: Smart
Points Worth: 1
Contest: If two other Pokemon rose the judge’s voltage in a row, then you
get a extra +3 points
______________________________________________________________________________
Hi Jump Kick
Type: Fighting
Damage: 100
Accuracy: 90%
PP: 20
Category: Physical
Info: When used, if the caster misses then it receives 1/8 of its own
HP in damage
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Hidden Power
Type: Varies
Damage: Varies
Accuracy: 100%
PP: 15
Category: Special
Info: Depending on the Pokemon’s IV points (Hidden value), then the
type and attack power of hidden power changes
Contest Type: Smart
Points Worth: 1
Contest: If you have the lowest number of points that turn, then you
get a extra +3 points
______________________________________________________________________________
Horn Attack
Type: Normal
Damage: 65
Accuracy: 100%
PP: 25
Category: Physical
Info: None
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Horn Drill
Type: Normal
Damage: One-Hit KO
Accuracy: 30%
PP: 5
Category: Physical
Info: When it hits, it causes the opponent to instantly be knocked out
Contest Type: Cool
Points Worth: None
Contest: When all the Pokemon have appealed to the same judge, then you
get +15 points
______________________________________________________________________________
Howl
Type: Normal
Damage: –
Accuracy: 100%
PP: 40
Category: Other
Info: When used, it raises the caster’s attack up one level
Contest Type: Cool
Points Worth: None
Contest: When used, any points gained on your next appeal are worth
2x
______________________________________________________________________________
Hydro Cannon
Type: Water
Damage: 150
Accuracy: 90%
PP: 5
Category: Special
Info: When used, the user cannot attack on the next turn
Contest Type: Beauty
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage, you get a extra
+3 points
______________________________________________________________________________
Hydro Pump
Type: Water
Damage: 120
Accuracy: 80%
PP: 5
Category: Special
Info: None
Contest Type: Beauty
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Hyper Beam
Type: Normal
Damage: 150
Accuracy: 90%
PP: 5
Category: Special
Info: When used, the caster cannot attack on the next turn
Contest Type: Cool
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage, you get a extra
+3 points
______________________________________________________________________________
Hyper Fang
Type: Normal
Damage: 80
Accuracy: 90%
PP: 15
Category: Physical
Info: When used, it has a 10% chance of causing the opponent to flinch
Contest Type: Cool
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Hyper Voice
Type: Normal
Damage: 90
Accuracy: 100%
PP: 10
Category: Special
Info: None
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Hypnosis
Type: Psychic
Damage: –
Accuracy: 60%
PP: 20
Category: Other
Info: When used, it causes the opponent to go to sleep
Contest Type: Smart
Points Worth: 2
Contest: When used, the Pokemon after this one cannot lower the judge’s
voltage
______________________________________________________________________________
____
//M010|_____________________________________________________________________\\
|| Move List: Letter I ||
\\__________________________________________________________________________//
Ice Ball
Type: Ice
Damage: 30
Accuracy: 90%
PP: 20
Category: Physical
Info: When used, the caster is forced to use this attack for 5 turns.
If it strikes in a row, its power is increased. If it fails, then
its power is reset to normal
Contest Type: Beauty
Points Worth: 2
Contest: When used, it can be used the next appeal without a penalty
______________________________________________________________________________
Ice Beam
Type: Ice
Damage: 95
Accuracy: 100%
PP: 10
Category: Special
Info: When used, it has a 10% chance of freezing the opponent
Contest Type: Beauty
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Ice Fang
Type: Ice
Damage: 65
Accuracy: 95%
PP: 15
Category: Physical
Info: When used, it has a 10% chance of flinching the opponent
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Ice Punch
Type: Ice
Damage: 75
Accuracy: 100%
PP: 15
Category: Physical
Info: When used, it has a 10% chance of freezing the opponent
Contest Type: Beauty
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Ice Shard
Type: Ice
Damage: 40
Accuracy: 100%
PP: 30
Category: Physical
Info: When used, the caster (Regardless of speed) goes first
Contest Type: Beauty
Points Worth: 2
Contest: When used, the caster appeals first during the next turn.
______________________________________________________________________________
Icicle Spear
Type: Ice
Damage: 10
Accuracy: 100%
PP: 30
Category: Physical
Info: When used, the caster attacks 2-5 times in a row.
Contest Type: Beauty
Points Worth: 2
Contest: When used, it can be used the next appeal without a penalty
______________________________________________________________________________
Icy Wind
Type: Ice
Damage: 55
Accuracy: 95%
PP: 15
Category: Special
Info: When used, it always lowers the opponent’s speed down one level
Contest Type: Beauty
Points Worth: 2
Contest: When used, the caster appeals last during the next turn.
______________________________________________________________________________
Imprison
Type: Psychic
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, any moves the caster knows cannot be used by the opponent
if they know the same moves
Contest Type: Smart
Points Worth: 1
Contest: If two other Pokemon rose the judge’s voltage in a row, then you
get a extra +3 points
______________________________________________________________________________
Ingrain
Type: Grass
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, the caster gains HP during every turn. However, the
caster can now not switch out.
Contest Type: Smart
Points Worth: None
Contest: If first to appeal, then you get a extra +1 points
______________________________________________________________________________
Iron Defense
Type: Steel
Damage: –
Accuracy: 100%
PP: 15
Category: Other
Info: When used, the caster’s defense is raised two levels
Contest Type: Tough
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Iron Head
Type: Steel
Damage: 80
Accuracy: 100%
PP: 15
Category: Physical
Info: When used, it has a 30$ chance of causing the opponent to flinch
Contest Type: Tough
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Iron Tail
Type: Steel
Damage: 100
Accuracy: 75%
PP: 15
Category: Physical
Info: When used, it has a 30% chance of causing the opponent’s Defense
to lower one level
Contest Type: Cool
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
____
//M011|_____________________________________________________________________\\
|| Move List: Letter J ||
\\__________________________________________________________________________//
Judgment
Type: Normal (Varies, though)
Damage: 100
Accuracy: 100%
PP: 10
Category: Special
Info: When a plate is held, the move itself changes type depending on
the type of plate being held
Contest Type: Smart
Points Worth: 2
Contest: When used, the order of appeals is random next turn
______________________________________________________________________________
Jump Kick
Type: Fighting
Damage: Physical
Accuracy: 85%
PP: 25
Category: Physical
Info: When the caster misses, then the caster takes 1/8th of its maximum
HP in damage
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
____
//M012|_____________________________________________________________________\\
|| Move List: Letter K ||
\\__________________________________________________________________________//
Karate Chop
Type: Fighting
Damage: 50
Accuracy: 100%
PP: 25
Category: Physical
Info: Has a higher critical hit ratio then other attacks
Contest Type: Tough
Points Worth: 3
Contest: None
______________________________________________________________________________
Kinesis
Type: Psychic
Damage: –
Accuracy: 80%
PP: 15
Category: Other
Info: When used, it lowers the opponent’s accuracy down one level
Contest Type: Smart
Points Worth: None
Contest: When used, any points gained on your next appeal are worth
2x
______________________________________________________________________________
Knock Off
Type: Dark
Damage: 20
Accuracy: 100%
PP: 20
Category: Physical
Info: When used, it knocks off any held item the opponent may have for
the remainder of the battle.
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
____
//M013|_____________________________________________________________________\\
|| Move List: Letter L ||
\\__________________________________________________________________________//
Last Resort
Type: Normal
Damage: 130
Accuracy: 100%
PP: 5
Category: Physical
Info: When all other moves have run out of PP, this is the only time this
attack can be used
Contest Type: Cute
Points Worth: None
Contest: If first to appeal, then you get a extra +1
______________________________________________________________________________
Lava Plume
Type: Fire
Damage: 80
Accuracy: 100%
PP: 15
Category: Special
Info: Has a 30% chance of causing burn status
Contest Type: Tough
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Leaf Blade
Type: Grass
Damage: 90
Accuracy: 100%
PP: 15
Category: Physical
Info: Has a higher critical hit ratio then other attacks
Contest Type: Cool
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Leaf Storm
Type: Grass
Damage: 140
Accuracy: 90%
PP: 5
Category: Special
Info: When used, the caster’s Special Attack is lowered down two levels
Contest Type: Cite
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage, you get a extra
+3 points
______________________________________________________________________________
Leech Life
Type: Bug
Damage: 20
Accuracy: 100%
PP: 15
Category: Smart
Info: When used, it restores the caster’s HP equal to 1/2 of the damage
dealt to the opponent
Contest Type: Smart
Points Worth: 1
Contest: If two other Pokemon rose the judge’s voltage in a row, then you
get a extra +3 points
______________________________________________________________________________
Leech Seed
Type: Grass
Damage: –
Accuracy: 90
PP: 10
Category: Other
Info: When used, it causes the opponent to be damaged at the end of each
turn and restores health to the caster
Contest Type: Smart
Points Worth: None
Contest: If first to appeal, then you get a extra +1
______________________________________________________________________________
Leer
Type: Normal
Damage: –
Accuracy: 100%
PP: 30
Category: Other
Info: When used, it lowers the opponent’s Defense down one level
Contest Type: Cool
Points Worth: 2
Contest: When used, the Pokemon after this one cannot lower the judge’s
voltage
______________________________________________________________________________
Lick
Type: Ghost
Damage: 20
Accuracy: 100%
PP: 30
Category: Physical
Info: Has a 30% chance of causing the opponent paralyze status
Contest Type:
Points Worth:
Contest: None
______________________________________________________________________________
Light Screen
Type: Physic
Damage: –
Accuracy: 100%
PP: 30
Category: Other
Info: When used, any Special attacks the opponent used are lowered by
1/2. Moves such as brick break can dispel Light Screen. Active
for about 5 turns.
Contest Type: Beauty
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Lock-on
Type: Normal
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: When used, any move after this one has a 100% chance accuracy
rate
Contest Type: Smart
Points Worth: 2
Contest: If two other Pokemon rose the judge’s voltage in a row, then you
get a extra +3 points
______________________________________________________________________________
Lovely Kiss
Type: Normal
Damage: –
Accuracy: 75%
PP: 10
Category: Other
Info: When used, it causes the opponent Sleep status
Contest Type: Beauty
Points Worth: 2
Contest: When used, the Pokemon after this one cannot lower the judge’s
voltage
______________________________________________________________________________
Low Kick
Type: Fighting
Damage: Varies
Accuracy: 100%
PP: 20
Category: Physical
Info: When used, the damage dealt depends on the opponent’s weight. The
heavier it is, the more damage is dealt
Contest Type: Tough
Points Worth: 3
Contest: None
______________________________________________________________________________
Lucky Chant
Type: Normal
Damage: –
Accuracy: 100%
PP: 30
Category: Other
Info: When used, the opponent’s critical hit ratio goes down to 0% for
5 turns (Meaning it cannot score a critical hit)
Contest Type: Cute
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Lunar Dance
Type: Psychic
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, the caster automatically faints. When the next Pokemon
is used, it will automatically heal it.
Contest Type: Beauty
Points Worth: None
Contest: When used, the points gained is equal to the voltage the judge
currently has
______________________________________________________________________________
Luster Purge
Type: Psychic
Damage: 70
Accuracy: 100%
PP: 5
Category: Special
Info: When used, it has a 50% chance of lowering the opponent’s Special
Defense down one level
Contest Type: Smart
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage, you get a extra
+3 points
______________________________________________________________________________
____
//M014|_____________________________________________________________________\\
|| Move List: Letter M ||
\\__________________________________________________________________________//
Mach Punch
Type: Fighting
Damage: 40
Accuracy: 100%
PP: 30
Category: Physical
Info: When used, the caster always goes first regardless of the
opponent’s speed.
Contest Type: Cool
Points Worth: 2
Contest: When used, the caster appeals first during the next turn.
______________________________________________________________________________
Magic Coat
Type: Psychic
Damage: –
Accuracy: 100%
PP: 15
Category: Other
Info: When used, any special attack used against the caster is cast
back at the opponent
Contest Type: Beauty
Points Worth: 2
Contest: If you are the last to appeal, then your points will be worth
2x
______________________________________________________________________________
Magical Leaf
Type: Grass
Damage: 60
Accuracy: 100%
PP: 20
Category: Special
Info: Will aways attack the target, regardless of their evasiveness
(Such as with Double Team)
Contest Type: Beauty
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Magma Storm
Type: Fire
Damage: 120
Accuracy: 70%
PP: 5
Category: Special
Info: When used, the opponent is trapped
Contest Type: Tough
Points Worth: 2
Contest: When used, it can be used the next appeal without a penalty
______________________________________________________________________________
Magnet Bomb
Type: Steel
Damage: 60
Accuracy: 10)%
PP: 20
Category: Physical
Info: Will aways attack the target, regardless of their evasiveness
(Such as with Double Team)
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Magnet Rise
Type: Electric
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, it changes the caster’s ability to levitate
Contest Type: Cute
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Magnitude
Type: Ground
Damage: Varies
Accuracy: 100
PP: 30
Category: Physical
Info: The attacks power varies depending on the random Magnitude it
gets. For every magnitude, it goes up +20 base power points.
It starts out at 10, and can go up to 150 at the highest magnitude
Contest Type: Tough
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Me First
Type: Normal
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When attacking, strikes the first opponent at +50% more power
Contest Type: Cute
Points Worth: 2
Contest: When used, the caster appeals first during the next turn.
______________________________________________________________________________
Mean Look
Type: Normal
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: When used, it prevents the opponent from switching out, or a wild
Pokemon from escaping (it can still use moves such as whirlwind,
though)
Contest Type: Beauty
Points Worth: 2
Contest: When used, all judge’s voltage is lowered by -1
______________________________________________________________________________
Meditate
Type: Psychic
Damage: –
Accuracy: 100%
PP: 40
Category: Other
Info: When used, it raises the caster’s attack power up one level
Contest Type: Beauty
Points Worth: None
Contest: When used, any points gained on your next appeal are worth
2x
______________________________________________________________________________
Mega Drain
Type: Grass
Damage: 40
Accuracy: 100%
PP: 15
Category: Special
Info: When used, the damage inflicted on the opponent heals the caster
for 1/2 of the damage dealt
Contest Type: Smart
Points Worth: 1
Contest: If two other Pokemon rose the judge’s voltage in a row, then you
get a extra +3 points
______________________________________________________________________________
Mega Kick
Type: Normal
Damage: 120
Accuracy: 75%
PP: 5
Category: Physical
Info: None
Contest Type: Cool
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Mega Punch
Type: Normal
Damage: 80
Accuracy: 85%
PP: 20
Category: Physical
Info: None
Contest Type: Tough
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Megahorn
Type: Bug
Damage: 120
Accuracy: 85%
PP: 10
Category: Physical
Info: None
Contest Type: Cool
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Memento
Type: Dark
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, the caster faints but the opponent’s stats are all
lowered one level
Contest Type: Tough
Points Worth: None
Contest: When all the Pokemon have appealed to the same judge, then you
get +15 points
______________________________________________________________________________
Metal Burst
Type: Steel
Damage: Varies
Accuracy: 100%
PP: 10
Category: Physical
Info: When used, it strikes back any damage that was dealt to it during
that turn in double
Contest Type: Beauty
Points Worth: 2
Contest: If you are the last to appeal, then your points will be worth
2x
______________________________________________________________________________
Metal Claw
Type: Steel
Damage: 50
Accuracy: 95%
PP: 35
Category: Physical
Info: When used, it has a 10% chance of raising the caster’s attack
power
Contest Type: Cool
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Metal Sound
Type: Steel
Damage: –
Accuracy: 85%
PP: 40
Category: Other
Info: When used, it lowers the opponent’s special defense down two
levels
Contest Type: Smart
Points Worth: 2
Contest: When used, all judge’s voltage is lowered by -1
______________________________________________________________________________
Meteor Mash
Type: Steel
Damage: 100
Accuracy: 85%
PP: 10
Category: Physical
Info: When used, it has a 20% chance of raising the caster’s attack
Contest Type: Cool
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Metronome
Type: Normal
Damage: Varies
Accuracy: 100%
PP: 10
Category: Other
Info: When used, it uses a random attack. Some attacks cannot be used,
however.
Contest Type: Cute
Points Worth: 2
Contest: When used, the order of appeals is random next turn
______________________________________________________________________________
Milk Drink
Type: Normal
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, it restores up to 1/2 of the caster’s maximum HP
Contest Type: Cute
Points Worth: None
Contest: When used, the points gained is equal to the voltage the judge
currently has
______________________________________________________________________________
Mimic
Type: Normal
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, it copies the opponent’s last move that was used
Contest Type: Cute
Points Worth: None
Contest: If the previous Pokemon got maximum voltage, you get the same
voltage bonus
______________________________________________________________________________
Mind Reader
Type: Normal
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: When used, the next move the caster uses will be at 100% accuracy
Contest Type: Smart
Points Worth: 1
Contest: If two other Pokemon rose the judge’s voltage in a row, then you
get a extra +3 points
______________________________________________________________________________
Minimize
Type: Normal
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, it raises the caster’s evasiveness up one level
Contest Type: Cute
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Miracle Eye
Type: Psychic
Damage: –
Accuracy: 100%
PP: 40
Category: Other
Info: When used, it removes any dark type’s resistance to psychic
types. Also causes any evasiveness increases (Such as Double
Team) to go back to normal.
Contest Type: Cute
Points Worth: 1
Contest: If two other Pokemon rose the judge’s voltage in a row, then you
get a extra +3 points
______________________________________________________________________________
Mirror Coat
Type: Psychic
Damage: Varies
Accuracy: 100%
PP: 20
Category: Special
Info: When the opponent uses a special attack during the turn Mirror
Coat was used, the damage dealt to the caster is done back in
double
Contest Type: Beauty
Points Worth: 2
Contest: If you are the last to appeal, then your points will be worth
2x
______________________________________________________________________________
Mirror Shot
Type: Steel
Damage: 65
Accuracy: 85%
PP: 10
Category: Special
Info: When used, it has a 30% chance of lowering the opponent’s accuracy
down one level
Contest Type: Cute
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Mist
Type: Ice
Damage: –
Accuracy: 100%
PP: 30
Category: Other
Info: When used, any attacks or abilities that cause the caster’s
stats to be lowered will not work
Contest Type: Beauty
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Mist Ball
Type: Psychic
Damage: 70
Accuracy: 100%
PP: 5
Category: Special
Info: When used, it has a 50% chance of lowering the opponent’s special
attack down one level
Contest Type: Smart
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage, you get a extra
+3 points
______________________________________________________________________________
Moonlight
Type: Normal
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: Restores more HP depending on the weather and time of day
Contest Type: Beauty
Points Worth: None
Contest: When used, the points gained is equal to the voltage the judge
currently has
______________________________________________________________________________
Morning Sun
Type: Normal
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: Restores more HP depending on the weather and time of day
Contest Type: Beauty
Points Worth: None
Contest: When used, the points gained is equal to the voltage the judge
currently has
______________________________________________________________________________
Mud Bomb
Type: Ground
Damage: 65
Accuracy: 85%
PP: 10
Category: Special
Info: Has a 30% chance of lowering the opponent’s accuracy down one
level
Contest Type: Smart
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Mud Shot
Type: Ground
Damage: 55
Accuracy: 95%
PP: 15
Category: Special
Info: When used, it always lowers the opponent’s speed down one level
Contest Type: Tough
Points Worth: 2
Contest: When used, the caster appeals last during the next turn.
______________________________________________________________________________
Mud Sport
Type: Ground
Damage: –
Accuracy: 100%
PP: 15
Category: Other
Info: When used, any Electric attacks have their power decreased
Contest Type: Cute
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Mud-Slap
Type: Ground
Damage: 20
Accuracy: 100%
PP: 10
Category: Special
Info: When used, it lowers the opponent’s accuracy down one level
Contest Type: Cute
Points Worth: 3
Contest: None
______________________________________________________________________________
Muddy Water
Type: Water
Damage: 95
Accuracy: 85%
PP: 10
Category: Special
Info: When used, it has a 30% chance of lowering the opponent’s accuracy
Contest Type: Tough
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
____
//M015|_____________________________________________________________________\\
|| Move List: Letter N ||
\\__________________________________________________________________________//
Nasty Plot
Type: Dark
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, it raises the caster’s Special Attack up two levels
Contest Type: Cute
Points Worth: None
Contest: When used, any points gained on your next appeal are worth
2x
______________________________________________________________________________
Natural Gift
Type: Normal
Damage: Varies
Accuracy: 100%
PP: 15
Category: Physical
Info: When used, the power depends on the caster’s berry that is being
held.
Contest Type: Cool
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Nature Power
Type: Normal
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, the attack that will be used depends on the location
of the battle.
Contest Type: Beauty
Points Worth: 2
Contest: When used, the order of appeals is random next turn
______________________________________________________________________________
Needle Arm
Type: Grass
Damage: 60
Accuracy: 100%
PP: 15
Category: Physical
Info: Has a 30% chance of causing the opponent to flinch
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Night Shade
Type: Ghost
Damage: Varies
Accuracy: 100%
PP: 15
Category: Special
Info: When used, the damage dealt depends on the user’s current level
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Night Slash
Type: Dark
Damage: 70
Accuracy: 100%
PP: 15
Category: Physical
Info: Has a higher critical hit ratio then other attacks
Contest Type: Beauty
Points Worth: 3
Contest: None
______________________________________________________________________________
Nightmare
Type: Ghost
Damage: –
Accuracy: 100%
PP: 15
Category: Other
Info: When used, every turn the opponent is asleep, it does 1/4th of its
HP in damage to the opponent
Contest Type: Smart
Points Worth: 2
Contest: When used, the Pokemon after this one cannot lower the judge’s
voltage
______________________________________________________________________________
____
//M016|_____________________________________________________________________\\
|| Move List: Letter O ||
\\__________________________________________________________________________//
Octazooka
Type: Water
Damage: 65
Accuracy: 85%
PP: 10
Category: Special
Info: When used, has a 50% chance of lowering the opponent’s accuracy
down one level
Contest Type: Tough
Points Worth: 2
Contest: When used, it increases the judge’s voltage by 2 instead of 1
______________________________________________________________________________
Odor Sleuth
Type: Normal
Damage: –
Accuracy: 100%
PP: 40
Category: Other
Info: When used, any of the opponent’s increased evasiveness (Such as
from double team) is reset back to normal
Contest Type: Smart
Points Worth: 1
Contest: If two other Pokemon rose the judge’s voltage in a row, then you
get a extra +3 points
______________________________________________________________________________
Ominous Wind
Type: Ghost
Damage: 60
Accuracy: 100%
PP: 5
Category: Special
Info: When used, it has a 10% chance of raising the caster’s stats up
one level
Contest Type: Smart
Points Worth: None
Contest: When used, any points gained on your next appeal are worth
2x
______________________________________________________________________________
Outrage
Type: Dragon
Damage: 120
Accuracy: 100%
PP: 15
Category: Physical
Info: When used, the caster becomes confused after 2-3 turns
Contest Type: Cool
Points Worth: 2
Contest: When used, it can be used the next appeal without a penalty
______________________________________________________________________________
Overheat
Type: Fire
Damage: 140
Accuracy: 90%
PP: 5
Category: Special
Info: When used, it lowers the caster’s Special Attack down two levels
Contest Type: Beauty
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage, you get a extra
+3 points
______________________________________________________________________________
____
//M017|_____________________________________________________________________\\
|| Move List: Letter P ||
\\__________________________________________________________________________//
Pain Split
Type: Normal
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, it combines the caster’s and the opponent’s HP and
splits it
Contest Type: Smart
Points Worth: 2
Contest: When used, all judge’s voltage is lowered by -1
______________________________________________________________________________
Pay Day
Type: Normal
Damage: 40
Accuracy: 100%
PP: 20
Category: Physical
Info: When used, extra money is gained after battle. The more it is
used, the more money you will get
Contest Type: Smart
Points Worth: 1
Contest: If you have the lowest number of points that turn, then you
get a extra +3 points
______________________________________________________________________________
Payback
Type: Dark
Damage: 50
Accuracy: 100%
PP: 10
Category: Physical
Info: If damage is received on the turn payback is used, its damage
amount is doubled
Contest Type: Cool
Points Worth: 1
Contest: If you appealed to the same judge as other Pokemon, then you
get a extra +3 points
______________________________________________________________________________
Peck
Type: Flying
Damage: 35
Accuracy: 100%
PP: 35
Category: Physical
Info: None
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Perish Song
Type: Normal
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: When used, both the caster and the opponent will faint in 3
turns unless 1 of them is switched out.
Contest Type: Beauty
Points Worth: 2
Contest: When used, all judge’s voltage is lowered by -1
______________________________________________________________________________
Petal Dance
Type: Grass
Damage: 90
Accuracy: 100%
PP: 20
Category: Special
Info: When used, the caster uses petal dance 2-3 times in a row, and then
becomes confused afterward
Contest Type: Beauty
Points Worth: None
Contest: If first to appeal, then you get a extra +1 points
______________________________________________________________________________
Pin Missile
Type: Bug
Damage: 13
Accuracy: 85%
PP: 20
Category: Physical
Info: When used, the caster attack 2 to 5 times
Contest Type: Cool
Points Worth: 2
Contest: When used, it can be used the next appeal without a penalty
______________________________________________________________________________
Pluck
Type: Flying
Damage: 60
Accuracy: 100%
PP: 20
Category: Physical
Info: When used, if the opponent is holding a berry, then the damage
amount is doubled
Contest Type: Cute
Points Worth: None
Contest: If the previous Pokemon got maximum voltage, you get the same
voltage bonus
______________________________________________________________________________
Poison Fang
Type: Poison
Damage: 50
Accuracy: 100%
PP: 15
Category: Physical
Info: When used, it has a 30% chance of causing the opponent to be
effected by worse poison (The same type as Toxic)
Contest Type: Smart
Points Worth: 2
Contest: When used, it increases the judge’s voltage by 2 instead of 1
______________________________________________________________________________
Poison Gas
Type: Poison
Damage: –
Accuracy: 55%
PP: 40
Category: Other
Info: When used, Poison’s the opponent
Contest Type: Smart
Points Worth: 3
Contest: None
______________________________________________________________________________
Poison Jab
Type: Poison
Damage: 80
Accuracy: 100%
PP: 20
Category: Physical
Info: When used, it has a 30% chance of poisoning the opponent
Contest Type: Smart
Points Worth: 2
Contest: When used, it increases the judge’s voltage by 2 instead of 1
______________________________________________________________________________
Poison Sting
Type: Poison
Damage: 15
Accuracy: 35
PP: 35
Category: Physical
Info: When used, it has a 30% chance of poisoning the opponent
Contest Type: Smart
Points Worth: 2
Contest: When used, the Pokemon after this one cannot lower the judge’s
voltage
______________________________________________________________________________
Poison Tail
Type: Poison
Damage: 50
Accuracy: 100%
PP: 25
Category: Physical
Info: When used, it has a 10% chance of poisoning the opponent. Also
has a higher critical hit ratio
Contest Type: Smart
Points Worth: 2
Contest: When used, it increases the judge’s voltage by 2 instead of 1
______________________________________________________________________________
Poisonpowder
Type: Poison
Damage: –
Accuracy: 75%
PP: 35
Category: Other
Info: When it hits, it causes the opponent Poison Status
Contest Type: Smart
Points Worth: 2
Contest: When used, the Pokemon after this one cannot lower the judge’s
voltage
______________________________________________________________________________
Pound
Type: Normal
Damage: 40
Accuracy: 100%
PP: 35
Category: Physical
Info: None
Contest Type: Tough
Points Worth: 3
Contest: None
______________________________________________________________________________
Powder Snow
Type: Ice
Damage: 40
Accuracy: 100%
PP: 25
Category: Special
Info: Has a 10% chance of freezing the opponent
Contest Type: Beauty
Points Worth: 3
Contest: None
______________________________________________________________________________
Power Gem
Type: Rock
Damage: 70
Accuracy: 100%
PP: 20
Category: Special
Info: None
Contest Type: Beauty
Points Worth: 3
Contest: None
______________________________________________________________________________
Power Swap
Type: Psychic
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, it switches the Attack and Special attack of the
caster with the opponent
Contest Type: Beauty
Points Worth: None
Contest: When used, the points you gain are equal to 4, but -1 every
voltage point the judge has.
______________________________________________________________________________
Power Trick
Type: Psychic
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, the caster’s Attack and Defense stats are switched
Contest Type: Cool
Points Worth: None
Contest: When used, the points you gain are equal to 4, but -1 every
voltage point the judge has.
______________________________________________________________________________
Power Whip
Type: Grass
Damage: 120
Accuracy: 85%
PP: 10
Category: Physical
Info: None
Contest Type: Beauty
Points Worth: 3
Contest: None
______________________________________________________________________________
Present
Type: Normal
Damage: Varies
Accuracy: 90%
PP: 15
Category: Physical
Info: When used, it can either hit the opponent, heal the opponent, heal
the user, or hurt the user
Contest Type: Cute
Points Worth: None
Contest: When used, the points you gain are equal to 4, but -1 every
voltage point the judge has.
______________________________________________________________________________
Protect
Type: Normal
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, the attack goes first and evades any attack that
may be used against the caster. However, its accuracy goes
away with each use
Contest Type: Cute
Points Worth: None
Contest: When used, the points you gain are equal to 4, but -1 every
voltage point the judge has.
______________________________________________________________________________
Psybeam
Type: Psychic
Damage: 65
Accuracy: 100%
PP: 20
Category: Special
Info: Has a 10% chance of causing the opponent to become confused
Contest Type: Beauty
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Psych Up
Type: Normal
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, it copies any status changes the opponent has and gives
them to the caster.
Contest Type: Smart
Points Worth: None
Contest: When used, any points gained on your next appeal are worth
2x
______________________________________________________________________________
Psychic
Type: Psychic
Damage: 90
Accuracy: 100%
PP: 10
Category: Special
Info: When used, it has a 10% chance of lowering the opponent’s special
defense down one level
Contest Type: Smart
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Psycho Boost
Type: Psychic
Damage: 140
Accuracy: 90%
PP: 5
Category: Special
Info: When used, it lowers the caster’s Special Attack down two levels
Contest Type: Smart
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage, you get a extra
+3 points
______________________________________________________________________________
Psycho cut
Type: Psychic
Damage: 70
Accuracy: 100%
PP: 20
Category: Psychical
Info: Has a higher critical hit ratio then other attacks
Contest Type: Cool
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Psycho Shift
Type: Psychic
Damage: –
Accuracy: 90%
PP: 10
Category: Other
Info: When used, any status effect the caster has is given to the
targeted Pokemon
Contest Type: Cool
Points Worth: None
Contest: When used, the points you gain are equal to 4, but -1 every
voltage point the judge has.
______________________________________________________________________________
Psywave
Type: Psychic
Damage: Varies
Accuracy: 80%
PP: 15
Category: Special
Info: When used, has a chance of doing damage in equivalent to either
the users level or 1.5 of the current users level
Contest Type: Smart
Points Worth: 3
Contest: None
______________________________________________________________________________
Punishment
Type: dark
Damage: Varies
Accuracy: 100%
PP: 5
Category: Physical
Info: When used, the attack power depends on the stats of the
opponent
Contest Type: Smart
Points Worth: 1
Contest: If you have the lowest number of points that turn, then you
get a extra +3 points
______________________________________________________________________________
Pursuit
Type: Dark
Damage: 40
Accuracy: 100%
PP: 20
Category: Physical
Info: When the opponent is switching out, the attack power is increased
Contest Type: Smart
Points Worth: 1
Contest: If two other Pokemon rose the judge’s voltage in a row, then you
get a extra +3 points
______________________________________________________________________________
____
//M018|_____________________________________________________________________\\
|| Move List: Letter Q ||
\\__________________________________________________________________________//
Quick Attack
Type: Normal
Damage: 40
Accuracy: 100%
PP: 30
Category: Special
Info: When used, the caster always goes first, regardless of the
Opponent’s speed
Contest Type: Cool
Points Worth: 2
Contest: When used, the caster appeals first during the next turn.
______________________________________________________________________________
____
//M019|_____________________________________________________________________\\
|| Move List: Letter R ||
\\__________________________________________________________________________//
Rage
Type: Normal
Damage: 20
Accuracy: 100%
PP: 20
Category: Physical
Info: When the caster is hit by a attack, the power of rage rises
Contest Type: Cool
Points Worth: None
Contest: When used, any points gained on your next appeal are worth
2x
______________________________________________________________________________
Rain Dance
Type: Water
Damage: –
Accuracy: 100%
PP: 5
Category: Other
Info: When used, it causes a weather effect on the field for 5 turns.
During that time, water attacks power is increased and the
Thunder attack becomes 100% accurate
Contest Type: Tough
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Rapid Spin
Type: Normal
Damage: 20
Accuracy: 100%
PP: 40
Category: Physical
Info: When used, it dispels effects from attacks such as Leech Seed
and attacks such as Bind
Contest Type: Cool
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Razor Leaf
Type: Grass
Damage: 55
Accuracy: 95%
PP: 25
Category: Physical
Info: Has a higher critical hit ratio then other attacks
Contest Type: Cool
Points Worth: 3
Contest: None
______________________________________________________________________________
Razor Wind
Type: Normal
Damage: 80
Accuracy: 100%
PP: 10
Category: Special
Info: A move that charges on the first turn, and then strikes on the
second. has a higher critical hit ratio then other attacks.
Contest Type: Cool
Points Worth: 1
Contest: If you appealed to the same judge as other Pokemon, then you
get a extra +3 points
______________________________________________________________________________
Recover
Type: Normal
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, it recovers 1/2 of the Pokemon’s Maximum HP
Contest Type: Smart
Points Worth: None
Contest: When used, the points gained is equal to the voltage the judge
currently has
______________________________________________________________________________
Recycle
Type: Normal
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, it reuses a hold item that has already been used in
battle
Contest Type: Smart
Points Worth: none
Contest: If the previous Pokemon got maximum voltage, you get the same
voltage bonus
______________________________________________________________________________
Reflect
Type: Psychic
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, it halves all Psychical attacks used on the caster and
its party. Lasts up to 5 turns
Contest Type: Smart
Points Worth: 2
Contest: When used, the Pokemon after this one cannot raise the judge’s
voltage
______________________________________________________________________________
Refresh
Type: Normal
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, it heals the status effect paralysis, burn, and poison
Contest Type: Cute
Points Worth: None
Contest: When used, the points gained is equal to the voltage the judge
currently has
______________________________________________________________________________
Rest
Type: Psychic
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, the caster goes to sleep and recovers all HP. Any
status effect that it has will be healed. It will then wake
up in 2 turns.
Contest Type: Cute
Points Worth: None
Contest: When used, the points gained is equal to the voltage the judge
currently has
______________________________________________________________________________
Return
Type: Normal
Damage: Varies
Accuracy: 100%
PP: 20
Category: Physical
Info: When used, the damage dealt depends on the Pokemon’s happiness. The
higher its happiness is, the more damage it will do.
Contest Type: Cute
Points Worth: 2
Contest: If first to appeal, then you get a extra +2
______________________________________________________________________________
Revenge
Type: Fighting
Damage: 60
Accuracy: 100%
PP: 10
Category: Physical
Info: When used, if the caster is damaged before using revenge, then
the attack power of Revenge is doubled
Contest Type: Tough
Points Worth: 2
Contest: If you are the last to appeal, then your points will be worth
2x
______________________________________________________________________________
Reversal
Type: Fighting
Damage: Varies
Accuracy: 100%
PP: 15
Category: Physical
Info: When used, the damage dealt depends on the amount of HP the caster
has. The less it has, the more damage is dealt.
Contest Type:
Points Worth:
Contest:
______________________________________________________________________________
Roar
Type: Normal
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, any Pokemon in a trainer battle is forced to switched
and in wild battles causes the battle to end
Contest Type: Cool
Points Worth: 2
Contest: When used, the Pokemon after this one cannot lower the judge’s
voltage
______________________________________________________________________________
Roar Of Time
Type: Dragon
Damage: 150
Accuracy: 90%
PP: 5
Category: Special
Info: When used, the caster cannot attack on the next turn
Contest Type: Cool
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage, you get a extra
+3 points
______________________________________________________________________________
Rock Blast
Type: Rock
Damage: 25
Accuracy: 80%
PP: 10
Category: Physical
Info: When used, the caster attacks 2-5 times
Contest Type: Tough
Points Worth: 2
Contest: When used, it can be used the next appeal without a penalty
______________________________________________________________________________
Rock Climb
Type: Normal
Damage: 90
Accuracy: 85%
PP: 20
Category: Physical
Info: Has a 20% chance of confusing the opponent
Contest Type: Cool
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Rock Polish
Type: Rock
Damage: –
Accuracy: 100%
PP: 20
Category: Other
Info: When used, the caster’s Speed is raised two levels
Contest Type: Tough
Points Worth: 2
Contest: When used, the caster appeals first during the next turn.
______________________________________________________________________________
Rock Slide
Type: Rock
Damage: 75
Accuracy: 90%
PP: 10
Category: Physical
Info: When used, it has a 30% chance of causing the opponent to Flinch
Contest Type: Tough
Points Worth: 3
Contest: None
______________________________________________________________________________
Rock Smash
Type: Fighting
Damage: 40
Accuracy: 100%
PP: 15
Category: Physical
Info: When used, it has a 50% chance of lowering the opponent’s defense
down one level.
Contest Type: Tough
Points Worth: 2
Contest: If last to appeal, then you get a extra +2
______________________________________________________________________________
Rock Throw
Type: Rock
Damage: 50
Accuracy: 90%
PP: 15
Category: Physical
Info: None
Contest Type: Tough
Points Worth: 3
Contest: None
______________________________________________________________________________
Rock Tomb
Type: Rock
Damage: 50
Accuracy: 80%
PP: 10
Category: Physical
Info: When used, it lowers the opponent’s speed down one level
Contest Type: Smart
Points Worth: 2
Contest: When used, the caster appeals last during the next turn.
______________________________________________________________________________
Rock Wrecker
Type: Rock
Damage: 150
Accuracy: 90%
PP: 5
Category: Physical
Info: When used, the caster cannot attack during the next turn
Contest Type: Tough
Points Worth: 2
Contest: If the previous Pokemon got maximum voltage, you get a extra
+3 points
______________________________________________________________________________
Role Play
Type: Psychic
Damage: –
Accuracy: 100%
PP: 10
Category: Other
Info: When used, it copies the selected Pokemon’s ability
Contest Type: Cute
Points Worth: 1
Contest: If you have the lowest number of points that turn, then you
get a extra +3 points
______________________________________________________________________________
Rolling Kick
Type: Fighting
Damage: 60
Accuracy: 85%
PP: 15
Category: Physical
Info: W